C++ :: Tic Tac Toe Console Game - If Statement Does Not Make Correct Decision

Feb 18, 2015

I recently wrote a "Tic Tac Toe" console game, and i seem to have a problem in my winning conditions, as when it checks if the player won (should have won) it doesn't take the appropriate action.

The winning conditions are in CoreLogic.cpp

here's the code, might not be the most pretty and clean code ever but it works for me.

there are more files i just didn't feel the need to include them all since the problem is only within CoreLogic.cpp and possibly in main.cpp

pos1-pos9 have been declared in the UserInterface.cpp and are being used to determine the correct decision to do within CoreLogic.cpp

Nothing happens when you win at this point it just exits the program.

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C :: Correct Answer Does Not End Game

Feb 21, 2013

Okay so I thought I had this assignment completed properly last week. Last night I found a bug while playing the game.why won't the game end when the player guesses the correct number? The game allows you to finish using the max number of guesses even though you already guessed the correct number.

Code:

#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define MAXGUESSES 6
#define MAXGAMES 20
#define MAXNUMBER 100
}

[code]....

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C/C++ :: Switch Case Statement Not Returning Correct Values

Mar 21, 2015

My code is supposed to read a five to four digit code of a resistor from a file and determine the resistor's nominal, lower and upper tolerance values. I have inputted my file's first resistor code as a string so I could run tests on it but the problem that occurs is that a get the wrong values from my switch-case statements. I have put printfs after the function call to see what the values were and they turned out wrong. If I could get my return values to be right then I could be on my way coding.

#include<stdlib.h>
#include<stdio.h>
double bandNum(char x); // function prototype that will read the resistor value for the first, second and possibly third band
double bandMult(char x); // function prototype that multiplies the resistor by some value of 10
double bandTol(char x); // function prototype that the tolerance of the resistor is multiplied by

[Code] ....

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C++ :: Correct Guesses Before Game Was Over - Save To A Text File

Feb 12, 2013

cout << "You've made 3 mistakes ! Game is now over !" << endl;
cout << "You had " << correctGuesses << " correct guesses before the game was over" << endl;
this info into a text file...

example of a guessing game code...

#include <iostream>
#include <time.h>
using namespace std;
int main() {

cout << "This is a very simple number guessing game. Each time you will be given a number of the range 0-10." << endl;
cout << "The objective of the game is to guess whether the next number is going to be higher or not. As simple as that." << endl;

[Code] ....

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C++ :: Creating 2 Dimensional Console Base Game

Jun 13, 2013

what i got so for my code.

#include <iostream>
#include <windows.h>
using namespace System;
using namespace std;
int refreshDisplay(int , int);
const char wHole = '@';

[code]....

count <<" The oblective of the game is for the player to move around a 2 dimensional playing field and capture the star withought falling into a black hole or walking off the edge of the playing field. The controls are W = up S= down A=Left D=Right" <<endl; how implement 3 black hole X characters and 2 wormhole characters on field @ and a star *. all these char has to be randomly generated.

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May 14, 2014

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#include <iostream>
#include <string>
using namespace std;

int checkConvertInput(string signs[], int wins, int draws, int losses);
void calculateWinner(int playerSign, string signs[], int &wins, int &draws, int &losses);
void endResult(int wins, int draws, int losses);

[Code] .....

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Mar 12, 2013

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Dec 4, 2013

im making a checkers game but i keep getting a 'expected a statement' error on the first 2 'else's

void Initialise(){
for(int row=0; row<3; row++) {
if(int row=0<3)
//player 1 pieces
string player = "Player 1";
for(int col=0; col<8; col++)

[code]....

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Feb 26, 2014

The program i am trying to make is for practice of using switch. the idea is the user enters a number and the program will print a day of the week corresponding to said number.

the statement is not complete with all cases yet, but i dont want to write all of it until i am sure of it being correct.

errors when compiling (gcc) are as follows

1 warning and 3 errors generated.
Robins-MacBook-Air:array2 RDenton$ gcc array2.c
array2.c:26:9: warning: format string is not a string literal
(potentially insecure) [-Wformat-security]
printf(a[uservalue]);

[code]....

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Feb 8, 2014

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Jul 1, 2014

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So, any way that I could get started or any libraries/APIs ....

I'm using Windows 8.1 and I'd like my game to be playable on other Windows OSs (7 and Vista if possible)

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Jan 27, 2014

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Dec 29, 2014

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() ()
('_') -> () ()
(^o^) and switch back and forth.

Here's my code:

#include <iostream>
#include <cstring>
using namespace std;
void Greeting()

[code]....

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Oct 2, 2013

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Feb 1, 2014

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for (unsigned int i = 0; i < peers.size(); i++)
enet_peer_send(peers[0], 0, event.packet);

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Code:

void TSPMIP(int Scenario, int Agency)
{
int i,j;
double tmpDouble;

[Code]....

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Dec 20, 2014

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btw I'm using the SDL framework

here is a picture that illustrate the tool I want to create: [URL] ....

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Feb 27, 2014

I'm trying to implement a decision tree that gets doubles as input (in this sample code just random numbers) and returns a boolean value. At the nodes, I'd like to use various operators that can have different input and return types. I've implemented an abstract base class for the nodes and I'm deriving the specific nodes from it. In the code below, I've included only a few derived classes. Building the tree (randomly) is no problem. However, I'm looking for a clever way to evaluate the tree. I think that uncommenting the lines in bold print would in principle do it. However, this is not possible because "value" is not a member of the base class. The type of "value" is different in the derived classes, so I cannot simply declare it in the base class.

"Node.h"
#pragma once
class NodeBase{
public:
NodeBase* Child_1;
NodeBase* Child_2;
virtual void evaluate() = 0;

[Code] ....

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Mar 19, 2013

I have started making a text adventure game.

if (Choice == 2) {
cout << "" << endl << "You follow the light to the end of the hallway, you find your self in a room" << endl
<< "with natural light coming from a hole in the ceiling." << endl << "" << endl << "You hear the door you just came through, slam behind you!" << endl << "" << endl
<< "There are three possible directions." << endl << "" << endl << "Do you:" << endl << "" << endl << "1) Go forward" << endl << "" << endl << "2) Go left" << endl

[Code] .....

Ignore the if (Choice == 2) at the beginning, that's linked to some previous code.

I want to make the player go back to the first bit of text but i'm not sure how to do this if they keep choosing to go back and forth from one location.

I first thought of doing it by just putting the text back in after they have chosen the option, but I can't do this infinite times.

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Apr 15, 2015

I am trying to make a basic Snake game using the command window and screen refreshes. So far I have a board, snake, food, and no walls. Basically I have it so the snake moves like the traditional snake in the game, when it eats the food once it grows. However when it eats the food a second time the game crashes. I think I have narrowed the issue down to the grow array that I have (below) but I am not sure if the issue could be a result of something else.

Grow Array

cord growArray (cord *p_values, int *size)
{
*size = *size + 1;
cord *p_new_values = new cord[ *size ];

[Code]....

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my a book or website where I can make a transition from console programming to GUI programming. I'm totally confused about this. I know how to program in console and can make a whole program based on console. I also know the OPP programming, but it's clear that nobody uses console programming anymore.

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