SLD_ttf lib and I have been following the Lazy Foo' tuts on it but the text is not appearing. I have found out that it is not loading the font as I have added in the code saying if it has failed.
Code:
font = TTF_OpenFont( "lazy.ttf", 28 );
if( font == NULL )
{
return false;
}
i have saved this font in the project (project name/project name/lazy.ttf).
how to use a keyboard. I have the program running now in Dev-C++, but the standard display letters on the monitor are small and sort of boring.Within a C program, is there a way to change the font to something stylish? Enlarge the letters? Change the color from letter to letter?
In the old days, there was graphics.h, but that isn't included now, and I would prefer to use some modern extension. I'd like to write it on Win7, then move it to Linux on Raspberry Pi. It would be nice to avoid a full-scale graphics system like OpenGL.
I was working with a richTextBox on setting its font, color and size. I found examples and got that to work. It seems like a kludge to me just to get the size set.
So, now I need to do the same for a listBox. I got the font and color set but cannot get the font size set.
The error I am getting is on line 6 below: listBoxTopLevelChecklist.Font.Size = fontDialog.Font.Size;
VS 2013 Express tells me this property (font.size) is read-only. That was the same error I got on the richTextBox until I found way using the .SelectionFont structure, but the listBox doesn't support that. So, I'm stuck.
Line 8 on is working finr for the richEditBox.
DialogResult result = fontDialog.ShowDialog(); if (result == DialogResult.OK) { listBoxTopLevelChecklist.Font = fontDialog.Font; listBoxTopLevelChecklist.ForeColor = fontDialog.Color; listBoxTopLevelChecklist.Font.Size = fontDialog.Font.Size;
I need to convert a string into a Font object. I'm trying to use the Font Converter but I don't see support for the font Style. I need to save a font to a string and back again using the font name, size and style.
Font font1 = (Font) converter.ConvertFromString("Arial, 12pt");
I want to set font size and font color for button in MFC. But MFC differrent from win32. It have no font style in property. How to set font color and font size for button in MFC ?
I need use GetTextExtent and I don't understant why GetTextExtent always return the same value if I change some values of the selected font. This is my example:
I want create menu button to change font of CString displyed in main window. We can see string "SAMPLE",and when i press menu button that i created i want to string "SAMPLE" to display with different font,i already created CFont object and added italic style with CreateFont;
This is my menu function:and CString m_text and CFont font1 are declared in FesbDoc.h
I have a template mock up view using xaml. I have a viewmodel that raises the message property. I binded the message property to a textblock inside my xaml.
Since my messages are different for every viewmodel I have.
E.g.in every viewmodel, I have something like
messagewindow.Message = "This is a new message"; dialogService.ShowDialog(Success, messageWindow);
In one of my messages, I want to make the font bold and different color for a specific message segment.
How can I do that without messing up with the other messages that inherit from the xaml or code behind?
Currently, I'm not using any code behind and a lot of the examples online I've seen use code behind and/or don't have dynamic message textboxes.
I needed to change Default Text attributes (font and color) . So I wrote following code , UnicodeTextOut function. I called this function once in each 55ms to update the display screen. but I observed that my Screen used to become grey like a crash after sometime . If I use Minimize an Maximize window , the screen was restoring back for some time.
When I thought over the code , I got my mistake that CreateFont initialization should be done once in the program and probably outside the function.
Then I shifted the line hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial")); in my screen class constructor and made hFontUnicode global .
This solved my problem as expected. Why a system crash after certain no of CreateFont calls ?
When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.
Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.
What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.
I am trying to display images on top of my Background image gui, so like buttons an stuff but the problem is that there not showing ontop. I can only get one of them to show
// includes #include <windows.h> #include <stdio.h> #include "res.h"
I've run across this issue before, but for the like of me, I can't figure out what keeps causing it. The problem compiles and runs as expected; however in the salaried object (Employee #1 in main.cpp) the console displays the number of vacation days as -858993460 instead of the value entered.
The parent Employee class is abstract with calculatePay() and displayEmployee() being pure virtualls and with a Benefits, Salaried, and Hourly class derived from it.
The Salaried displayEmployee() and the portion of the Main.cpp that contains the salaried object follows. What causing this?
I just checking but confused with float. in that code same size int, and same type double are working but float showing nothing in printf..why?? i'm using GCC compiler int 32bit win7 os
As part of a project i want to display the speed of a small wheel on a 7 segment display. I am using a hall effect sensor to pick up the pulses of the rotation. I am not sure how to write a programe on C to calculate the RPM from this....
My question is why my on my code there is 10 zip code and i want to show the first digit, the problem is the first digit does not match the zip code for example the zip code is 45805 it should be '5' however, my code shows other number!
i have been making code of a chessgame and now sddenly computer freezed and now there's not code in .cpp file! Although my .cpp file shows size of 16kb but when i open it . there's nothing except bank file