C++ :: Initializing Local One Dimension Array?

Jul 31, 2013

Want to initialize a local one dimensional array. How can I do the same without a loop?

Found from some links that
int iArrayValue[25]={0};
will initialize all the elements to ZERO. Is it?
If yes then can we write below code to initialize the elements to a non-ZERO value?

int iArrayValue[25]={4};

Do we have some other way to initialize an array to a non-ZERO value? Memset can initialize the element to ZERO.

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C++ :: Dynamically Allocating One Dimension Of 3D Array?

Jun 14, 2013

I am trying to figure out the syntax to dynamically allocate a single dimension of a triple dimensional array. Basically i have a 2D array of structs. but each struct is an array (basically rows of the information). The rows of this structure need to be allocated dynamically, but the height and width of the overarching structure are static.

Basically: Struct * ts_FieldInfo[100][100] = new Struct[Class.returndataitems()];

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C++ :: Copy Middle Of 2 Dimension Array Into Another Array

Aug 14, 2013

I want to copy the middle of 2dim array into another array. who knows how i can do it. for example I have:

int A[4][2] = {{1, 2} ,{5, 6} , {7, 8} , {3, 4} };

copy the second and third rows into another array to have the following array:

int B[4][2] = {{null, null} ,{5, 6} , {7, 8} , {null, null} };

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C/C++ :: Store C-style String In Third Dimension Of 3D Array

Jan 24, 2015

I am trying to read in data from a text file and store it inside a 3D array. The text file looks like this:
bar bell orange
bell bell 7
lemon cherry cherry

I can read in the data fine, but how to store it inside the array. My array looks like : [ Char slotMachine[10][3][8]; ] T

he dimensions are Row, Column, and symbol. There are 10 rows and 3 columns inside the file. The third dimension is supposed to hold the symbols as a C-style string.

This is what I have been trying:

char symbol[8];
int rowIndex = 0, colIndex = 0;
While(fin.good()){
fin >> symbol;
slotMachine[rowIndex][colIndex][] = symbol;
rowIndex++;
colIndex++;
}

I know that i'm not storing the symbol right. How to correctly store it inside the third dimension.

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C++ :: Char Vector - Fixed Size Two Dimension Array

Jun 9, 2013

I want to save the char[8][8] // fixed size 2 dimension array

to a vector

such as

vector<?????> temp;

is there anyway to approach this?

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C++ :: Class Which Loads Bitmap Image Into One Dimension Char Array

Aug 27, 2013

I am writing a class which loads a bitmap image into a one dimension char* array.

This class has methods to allow for resampling and cropping the image before saving the bitmap image. It works perfectly for all images in which the width is divisible by 4. However when the width is not divisible by 4 the resulting bitmap is all mixed up.

I have spent much of the day googling this problem but to no avail. I know it is a problem with making sure the scanlines are DWORD aligned, and I believe I have done that correctly. I suspect that the problem is that I need to take the padding into account during the crop for loops but am lost to how to do this.

BTW: Coding on Linux using GCC

The following code is a cut down version from my bitmap class. I have removed methods which are not needed to make reading a little easier.

#include "BMP.h"
// FIXME (nikki#1#): Portrait bug on images of specific sizes
// TODO (nikki#1#): Memory leak checks
// THIS METHOD WRITES A BITMAP FILE FROM THE CHAR ARRAY .
bool BMP::saveBMP(string fileName, string *err) {
FILE *filePtr;

[Code]...

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C++ :: Create Main Function With One Dimension Dynamic Array With Float Data Type

Dec 4, 2013

I need to create a main function with a one dimension dynamic array with float data type. The total number of array elements must be controlled by a user input from the keyboard. Test data is three different lengths 3,6,9 of the array. The lengths have to be set up at run time from users input. I understand how to create dynamic array but not where the user inputs the length of the array. How would I implement this?

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C++ :: Constructor Not Initializing Array?

Mar 6, 2015

I am making a tictactoe program that requires me to have a 3 by 3 two dimensional array of integers, in which the constructor should initialize the empty board to all zeroes. The program complies, but it keeps outputting garbage values and i'm not entirely sure why, My print function isn't complete yet, since I want to print out the array in a tic tac toe format, but i'm more concerned with why it's printing garbage values, here is my code:

Code:

// header file
#include <iostream>
#include <array>

[Code] ....

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C/C++ :: Initializing Array Of Structures

Feb 25, 2014

How to initialize this array of structures in my code

struct CustomerAddress; {
string street;
string city;
string state;
int zip;

[Code] ....

I am going to be using a boolean variable to mark whether or not a specific field has had data entered into it. I figure the best way to do that is to initialize all the elements of the structures to 0. However, with strings and with the nested structure, I'm not sure how to do this.

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C++ :: Initializing Double Pointer Array?

Aug 1, 2013

How to initialize double pointer array..?

int (**aLines)[2];

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C++ :: Initializing 2D Dynamic Array With All Entries 0?

Dec 29, 2013

is it possible to create a dynamic array with all entries in it equal to 0?

int** adjMatrix;
adjMatrix= new int*[numOfVertices];
for(int i=0; i<numOfVertices; i++){
adjMatrix[i]=new int[numOfVertices];
}

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C++ :: Initializing Multidimensional String Array?

Nov 15, 2014

In one of my programs I have a 3x3 array of string that I use to display the outcome to rock, paper, scissors, and another 1x3 used for a number guessing game. I have the arrays declared in the header file as follows:

//Games.h
std::string rpsOutcome[3][3];
std::string hiLoOutcome[3];

and then initialized them in the cpp file:

//Games.cpp
string rpsOutcome[3][3] {
//row 1
{ "Both of you picked rock, you tied. Try again",
"You picked rock, the computer picked paper, you lose",

[code]....

From what I've read, Im pretty sure thats how your supposed to initialize multidimensional arrays (using the nested braces), but when I build the project, I get the following error:

123456789101112
1
1> RockPaperScissors.cpp
1> Games.cpp
1>c:userswuubbgoogle drivevisual studio projectsgamesgamesgames.cpp(75): error C2374: 'games::rpsOutcome' : redefinition; multiple initialization

[Code] .....

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C++ :: Crash When Initializing Indices Array

Nov 26, 2012

Why I get a crash when initializing the indices array below (bottom)-

Code:
struct TerrainGroupData {
TerrainGroupData(){};
TerrainGroupData(Ogre::Vector3 ** iVertices, unsigned long ** iIndices, size_t* iFaceNum, size_t* iVertNum) {
vertices = iVertices;
indices = iIndices;

[Code] ...

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Visual C++ :: Initializing Array In Constructor?

Mar 8, 2015

I am making a tic tac toe program in which they are asking me to have a 3x3 2 dimensional array of integers and have the constructor initialize the empty board to all zeros. They also want me to place a 1 or 2 in each empty board space denoting the place where player 1 or player 2 would move The problem I'm having is, my code initializes the board to all zeros for each element of the array, and prints it out just fine, but I can't figure out how to re-initialize the values in the array to show where each player moves on the board... I was thinking about having a default constructor that has each value set to zero, and then use a setGame function that can change the values on the board to one or two depending on where the player moves....but I don't know if that's possible.....

here is my code

Code:

// header file
#include <iostream>
#include <array>
class tictac {
public:
tictac(int);

[code]....

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C++ :: Initializing Array Of Char Pointers Directly

Nov 24, 2014

I'm learning OpenGL using the C API and some of the functions' argument types have proven a bit challenging to me.

One example is the function Code: glShaderSource(GLuint shader, GLsizei count, GLchar const** string, GLint const* length); It resides in foo() which receives a vector "data" from elsewhere Code: void foo(std::vector<std::pair<GLenum, GLchar const*>> const& data); To pass the pair's second element to glShaderSource's third argument, I do the following:

Code:

GLchar const* const source[] = {data[0].second};
glShaderSource(..., ..., source, ...);

Now I have two questions regarding this:

1. Can I initialize a char const** via initialization list, the way I do a char const*?

Code:

// this works
std::vector<std::pair<GLenum, GLchar const*>> const shader_sources = {
{GL_VERTEX_SHADER, "sourcecode"},
{GL_FRAGMENT_SHADER, "sourcecode"}
};
// but is this possible?

std::vector<std::pair<GLenum, GLchar const**>> = { ??? };

2. Is there an alternative to creating a temporary GLchar**, even though that's specifically what the function wants?

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C :: Declaring And Initializing 3000 Number Array?

Oct 23, 2013

Here are the steps to this program:

1. Declare an array that will hold 3000 numbers
2. Initialize this array by assigning a random number to each element in the array
3. Traverse the array, modifying the current contents of each element in the array so that each value now lies between -3000 and 3000 inclusive
4. Traverse the array to compute the average value of all elements

I have never worked with arrays before and am lost!

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C++ :: Initializing N-dimensional Array With A List Of Components

Nov 7, 2014

InitializeNArray<4, bool, NARRAY>()(narray, {1,2,3,2}, true);

is supposed to initialize a 4-dimensional std::array a with a[1][2][3][2] = true.

The commented-out line, which is the desired recursion, does not compile for some reason, and the problem third parameter cannot be deduced. So I placed some temporary lines to work in the special case only. Howw to make that recursion work?

#include <iostream>
#include <array>
#include <vector>
#include <memory>
template <typename, int...> struct NArray;

[Code] ....

Incidentally, this is a sub-problem within the task of initializing more generally with

template <typename T, int... N, typename... ARGS>
typename NArray<T, N...>::type NDimensionalArray (const T& value, ARGS&&... args)

Once this subproblem is fixed, then the bigger task is fixed too.

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C++ :: Initializing Array Of String Type In A Class

Apr 28, 2013

I want to use this array as part of my class. I have tried several different angles trying to get it to work but with out success. I have been checking to see if it works by simply using "cout << dayName[3];" It is printing nothing at all. What is the proper way to initialize this array of strings?

First I tried this:
const string dayName[] = {"Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};

then I tried this:
const string dayName[7];
dayName[0] = "Sunday";
dayName[1] = "Monday";
dayName[2] ="Tuesday";
dayName[3] ="Wednesday";
dayName[4] ="Thursday";
dayName[5] ="Friday";
dayName[6] ="Saturday";

My implemetation file code and my header file code is here (header first):

//dayType.h, the specification file for the class dayType
#include <iostream>
#include <string>
using namespace std;
class dayType{

[Code] .....

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C++ :: Global Char Type Array Initializing

Mar 20, 2015

I am not getting any error below

--------
#include <iostream>
using namespace std;
void main()
{
char sqr[3];
sqr[0] = '1';
sqr[1] = '1';
cout << sqr[0] << sqr[1];
while (1);
}------------

but if I move my char type array before main , I get error l

----------------------------
#include <iostream>
using namespace std;
char sqr[3];
sqr[0] = '1';
sqr[1] = '1';
void main()
{
cout << sqr[0] << sqr[1];
while (1);
}
-------------------

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C/C++ :: Get Dimension Of Pixel In Mm?

Apr 17, 2012

I have an image of size 640x480 pixels. It's possible to obtain the dimension in mm of one pixel from that image given only that size?I do not have the size of the image in mm,however.

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C++ :: How To Create A Rectangle With 3X5 Dimension

Nov 2, 2013

I am trying to create a rectangle with 3*5 dimension which would look like:

#####
#####
#####

I wanted to use for, and do while loop for that programming. I couldn't been able to create my desired dimension of 3*5.

//complier directives
#include<iostream>
#include<cstdlib>
using namespace std;
//main body
int main () {
//local identifiers
//complier directives

[Code] .....

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C++ :: Matrix With Unknown Dimension?

Feb 18, 2014

I try to write code for one problem which is worked with the matrix.I have written in specific size 5 by 5 and I know the general formula for these matrix based on dimension,I want to write a general form that take the matrix size and then create my favor matrix.However,when I write like below the following error is appeared

int m;
cin>>m;
int A[m][m];

Error: m must be constant

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C++ :: Building A Matrix With Specific Dimension

Jan 23, 2015

I would like to initialize a N-dimensional matrix by specifying the dimension N.

To be clearer :

if N=2 I use to do that :
std::vector<std::vector<double>> myMatrix;
if N=3 :
std::vector<std::vector<std::vector<double>>> myMatrix;
and so on...

What I would like is to give N as an argument of a function which construct a N-dimensional empty matrix. Is that possible ?

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C++ :: How To Create N Matrices Of Dimension (n,k) Simultaneously

Feb 27, 2014

I would like to create N matrices of dimension (n,k) simultaneously. Lets say for example that N=3. I read the command a[n][k][N] but I don't understand how to use it.

I know that for some of you this question is silly but I' m new to this language and I have noone else to ask.

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C++ :: How To Create N Matrices Of Dimension Simultaneously

Feb 27, 2014

I would like to create N matrices of dimension (n,k) simultaneously. Lets say for example that N=3.

I read the command a[n][k][N] but I don't understand how to use it.

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C :: Printing Multiplication Table With The Dimension N Given As Input

Oct 26, 2013

I would like to print a multiplication table, with the dimension n given as input. I attached how the table looks like for n=7.

How do you output the character "-" in that sequence? The first and last numbers have 13 "-" characters before and after them, but the numbers in between have 8 "-" characters.

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