C/C++ :: Store C-style String In Third Dimension Of 3D Array
Jan 24, 2015
I am trying to read in data from a text file and store it inside a 3D array. The text file looks like this:
bar bell orange
bell bell 7
lemon cherry cherry
I can read in the data fine, but how to store it inside the array. My array looks like : [ Char slotMachine[10][3][8]; ] T
he dimensions are Row, Column, and symbol. There are 10 rows and 3 columns inside the file. The third dimension is supposed to hold the symbols as a C-style string.
This is what I have been trying:
char symbol[8];
int rowIndex = 0, colIndex = 0;
While(fin.good()){
fin >> symbol;
slotMachine[rowIndex][colIndex][] = symbol;
rowIndex++;
colIndex++;
}
I know that i'm not storing the symbol right. How to correctly store it inside the third dimension.
then the cstrp can be treated as cstra, and so I can also use
cin>>cstrp;
but when I write the following program, I find it don't work, don't have clue
#include <iostream> #include <string> #include <cstring> using namespace std; int main() { char cstr[5];
[Code] ....
for cstr, it work exactly as what I expected, but for cstrp, no matter what I input, with a null terminator or not, I just got nothing printed. why? can we really use cstrp in that way or not? How to use it?
how do I tell the if statement to output this error message 'exceeded the maximum amount of characters' that has its characters stored in an array using c-style string?
[INPUT] The cat caught the mouse! [OUTPUT] Exceeded the maximum amount of characters (max 10) #include<iostream> #include<string>
I have a file this is made by 7 column. I want to separated them as columns and stores as arrays.lines should be 0 ,1 ,2 ,3 .. and arrays are the name 0,1,2,3,.. my program is not opening and giving me mistakes such:,
read_from_file ead_from_file eading_from_file.cpp(26): error C2784: 'std::basic_istream<_Elem,_Traits> &std::operator >>(std::basic_istream<_Elem,_Traits> &,std::basic_string<_Elem,_Traits,_Alloc> &)' : could not deduce template argument for 'std::basic_istream<_Elem,_Traits> &' from 'std::basic_ostream<_Elem,_Traits>'
And my code is
#include <iostream> #include <fstream> #include <sstream> #include <vector> #include <string> using namespace std; int main(){ int i;
I am trying to store each char of a string(string a ="1100") into a byteArray ( byte[] byteArray = new byte[4]. its not showing any error but its storing like below:
I don't know why but its replacing 1 with 49 and 0 with 48.what am I doing wrong or how to do this?
my code is as below
byte[] byteArray = new byte[4];)/> int binArrayAdd = 0; string a ="1100"; foreach (char Character in a) { byteArray [binArrayAdd] = Convert.ToByte(Character); binArrayAdd++; }
I am trying to figure out the syntax to dynamically allocate a single dimension of a triple dimensional array. Basically i have a 2D array of structs. but each struct is an array (basically rows of the information). The rows of this structure need to be allocated dynamically, but the height and width of the overarching structure are static.
Basically: Struct * ts_FieldInfo[100][100] = new Struct[Class.returndataitems()];
Want to initialize a local one dimensional array. How can I do the same without a loop?
Found from some links that int iArrayValue[25]={0}; will initialize all the elements to ZERO. Is it? If yes then can we write below code to initialize the elements to a non-ZERO value?
int iArrayValue[25]={4};
Do we have some other way to initialize an array to a non-ZERO value? Memset can initialize the element to ZERO.
I am writing a class which loads a bitmap image into a one dimension char* array.
This class has methods to allow for resampling and cropping the image before saving the bitmap image. It works perfectly for all images in which the width is divisible by 4. However when the width is not divisible by 4 the resulting bitmap is all mixed up.
I have spent much of the day googling this problem but to no avail. I know it is a problem with making sure the scanlines are DWORD aligned, and I believe I have done that correctly. I suspect that the problem is that I need to take the padding into account during the crop for loops but am lost to how to do this.
BTW: Coding on Linux using GCC
The following code is a cut down version from my bitmap class. I have removed methods which are not needed to make reading a little easier.
#include "BMP.h" // FIXME (nikki#1#): Portrait bug on images of specific sizes // TODO (nikki#1#): Memory leak checks // THIS METHOD WRITES A BITMAP FILE FROM THE CHAR ARRAY . bool BMP::saveBMP(string fileName, string *err) { FILE *filePtr;
I need to create a main function with a one dimension dynamic array with float data type. The total number of array elements must be controlled by a user input from the keyboard. Test data is three different lengths 3,6,9 of the array. The lengths have to be set up at run time from users input. I understand how to create dynamic array but not where the user inputs the length of the array. How would I implement this?
Im trying to write a program that reads in strings and decides if the 1st one is repeated. I cant figure out how to store the first string into a variable, and compare that variable to the rest of the inputted strings.
Code:
#include <strings.h> #include <stdio.h> int main () { //Declared variables int i; }
I'm extremely rusty at C but is this the best way to store an input string into a char*?
Code: int length = 100; //initial size Code: char * name = malloc(length * sizeof(char)); //allocate mem for 100 chars int count = 0; //to keep track of how many chars have been used char c; // to store the current char
while((c = getchar()) != ' '){ //keep reading until a newline if(count >= length)
name = realloc(name, (length += 10) * sizeof(char)); //add room for 10 more chars name[count++] = c }
I am having trouble with parsing out string value into a 2D vector. Suppose i have the string "attack at dawn " consisting of 15 characters, i will like to store it into a 2D vector with 5 rows and 3 columns and the result is as follow.
Vector[0][0] = "a" Vector[0][1] = "t" Vector[0][2] = "t" Vector[1][0] = "a" Vector[1][1] = "c"
I'd like to input a file and store the contents of the file in a string.
Here is my code: std::string inputFile(); int main() { std::string fileContents = inputFile(); } std::string inputFile()
[Code] ....
It works fine if the file name and path is input correctly.
But, if the file name or path is entered incorrectly, the recursive call to inputFile is executed, and the user is given another opportunity to enter the file. Then, if the file name is entered correctly an error is thrown in Visual Studio 2013:
"Unhandled exception at 0x77F7A9E8 (msvcr120d.dll) in Assignment4.exe: 0xC0000005: Access violation reading location 0xCCCCCCC0."
I am having trouble with parsing out string value into a 2D vector. Suppose I have the string "attack at dawn " consisting of 15 characters, i will like to store it into a 2D vector with 5 rows and 3 columns and the result is as follow.
Vector[0][0] = "a" Vector[0][1] = "t" Vector[0][2] = "t" Vector[1][0] = "a" Vector[1][1] = "c" Vector[1][2] = "k" Vector[2][0] = " " Vector[2][1] = "a" Vector[2][2] = "t" etc...
Here is a draft code that i did but is not working as desired.
vector<vector <string > > plaintextVector; vector<string> row; string totalString = "attack at dawn "; int dimension = 3;
Given this sentence as an input: "Hello my name and "John" (with its spaces and capital letters), print it on the screen .. NB the phrase must be entered from the keyboard all at once ... you can do this in C / C + +?
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The line int *mnt = (int*)&flt; if I read this correctly passes the address of flt which has been converted to an int to the pointer mnt.
1 - When I output mnt I get a garbage value, probably because the address of flt is then converted to a pointer and passed onto mnt as a value and then reinterpreted as a memory address. (that is the first part I don't understand)
2 - - What exactly does the (int*) cast say? Does this mean that a pointer will be returned or an address will be returned. What does the fact that the * is inside the parenthesis mean?
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Generally i want to have a class that contains all the necessary information about how the command line has to be parsed.
Code: // draft class style { public: enum class type { // the basic style type
[Code] ....
Need completing the draft shown above, because for every basic style type there is an own set of extensions that applies only to this one specific style type.
Code: // how a style object should be created style parsing_style(style::type::posix, style::extension::gnu|style::extension::subcommand);
How to design the class. (using c++11 features like std::enable_if is fine)
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Font font1 = (Font) converter.ConvertFromString("Arial, 12pt");
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