C++ :: How To Design Optimal Style Class

Jun 8, 2014

I want to write a command line parsing library that is very flexible in terms of parsing style but I'm not able to design a mechanism that satisfies this requirements.

Generally i want to have a class that contains all the necessary information about how the command line has to be parsed.

Code:
// draft
class style {
public:
enum class type { // the basic style type

[Code] ....

Need completing the draft shown above, because for every basic style type there is an own set of extensions that applies only to this one specific style type.

Code:
// how a style object should be created
style parsing_style(style::type::posix, style::extension::gnu|style::extension::subcommand);

How to design the class. (using c++11 features like std::enable_if is fine)

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C++ :: Getting Optimal Change In Cents

Sep 4, 2014

On one of my assignments I have to find the optimal change. For example, if I were to have 70 cents and had only quarters, dimes and pennies, the best way to receive change using less coins all together would be 2 quarters and 2 dimes (4 coins all together should be displayed).

All in all, I understand my assignment, however there is something I don't know how to do (or can't recall how to) and that is finding the the highest number in an array to use in a function and be able to compare it.

#include<iostream>
using namespace std;
//function in which amount = money, changeArray is the array where money is stored,
//and numCoins the amount of coin types there are available in the array

int optimalChange(int amount, int * changeArray, int numCoins) {

[Code] .....

What I'm stuck with, is that I don't remember how to get the highest number from the array that way I can compare it with the total amount when I'm building my function. Also, the function has to call itself recursively.

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C++ :: Design Class That Can Be Used That Can Represent A Parabola

Apr 24, 2013

The program is supposed to design a class that can be used that can represent a parabola.

Code:

#include <iostream>
#include <iomanip>
#include <cmath>
#include <fstream>
#include <cstdlib>
#include <cstring>

using namespace std;
class Parabola {
public:
Parabola( double, double, double );

[Code] .....

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C++ :: How To Design A Smart Pointer Class

Nov 11, 2014

smart pointer class is the one that take in charge of release allocated resource when itself destroyed.

recently,i want design a smart pointer class, it take in charge of release resource allocated by new or new[].

my problem how to design destructor, you should determine the pointer ptr is pointer an array or a single object.

the structure of this smart point class may be:

template<class T>;
class smart_pointer{
public:
smart_pointer(T* p):ptr(p){};
~smart_pointer(){

[Code] ......

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C# :: Running A Class At Design Time

Aug 7, 2014

I have a Class called 'DataManager' which contains a list of my 'DataItem' objects (this are created by an XML file).

I have also created some custom controls which, among other things, has a property to link it to a "DataItem" object.

My question is, is it possible to create an instance of my DataManager class at design time (which runs all the code as it would at run time to create all the DataItems from the XML)?

I want to do this so that I can update my DataItem property in my custom controls to use a UITypeEditor which then allows me to link to a DataItem at design time.

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C++ :: State Design Pattern - Calling A Class Member

Oct 17, 2013

In the following code example of the State Design Pattern, in the main code at the bottom it defines an instance of class Machine, and then calls Machine::off;. Why doesn't it instead call fsm.off;?

Machine fsm;

Machine::off;

Then I tried imitating that by adding a class Abba, and then doing:

Abba a;
Abba::DoStuff();

but that didn't work. Why?

Full code example:

// StatePattern.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <iostream>
using namespace std;
class Machine {
class State *current;

[Code] ....

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C++ :: Design A Class To Store Measurements - Unresolved Externals Error

Jul 8, 2013

Assignment: Design a class to store measurements. The class should have two data items, feet and inches, both integers. The class must make sure that the number of inches never gets below zero or above 11. If inches is outside that range, adjust feet accordingly. (Yes this means feet might be a negative number.)

Create a default constructor and one which receives one integer, a number of inches.

Overload the following operators: addition, subtraction, equality, inequality, incrementation (both pre and post) (should add one to inches), and output (in the form of: F’I”)

Code:
#include <iostream>
using namespace std;
class measurements {

private:
int inches;
double feet;

[Code] ....

I am getting a LNK2019 error and an LNK1120 errors:

Error 1 error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup

Error 2 error LNK1120: 1 unresolved externals

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C Sharp :: How To Design / Write Global Config Class That Can Be Inherited

Jan 31, 2013

I need to create a GlobalConfig class. But I want to derive from it in another class.

Here's an example:

public class BaseConfig {
 public string GlobalPath {get; set;}
}  
public class ConfigA :  BaseConfig  {
 public string pathA {get; set;}
}  
public class ConfigB :  ConfigA  {
 public string pathB {get; set;}
}

The idea behind is that I don't want to write the code multiple times and what's more important in class ConfigA I want to set GlobalPath and have access to it in ConfigB.

In other word I want class ConfigB to have a property GlobalPath which was set in class ConfigA.

To clarify I want to have only one object of Config in memory.

When I set BaseConf.GlobalPath to 'A', I want to access it from ConfigB.GlobalPath and also get 'A'.

I always design GlobalConfig as a static class, but static classes can't be inherited. So I tried to implement Singleton Pattern, but ConfigA can't find constructor of class BaseConfig because it's private.

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C++ :: Design Image Class Which Should Work With Various Data Types (Multidimensional)

Dec 2, 2013

I have been thinking about this all day and I am yet to come up with a good solution. So, I need to design an image class which should work with various data types (int, float, double etc.) and can also be multidimensional (2, 3, 4, 5). So, what I did was generate a template image class as follows:

Code:
template<typename T, int dimensions=3>
class Image {
private:
T * data;
};

Anyway, now I have various image formats that I want to support, so the easy thing to do is create a Factory sort of object which will call eventually generate the correct image.

So I want to create various image classes called ImageType1, ImageType2 etc. which will take the input image and generate the correct Image object. However, I do not want these objects to be templated because they need to be passed from functions and be used in a generic way.

So, at run time I will need to be able to do this…

Code:
class ImageType {
public:
ImageType() {
PolymorphicImage * image = new Image<float, 3>();
}
private:
PolymorphicImage * image;
};

So, I want my ImageType classes to contain the Image object and be able to generate it with the right template arguments at run time. Is there any way to do this without having multiple specialised definitions for ImageType?

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C/C++ :: Design / Implement And Test A Class That Represents Time In Minutes And Seconds

Nov 29, 2014

Design, implement, and test a class that represents an amount of time in minutes and seconds. The class should provide a constructor that sets the time to a specified number of minutes and seconds. The default constructor should create an object for a time of zero minutes and zero seconds. The class should provide observers that return the minutes and the seconds separately, and an observer that returns the total time in seconds (minutes x 60 + seconds). Boolean comparison observers should be provided that test whether two times are equal, one time is greater than the other, or one time is less than the other. (You may use RelationType and function ComparedTo if you choose). A function should be provided that adds one time to another, and another function that subtracts one time from another. The class should not allow negative times (subtraction of more time than is currently stored should result in a time of 0:00). This class should be immutable.

this is one of my main errors: Error1error C2653: 'Time' : is not a class or namespace namec:userskdesktop
oane statecisp 1610visual studioschapter 12 assignmentchapter 12 assignmentchapter 12 assignment.cpp131Chapter 12 Assignment

//The implementation file ImplFileTimeClassAsgnt.cpp:

#include "Time.h"
#include <iostream>
using namespace std;
Time::Time() {
mins = 0;
secs = 0;

[Code] ....

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Visual C++ :: Design Class Objects To Support Outlining Of Collection Of Items

Sep 9, 2013

I am struggling with how to efficiently design my class objects to support the outlining of a collection of items. The collection would be sorted but would also have the ability to indent and outdent individual items representing a Parent and Child relationship (see attached).

An item could indent up to 5 levels deep. A summary level would be considered a Parent while items below the summary level would be consider as children.

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C++ :: Casting Pointers In C Style?

Sep 5, 2014

Casting Pointers in C Programming. I don't want to move onto implicit casts until I have this down pat. I'm failing to understand how casting pointers works.

The line
int *mnt = (int*)&flt;
if I read this correctly passes the address of flt which has been converted to an int to the pointer mnt.

1 - When I output mnt I get a garbage value, probably because the address of flt is then converted to a pointer and passed onto mnt as a value and then reinterpreted as a memory address. (that is the first part I don't understand)

2 - - What exactly does the (int*) cast say? Does this mean that a pointer will be returned or an address will be returned. What does the fact that the * is inside the parenthesis mean?

Code:
#include <iostream>
using namespace std;
int main() {
float flt= 6.5;
int *mnt = (int*)&flt;
cout << mnt << endl; // outputs hex memory address
cout << *mnt << endl; // outputs garbage value
}

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C++ :: Check The Coding Style Use In A Program?

Apr 30, 2014

Is there any opensource tool which can check the coding style use in a program.

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C# :: Font Converter Style Parameter?

Sep 1, 2014

I need to convert a string into a Font object. I'm trying to use the Font Converter but I don't see support for the font Style. I need to save a font to a string and back again using the font name, size and style.

Font font1 = (Font) converter.ConvertFromString("Arial, 12pt");

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C++ :: C-style String Array And Pointer

Feb 9, 2014

I was told that if I define

char *cstrp;
char cstra[c];

then the cstrp can be treated as cstra, and so I can also use

cin>>cstrp;

but when I write the following program, I find it don't work, don't have clue

#include <iostream>
#include <string>
#include <cstring>
using namespace std;
int main() {
char cstr[5];

[Code] ....

for cstr, it work exactly as what I expected, but for cstrp, no matter what I input, with a null terminator or not, I just got nothing printed. why? can we really use cstrp in that way or not? How to use it?

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Visual C++ :: How To Set Font Style For Button In MFC

Feb 26, 2013

I want to set font size and font color for button in MFC. But MFC differrent from win32. It have no font style in property. How to set font color and font size for button in MFC ?

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C/C++ :: Store C-style String In Third Dimension Of 3D Array

Jan 24, 2015

I am trying to read in data from a text file and store it inside a 3D array. The text file looks like this:
bar bell orange
bell bell 7
lemon cherry cherry

I can read in the data fine, but how to store it inside the array. My array looks like : [ Char slotMachine[10][3][8]; ] T

he dimensions are Row, Column, and symbol. There are 10 rows and 3 columns inside the file. The third dimension is supposed to hold the symbols as a C-style string.

This is what I have been trying:

char symbol[8];
int rowIndex = 0, colIndex = 0;
While(fin.good()){
fin >> symbol;
slotMachine[rowIndex][colIndex][] = symbol;
rowIndex++;
colIndex++;
}

I know that i'm not storing the symbol right. How to correctly store it inside the third dimension.

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Visual C++ :: Code Style Checking Tool

Sep 11, 2014

Are there any good free or commercial software that can check the C++ code style and find any codelines that violate a given code style specification? For example, whether the codeline is indented proplery, whether the variable is using Hungarian naming notation?

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C++ :: Program That Will Input Amount Of Chairs Sold For Each Style

Sep 10, 2014

Write a program that will input the amount of chairs sold for each style. It will print the total dollar sales of each style as well as the total sales of all chairs in fixed point notation with two decimal places.

The program runs fine I am just have problems with the output. I have tried a few different methods for the fixed point notation, but I am getting results like 324.5 rather than 324.50?

#include <iostream>
using namespace std;
int main() {
//Declares variables for chairs
float americanColonial;
float modern;
float frenchClassical;

[Code]...

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C++ :: Limit Size Of String (arrays And C-style Strings)

Dec 9, 2014

how do I tell the if statement to output this error message 'exceeded the maximum amount of characters' that has its characters stored in an array using c-style string?

[INPUT] The cat caught the mouse!
[OUTPUT] Exceeded the maximum amount of characters (max 10)
#include<iostream>
#include<string>

[Code]....

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C# :: Flat Style Dropdown Menu Not Drawing Correctly In XP

Apr 23, 2014

I'm having issues with drawing a flat style dropdown menu in XP.

Here is the custom dropdown menu element:

public class FlattenCombo : ComboBox {
private Brush BorderBrush = new SolidBrush(SystemColors.WindowFrame);
private Brush ArrowBrush = new SolidBrush(SystemColors.ControlText);
private Brush DropButtonBrush = new SolidBrush(SystemColors.Control);
public Color HighlightColor { get; set; }

[Code] ....

Here is what it looks like in XP:

And here's what it should look like (this is how it's rendered in Windows Vista/7):

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C++ :: How To Change User Input To Display In Italic Font Style

May 29, 2014

How do I change User Input to display in Italic font style?

Let's say user inputs a word, then display that word in italic font.

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C++ :: How To Read / Open Old Style JPEG Compressed TIFF Files

Oct 26, 2014

I have created TIFF Reader using libtiff in c++. Now I have many tiff files with old-style jpeg compression that has to be read/open using libtiff in c++.

I guess, as "old-style" JPEG compression is deprecated in TIFF, because it was never fully specified. And because of this under-specification, various vendors implemented it in different, incompatible ways. Support was dropped in favor for TIFF compression 7, JPEG.

Unfortunately,old TIFF files using this compression still exists.

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C++ :: Publish Data Over The Internet In Peer To Peer Style Communication?

Sep 24, 2012

I need to be able to publish data between multiple machines at remote locations. I have been able to send data between two machines on a network in the same room. However, how to begin with resolving IPs for machines on other networks that are miles away etc. I would assume the application would need to LISTEN & PUBLISH in order to achieve this?

I have also googled this, and can only seem to find C# examples, and they seem to be for data between remote computers on the same network... What I need is to be able to find some guidance on sending data between me and someone who I previously had no knowledge of. I know this must be possible due to the fact that p-2-p chat clients exist, and that p-2-p file sharing exists.

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C++ :: Design A Program For A Machine?

Jul 10, 2014

My need is that i need to design a program for a machine. The machine takes "x"qty of load, refines 30% of it and sends back the 70% to the initial position. after how many times, does the qty of the load refined will be equal to the initial load and how many times does it need tot be refined?

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C++ :: How To Write Algorithm / Design

Nov 16, 2013

How to write Algorithm / Design

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