C++ :: How To Reference Static Variable In Another File
Apr 15, 2014
I've got a static variable in the master file called :
static dtNavMesh *g_navMesh;
I just need one copy of this object.
In another module, I need to reference this global variable.
extern dtNavMesh *g_navMesh;
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Feb 10, 2013
I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,
utilities.h
-----------
class utilities {
private:
static int num_nodes;
public:
void parse_details(char* );
[Code] ....
I get a compilation error in the function void utilities::parse_details(char* filename)
which says: undefined reference to `utilities::num_nodes'
compiler: g++
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Aug 5, 2013
Here is the code,
Code:
class A {
};
A& CreateObject() {
static A a;
return a;
} static A aa;
int main() {
return 0;
}
So is there any difference between a defined in CreateObject and aa?
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May 1, 2013
I am having trouble compiling my interface. I am trying to store a reference variable as a member variable of the interface object. Compiler says that the variable has not be initiated correctly.
LCD inherits from VisualInterface which is expecting a DisplayDriver object to be passed in (DisplayDriver is another interface, but thats not important).
I pass the displayDriver object in when LCD is instantiated in maininterfaces.zip
I was pasing it before as a pointer but was told that this could cause me problems with memory leaks and a reference was better, but now I cant seem to get it to compile.
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Feb 27, 2013
So on lines 36 - 39 (The commented out functions) is where I'm sure is causing this error because once I don't comment them out pretty much everywhere Flink or Rlink is used or defined I get this error.
#ifndef nodes_Nodes_h
#define nodes_Nodes_h
#include <cstdlib>
[Code]....
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Feb 25, 2014
I'm getting some errors while i try to make a program code in C#Net. Here is the part of code that are returning error and a printscreen...
public static void Func_Register(string function, Del func) {
funcs.Add(function, func);
return;
}
Image 1: [URL] ....
private void console_Load(object sender, EventArgs e) {
CAPI.SetRTB(cmd_text);
CAPI.Func_Register("Console.Test", test);
CAPI.Func_Register("APP.Exit", Application.Exit);
[Code] .....
Image 2: [URL] ....
The idea of the code is to make a console to parse some commands. And have some commands with arguments and others no. Without the static the program return other error that is...
Image 3: [URL] ....
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Mar 4, 2012
Code:
class A
{
std::map<std::string, Unit*> aMap;
class B
[Code] .....
This code snippet results in "A non-static member reference must be made relative to a specific object". When I make callA() static, this error goes away, but there is problem with aMap.
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Dec 27, 2013
I was exploring static variable by writing code snippets. I tried below code and it ended up throwing error saying "error: storage class specified for parameter 'b'"
Why static cannot be used in func() ?
Code:
int main() {
int a;
a=5;
func(a);
printf("%d",a);
return 0; }
void func(static int b)
{b=6;
printf("%d",b); }
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Sep 11, 2014
can i have 1 static variable with instance different value?
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Oct 4, 2014
If i declare 2 variables like this static int first, second; will both of them be declared static or will only first be declared static and second a regular variable?
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Aug 27, 2014
I need to keep a static variable in a member function of a class that I have many objects of. I've had some trouble with it, and when I read up I found that such variables are static across all instances. Is there any way around this?
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Jan 21, 2013
In a function, I have a static variable that I want to assign the time in seconds when a certain condition is met and keep that value until a different condition is met. The time value is a struct. Since now->sec is always incrementing, will timeWhenEventMadeActive below hold onto the initial value or will it increment every time the function is called? I cant seem to test this.
static time_t timeWhenEventMadeActive = 0;
static bool initTime = 0;
if (!initTime) {
timeWhenEventMadeActive = now->sec; //holds uptime value in seconds
[Code] .....
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Jun 6, 2013
What is the problem with the following code is? It compiles with Visual C++ 2012 but does not with g++:
//a.h
#ifndef Loaded
#define Loaded
using namespace std;
class MyClass{
public:
static const int MyStaticValue = 200;
[Code] ....
If I try to compile this using the command
g++ a.cpp b.cpp
I get an "undefined reference to 'MyClass::MyStaticValue'" error for the line "A = MyClass::MyStaticValue;" in main(). The strange thing is that if I change the line to "A = (int) MyClass::MyStaticValue;" it works fine and the output is
200
200
as expected.
The code also compiles under g++ if I move the defintion of MyStaticValue from a.h to a.cpp by const int MyClass::MyStaticValue = 200;
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Jul 18, 2012
I try to create small project in order to better understand how key word static works with templates . However some compiles errors crush my plan.
1>------ Build started: Project: 4.2b - Ex 1. Static Variable for Array Def Size. Templates, Configuration: Release Win32 ------
1> main.cpp
1>c:all myс++ha level 6solution level 6solution level 64.2b - ex1. static variable for array def size. templatesarray.cpp(40): error C2724: 'Array<Type>:efaultSize' : 'static' should not be used on member functions defined at file scope
[Code] .....
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Mar 1, 2013
I have a function like this
void foo( int i) {
...
uint8_t buf[ i];
...
}
And I don't understand why the compiler is not complaining... I'm using g++ -c -g -Wall to compile ....
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Jul 20, 2013
Say you had:
class Foo{
public:
//...
void funky();
[Code] .....
Would each instance of Foo create a new counter variable, or would it remain the same for all of them, i.e. baz.funky() would always use the same counter variable? What if the class was a template?
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Oct 11, 2013
What does the order of console output from your program tell you about when the static object is initialized?
#include <iostream>
using namespace std;
//class
class Firstclass {
private:
Firstclass(); //constructor
~Firstclass(); //destructor
[Code] ....
Doesn't it allocate the class static variable to the heap, thus executing its algorithm then destroying it when the program ends - or. What exactly does it tell me? When the static variable is initialized, it takes place first before any of my other functions?
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Dec 3, 2014
A have two classes, one inheriting the other, and the parent class being abstract (I plan on adding more child classes in the future). For reasons I won't bother mentioning, I'm making use of an STL container as a way for me to access all of the child objects in the heap. I've done so by making use of a map, with key type int and value type being a pointer to the parent class:
//PARENT.H
class Parent {
protected:
static int n;
static std::map<int, Parent*> map;
public:
virtual void pureVirtual() = 0;
[code]....
The Problem:In line 5 of Parent.cpp, initializing the value of the element to new Child won't work, as according to the compiler, the Child class hasn't been declared yet, and including Child.h into the Parent.h only opens an even bigger can of worms.I also can't initialize it as new Parent, seeing as the parent class is an abstract one.
The Question:Is there a way I can initialize the static map properly. Making the Parent class abstract is not an option.
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Apr 6, 2012
I want to know
prog1.c
#include<stdio.c>
static int c=6;
int main() {
/*code*/
}
prog2.c
#include<stdio.h>
int main(){
static int c=10;
}
what would be the difference between these two program in the fuctioning of static keyword ?
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Apr 22, 2014
I am having trouble getting the cout statements that I commented out to work properly. And I can't figure out why the first movie in the movies.txt file displays at the end of the list in my output screen when it should only display once as the first item. I am also having trouble figuring out where and how to set up the static variable.
Purpose : This assignment requires that you to develop a program using the classes listed above. Specifically you will build a hash table containing movie data. The collision strategy will be to build linked lists as the array elements.
Program Specifications : Your program will read the data from the file named Movies.txt located in the StudentFiles1.zip file on the Connections Portal. Each record contains 2 fields separated by a space. They are:
FieldsData Type
Motion Picture Association Code (MPAC)Integer
Movie NameString
Your application program will read each record, create a Movie structure instance and place that structure instance into the hash table.
You will need to modify the appropriate code to provide for an audit trail of the hash table construction. To accomplish this, you will use cout statements in the above class member functions. You will need to modify them to include couts, but the modifications will be relatively small. If not, you are doing it wrong. The hashing algorithm to use is:
Index = int ( 0.618033 * MPAC) % size
Make the array size a constant and set it to 10.
Include a counter for the number of collisions that occurred in building the hash table. Including a static variable in the LinkedList or List class is the best method for doing that.
See the sample audit trail below for the first 5 records on Movies.txt and the size of the hash table set to 3. This is shown for illustration only. The full file will have different locations calculated.
1101-Casablanca is being added
The hashed location is 2
There was no collision loading 1101-Casablanca
------------------------------------------------
1200-Duck Soup is being added
The hashed location is 0
There was no collision loading 1200-Duck Soup
------------------------------------------------
[Code] ....
After the above is displayed, prompt the user to enter the MPAC of a movie to locate. Produce an audit trail when locating the requested movie as shown below: Make sure you list all movies that have collided at the hashed location. That may also cause you to modify one of the existing ADTs a little.
Will search for 6601
at the hashed location is 2
There was a collision here with 6601-Wizard of Oz
There was a collision here with 1101-Casablanca
retrieved from hash table: 6601-Wizard of Oz
[Code] ....
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Jan 17, 2013
I've been trying for more than one month to access a method found in a library called libcocosnas_static.a. I'm using Cocos2d-X version 2.0.4. The library has been used many times by my company to make games using cocos2d-1.0.1-x-0.12.0 without any problem.
This is what I've done:
1- I added the include paths of the library to both eclipse and Android.mk
2- Included the .h file using #include "NASPlatformUtil.h"
3- Added the libcocosnas_static.a file to the proj.androidobjlocalarmeabi folder
4- Added "LOCAL_WHOLE_STATIC_LIBRARIES += cocosnas_static" to the Android.mk file
5- Called the function using: NASPlatformUtil:: openUrl("http://xxx.xxx.com/");
I can right click on the function, click Open Declaration and get it without any problem, but the compiler keeps on giving me that dreaded error...
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Oct 15, 2013
How I can implement it.
Tickable.h
#include <list>
#ifdef TICKABLE_EXPORTS //Automatically defined by MSVS
#define DLL __declspec(dllexport)
#else
#define DLL __declspec(dllimport)
#pragma comment(lib, "Tickable.lib")
#endif
class DLL Tickable{
[Code] ....
error LNK2001:
unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST
PATHTickable.obj
I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.
Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?
I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.
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Jun 4, 2012
What is wrong with assigning a reference variable to another reference variable of the same type? I guess I have not understood references very well.
1- In below code, the initialization list gets error because agent "object reference variable" cannot be initialized with a reference variable of the same type.
Code:
class Intention {
public:
Intention(Agent& agent,int Id, string name);
[Code] ....
In other places I have the same problem. In below code the assignment gets error (no overloaded function for assigning a reference to another reference?)
Code:
void Agent::setWorld(World& world) {
this->world = world;
}
//Note: this->world has a type of World&
2- In this other one, I want to assign reference of a vector member to a reference variable of the same type.
Code:
vector<Intention> intentions;
...
Intention& currentIntention = intentions[intentionsIterator]
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Apr 12, 2015
So I have this class
class DataBase
{
// Change the connection path here to your own version of the database
public SqlConnection con = new SqlConnection(@"Data Source=(LocalDB)v11.0;AttachDbFilename=|DataDirectory|UberDatabase.mdf;Integrated Security=True;");
public DataBase()
{
}
}
And in the same namespace as this class I have a form that calls it like so:
DataBase dBase = new DataBase();
SqlCommand trythis = new SqlCommand("Register", dBase.con);
However, I'm getting the field initializer error on dBase.con. I'm not sure why, but when I call the database from another file (program.cs) it works fine this way.
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Oct 4, 2013
I don't understand how my code not run.
#include "stdafx.h"
#include<iostream>
using namespace std;
struct student{
char name[30];
char birthday[20];
char homeness[50];
float math;
[Code] ....
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Jun 1, 2014
Suppose i have a function:
int & f1(int & p) {
return p;
}
void main() {
int a,b;
b = 10;
a = f1(b);
a = 11;
cout<<b<<endl;
}
why when i change a, b doesnt change? a is supposed to be an alias of b right?
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