C :: Dynamic Variable In A Structure
Feb 16, 2015
After i set the value in the first structure owners name, i set the cats name equal to it. but when i change the value in the first structure it doesn't change the value in the second structure.
So i need the dogs owners name to be equal to the cats owners name
So if i change the value of the dogs owner it also changes the value of the cats owner.
Code:
#include <stdio.h>#include <stdlib.h>
#include <string.h>
//stucture
struct structDog {
[Code] ....
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Jan 5, 2013
I created a class (let call it X) which contains the structure to store the data from my data base. Them I have a class (call Y) which will contain a list for each row in my data base. Third, I have a class with thousands variables (Z). What I am trying to do is to take the list of objects (Y) that contains the data to initialize Z. What I want to now if I can do something like that.
Imaging that one of my rows contain the following data:
Type Nameofvariable etc...
"static const double; MNFAIL ; 0; 0; 0,25"
In my list I have a node with contain this data
I want to use the field Nameofvariable to initialize the variable called MNFAIL contained in my class Z.
Is it possible in C++
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Aug 27, 2013
I am trying to run a programme implementing a function with structures in c... which is:
#include<stdio.h>
#include<conio.h>
struct store {
char name[20];
float price;
int quantity;
[Code] .....
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Mar 24, 2014
is it possible to make something like that?
struct type_name
{
char Status[i];
string Status[j];
.
.
} object_names;
The problem is I dont know how many statuses my object will have. Is it possible to make it in an dynamic array?
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Dec 27, 2014
I create some code that assign values to a dynamic memory structure. I'm not sure why one code works and the other crashes when it assigns a value.
Working Code
#include <iostream>
using namespace std;
struct WorldOjectCollisionMap
{
[Code].....
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Jun 23, 2013
i can't implement trie with dynamic array .the problem is in this line i think :
Code:
childs_size = (node_p -> childs_value_p)[0] + 1; here is my code : Code: #include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct trie_node {
unsigned char *childs_value_p; // pointer to an array of child nodes value
struct trie_node **childs_ptp; // pointer to an array of child nodes pointer
struct trie_node *failure_node_p; // pointer to failure node
[code]...
i could write this code with binary tree instead of dynamic array but need a large amount of memory for about 13000000 strings of length 16 . is there any better solution with lower memory usage to implement trie ?
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Jun 22, 2014
I'm having trouble understanding why after x.w is defined x.b[1] gets defined over top of it.
Leaving me with an output reading;
1d
1d3f
Rather than;
1d
1c3f
#include "stdio.h"
#include "conio.h"
int
main() {
union{
[Code] ....
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Mar 6, 2015
I need to create dynamic string by given format(%d,%s,%f,%lf,%c) using variable number of arguments in function. This code gives me an error(main.exe has stopped working):
Code:
#include<stdio.h>
#include<stdarg.h>
#include<string.h>
#include<stdlib.h>
char *form(char *format,...);
char *form(char *format,...)
[Code]...
I assume the error is in functions(itoa,fcvt,ecvt).
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Oct 10, 2013
I believe that everything is fine except that I can think of the condition can be inserted inside the parentheses ..
#include <iostream>
using namespace std;
int main() {
int i=0, k=0;
char *string_n, **matrix, temp;
[code].....
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Mar 14, 2015
I need to create dynamic string by given format(%d,%s,%f,%lf,%c) using variable number of arguments in function. This code gives me an error(main.exe has stopped working):
#include<stdio.h>
#include<stdarg.h>
#include<string.h>
#include<stdlib.h>
char *form(char *format,...);
char *form(char *format,...)
[Code] ....
I assume the error is in functions(itoa,fcvt,ecvt).
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Apr 28, 2015
I am getting this error while trying to compile my program:
It says that my variables "nome, cognome, eta..etc" are being used for the first time in my "inserisci" function.
I tought that I could just declare them as global in my structure like I did in my code, but apparently this doesn't work.
Do I really need to declare them again outside of my structure? Isn't there another way?
Here is my code:
#include <stdio.h>
#include "readline.h"
void inserisci(void);
struct impiegato{
char nome[20];
char cognome[20];
int eta;
[code].....
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Mar 12, 2014
This is with Linux gcc
Code:
typedef struct _a
{
int id;
} a;
typedef struct _b
{
a my_a;
my_a.id = 1; // error: expected specifier-qualifier-list before "my_a"
} b;
I get error: expected specifier-qualifier-list before "my_a"
I must set the id for the kind of struct created inside the struct def because main() will be casting based on this id. Thats how I will know which structure b contains by it's id, there could be hundards of different structs with different values I will cast to the correct one and know it's members by it's id. How do I ?
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Oct 15, 2013
How I can implement it.
Tickable.h
#include <list>
#ifdef TICKABLE_EXPORTS //Automatically defined by MSVS
#define DLL __declspec(dllexport)
#else
#define DLL __declspec(dllimport)
#pragma comment(lib, "Tickable.lib")
#endif
class DLL Tickable{
[Code] ....
error LNK2001:
unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST
PATHTickable.obj
I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.
Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?
I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.
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Apr 6, 2014
My program is designed to read input from the user and then store that input in a structure variable. Whenever i use the cin.getline() function, it comes up with a semantic issue. Here is the code:
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
const int DESCRIPTION_SIZE = 100, DATE_SIZE = 20;
struct inventory {
string description[DESCRIPTION_SIZE];
[Code] .....
I left out the other functions. The error reads "no matching member function for call to 'getline'.
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Nov 13, 2014
I am not able to assign value into struct addrinfo variable through struct sort_result structure variable.
struct addrinfo {
int ai_flags; /* Input flags. */
int ai_family; /* Protocol family for socket. */
int ai_socktype; /* Socket type. */
int ai_protocol; /* Protocol for socket. */
[Code] ....
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Jan 4, 2013
I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.
unsigned char variable=something;
unsigned char**matrix=new unsigned char*[lenghtOfMainArray];
for(int rowNumber=0;rowNumber<lenghtOfArray;rowNumber++)
{
[Code].....
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Oct 7, 2014
i'm implementing a playerclass for a game.. in the game there are multiple player types, weapons ect.. i just wanted to turn my players weapons into a dynamically allocated c_str. once i added my: Destructor, Copy Constructor and Overloaded Assignment Operator. My initial values became corrupted and i cannot fix them.
Player2.cpp
#include <string.h>
#include <iostream>
#include <cstdlib>
#include <iostream>
#include "player2.h"
#include "dice.h"
#include "gamespace.h"
[code]....
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Dec 7, 2014
Why doesn't this compile?
struct hi(){
void other();
}histructure;
void hi::other(){
std::cout << "Hi!" << std::endl;
[Code] ....
Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...
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Oct 7, 2014
Is it possible to assign a value to structure member inside the structure.like.....
struct control{
char tbi:2 =0;
char res:1 =0;
};
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Mar 17, 2013
how I can create a structure that pointing to another different structure. And also passing structure to function.
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May 10, 2013
I would like to convert a float or double variable into unsigned char variable and back.
float number_float = 23.453f;
unsigned char* number_char = (unsigned char*)malloc(sizeof(float));
number_char = reinterpret_cast<unsigned char*> (&number_float);
float* number_float_0 = reinterpret_cast<float*>(&number_char);
I am not getting the same value back.. why?
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May 1, 2013
I am having trouble compiling my interface. I am trying to store a reference variable as a member variable of the interface object. Compiler says that the variable has not be initiated correctly.
LCD inherits from VisualInterface which is expecting a DisplayDriver object to be passed in (DisplayDriver is another interface, but thats not important).
I pass the displayDriver object in when LCD is instantiated in maininterfaces.zip
I was pasing it before as a pointer but was told that this could cause me problems with memory leaks and a reference was better, but now I cant seem to get it to compile.
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Mar 2, 2013
This problem is best explained by looking at its output below. I stored 15 different values but when retrieved some are wrong.
#include <iostream>
using namespace std;
class A {
public:
int ** pointer;
[Code] ....
I need to store and retrieve the 15 different values correctly. How to solve this? The main thing is, I need to store the pointer in class A objects.
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Sep 8, 2013
I have to write a loop assigning a variable x to all positions of a string variable and I'm stuck. I don't have extensive experience with arrays and I'm also a bit confused about C-String. The problem is below.
"Given the following declaration and initialization of the string variable, write a loop to assign 'X' to all positions of this string variable, keeping the length the same.
char our_string[15] = "Hi there!";
(Please note this is a 'C-string', not C++ standard string.)"
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Oct 25, 2014
I need to transform a local variable into a global variable so I can use it in one of my functions. I thought about passing the value as a parameter to this function but I can do this since the function is called inside the while loop and this variable counts how many times the while loop does (so the final value is outside the loop). Example to visualize better:
Code:
while(condition) {
function(parameter1, parameter2);
count = count + 1;
}
printf("%d
", count);
So, I need to transform the final value of "count" into a global variable. Can I do this?
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Oct 15, 2013
I want to store few different functions to a variable for different structs/classes and then call it later using that variable, is it possible? something like
struct item {
int ID;
int special; // for function
};
item Key;
Key.special = UseKey(KEY_KING);
// now when I want to call function "UseKey(KEY_KING)" I want to use "Key.special", like this
if(iCurrRoom == ROOM_KING)
Key.special;
else if(iCurrRoom == ROOM_DRAGON)
Fireball.special;
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