Visual C++ :: How To Add Boost Libraries

Oct 1, 2013

i have written an algorithm in VC++ 2010 express edition. i have used the following header files

#include<iostream>
#include<string>
#include<sstream>
#include<ctime>
#include<cassert>
#include<fstream>
#include<vector>

[Code]...

the algorithm worked fine in vc 2010 express edition....

the following header files are not working in vc5

#include<regex>
#include<tuple>
#include<numeric>
#include<unordered_set>
#include "clip.h"

Looks like some of hte boost libraries have to added with vc5.. If any one knows how to add boost libraries with vc5.

showing lot of errors in vc5... not able to run the algorithm in vc5. Our company has only vc5.... the algorithm has to be implemented in vc 2010....

View 2 Replies


ADVERTISEMENT

C++ :: How To Get Boost Libraries To Work With QT IDE

Mar 5, 2013

I have an issue getting boost libraries to work with QT IDE. Here are relevant lines from my .pro file...

INCLUDEPATH += c:/users/bob/desktop/boost_1_53_0/
LIBS += -LC:c:/users/bob/desktop/boost_1_53_0/stage/lib64

After adding #include <boost/filesystem.hpp> I get error...

C:UsersobDesktopqtpuntitled5mainwindow.cpp:3: error: C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory

The IDE does not highlight the line. The error only appears on compilation.

View 2 Replies View Related

C++ :: Compiling Static Version Of Boost Libraries?

Mar 6, 2013

I have been trying to compile a static version of the boost libraries, however when I try to launch the program it says fatal error LNK1104: cannot open file 'libboost_serialization-vc100-mt-s-1_53.lib'

I have checked in the boost/stage/lib folder and that file is not there. I compiled boost with b2 link=static yet the file still isn't there.

View 3 Replies View Related

C/C++ :: Node Insertion Into Boost Libraries - PTree Not Working In MSVC

Dec 24, 2014

I'm currently working on a Microsoft (unmanaged) C++ project which utilizes Boost C++ libraries. It's been quite a while since I've done C++ and I have no previous experience using the Boost libraries.

We are using Boost 1.55 and MSVC 2013. We used CMake to generate the Visual Studio solutions and projects based on the original project layout.

We've successfully built and tested on other environments. In the MSVC - Windows environment, we've run into issues using Boost's Property Tree support. Specifically, the issue seem to center around trying to put properties into PTNodes.

Consider the following code snippet:

void XXX:: SomeFunction() {
PTnode ptNode;
ptNode(Mapper::KEY_INPUT, Tracer::SOME_VALUE);
ptNode(Mapper::KEY_OUTPUT)(Tracer::SOME_OTHER_VALUE, Tracer::ADDITIONAL_VALUE);
SetResults(ptNode);

[Code] ....

This work around seems insert the nodes successfully into the tree.

We are able to verify by finding the inserted items in ::SetResult().

Why this might be failing in VisualStudio C++?

Is this an issue of compiler flags?

precompiler definitions?

Linker options??

Memory mode/model??

Are there some basic behaviour differences in MSVC C++ and other C++ environments which we are unaware of?

I've tried to identify all instances of the node insert pattern and use the work around. But, we really need to find out what the issue is (as there could be other manifestations).

View 1 Replies View Related

Visual C++ :: Boost Is Not A Namespace

Nov 29, 2013

exportmain.cpp

Code:
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/xml_parser.hpp>
// Create an empty property tree object
using boost::property_tree::ptree;
#include "kwxport.h"
#include "resource.h"

[Code] ....

How can I make boost:roperty_tree:tree get recognized by the compiler?

View 2 Replies View Related

C++ :: How To Write Boost Unit Test In Visual Studio 2010

Apr 16, 2014

I'm new to c++ and boost library also. I need to test a function of my library. For example

// Functions.hpp
int add(const int x, const int y);
//Functions.cpp
int add(const int x, const int y)
{
return (x + y);
}

Now i need to test add function using boost. I need the result or output in below style. What all settings do i need to do in VS 2010 and how i should include boost test in the project.

==== Run unit tests ====
Running 2 test cases...
./mytest.cpp(13): error in "SimpleTestInMainTestingModule": check 1 == 2 failed
Test suite "Master Test Suite" failed with:
1 assertion out of 2 passed
1 assertion out of 2 failed
1 test case out of 2 passed
1 test case out of 2 failed

View 1 Replies View Related

Visual C++ :: What Is The Best Matching Data Structure For C# Binary Heaps With Boost

May 5, 2015

I wonder are there boost available structures that act pretty much the same as binary heaps of C# in VC++?

like this code snippet in C#

Code:

BinaryHeap<Node> OpenList = new BinaryHeap<Node>();
BinaryHeap<Node> ClosedList = new BinaryHeap<Node>();

Code:

namespace LibAStar {
/// <summary>
/// A binary heap, useful for sorting data and priority queues.
/// </summary>
/// <typeparam name="T"><![CDATA[IComparable<T> type of item in the heap]]>.</typeparam>
public class BinaryHeap<T> : ICollection<T> where T : IComparable<T> {
// Constants

[code].....

View 4 Replies View Related

C++ :: Adding External Libraries?

Feb 5, 2013

I'd like to use the Big Integer Library [URL], but I have issues to use it. I'm using Xcode as compiler and I don't know how to include the library in my project files. When I drag all the files in the project directory and write the statement #include <BigInteger.hh> on the top of the declaration of the main function, even whiteout any other code, I get lots of build error on the .hh and .cc file.

how to include the library on my project.

View 1 Replies View Related

C++ :: How To Exchange Big Structures Across Libraries

Nov 6, 2014

I have written library in c++ for c++ application. Here, data exchange between library and client through structure. This structure has 20 members ( strings, integers, reals, pointers).

In some flows, library needs few members should get filled in the structure. for ex, application filled 3 integers information and passed to structure. But, in memory, whole structure is occupied.

I think, If library provides functions for every combination, then it would end up with lot of functions. I want to avoid that.

How to optimize data exchange between client and library? ( number of members may be filled sometimes 1, 2, 3, .. 20)

View 7 Replies View Related

C :: Date Math Using Standard Libraries?

Dec 22, 2013

Is there any way to do date math using standard C libraries? I looked around in the time.h but didn't see what I needed.

What I need to do is be able to add a certain number of minutes to a date and have it give the current date/time. For example, add 15918765 minutes to 01/01/1980 00:00 and have it tell me 04/07/2010 4:45PM. I really don't want to write this myself or go platform-specific.

Does this exist somewhere or am I SOL?

View 13 Replies View Related

C++ :: GCC - How To Fully Ignore Warnings From Libraries

Dec 30, 2013

I know I can use -isystem path to mark a path as containing system headers which shouldn't be included when generating warnings, and this works, but it doesn't work when the warnings are generated by instantiating templates from the library in my source code. Is there any way to ignore these template-instantiation-generated warnings too?

View 13 Replies View Related

C++ :: Create A GUI With Open Graphics Libraries

Aug 26, 2013

I'm trying to create a GUI with Open graphics Libraries.I have made a basic GUI that exits the program or shows the instructions if a option/Polygon is marked (A bigger one is behind them)But what I'm trying to do now is the following:

0. Start the direct access on the desktop
1. Screen: Press any key to continue
2. Select one option
2.1 Option one: Go to the circuit selection menu
2.1 Option two: View the instructions (Cleared)
2.1 Option three: Exit the game (Cleared)
3. Select a circuit
4. Go to the car selection menu
5. Select a car and start the race
6. Pause menu if Spacebar has been pressed

From the pause menu:

6.1. Go to the main menu
6.2. Restart the race
6.3. Exit

I know that it is OpenGL, but what i'm looking for is C++.How I could do that? What I have cleared is with IF but I'm looking for better alternatives.

View 1 Replies View Related

C++ :: How To Make Special Purpose Libraries

Apr 30, 2014

There are many libraries in C++, but how are they made?

For example: SDL, SFML, Open CV, STK

There are no special functions in C++ from which we can create such libraries, If I wanted to create a library that processes sound signals, how would I do that? How can I access the mic, speakers and process the signals.

Open CV processes videos but which functions does it use?

View 3 Replies View Related

C/C++ :: How To Write A Own Library And Hide Other Used Libraries

Aug 1, 2014

I want to write a small game library that uses GLFW.

So I have for example a window class that uses GLFW functions.

To do that my window class must include the GLFW header files.But I don't want, that if I use my library later and I include my window class, that all GLFW functions are included, too.

How I can prevent this and hide GLFW from users of this library completely, so they theoretical don't notice that this library use GLFW ?

And a second question, is it possible, if I export my game library statically that the GLFW lib files are hidden in my own lib files, so that I have finally only one lib file that is needed to use my library ?

View 4 Replies View Related

C++ :: Installing And Using Libraries (And Including Dependencies With Binaries)

Mar 4, 2013

I've worked a lot in Java and Perl and now I'm learning C++ and working on a simple e-reader (let's not get into why I'm not just using Kindle or other existing ones). This is for me and a number of friends.

At first my project will be on OS X, then Windows and Linux, and I hope to eventually use it on Android and iOS. I know that the last two will require separate GUIs, but I'm hoping the rest of the code will port easily.

Here's the problem:

I'm using Poppler to read and display PDF files. I started installing it on my iMac and it needs FontConfig, which is turning out to be a difficult install. I would not want to walk others through this or make them have to install Poppler and FontConfig (and any other libraries I find both need).

I thought I could just compile my final binaries using "-static" but I've been reading about how some libraries can't be statically linked or compiled.

Also, since I want to eventually port this to 4 other OSes (and apparently Poppler can work on those target OSes), I don't want to do something now or depend on something that will make it hard or impossible to port to other OSes later.

With that in mind, here are my questions:

1) Why is it some libraries cannot be compiled statically? How do I know if I'm dealing with one of those libraries?

2) Am I right that I could compile this program statically, and the resulting binary would include code from Poppler and FontConfig and other libraries would be included in the resulting executable binary?

3) What do I need to watch for so I can tell if using a particular library will be a problem when I need to port my program to a new OS? (Assuming, of course, that searching shows that library will compile or has been ported to that OS.)

View 7 Replies View Related

C++ :: How To Create Pros And Cons Of Shared Libraries

Aug 18, 2014

I want to know:

1. Pros and cons of shared libraries
2. How to create them(any tutorial link or book will be good)
3. Compare static libraries to dynamic ones

View 1 Replies View Related

C/C++ :: Adding File To The List Of Link Libraries

Jul 28, 2014

I tried to add a .a file to the list of link libraries, but when I build, I'm confronted with the following;

ld.exe||<the path>: Permission denied

I'm an admin on this machine - What?

View 14 Replies View Related

C :: Program That Implements Audio Effect / Process Without Using External Libraries

Aug 1, 2013

The brief is to write a program that implements a musically-interesting or musically-useful audio effect/process in C without external libraries other than those prescribed (PortMedia/PortMIDI/PortSMF/PortAudio, Libsndfile).

View 6 Replies View Related

C++ :: Create A Small Radio That Allows To Retrieve Audio From URL - External Libraries?

Apr 10, 2014

I've finished my series of tutorials and built a investment calculator with QT, now that's finished and I wanted to create a small radio that allows to retrieve audio from an URL. I wanted to use Juce but I'm clueless about it, I know how to program but I've never touched external libraries?

View 2 Replies View Related

C++ :: How To Boost Up Execution

Feb 23, 2013

I wrote a program to run long simulations, in one cpu core computation. During the run, I checked the cpu occupation was always around 85%.

Since my simulation took time to run. How can I boost it up to make my cpu run at 100%? Is that because my RAM is not fast enough?

info about my laptop: cpu frequency: up to 3.2 GHz. RAM frequency: 1333 MHz.

View 2 Replies View Related

C++ :: Passing A Reference Of Arg (boost Lib)

Dec 19, 2013

I have in my main(), a function that creates my arg object using boost/program_options.hpp i want to pass this object to another function using templates like this:

Code:
template <typename Targ>
void Count(Targ & arg){
MyObj<string> QueryTab(arg["input-file"].as<string>()); //line number is 352
...
}

However I get an error:

Code:
../include/Filter.hpp: In member function ‘void Count(Targ&)’:
../include/Filter.hpp:352:40: error: expected primary-expression before ‘>’ token
../include/Filter.hpp:352:42: error: expected primary-expression before ‘)’ token
... obviously it does not recognize my intention, what did I do wrong?

View 2 Replies View Related

C++ :: Boost Filesystem Exception

Mar 12, 2014

I have one problem deleting a file with boost. The file is opened in another application and cannot be deleted. I am supposed to received an exception error but I don't get it.

Here is my piece of code, very simple:

bool delete_file(const string &path) {
boost::filesystem::path bpath(path);
try {
if (boost::filesystem::remove(bath)) return true;

[Code] ....

I have put a breakpoint inside the catch part but it does not come to this point. Instead, the the output window of visual studio, I got these lines:

First-chance exception at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.
Unhandled exception at at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.

How to manage this situation?

View 1 Replies View Related

C++ :: How To Read Tag Name Of Boost Ptree

Mar 23, 2014

[URL] ....

I wonder how tag reading can be achieved? If say I have a file like

<name>
<firstname>John</firstname>
<surname>Robinson</surname>
</name>

I'd like to read "firstname" or "surname" instead of John or Robinson ....

View 4 Replies View Related

C++ :: Use Boost / Regex For Regular Expressions?

Sep 5, 2013

So I need to use boost/regex for regular expressions. someone told me that it needs to be built. the first problem is boost doesn't tell you how to build it and the second is i did sudo apt-get install libboost something. I don't remember the exact name of the package. it installed but i dont know how i would build it when its installed.

View 2 Replies View Related

C++ :: Error Handling When Using Boost NonCopyable

Aug 2, 2014

I have been using a Boost NonCopyable library in Microsoft Visual Studio 2013.

What I have is the following error message:

Error1error C2280: 'boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable &)' : attempting to reference a deleted functionc:usersjohndocumentsvisual studio 2013projectsdonttreaddonttreaddonttread.cpp181DontTread

Now what I want to rectify the error is to throw an exception, so that the program can compile smoothly.

View 4 Replies View Related

C++ :: Static Linking Boost Library

Dec 17, 2014

I have written a program that uses boost in visual studio 2012. The only boost library I used is filesystem by doing.

1)Properties->Linker->General and adding the path or the .lib to the additional dependencies. The libraries, link at compile time.However when i move the exe to a different computer, it doesn't work. Therefore the libraries were dynamically not statically linked. So my question is how do I statically link the filesystem library, so that i can include boost/filesystem.hpp in visual studio 2012?

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved