C/C++ :: How To Write A Own Library And Hide Other Used Libraries

Aug 1, 2014

I want to write a small game library that uses GLFW.

So I have for example a window class that uses GLFW functions.

To do that my window class must include the GLFW header files.But I don't want, that if I use my library later and I include my window class, that all GLFW functions are included, too.

How I can prevent this and hide GLFW from users of this library completely, so they theoretical don't notice that this library use GLFW ?

And a second question, is it possible, if I export my game library statically that the GLFW lib files are hidden in my own lib files, so that I have finally only one lib file that is needed to use my library ?

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C++ :: Write Program That Uses Boost Library To Input String Date?

Apr 23, 2014

I'm trying to write a program that uses the Boost library to input a string date in the format mm/dd/year and outputs to the string its corresponding day of the week. I wrote the program that I thought would accomplish this, but it doesn't seem to work. Below is the code I wrote:

#include <string>
#include <iostream>
#include "boost/date_time/gregorian/gregorian.hpp"

[Code]....

When I compile this using codeblocks it gives me the error "In function `ZN5boost9date_time19month_str_to_ushortINS_9gregorian10greg_monthEEEtRKSs':|
C:Users
osaDesktop est3........Liboost_1_55_0oostdate_timedate_parsing.hpp|67|undefined reference to `boost::gregorian::greg_month::get_month_map_ptr()'". And it takes me to the file date_parsing.hpp and highlights line 67. I don't understand why this isn't working.

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C++ :: How To Hide Title Bar (not Borders)

Jan 29, 2015

How can I hide titlebar ( not borders ) ? And how can I have autohide with animation for Notebook like in Edit fiddle - JSFiddle ?

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C++ :: How To Hide Console Or Terminal

Jul 2, 2013

I want to hide a terminal appliction or console application without using WinAPI programming or <windows.h> or something like "ShowWindow(hwnd_win,SW_HIDE);

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C++ :: How To Hide Password Entered By User

Jul 28, 2014

I'm making a Project on a Travel Agency and I need to hide the password entered by the user! I am working on Xcode 5.1.1 -> Command Line Tools -> C++ on my MacBook Pro! Here is what I've tried --

string pass ="";
char ch;
cout << "Enter pass";
ch = getchar();
while(ch != 13){//character 13 is enter

[Code]...

But in the first case the display is -

//Assuming the password is Hello Hello ******

And in the second its giving me 3 errors -

1. Apple Mach-O Linker(Id) Error "_stdscr", referenced from:

2. Apple Mach-O Linker(Id) Error "_wgetch", referenced from:

3. Apple Mach-O Linker(Id) Error clang: error: linker command failed with exit code 1 (use -v to see invocation)

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C++ :: Hide Class Implementations Using Headers?

Oct 16, 2013

I am currently working on data abstraction. I was able to write a class (a simple clock, see Malik's C++ book, Chapter 12 for reference). As you can imagine, I am quite new to programming and C++.

Well, now I created a header file clock.h that includes the class definition and function prototypes as well as a implementation.cpp file with the implementation details of the class.

I managed to include all this in my program.cpp and compile it (using dev c++). Everything works exactly as I want it to.

So now my question is, how can I create ... I am not sure how it is called ... a header, but without revealing to the user how the functions are implemented. Basically the user should get a file (the object code of the header + implementation.cpp?) and simply #include it into his own program.

So instead of giving the original header + implementation.cpp to the user I want to hide how my class does its stuff and instead just provide some file that can be included and then used in a program (I will write a documentation how to use the class).

I am not sure how all this is called, I am sure there is some name for it...

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CLI :: Trying To Hide Then Show Main WinForm

Jun 18, 2014

I have a main WinForm that I want to press a hotkey and show and hide the form. I can press Insert and hide the form and I see its icon in my Win7 task bar but when I press Insert again it doesn't show. Is my coding logic wrong to make it work? Maybe when its hidden the Insert key isn't being 'seen'? Although the code I am using I got somewhere on the internet that says it will work at the app level.

virtual bool PreFilterMessage(Message% m) {
// Detect key down messages.
if (m.Msg == WM_KEYDOWN) {
Keys keyCode = (Keys)((int)m.WParam) & Keys::KeyCode;

[Code] ....

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C++ :: Adding External Libraries?

Feb 5, 2013

I'd like to use the Big Integer Library [URL], but I have issues to use it. I'm using Xcode as compiler and I don't know how to include the library in my project files. When I drag all the files in the project directory and write the statement #include <BigInteger.hh> on the top of the declaration of the main function, even whiteout any other code, I get lots of build error on the .hh and .cc file.

how to include the library on my project.

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C++ :: How To Get Boost Libraries To Work With QT IDE

Mar 5, 2013

I have an issue getting boost libraries to work with QT IDE. Here are relevant lines from my .pro file...

INCLUDEPATH += c:/users/bob/desktop/boost_1_53_0/
LIBS += -LC:c:/users/bob/desktop/boost_1_53_0/stage/lib64

After adding #include <boost/filesystem.hpp> I get error...

C:UsersobDesktopqtpuntitled5mainwindow.cpp:3: error: C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory

The IDE does not highlight the line. The error only appears on compilation.

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Visual C++ :: How To Add Boost Libraries

Oct 1, 2013

i have written an algorithm in VC++ 2010 express edition. i have used the following header files

#include<iostream>
#include<string>
#include<sstream>
#include<ctime>
#include<cassert>
#include<fstream>
#include<vector>

[Code]...

the algorithm worked fine in vc 2010 express edition....

the following header files are not working in vc5

#include<regex>
#include<tuple>
#include<numeric>
#include<unordered_set>
#include "clip.h"

Looks like some of hte boost libraries have to added with vc5.. If any one knows how to add boost libraries with vc5.

showing lot of errors in vc5... not able to run the algorithm in vc5. Our company has only vc5.... the algorithm has to be implemented in vc 2010....

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C++ :: How To Exchange Big Structures Across Libraries

Nov 6, 2014

I have written library in c++ for c++ application. Here, data exchange between library and client through structure. This structure has 20 members ( strings, integers, reals, pointers).

In some flows, library needs few members should get filled in the structure. for ex, application filled 3 integers information and passed to structure. But, in memory, whole structure is occupied.

I think, If library provides functions for every combination, then it would end up with lot of functions. I want to avoid that.

How to optimize data exchange between client and library? ( number of members may be filled sometimes 1, 2, 3, .. 20)

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C :: Date Math Using Standard Libraries?

Dec 22, 2013

Is there any way to do date math using standard C libraries? I looked around in the time.h but didn't see what I needed.

What I need to do is be able to add a certain number of minutes to a date and have it give the current date/time. For example, add 15918765 minutes to 01/01/1980 00:00 and have it tell me 04/07/2010 4:45PM. I really don't want to write this myself or go platform-specific.

Does this exist somewhere or am I SOL?

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C++ :: GCC - How To Fully Ignore Warnings From Libraries

Dec 30, 2013

I know I can use -isystem path to mark a path as containing system headers which shouldn't be included when generating warnings, and this works, but it doesn't work when the warnings are generated by instantiating templates from the library in my source code. Is there any way to ignore these template-instantiation-generated warnings too?

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C++ :: Create A GUI With Open Graphics Libraries

Aug 26, 2013

I'm trying to create a GUI with Open graphics Libraries.I have made a basic GUI that exits the program or shows the instructions if a option/Polygon is marked (A bigger one is behind them)But what I'm trying to do now is the following:

0. Start the direct access on the desktop
1. Screen: Press any key to continue
2. Select one option
2.1 Option one: Go to the circuit selection menu
2.1 Option two: View the instructions (Cleared)
2.1 Option three: Exit the game (Cleared)
3. Select a circuit
4. Go to the car selection menu
5. Select a car and start the race
6. Pause menu if Spacebar has been pressed

From the pause menu:

6.1. Go to the main menu
6.2. Restart the race
6.3. Exit

I know that it is OpenGL, but what i'm looking for is C++.How I could do that? What I have cleared is with IF but I'm looking for better alternatives.

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C++ :: How To Make Special Purpose Libraries

Apr 30, 2014

There are many libraries in C++, but how are they made?

For example: SDL, SFML, Open CV, STK

There are no special functions in C++ from which we can create such libraries, If I wanted to create a library that processes sound signals, how would I do that? How can I access the mic, speakers and process the signals.

Open CV processes videos but which functions does it use?

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C++ :: Installing And Using Libraries (And Including Dependencies With Binaries)

Mar 4, 2013

I've worked a lot in Java and Perl and now I'm learning C++ and working on a simple e-reader (let's not get into why I'm not just using Kindle or other existing ones). This is for me and a number of friends.

At first my project will be on OS X, then Windows and Linux, and I hope to eventually use it on Android and iOS. I know that the last two will require separate GUIs, but I'm hoping the rest of the code will port easily.

Here's the problem:

I'm using Poppler to read and display PDF files. I started installing it on my iMac and it needs FontConfig, which is turning out to be a difficult install. I would not want to walk others through this or make them have to install Poppler and FontConfig (and any other libraries I find both need).

I thought I could just compile my final binaries using "-static" but I've been reading about how some libraries can't be statically linked or compiled.

Also, since I want to eventually port this to 4 other OSes (and apparently Poppler can work on those target OSes), I don't want to do something now or depend on something that will make it hard or impossible to port to other OSes later.

With that in mind, here are my questions:

1) Why is it some libraries cannot be compiled statically? How do I know if I'm dealing with one of those libraries?

2) Am I right that I could compile this program statically, and the resulting binary would include code from Poppler and FontConfig and other libraries would be included in the resulting executable binary?

3) What do I need to watch for so I can tell if using a particular library will be a problem when I need to port my program to a new OS? (Assuming, of course, that searching shows that library will compile or has been ported to that OS.)

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C++ :: How To Create Pros And Cons Of Shared Libraries

Aug 18, 2014

I want to know:

1. Pros and cons of shared libraries
2. How to create them(any tutorial link or book will be good)
3. Compare static libraries to dynamic ones

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C++ :: Compiling Static Version Of Boost Libraries?

Mar 6, 2013

I have been trying to compile a static version of the boost libraries, however when I try to launch the program it says fatal error LNK1104: cannot open file 'libboost_serialization-vc100-mt-s-1_53.lib'

I have checked in the boost/stage/lib folder and that file is not there. I compiled boost with b2 link=static yet the file still isn't there.

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C/C++ :: Adding File To The List Of Link Libraries

Jul 28, 2014

I tried to add a .a file to the list of link libraries, but when I build, I'm confronted with the following;

ld.exe||<the path>: Permission denied

I'm an admin on this machine - What?

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C++ :: Shared Library Vs Static Library?

Jan 17, 2014

I've been reading about libraries; How to make them, how to use them, the different types of libraries, etc..

When using a shared library, does the program require that library to be installed on the computer after the program has been compiled into an .exe?

Ie.. if somebody downloaded a "Helloworld.exe" that I had compiled on my computer using a shared library (that wasn't part of a standard operating system), would they also need that shared library on their computer for the program to run without errors?

and for Static Libraries, when I compile a program using a static library, does it include in the final binary only the functions of the library that are actually used, or does the compiler add in the entire library?

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C :: Program To Hide Files Behind Other Files Using Alternate Data Streams

Apr 5, 2013

I am writing a program to hide files behind other files using Alternate Data Streams in Windows NTFS file systems.

The program is as follows:

Code:

#include <stdio.h>
#include <stdlib.h>
int main(void){
char hostfile[75], hiddenfile[75], hiddenFileName[15] ;
printf("Enter the name(with extension) and path of the file whose behind you want to hide another file: ");
scanf("%75s", hostfile);

[Code]...

The complier is showing error as "Extra Perimeter in call to system" but I am not getting where?

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C :: Program That Implements Audio Effect / Process Without Using External Libraries

Aug 1, 2013

The brief is to write a program that implements a musically-interesting or musically-useful audio effect/process in C without external libraries other than those prescribed (PortMedia/PortMIDI/PortSMF/PortAudio, Libsndfile).

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C++ :: Create A Small Radio That Allows To Retrieve Audio From URL - External Libraries?

Apr 10, 2014

I've finished my series of tutorials and built a investment calculator with QT, now that's finished and I wanted to create a small radio that allows to retrieve audio from an URL. I wanted to use Juce but I'm clueless about it, I know how to program but I've never touched external libraries?

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C/C++ :: Node Insertion Into Boost Libraries - PTree Not Working In MSVC

Dec 24, 2014

I'm currently working on a Microsoft (unmanaged) C++ project which utilizes Boost C++ libraries. It's been quite a while since I've done C++ and I have no previous experience using the Boost libraries.

We are using Boost 1.55 and MSVC 2013. We used CMake to generate the Visual Studio solutions and projects based on the original project layout.

We've successfully built and tested on other environments. In the MSVC - Windows environment, we've run into issues using Boost's Property Tree support. Specifically, the issue seem to center around trying to put properties into PTNodes.

Consider the following code snippet:

void XXX:: SomeFunction() {
PTnode ptNode;
ptNode(Mapper::KEY_INPUT, Tracer::SOME_VALUE);
ptNode(Mapper::KEY_OUTPUT)(Tracer::SOME_OTHER_VALUE, Tracer::ADDITIONAL_VALUE);
SetResults(ptNode);

[Code] ....

This work around seems insert the nodes successfully into the tree.

We are able to verify by finding the inserted items in ::SetResult().

Why this might be failing in VisualStudio C++?

Is this an issue of compiler flags?

precompiler definitions?

Linker options??

Memory mode/model??

Are there some basic behaviour differences in MSVC C++ and other C++ environments which we are unaware of?

I've tried to identify all instances of the node insert pattern and use the work around. But, we really need to find out what the issue is (as there could be other manifestations).

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C :: How To Install GMP Library

Feb 19, 2013

How do you install the gmp library.How do you use it?

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C++ :: GMP Library Memory

May 11, 2013

I'm trying out the gmp library by building a simple pi calculation program (original, I know!). On a million digits of Pi I've debugged the program and seem to have about a megabyte too much of memory at the end of the program (I start with around 250k before any allocation begins and end at around 1200).

int main(int argc, char *argv[]) {
//set a//
int digitsofpi =1000000;
mpf_set_default_prec(log2(10) *digitsofpi );

mpf_t a;
mpf_init (a);
mpf_set_ui (a,1);

[code].....

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