I have one problem deleting a file with boost. The file is opened in another application and cannot be deleted. I am supposed to received an exception error but I don't get it.
I have put a breakpoint inside the catch part but it does not come to this point. Instead, the the output window of visual studio, I got these lines:
First-chance exception at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.
Unhandled exception at at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.
I have the following code which is based of the tut3.cpp example at: [URL] ....
However, I'm not entirely sure how to retrieve the full file path which I'd like to use to get the file size. So essentially the aim is to go through a directory and list all the file sizes.
Code: if (exists(p)) { if (is_directory(p)) { cout << p << " is a directory containing: "; copy(directory_iterator(p), directory_iterator(), // directory_iterator::value_type
I've always wanted to know how to write my own system for the learning experience. I've worked on simple ones that read from a flatfile of a defined size, but never one that was on a fully formatted drive.
Where do I start? Are there any examples/tutorials?
I have in my main(), a function that creates my arg object using boost/program_options.hpp i want to pass this object to another function using templates like this:
Code: template <typename Targ> void Count(Targ & arg){ MyObj<string> QueryTab(arg["input-file"].as<string>()); //line number is 352 ... }
However I get an error:
Code: ../include/Filter.hpp: In member function ‘void Count(Targ&)’: ../include/Filter.hpp:352:40: error: expected primary-expression before ‘>’ token ../include/Filter.hpp:352:42: error: expected primary-expression before ‘)’ token ... obviously it does not recognize my intention, what did I do wrong?
So I need to use boost/regex for regular expressions. someone told me that it needs to be built. the first problem is boost doesn't tell you how to build it and the second is i did sudo apt-get install libboost something. I don't remember the exact name of the package. it installed but i dont know how i would build it when its installed.
I have been using a Boost NonCopyable library in Microsoft Visual Studio 2013.
What I have is the following error message:
Error1error C2280: 'boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable &)' : attempting to reference a deleted functionc:usersjohndocumentsvisual studio 2013projectsdonttreaddonttreaddonttread.cpp181DontTread
Now what I want to rectify the error is to throw an exception, so that the program can compile smoothly.
I have written a program that uses boost in visual studio 2012. The only boost library I used is filesystem by doing.
1)Properties->Linker->General and adding the path or the .lib to the additional dependencies. The libraries, link at compile time.However when i move the exe to a different computer, it doesn't work. Therefore the libraries were dynamically not statically linked. So my question is how do I statically link the filesystem library, so that i can include boost/filesystem.hpp in visual studio 2012?
i've created dll and implemented shared memory that every connected process can use. My problem is that i can't change anything in object, which is stored in the memory.
my class :
class MyClass { public: MyClass(); void test(); int counter; }; void MyClass::test() { MessageBoxA(NULL, "test", "test", 0x0000000L); counter++; }
memSegment = new managed_shared_memory(create_only, SHARED_MEMORY_NAME, 4096); offset_mt = memSegment->construct<MyClass>("MyClass myClass")();
And then in an exported function i call
offset_mt.get()->test();
Im calling this from Java using JNA and result is a memory error (Invalid memory access). However, if I delete 'counter++' from test method, everything works fine - message box appears. Is there a limitation that I cant modify objects inside mapped memory or is this done the other way?
I am using boost matrix for generating matrices used for filters. I wan to assign a pointer to these matrices so i can call them out of the function. but i am not able to understand where i am failing. the example code is here.
I think all are installed properly. I am trying to use Xcode to include the library of boost:thread.My code links to the header file properly with " #include "boost/thread.hpp"" commented, as seen from the following:
However, it could not link properly to boost-thread if "#include "boost/thread.hpp"" is un-commented.
Error page is shown as:
I have linked the dynamic library libboost_thread.a and libboost_thread.dylib and included /usr/local/include into header search path and /usr/local/lib into library search path.
I wanna create mesh Array using boost elements, that will be do the same that code below, but can accept numbers of double. Any boost array that give me needed functionality. It will be great that advised element has the same argument list. I mean
// [base,stride,bound) // [0,2,4)
Or may be there are any opportunity modify this boost::multi_array_types::index_range in order do make it accept double...
1>------ Build started: Project: HP_A.1_d_, Configuration: Debug Win32 ------ 1> Main.cpp 1>c:all myс++ha level 9solutionlevel 9hp_a.1_d_main.cpp(15): warning C4244: 'argument' : conversion from 'double' to '__w64 int', possible loss of data 1>c:all myс++ha level 9solutionlevel 9hp_a.1_d_main.cpp(15): warning C4244: 'argument' : conversion from 'double' to '__w64 int', possible loss of data 1>c:all myс++ha level 9solutionlevel 9hp_a.1_d_main.cpp(18): warning C4244: 'argument' : conversion from 'double' to 'unsigned int', possible loss of data 1>c:all myс++ha level 9solutionlevel 9hp_a.1_d_main.cpp(20): warning C4244: 'argument' : conversion from 'double' to 'unsigned int', possible loss of data 1>c:all myс++ha level 9solutionlevel 9hp_a.1_d_main.cpp(20): warning C4244: 'argument' : conversion from 'double' to 'unsigned int', possible loss of data 1> HP_A.1_d_.vcxproj -> C:all myс++HA level 9SolutionLevel 9DebugHP_A.1_d_.exe ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
I have been working with and trying to understand Boost for random number generating. I've come to understand that what I want is now in the C++11 standard, but I've stuck with Boost.
What I have done is create a simple main.cpp that generated random numbers successfully. From there I wanted to create a more optimal system by separating out the random code portion to a class that can be instantiated and called on demand. My problem now is that when I call the random routine of the class I just get one number no matter how many times it's called.
I know that rapid seeding is an issue so I put the seed function of the random portion in the class's constructer so that it is only called once on the creation of a class. I also tried making it a static member, but I haven't had success with that yet either. For now though, I would simply like to get successive random values upon calling the class's random function.
class header Code: #ifndef roomGen_hpp_ #define roomGen_hpp_ #include"boost/random.hpp" #include"main.hpp" class roomGen { private: boost::mt19937rngDimensions;
[code].....
The main.hpp file only contains a couple of struct definitions. In main I call the class with Code: randomRooms.push_back(randRooms.createRoom()); to get back a struct with random values and push it into a vector.
I'm unsure what I'm doing wrong here to only get back a single non random number from successive calls. I have tried moving the variable creation lines from roomGen::createRoom() to the private area of the class definition, but that causes me to get a slew of undefined errors so I had to settle on putting those declarations inside the function.
I've been studying metaprogramming and reviewing many documents and code regarding boost files. What I've been trying to understand and accomplish is creating various types using typedef, template and struct, similar to that of the boost files themselves, to create comparators. Ultimately, I want to be able to create a type that has sub-properties which can be further compared and classified.
Where other variables can be represented based off this i,j,k standard and written in a more direct vector form.
And so on...
What I essentially would like to do is have x,y,z variables act as standards for an i,j,k system that classify arbitrary variables of the coordinate type: Is the arbitrary variable i, j, or k? Is it defined as an int or float type?
Where arguments such as sum_y = var1 + var2; are valid, provided: sum_y is outputted as 6j, and var1 and var2 are 2j and 4j, respectively.
I am trying to compare strings (char*) using strcmp but I am having a hard time doing it with boost::bind. It compiles but it crashes when I run it.
I have a std::vector<boost::shared_ptr<DeviceInfo>> cMonitoredDevices and one cCurrentDevices. I used a typedef DeviceContainer for std::vector<boost::shared_ptr<DeviceInfo>>.
DeviceInfo is a simply struct that contains a char[128] Name (and other fields not important for this issue) that I want to use to compare.
So I am trying to find the DeviceInfo (based on Name) that are in cMonitoredDevice but not in cCurrentDevices. My problem is retrieving the Name value for the strcmp. Here is what I have so far
I have been trying to compile a static version of the boost libraries, however when I try to launch the program it says fatal error LNK1104: cannot open file 'libboost_serialization-vc100-mt-s-1_53.lib'
I have checked in the boost/stage/lib folder and that file is not there. I compiled boost with b2 link=static yet the file still isn't there.
I can't compile the simplest boost asio program #include <boost/asio.hpp> int main(){}
Code Blocks 13.12 writes out message "swprintf was not declared in this scope". (within win_static_mutex.ipp file)
Visual Studio 2013 writes a lot more (within win_iocp_io_service.ip file), to begin with: "min is not a member of std" and there are a lot of errors in error.hpp file stating "WSA13 identificator is not defined" (WSA13, WSA100, WSA102 etc.)
I am designing an application in which I need to deal with many different variables in which different sequences of bits are stored. I have very strict memory requirements so I decided to use the boost::dynamic_bitset data type which works very well in my scenario as I need to dynamically allocate/deallocate/resize the variables.
The only problem is that I am not able to change the size of the blocks in which the dynamic_bitsets are stored.
I mean, even if I specify the blocks should be "unsigned char", I always obtain 32 bytes allocation by sizeof function, even if the variable is empty.
In the first line, DirectX provides this function to store the normals information in ASCII form. Now in the next line, where I altered the original source code, is storing the binary representation of the same normals vector, what I want to accomplish is to store the normal vector as ASCII ....