Visual C++ :: Getting Slider With Number Displayed Inside Slider?
Oct 23, 2012
I need a slider with number displayed inside the slider. Slider thumb or number should be moved and finally i need to fetch the value where the slider thumb is placed. I had attached the image of slider which i required.
I am using DirectShow to play/pause/stop a video file. I am having a slider control which increments with the playing video. I have done some calculation to find the exact step to forward or backward the video.
On dragging the slider to any position, video forwards/backwards to the new position, but slider doesn't get increment. Say I drag the slider from 10 to 50, video goes to the new position, but on releasing the capture slider again jumps back to the previous position from where it was dragged.
I have a problem to set sliderposition programmatically. This is my try:
//pointer to my slider control: // On the begining the range ist 1 to 10 // and the position is on 5 // change the range: pSliderCtrl->SetRange(1, 100); // ok no problems
Now, how to "move" btw. how to redraw the position of the slider thumb programmaticaliy with c++? Need to send some message, if yes what message i need to send to slider control to move (reposition) the slider thumb?
I try with // first: ::SendMessage(pSlider->m_hWnd, WM_NOTIFY, TRBN_THUMBPOSCHANGING, 0); // then with: ::SendMessage(pSlider->m_hWnd, WM_NOTIFY, NM_RELEASEDCAPTURE, 0);
I have a slider control on a dialog box. I am playing a video file and slider moves according to the video elapsed. Suppose I have set the slider range to 100. Now till some point say 90, the slider moves to the point wherever I click the mouse. but at the last point in between some range say 90 - 100 (to the end of the slider), if I click the mouse button anywhere, slider jumps to the end.
I am using a TimeLine control where user can add more than 1 video (1, 2, 4, 8, 10 , 50 etc......), If I use only one video, slider moves as per the video progression.....Issue arises when I add more than 1 video and click on the start button, slider starts moving....Now when I drag the slider to any position or I click the mouse button anywhere on the slider control, slider thumb moves to that position and immediately jumps back to some other position. This is the Issue, I am facing.
share some sample code where slider is moving with the video showing the progress of the video.
I want to implement a functionality similar to VLC player. Wherever user clicks the mouse, slider moves to that point.
I am using a slider control on a dialog box. I have handled OnLButtonDown for Slider control. But I wonder its not getting called whenever I click on the slider thumb, instead it gets called when I click anywhere on the dialog.
I want to handle OnLButtonDown when I click on the slider thumb.
I have a dialog control where I am using a slider control. I have handled the notification messages sent by the slider control. When user clicks on the slider, the slider moves in steps. I want to bring the slider directly to the position where user has clicked the mouse. The slider thumb should directly move to the clicked position instead of in steps.
I am working on a project in which I use DirectShow to Play / Pause / Stop the video. I am using slider bar to show the progress of the video. As the video starts playing, the slider bar moves in proportion to the video duration. Now when user moves/drags the slider bar to a new position, I want to forward the video in equivalent proportion.
Say if video duration is 50 seconds and max range of the slider bar is set to 100. slider will 2 steps for 1 second of video progress. Now if user drags the slider to 60 while video is playing, I want to increment/forward the video. if user moves the slider backward, video should move backward.
I have done with the slider moving along with the video and when user drags the slider. How to set the new position of the video, so that the video starts playing from that point.
I'm trying to determine (from my Win32 process) if a Metro (or a Modern UI) app is currently displayed on the screen. I found the IAppVisibility::GetAppVisibilityOnMonitor method that can do just that, and I even found a C++ sample, but my issue is that I'm compiling it with the Visual Studio 2008 that does not have the definitions for the IAppVisibility interface, so the following:
I have a code which is a set of rgb frames to be displayed at 25 fps to make it look like a video. While I createWindow invalidate and update it based on a timer, the video plays fine, but the buttons of Play, Pause etc hangs during the time video is playing.?
I've been working on a program on and off for around a week now and I've been struggling towards the end of the program.First of all, the program is a maths quiz which generates two random numbers per question.I'll give you one part of my code:
Code:
srand ( time(NULL) ); //seeds the random number generator int score = 0; int a = rand()%12 +1; //generates a random num between 1-12 int b = rand()%12 +1; int c = a+b; int d; }
[code]....
I've basically copied the above code 10 times and changed the variables by going through the alphabet e.g.
Code:
int a = rand()%12 +1; //generates a random num between 1-12 int b = rand()%12 +1; int c = a+b; int d; all the way to
Code:
int an = rand()%12 +1; int ao = rand()%12 +1; int ap = rand()%12 +1; int aq = an+ao-ap; int ar;
Now what I'm going to do is remove all the declared variables and create a loop. But my problem is; If I wanted to declare four variables for e.g.
Code:
int a = rand()%12 +1; int b = rand()%12 +1; int c = rand()%12 +1; int d = a+b-c;
Would I place the srand( time(NULL)); inside the loop? it's confusing because I know an example of a basic loop with an array would be:
Code:
#include <stdio.h> #include <conio.h> int main(void) {
int test[5]={21,18,47,21,4}; int I; int total=0;
for (I=0;i<5;i++) total += test[I]; }
[code]....
how or where to include the random number generator in the loop and to make it ask 10 questions at random.
Problem: I have to find the word "NAND" and then find the numbers inside the brackets because they are the inputs to that NAND gate. I have written a code below but that code can detect the fixed number of inputs. I need a code which can detect any number of inputs (whether 2 inputs or more than two). But i don't understand how do i do that?
My code:
Code: string input_str ("INPUT"), output_str ("OUTPUT"), nand_str("NAND"); while (getline( input_file, line )) { std::size_t guard_found = line.find(guard_str);
Am having a problem with the following program not displaying the cout after the while loop, it doesn't ask if I want to enter another employee but just prompts for the employee payrate again.
#include <iostream> using namespace std; int main() // Parameters: None // Returns: Zero // Calls: None
I'm confused with this last [for] loop; How is ptr++ applied for non-integer value? Ptr is clearly a char, it comes from str, which reads string line from file.
I come from C# background, I have never met for...loop which irritates by using [somechar]++, not [someinteger]++; What is actually going on there?
Some other similar example might be:
Code: (iColor+(_parts[j]%length)*3),
where iColor is static unsigned char iColor[] array;
I would expect to see iColor[somevalue] + (_parts[j]%length)*3), but here in C++ I sometimes see that integer is being added directly to the array. What does it mean, what happens?
I have designed a vc++ dll for a controller. I want to add usb plug and play feature inside the dll. I searched on line and came to know:
"If the project is an unmanaged C++ DLL project, then I can only create windows in an unmanaged way, i.e. the usual Win32 API way, such as adding a new dialog box as a resource, or simply using RegisterClassEx() and CreateWindowEx() to create the window yourself, then pump messages for those windows using GetMessage(), TranslateMessage() and DispatchMessage()."
how to use this concept.
I have created a separate application (in delphi 2007) that load this Dll. But I want to add this Plug and Play feature inside me dll.
Write a user-friendly C++ program that allows a user to select repeatedly an operation to be performed from a displayed menu of actions. The menu includes the following items:
The menu actions are described by the following points:
Simple Statistics: This action includes finding the average, and standard deviation of a list of data items. The option should allow the user to specify the name of a file from which the data are read into an array. All the results of this option are displayed on the screen.
Vector Addition: This action allows the user to enter the name of a file from which two vectors, V1 and V2, of equal size N are read. Accordingly, the two vectors are added, and displayed along with the resultant vector on the screen. Your program should check that the two added vectors are of the same size. Otherwise, the program should display a message and allow the user to make another choice from the menu.
Dot Product: This action is similar to the Vector Addition in terms of input, output, and checking validity of the vector operands.
Exit: This action terminates the program.
Your program should include at least the following functions:
1. A function, called ReadVector(), which reads a vector of any size from a given file name, and returns the vector and its size to the caller. The function prototype is defined as follows:
void ReadVector(double V[], int &size, ifstream infile);
2. A function, called DisplayMenu(), which displays the menu and returns the user’s choice as an integer value between 1 and 4. The function prototype is defined as follows: int DisplayMenu (void);
3. A function, called VectorAdd(), which performs the addition of two vectors, A and B, and returns the resultant vector, C. The function prototype is defined as follows:
void VectorAdd(const double A[], const double B[], double C[], int size); The sum of two vectors, A = (a1, a2, …, an) and B = (b1, b2, …, bn) of size n, is defined as: C = A + B. Where, C = (c1, c2, …, cn), and ci = ai + bi, for1 i n .
4. A function, called DotProduct(), which performs the dot product of two vectors, A and B, and returns the result. The function prototype is defined as follows:
void DotProduct(const double A[], const double B[], int size, double &result); The dot-product of two vectors A = (a1, a2, …, an) and B = (b1, b2, …, bn) of size n is defined as n n n i i i b a ....... b a b a b a B . A 1 1 2 2 1
5. A function, called Simple_Stat(), which finds the maximum, minimum, average, and standard deviation of a list of data items passed to it by a one-dimensional array. The function returns the average and standard deviation values. The function prototype is defined as follows:
void Simple_Stat(const double list[], int size, double &average, double &std_dev);
I write a program which now works perfectly well. However, I want to make it run at the right time automatically, instead of waiting for a user to start it when needed.
The basic problem is, that in a WinPE environment an exe is running. Unfortunately it would need critical input, which must be inputted perfectly. So, I wrote a program which gets the data and sends it to the other app, by bringing it to the front and presses the keys needed using SendInput().
However, this program should wait for it's cue, then get on the inputting part. It's cue should be the point where the program waits for the first user input with this displayed on the last line:
Text:
My question is: how to listen and check whether the last line displayed is "Text:"?
I've tried with AttachConsole(), but for some reason it opens a new console window. I checked and the PID I'm using is the console window's, so I don't know why that happens.
Please don't criticize the first line. I know it can be ambiguous, but I modified it, When actually using it, the exe name will be in the title, so it will be unique.
How would I be able to round a number in multiples of another...
Let's say width is 150 And multiple to be 64... I want 150 to become 128... if it was 160 to become 192...
The width number will change and I want to covert it in multiples of the other number example 64... The minimum value will always be the multiple number used...
I have a code that calculates the number of days between dates. It considers leap years and different days among months. The problem I have is when i debug the code nothing comes out.
Here is the code. #include<iostream> #include<fstream> using namespace std; bool wheep(); int daysinmonth(); bool wheep(int yr) { if (yr % 400 == 0)