C++ :: Source File And Header File Are Not Compiled Together

Jan 30, 2013

My socket.cpp program got error. it showed "socket.h: no such file or directory". I had put my header file (socket.h) in the same place with my source file.

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C :: How To Share Variable Value From One Source File To Other Header File

Dec 11, 2014

I wanted to share the value of a variable from Sender Program to Receive after program and want to calculate difference between send and receive. After studying Header file concept I program following three.

Now I am struck. How to to compile? I link all these file. I used following method:

Code:
gcc Sender.c -o Sender Sender.h
gcc Receiver.c -o Receiver Student.h

Then I run Sender and after that Receiver.I per my knowledge, Receiver should give difference but it gives error :

Code:
Receiver.c: In function "main":
Receiver.c:10:42: error: "Send" undeclared (first use in this function)
printf(" Total Receive is %d
",Receive-Send);

Code:
Sender.c
#include <stdio.h>
int Send ;
void main(){

[Code] ....

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C++ :: Including Header Files To Source File?

Jul 10, 2013

For example, I have the below files in a project called Calculate :

Source files : Calculate.cpp , Average.cpp (with out main)
Header files : Calculate.h , Average.h

I knew in general, we have to include Average.h to project header file Calculate.h to make it as part of project.

technical difference between adding header file (Average.h) to either project header file (Calculate.h) or project source file (Calculate.cpp) ?

I found no difference in an output. But, there must be technical difference.

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C/C++ :: Placing Struct Of Object In Header And Source File?

Jul 19, 2014

Let's say I am using a library containing classes called class1 and class2 but both classes take three arguments to construct them. eg. class1(int a, int b, int c). and the same for class2

The below is an example of how to lay out the structure in the header and source file if class1 and class2 don't have any arguments in their constructor. But.... I'm not sure how to go about the below to take into account the constructor arguments of class1 and class2.

program.h
struct thestructure
{
thestructure(class1, class2); //constructor.

[Code].....

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C :: File Which Can Be Compiled In Linux Via GCC

Aug 16, 2013

I have a c file which can be compiled in Linux via GCC , but when I compile it in NetBeans via Cygwin or MinGW , it doesn't work and keeps throwing a segmentation fault.

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C++ ::  Compiled Function In A File

Oct 9, 2013

Today I am given an assignment to find the zeroes of a function using Newton-Raphson method. Till now, the input I gave to a program was data. But now the function (whose zeroes are to be calculated) is also an input.

Is there a way where I can compile and build a function into a file and during execution of my program open the file and run the machine-language code in it and get the return value?

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C++ :: Output Compiled Script Into Binary File - Scripting Tool Algorithms

Dec 25, 2014

I am working on a script compiler that must output compiled script into binary file. Compiling etc is not a problem. The problem is detecting some specific cases. Nothing seems to work. If it works, then it breaks as soon as i modify the script.

Here is example "script1":

Code:
1VAR1 c1 = 44
2VAR2 c2 = 66
3beginscript
4if(c1=44)
5do_nothing

[Code] ....

Second example "script2", when there can be also some command between ENDIF and ENDIF. In this case: do_nothing command.

Code:
1VAR1 c1 = 44
2VAR2 c2 = 66
3beginscript
4if(c1=44)
5do_nothing

[Code] ....

The INDEXES before each line are not in actual script. They are just to point YOU to specific lines. Although the INDEXes are in compiled script!! This is very important. As you see there can be simple IF_ENDIF and nested (more complex) IF_ENDIF.

i.e IF_ENDIF inside another IF_ENDIF.

There are also IF_ELSE_ENDIF and some other ones, but im trying to make simple IF_ENDIF work first.

ENDIF is "SPECIAL" command, the IF, DO_NOTHING are "usual" commands.

"Usual" commands must always jump over(!) the ENDIF. ALWAYS!!

They must "ignore" them!

One strong RULE is like this for usual commands: always jump over any ENDIF, not matter what. If there is one, two or more ENDIF's in a row, then just jump over them to the closest NEXT usual block command. If there is some "usual" block command between multiple ENDIFs, then jump to this command and this command must therefore check whats next command right after it. And do the same: check if next command is ENDIF, if yes, jump over it, until "usual" block command is found.

This is the place im stuck. When i some time ago thinked about some ideas, i saw some patterns. One of them was that: Seems like if its nested IF_ENDIF, then every usual block command jumps out of it, i.e. right after the final ENDIF of this current nested IF_ENDIF.

But as soon as i added do_nothing between the two ENDIFs the so called "pattern" broke. In script2 above you see index 11 is do_nothing. Ok its in nested IF_ENDIF it should jump out to command index 17. But no, because there is do_nothing between index 13 and 16. If we jump out at index 11, the command 14 would never execute. This is a BIG NO. One idea i was thinking and trying was to use STL::FIND, STL::FIND_IF to find next "usual" command after specific index. But my code seems to crash sometimes and not work always.

Code:
bool NextNonENDIF(int i) {
return (i!=98);
}
int findNextBlockCmd(vector<int>&vec, int curidx)

[Code] ....

Here i pass him the vector that contains all the command TYPES in current script. Each command has its own TYPE or better called unique ID in which way compiler knows what is what. So in this case im trying to find a command thats NOT "ENDIF", in other words im trying to find next usual command after specific type of command. Lets just say the TYPE or unique ID of do_nothing is 555, im trying to find it.

How i should continue with this? What to use maybe stl::stack, some custom command indexing, some sort of labelling for usual commands in nested IF_ENDIFs or what?

In general, look script2, and i ask: There is index 11, this guy should look if there is any usual block command left for him before the final ENDIF at index 16. If there is, jump to it. If there is none, jump out of this nested IF_ENDIF to index 17.

Question: how to do it? What algorithms to use? I can use STL, BOOST, whatever. And i can use C++11.

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Visual C++ :: Should Precompiled Header Files Also Be Included In Source Header Files?

Sep 16, 2013

When including a header file in stdafx.h, should that file still be included in the source file where it is actually used?

If it is included in both places, is the one in the source file ignored?

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C++ :: Implementation File Versus Header File - Eclipse Giving Errors

Feb 10, 2013

I have written my program and it works when I keep everything in the header files, and then have my main. I am now splitting them up into implementation files, but Eclipse keeps giving me errors. It gives me error at every opening brace of the constructor and functions. It says on all of them "Redefinition of (name of constructor or method), Previously declared here." What am I doing wrong, because it works in the header file?

#include "KeyValuePair.h"
template<typename Key,typename Value>
KeyValuePair<Key,Value>::KeyValuePair()

[Code] .....

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C++ :: Overloaded Operator Defined In Header File - Gives Error In CPP File Of Class

Apr 12, 2014

I am working on an assignment in which i have to perform th following task

myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;

I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.

friend vli &vli::operator + (int &a,vli &obj);

How to define it in cpp file of my class?

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C++ :: Splitting Template Class To Header H File And Implementation CPP File

Sep 12, 2014

What is the right syntax for implementing the .cpp of a template class?

Consider this LinkedList.h file:
Code: #include<iostream>
#include"Iterator.h"

template <class T>
class LinkedList {

[Code] ....

How should the implementation for the LinkedList constructor, for example, should look like in the LinkedList.cpp file?

I tried this:

Code: #include "LinkedList.h"
template <class T>
LinkedList<T>::LinkedList<T>() {
// constructor
}
LinkedList<T>::~LinkedList<T>() {
// destructor
}

But the compiler wouldn't accept it.

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C++ :: How To Declare Class As Forward In Header File - Regular Use In CPP File

Jan 17, 2015

lets say we have a valid class with full implementation, X. can this class be declared as forward in Y header file:

Code: class X;

class Y{
X* m_X;
}

but still be used as regular in the cpp file?

Code:

#include "Y.h"
#incldue "X.h"
T Y::function(){
m_X->doSomething();
}

visual studio prevents me from doing it , I wonder if the standard also says so.

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C++ :: Invoke Enum Class From Header File To Cpp File

May 21, 2014

I have been working a project in C++. I have TTTMain.cpp file that has all the function calls, TTTFuntions.cpp that has all the functions, I have TTT.h file that has all the prototypes and variables and additionally I have Winner.h that has enum class Winner declaration in it. Here is my block of codes:

Winner.h file:

#ifndef winner
#define winner
enum class Winner {

[Code]....

My question is when I compile this gives me error on

Winner gameSquares[] = { Empty, Empty,Empty, Empty, Empty, Empty, Empty, Empty, Empty };

with saying "invalid use of non-static data data member" and It says "Empty was not declared in this scope."

I know calling enum is very very trick.

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C++ :: Missing Templates File CPP And Header File

Jul 29, 2013

I am beginner in c++ language. i'm use visual studio 2010 ultimate. the problem is i can't add c++ file(.cpp) and header file(.h).

Here the screenshot : [URL] ....

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C++ ::  Header File Automatically Linking CPP File?

Dec 27, 2014

I made my header file. If cpp file with definitions is in project compiler knows it has to be linked, but if it's not compiler doesn't know. If I include standard library or boost I don't have to manually link cpps. How to do so including my header automatically links cpp? Maybe problem is with something else?I use VS 2013.

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C :: Declaration Of Array In Another Source File

May 5, 2014

I was going through a code where i found the definition of int array[63] in one of the source files. But i also found the declaration as extern int array[66] in another source file. This is clearly wrong, but my doubt is how the compiler compiled it. It should have thrown error. In case if it compiles then what will be the behavior of the system? Will it be normal or some undefined behavior?

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C++ :: Making Exe File From Source Code?

Sep 4, 2013

I use a programming language called layout which nobody here has probably ever heard of. It was discontinued over 15 years years ago but it was a very visual & easy to use piece of software - no coding required. In fact once you name all the variables on cards (forms) from then on it's just mouse clicking & occassionaly typing a number if required. It used blackboxes in a flowchart arrangement which were pre-done code for doing just about anything. i.e opening windows, handling numbers & text, files etc. I have written many programs with it including database management, quoting software & currently use it in my business to track my jobs & do invoicing & ordering. It's a pity it wasn't updated & still around today.

[URL]

Back to the problem. Being a 16 bit program it was written to run on Windows 3.1 but still works on Windows 7!! as long as it is the 32 bit version. I need to write a program that will run on 64 bit W7 without resorting to using a virtual PC solution. I have tried to find something similar that I might be able to use instead but so far nothing comes close to Layout. I just remembered today that layout can produce not only .exe programs but also various versions of C/C++ including visual c++. So I got this idea that if I could get those files I might be able to stick them into a C compiler program to re-make a "modern" exe file.

I could just do a simple sample program & send the source code to them to see if it works on a 64 bit version of Windows 7. how I can do this myself to produce a working exe file.

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C# :: How To Get Source Path Of Selected File

Jun 5, 2014

how to get source path of selected file.

for example :

selected image in E:/

E:ewfolderillustration.jpg

application - asp.net(C#)

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Visual C++ :: How To Use A Different File For The Source In The Debugger

Nov 3, 2013

Visual studio 2012

I have a project that has a few .asm files (assembly language code), I have the compiler/assembler set to create a list file for the assembly code and would like the debugger to use the .lst file for the source instead of the .asm files because in the .asm files the macros are not expanded like they are in the .lst files which makes debugging difficult sometimes.

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C :: Including Source File Twice But With Include Guard

Jun 14, 2014

I have four source files. The main source file includes two other source files. The two other source files both include the fourth source file. In the fourth source file I have an include guard. Will the code from the fourth source file exist in two locations in the compiled code? Is this something that is compiler dependent? An example of this is shown in the code below.

Code:

// filename: main.c
#include "source1.c"
#include "source2.c"

[Code]....

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C/C++ :: Program To Copy A File From Source And Paste With Different Name

Mar 6, 2014

I have written a program that copies a file from the source and pastes it there (same location), but with a different name. The program works fine, except there is a small bug that i can't seem to fix. Here is the code:

/*
This program copies a file from the current directory and pastes it to the same directory, but with a different name. The file name form the source must include the extension as well.
*/

#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
int main() {
char temp, s_file[100], d_file[100],

[Code] ....

This is the flow:

> 1) Enter the name of the file you'd like to copy (Must be from the current directory)
> A: 3.c // This depends if the file exists in the
> current directory
>
> 2) Enter the name of the destination file (The file will be copied to the same directory)
> A: 4 //The extension isn't necessary here
>
> Result: The file was copied successfully!

When I run the prg again, and this time input a file name with no extension, like this:

> Enter the name of the file you'd like to copy (Must be from the current directory)
> 3
> You did not enter a valid text. Press "?" to get help or "x" to exit.

I hit "?" and it takes me to

> 1. The file must be from the current directory)
> 2. The location mustn't be empty

Then it asks me

> Try again? (Y/N)

If i give N, it exits. BUT if I give Y, it goes, like this:

> Enter the name of the file you'd like to copy (Must be from the current directory)
> You did not enter a valid text. Press "?" to get help or "x" to exit.

You see, it doesn't give me the option to give it the file name..

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C++ :: How To Retrieve Corresponding CPP File Of Given Header File

Mar 16, 2013

I am using the OpenCV library (2.3.1-7) and Qt-Creator (2.4.1) and I have this simplified piece of code that reads in an image as cv::Mat and then applies the OpenCV function pyrDown to the cv::Mat.

#include "opencv2/highgui/highgui.hpp"
#include "opencv2/gpu/gpu.hpp"
using namespace std;
using namespace cv;
int main()

[code]....

This piece of code runs just fine and puts out the two different images as exected.

What I need to do now is to retrieve the source code of the "pyrDown"-function and then modify it according to the needs of the project that I am working on.

If I comment out the following line

//#include "opencv2/gpu/gpu.hpp"

then this results in the following error message:

'pyrDown' was not declared in this scope.

Apparently, pyrDown only works if #include "opencv2/gpu/gpu.hpp" is included in my code. Therefore the header of pyrDown should be included in this file, correct?

I am using Qt-Creator and the tooltip text for "pyrDown" is as follows:

"void pyrDown(InputArray src, OutputArray dst, const Size &dstsize=Size())"

Therefore, when i checked the file "/usr/include/opencv2/gpu/gpu.hpp" (which is the complete path to the file), looking for the headers of "pyrDown" I expected to find a matching header.

But instead, I only found this:

//! smoothes the source image and downsamples it
CV_EXPORTS void pyrDown(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null());
struct CV_EXPORTS PyrDownBuf;
CV_EXPORTS void pyrDown(const GpuMat& src, GpuMat& dst, PyrDownBuf& buf, Stream& stream = Stream::Null());

[code]....

Those are all the lines of code where the character string "pyrDown" is included.To me, being rather a newbie, it is kind of strange that there is no header that matches the call of the function as it was included in my simplified code example at the very top of this post.

What I would like to understand is the following:

1) Is the file gpu.hpp really the one that stores the header that is used for the call in my code example? If so, I would like to understand why this is the case, since the data types of the parameters seem not to match (eg "GpuMat&" vs. "InputArray"). In gpu.hpp there are other files included, using the "#include"-command, but a text search in those files did not find any strings like "pyrDown" in any of them.

2) If gpu.hpp is not the header file that I am looking for, which one is the correct one and where can I find it?

3) The most important part for me is: Where can I retrieve the corresponding .cpp file for pyrDown, since this is crucial to the progress in my project. I have googled a lot and I found lots of .cpp files that were named "pyrDown.cpp" (example: [URL]), but none of them seems to be the one that I am looking for since either the data types in the header are not in accordance with what I expect or there are #include commands for files that I do not have available on my machine. And I assume that any .cpp-file that tries to use files that are not on my computer can not be the one that is used for the call in the code example at the top of this post.

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C++ :: Creating Another Source File In Console Application - VS Error

Jan 5, 2014

All I am trying to do is create another source file in a simple Visual Studio C++ console application.

I get the following errors:

intellisense: expected a delcaration
error C2447: "{" missing function header

I didn't create another int main () in this source file, so what is causing these errors.

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C :: Maintain List Of Variables Inside Source File

Apr 24, 2013

I'm about to begin work on an exercise that requires me to maintain a list of the variables inside a c source file. I'm trying to figure out how I'm going to pluck out the variable names from all the other noise. My first thought would be to count any word that isn't a keyword or other type of grammar syntax, such as parenthesis, brackets, semicolons, etc. right?

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C/C++ :: Compiling Source Code And Making Binary File

Apr 19, 2014

How to compile this source code and make a binary file

I think this need linux and run make command or gcc

This binary is a super user for android

source code attached

Attached File(s) : su.zip (7.59K)

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Visual C++ :: Game Controlled At Runtime By External Source File

Mar 24, 2013

Is it possible to create a program like Robocode, a game controlled at runtime by an external source file in visual c ++? For example create a checkers game where there would be an external source file, read at runtime, which would play automatically, with artificial intelligence. You can? If yes, how?

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