I use a programming language called layout which nobody here has probably ever heard of. It was discontinued over 15 years years ago but it was a very visual & easy to use piece of software - no coding required. In fact once you name all the variables on cards (forms) from then on it's just mouse clicking & occassionaly typing a number if required. It used blackboxes in a flowchart arrangement which were pre-done code for doing just about anything. i.e opening windows, handling numbers & text, files etc. I have written many programs with it including database management, quoting software & currently use it in my business to track my jobs & do invoicing & ordering. It's a pity it wasn't updated & still around today.
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Back to the problem. Being a 16 bit program it was written to run on Windows 3.1 but still works on Windows 7!! as long as it is the 32 bit version. I need to write a program that will run on 64 bit W7 without resorting to using a virtual PC solution. I have tried to find something similar that I might be able to use instead but so far nothing comes close to Layout. I just remembered today that layout can produce not only .exe programs but also various versions of C/C++ including visual c++. So I got this idea that if I could get those files I might be able to stick them into a C compiler program to re-make a "modern" exe file.
I could just do a simple sample program & send the source code to them to see if it works on a 64 bit version of Windows 7. how I can do this myself to produce a working exe file.
I am making a game and want to make an updater that grabs the source code from a page on the web. Can this use things that are available to all platforms? It could just be something that grabs the text from the page and executing it (maybe using something like Python's exec() command ?) BTW I'm using mac
I want to start developing Android apps in C++, but I do not know what I could use to compile the source code into an apk. I know that C++ is probably not the best choice for Android development, but I already know it and I do not want to learn Java.
I'm trying to write a program that prompts the user to enter a math expression (i.e 2*x + x*x) and a value of x. Then generate the value of y. My real question is: Is there a way to put the content of a string into the source code?
For example, if one researched how to deep copy a map container and paraphrased a solution from a website, what is the proper format? Are there standards for citing works in code?
I am currently only citing the link to the source in my personal code and explaining what algorithm the source contains.
I know it sounds strange but I've seen things that have files which contain source code (usually in something in Python or such) and how this is read on run-time?
I am working on VS2008. I have two separate projects which have almost same functionality along with same file names but few are different. So I decided to use the same .cpp and .h files for both the projects. Both are Dialog based applications.
So what I did is I merged the source code changes to one by using #ifdef XXXX in all the common .cpp and header(.h) files.
I also moved the .rc file and .vcproj file to other project (As they were of different name).
The problem is with the resource.h file, as it is the file with the same name in both the project. By using #ifdef XXXX in .cpp files the compilation is working file but here in resource.h the resource is getting corrupted and the diglogs are not getting displayed.
I am stress testing my webservers and I need to code or port a C++ HTTP GET flood onto this C++ bot sourcecode. I believe I will need GetTickCount so I can specify the duration of the flood as well. I already have the C++ HTTP Flood .cpp and .h files but have no clue how to put it together onto this source. This will be easier to do over Teamviewer as I'm already using C++ 6.0 and have been with no issues.
I have been working on the same problem as mp252 from an earlier thread and 4 days later, I appear to have it working. Mine only goes from 0-9999 though as I must move on!
Code: #include <iostream> #include <string> int getThousands(int number); int getHundreds(int number); int getTens(int number); int getUnits(int number); void printNumber(int number);
[Code]......
I had a scrap of paper like a mad scientist trying to find relationships between numbers and the values that they would return through my functions. This is how I arrived at the conditions of my if statements in 'void printNumber'.
I have seen other code that allows a greater range but I can't quite follow it (yet):
im trying to write a source code that find the smallest, largest and average of numbers in array. the code runs fine, but it is not giving the highest number and the the average should include only four number excluding highest and smallest number from the array.
void OlympicJudging() // Olympic Judging { int numbers [6]; double average, sum = 0; int temp; for(int i = 0; i < 6; i++){ cout << "Please type a value for scores: "; cin >> numbers[i];
I wanted to share the value of a variable from Sender Program to Receive after program and want to calculate difference between send and receive. After studying Header file concept I program following three.
Now I am struck. How to to compile? I link all these file. I used following method:
Then I run Sender and after that Receiver.I per my knowledge, Receiver should give difference but it gives error :
Code: Receiver.c: In function "main": Receiver.c:10:42: error: "Send" undeclared (first use in this function) printf(" Total Receive is %d ",Receive-Send);
Code: Sender.c #include <stdio.h> int Send ; void main(){
My socket.cpp program got error. it showed "socket.h: no such file or directory". I had put my header file (socket.h) in the same place with my source file.
I was going through a code where i found the definition of int array[63] in one of the source files. But i also found the declaration as extern int array[66] in another source file. This is clearly wrong, but my doubt is how the compiler compiled it. It should have thrown error. In case if it compiles then what will be the behavior of the system? Will it be normal or some undefined behavior?
I have a project that has a few .asm files (assembly language code), I have the compiler/assembler set to create a list file for the assembly code and would like the debugger to use the .lst file for the source instead of the .asm files because in the .asm files the macros are not expanded like they are in the .lst files which makes debugging difficult sometimes.
I have four source files. The main source file includes two other source files. The two other source files both include the fourth source file. In the fourth source file I have an include guard. Will the code from the fourth source file exist in two locations in the compiled code? Is this something that is compiler dependent? An example of this is shown in the code below.
I have written a program that copies a file from the source and pastes it there (same location), but with a different name. The program works fine, except there is a small bug that i can't seem to fix. Here is the code:
/* This program copies a file from the current directory and pastes it to the same directory, but with a different name. The file name form the source must include the extension as well. */
> 1) Enter the name of the file you'd like to copy (Must be from the current directory) > A: 3.c // This depends if the file exists in the > current directory > > 2) Enter the name of the destination file (The file will be copied to the same directory) > A: 4 //The extension isn't necessary here > > Result: The file was copied successfully!
When I run the prg again, and this time input a file name with no extension, like this:
> Enter the name of the file you'd like to copy (Must be from the current directory) > 3 > You did not enter a valid text. Press "?" to get help or "x" to exit.
I hit "?" and it takes me to
> 1. The file must be from the current directory) > 2. The location mustn't be empty
Then it asks me
> Try again? (Y/N)
If i give N, it exits. BUT if I give Y, it goes, like this:
> Enter the name of the file you'd like to copy (Must be from the current directory) > You did not enter a valid text. Press "?" to get help or "x" to exit.
You see, it doesn't give me the option to give it the file name..
I'm about to begin work on an exercise that requires me to maintain a list of the variables inside a c source file. I'm trying to figure out how I'm going to pluck out the variable names from all the other noise. My first thought would be to count any word that isn't a keyword or other type of grammar syntax, such as parenthesis, brackets, semicolons, etc. right?