error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*' error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
These errors are related to " *ptr->character='a'; printf("Ptr: %c",*ptr->character); "
I want to access "character" data inside the structure "trial" by a pointer to pointer "ptr" inside function "function",but I couldn't find a way to do this.
I am making a game and want to make an updater that grabs the source code from a page on the web. Can this use things that are available to all platforms? It could just be something that grabs the text from the page and executing it (maybe using something like Python's exec() command ?) BTW I'm using mac
I want to start developing Android apps in C++, but I do not know what I could use to compile the source code into an apk. I know that C++ is probably not the best choice for Android development, but I already know it and I do not want to learn Java.
Let's say I am using a library containing classes called class1 and class2 but both classes take three arguments to construct them. eg. class1(int a, int b, int c). and the same for class2
The below is an example of how to lay out the structure in the header and source file if class1 and class2 don't have any arguments in their constructor. But.... I'm not sure how to go about the below to take into account the constructor arguments of class1 and class2.
I'm trying to write a program that prompts the user to enter a math expression (i.e 2*x + x*x) and a value of x. Then generate the value of y. My real question is: Is there a way to put the content of a string into the source code?
For example, if one researched how to deep copy a map container and paraphrased a solution from a website, what is the proper format? Are there standards for citing works in code?
I am currently only citing the link to the source in my personal code and explaining what algorithm the source contains.
I use a programming language called layout which nobody here has probably ever heard of. It was discontinued over 15 years years ago but it was a very visual & easy to use piece of software - no coding required. In fact once you name all the variables on cards (forms) from then on it's just mouse clicking & occassionaly typing a number if required. It used blackboxes in a flowchart arrangement which were pre-done code for doing just about anything. i.e opening windows, handling numbers & text, files etc. I have written many programs with it including database management, quoting software & currently use it in my business to track my jobs & do invoicing & ordering. It's a pity it wasn't updated & still around today.
[URL]
Back to the problem. Being a 16 bit program it was written to run on Windows 3.1 but still works on Windows 7!! as long as it is the 32 bit version. I need to write a program that will run on 64 bit W7 without resorting to using a virtual PC solution. I have tried to find something similar that I might be able to use instead but so far nothing comes close to Layout. I just remembered today that layout can produce not only .exe programs but also various versions of C/C++ including visual c++. So I got this idea that if I could get those files I might be able to stick them into a C compiler program to re-make a "modern" exe file.
I could just do a simple sample program & send the source code to them to see if it works on a 64 bit version of Windows 7. how I can do this myself to produce a working exe file.
I know it sounds strange but I've seen things that have files which contain source code (usually in something in Python or such) and how this is read on run-time?
I am working on VS2008. I have two separate projects which have almost same functionality along with same file names but few are different. So I decided to use the same .cpp and .h files for both the projects. Both are Dialog based applications.
So what I did is I merged the source code changes to one by using #ifdef XXXX in all the common .cpp and header(.h) files.
I also moved the .rc file and .vcproj file to other project (As they were of different name).
The problem is with the resource.h file, as it is the file with the same name in both the project. By using #ifdef XXXX in .cpp files the compilation is working file but here in resource.h the resource is getting corrupted and the diglogs are not getting displayed.
I am stress testing my webservers and I need to code or port a C++ HTTP GET flood onto this C++ bot sourcecode. I believe I will need GetTickCount so I can specify the duration of the flood as well. I already have the C++ HTTP Flood .cpp and .h files but have no clue how to put it together onto this source. This will be easier to do over Teamviewer as I'm already using C++ 6.0 and have been with no issues.
I have been working on the same problem as mp252 from an earlier thread and 4 days later, I appear to have it working. Mine only goes from 0-9999 though as I must move on!
Code: #include <iostream> #include <string> int getThousands(int number); int getHundreds(int number); int getTens(int number); int getUnits(int number); void printNumber(int number);
[Code]......
I had a scrap of paper like a mad scientist trying to find relationships between numbers and the values that they would return through my functions. This is how I arrived at the conditions of my if statements in 'void printNumber'.
I have seen other code that allows a greater range but I can't quite follow it (yet):
im trying to write a source code that find the smallest, largest and average of numbers in array. the code runs fine, but it is not giving the highest number and the the average should include only four number excluding highest and smallest number from the array.
void OlympicJudging() // Olympic Judging { int numbers [6]; double average, sum = 0; int temp; for(int i = 0; i < 6; i++){ cout << "Please type a value for scores: "; cin >> numbers[i];
I am trying to use struct to store variables from a text file and use them in the main program. I have first tried running the program without using struct and declaring the variables within the main program and it runs fine. But after using struct, it gives no compilation error and a segmentation fault as output. Also, if the size of file/variable size is unknown can I declare variables as char string[]??
The code is as below:
Code:
#include<stdio.h> struct test { char string1[10000];
I need to take info in the following format (no blank/skipped lines):
last name, first name street address city, state zip code
And dynamically allocate space for it. I need to use structs, and I need to use an array of pointers to structs to point to them. I know I probably have quite a few problems with my code, but so far, I am able to store and print back the data without issue. In the following code, I only make the loop run 3 times just so I can test it with manual input into the console, but eventually the max will be 50, or until end of input (will be doing IO redirection with a txt file).
Like I said, I can store and print the data fine, but am getting a segmentation fault when trying to sort the info.
As you can see I am trying to re-crate the output from the first loop in my second loop, however it is with little success. The second loop's first run re-crates the last output of the first loop and if I use FileStructPointer++ or -- the output goes broke.
See attached for how it looks in the console window.