I can have at most 3 structs in array, but it could be 0,1,2 or 3 structs in array. I am trying to avoid dynamic memory allocation. I initialize sensors to 3 to reserve space for them in memory, since there may be at most 3 elements in the array. But I am testing a condition where there will only be 2 elements:
Code:
#include <stdio.h>#include <stdlib.h>
#include <string.h>
typedef struct {
unsigned long long int address;
float current;
unsigned char pressure_units;
} sensor;
[Code]...
The problem is even though there are only 2 sensors out of 3 in the array, sizeof(sensors)/sizeof(sensors[0]) returns 3. I assume because when it allocates memory for 3, it includes that allocated memory even though it really doesn't contain the struct. How can I figure out how many elements were really inserted into array, not just allocated to array?
Is it possible to have array in class without number of elements, for example: I have a class called Plane with number of motors, and string array of passengers, but I don't have a number of passengers, but then again I have it in constructor, so can i print the list of passengers without having the number as part of the class.
Class Plane { private: int motors; //number of motors
I have a simple problem about memory allocation.In the function Nr_elements() i assign a value which represent the elements of array. The pointer p is initialised with the address of variable n, but when i compile i dont know why but dont work. This function return a pointer.
Code: #include<stdio.h> #include<stdlib.h> int *Nr_elements(); int *allocate(int); void deallocate(int *); [code]....
The code on lines 44-53 is suppose to display a message when the user enter a negative number, however, when a correct positive number is entered the message is display again.
#include<iostream> #include<cctype> using namespace std; int main() { char carType; int A, B, C;
I am making a number base conversion program in c++, suppose that user enters an base 2 number and want to convert that number in base 4. when he enter the number (which he wants to be converted), how can i detect that number is belongs to base 2 number system or not.
For example: if user enter 1001011001 , program should continue and convert that number to base 4. and if user enter 1200101 or 1001012 , program should not convert that number and output that this number is not belongs to base 2 number system.
fstream infile1(argv[1]); if(!infile1.is_open()) cout << "Could not open file"; else { char listNum; while(infile1.get(listNum)) cout << listNum; }
However, when I check for odd or even numbers it will check each and every number.
printed like this (partial list): 1 is odd 3 is odd 8 is even 9 is odd
But it should print: 138 is even 9 is odd
I tried using getline, but it keeps giving me the errors: invalid conversion from 'void*' to 'char**' invalid conversion from 'char' to 'size_t*' too few arguments to function 'ssize_t getline(char**, size_t*, FILE*)'
Here is the getline code, what am I doing wrong? I have tried switching things around, adding things. Just nothing works.
ifstream infile1(argv[1]); if(!infile1.is_open()) cout << "Could not open file"; else { char listNum; getline(infile1, listNum); cout << listNum; }
I am given an array with n elements but need to write a function where it returns n-1 elements. Do I need a loop for this? Or must I write a prototype...
Here is what I have thus far:
//given array with 5 elements function must return value 4 elements since -1 is a special character length of list is finite
#include <iostream> using namespace std; int main () { int array [] = {1, 4, -1, 3, 2}; cout << "The array has " <<sizeof (array)/ sizeof (int)<< " elements"<< endl; return 0; }
I have to obtain a check number from a datafile and then also get company information also from a datafile.
So my first question is about the:
Code: char outputFilename[]= "out.list"
Is this the name of the output file I'm going to write to? And also the file has to be created before being used...is that line of code creating the file or do i have to create it in notepad?
Supposing you have a 3 or more overlapping arrays (arrays having elements in common), and you wish to select 2 or more of the arrays with the maximum number of elements but less overlap as compared to the rest of the overlapping arrays.
Eg. A[4],B[6],C[5]. A+B contains 10 elements but say the overlapping element is 3, meaning it has 7 unique element.
Also B+C=11 elements , but supposing it has 5 overlaps, it would mean it has only 6 unique elements. A+B+C=15. Supposing the overlaps are 11 then it means the unique elements are 4. Ect. So per the example, the best array options with most unique element would be A+B .
void LList :: bubbleSort (LList A, int n){ Node *temp; temp = Head; int hold; for (int pass = 1; pass <= n-1; pass++) // number of passes needed for bubblesort is the number of elements-1 { for (int c = 0; c < n-pass; c++)//only runs for unsorted elements
[Code] ....
It is passed the LList, and the number of items in the list...
I have a function where i declared the number of elements in a vector alocated dynamically which returns the vector to the main function. The problem is how can i find the number of elements in main function? I tried length = sizeof(a) / sizeof(int) which gives me the same value, the value of the first element. Here's the code:
int* functie2 (void) { int* p; int c,i; printf("number of elements: "); scanf("%d",&c);
[Code]...
I know i could first read the value of c in main and then pass it thorugh parameter, but how can i do it the other way arround?I could also send the value of c allocating one more int value to the vector, but i don't want doing so.
I think std::copy appears to do what I'm looking for.
I'm in need of a vector member function that would allow me to "insert" a number of elements from one vector into another vector without resizing or destroying either.
An example of what I'm wanting to do is assign the contents of two[3-5][50-54] to one[7-9][2-6]. Other than looping through both vectors using .at(), is there a way to copy this?
This would be continuous within a user controlled loop with differing elements being exchanged.
How would i get the total amount of elements From the input file(The .dat file) and then store them in a variable?Here is an example to show you what i want. If a line on the .dat file looked like this
1 2 3 4 5 6 7
How would i find the total number of elements? For example the total number of elements in this line would be 7.
Say I have a class with a few member functions, and only two data members: an int* Table; and an int Size;, to store the number of elements in Table.
I'm using a copy constructor that takes in two parameters: int* table, int size. In this case, is the address that table points to the same address as the object that table is part of? And furthermore, is it possible to say table.Size? I want to compare the passed array's size to the passed size.
But it is scrappy. The visitor classes had to be placed outside the classes they belonged to, and CountB lost its template because of that. Also, it is very awkward that I have to construct a "reverse hierarchy" for the Visitor classes (which means that this has to bechanged if I ever change the hierarchy for A, B, C, ...). How to improve my solution (using acyclic visitor pattern)? Forward declaring nested classes is not possible in c++.
Write a program using user-defined function which accepts an integer array and its size as arguments and assign the elements into a two dimensional array of integers in the following format: If the array is 1,2,3,4,5,6, the resultant 2D array is