I'm trying to do some operator overloading, the function is supposed to add the values at index [i] of two vectors and place the result in the returning vector. The problem is I keep getting a vector out of range. This is the overloaded operator I'm working with (relatively new to these):
vector<float> operator+(const vector<float>& a, const vector<float>& b){
unsigned long size;
vector<float> temp;
if(a.size() >= b.size())
size = a.size();
[Code] .....
and then I would do something like this in the main:
vector<float> v, v1, v2;
v1.push_back(9.1);
...
v2.push_back(8);
...
v = v1 + v2;
but when I try to output the vector v I just get a vector out of range exception.
I'm making a simple game and I'm having trouble creating boundaries for the players movements. The map is a 2D vector. When I compare the vector with the players current position sometimes I get an error during run. When the error isn't occurring the behavior of the boundaries is bizarre. The error tells me that the vector is out of range.
Here is the where the map is created. It's within its own class constructor.
vector< vector<char> > map_parts; map_parts.resize(25); for ( int i = 0; i < 25; i++ ) {
When i build this program i get no errors, however a message appears saying vector subscript out of range. What does this mean and what can i do to mkae my program work
Suppose I have a stl vector of ints, and I want to pass a sub-range of that vector as an argument to a function. One way of doing that would be to copy the sub-range, and then pass that copy by reference, as follows:
Code: #include <vector> using namespace std; int MyFunction(vector<int> &a_vector) { // Do something return 0;
[Code] ....
However, it can be time-consuming to copy the elements between the two vectors if my_vector is large. So I'm wondering if it is possible to directly pass a sub-range of my_vector by reference, without having to create a new vector and manually copy over all of the relevant elements?
I will try my best to describe this problem I am having because I am not sure if I can reproduce the error in a small code example as this is part of a large code project.
I have a plain std::vector which contains pointers to objects.
When attempting to delete the objects, even if I know for a fact that the std::vector has at least one object in it as shown by the debugger, I get the "Vector Subscript Out of Range" error.
I'll even do a range for loop like so:
for (auto & e : CurrentObjects) { delete e; }
And yet I still get the "Vector Subscript Out of Range" error. The destructor is never called for the object represented by "e" so I am not sure why I get the error.
I'm implementing an normal_distribution to select objects on a vector. The thing is I can't use values greater then 1 or less then -1. Here is what could be done:
The question is if the distribution would loose it's power to be a normal distribution, because some of the gerated numbers wouldn't be used. Any way to set ranges for the distribution?
You are to write a C++ program to generate random integers in the range [ LOW = 1, HIGH = 10000 ] and to store them in a vector < int > of size VEC_SIZE = 250. Then, sort the contents of the vector (in ascending order) and display it on stdout.
To sort the contents of a vector, use the sort ( ) function from the STL. In addition to the main ( ) routine, implement the following subroutines in your program:
• void genRndNums ( vector < int >& v ) : This routine generates VEC_SIZE integers and puts them in vector v. Initializes the random number generator (RNG) by calling the function srand ( ) with the seed value SEED = 1, and generates random integers by calling the function rand ( ).
• void printVec ( const vector < int >& v ) : This routine displays the contents of vector v on stdout, printing exactly NO_ITEMS = 12 numbers on a single line, except perhaps the last line. The sorted numbers need to be properly aligned on the output. For each printed number, allocate ITEM_W = 5 spaces on stdout.
Programming Notes:
• You are not allowed to use any I/O functions from the C library, such as scanf or printf. Instead, use the I/O functions from the C++ library, such as cin or cout. • Let v be a vector of integers, then the call: sort ( v.begin ( ), v.end ( ) ) sorts the elements of v in ascending order. The detailed description of the sort ( ) routine can be found on the course web site and in the course textbook. • Execute the srand ( ) function only once before generating the first random integer with the given seed value SEED. The rand ( ) function generates a random integer in the range [ 0, RAND_MAX ], where the constant value RAND_MAX is the largest random integer returned by the rand ( ) function and its value is system dependent. To normalize the return value to a value in the range [ LOW, HIGH ], execute: rand ( ) % ( HIGH – LOW + 1 ) + LOW.
I have the following code. however, when I debug it gives an error saying" vector subscript out of range"
Vector based mufti-dimensional arrays
Vectors are a STL container that allow you to store pretty much anything in them. When used correctly they can be very powerful containers.
They provide an added benefit that they will automatically remove the memory they use when they go out of scope. This means that objects stored within a vector do not need to be de-allocated (but pointers to objects do). You can also do some interesting things with dynamic multidimensional arrays with vectors.
For example, if you only allocate the first dimension, then use the .push_back() to add records to the 2nd dimension it's no longer a grid, but an array with a dynamically sized 2nd dimension (much like a street of buildings each with a different amount of floors).
This functionality can be achieved using pointers, but is much harder to do.
#include <iostream> #include <vector> #include<conio.h> using std::vector; using namespace std;
I catch an exception and want to log it on the console. This works as exepcted, but Valgrind shows me a set of invalid reads.
Here the code of the catch-block:
} catch(HGL::IOException &e) { logError(e); }
The signature of the logDebug is: BasicLogger &operator<<(const std::exception &e);
Now valgrind shows me 4 errors like that:
==20943== Invalid read of size 1 ==20943== at 0x402C658: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==20943== by 0x41554DD: std::basic_ostream<wchar_t, std::char_traits<wchar_t> >& std::operator<< <wchar_t, std::char_traits<wchar_t> >(std::basic_ostream<wchar_t, std::char_traits<wchar_t> >&, char const*) (in /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16)
[Code] .....
Generally I dislike invalid read in my code, even if they are harmless like in that case.
If I don't pass a reference, but a copy of the exception, I don't get this invalid reads, but also loose all information, because of the implicit upcasting.
Why I get the illegal read, resp. why std::wstring is deleting it on the way to the <<-operator?
I'm making an "improved" array for my programing class. It's currently unfinished, so you might see some commented out code. I'm trying to debug what I have.
I keep getting these errors when I try to complile my main.cpp:
In file included from main.cpp:3:0:
array.h:107:43: error: expected type-specifier before ‘out_of_range’ array.h:107:43: error: expected ‘)’ before ‘out_of_range’ array.h:107:43: error: expected initializer before ‘out_of_range’ array.h:121:55: error: expected type-specifier before ‘out_of_range’ array.h:121:55: error: expected ‘)’ before ‘out_of_range’ array.h:121:55: error: expected initializer before ‘out_of_range’
My main file:
#include <iostream> #include <stdexcept> #include "array.h" using namespace std; using namespace ArrayNameSpace; int main() { Array<int> testSubject(5); return 0; }//End main
aannnd my Array.h file:
//ADD CONSTS TO METHODS //CURRENTLY WORKING ON EXCEPTIONS AND BRACKET[] OVERLOADS. I HAVE TO FIGURE OUT SOLUTIONS FOR REACHING //INDEXES FOR CHARS AND ENUMS #ifndef __array_H__ #define __array_H__ #include <stdexcept> namespace ArrayNameSpace {
I have been assigned to create a search function in text file, but I received this error when I run the program and try to search: Error message: Unhandled exception at 0x0f85d442 (msvcr100d.dll) in Ticket.exe: 0xC0000005: Access violation reading location 0xcccccd08.
I don't know what is the exactly problem. So I just copy everything and paste here. Please don't fear of these codes, I have 2 files only, but I will paste 3 files here, the one is prototypes.h, then the main.cpp, the last one is part of my function that can working well alone, but when I put them into main.cpp I will get the error message like I mentioned before.
write a program as described below: program that reads in two integers (age, social security number). You should write functions that throw an out-of-range exception forage (no negative numbers)SSN (must be a 9-digit integer) My code is written below:
#include "std_lib_facilities_4.h" int main(){ int age = 0; int ssn = 0;
If a class A contains an array of objects of another class B.. And in the constructor of A, while constructing objects of B, any one object throws an exception, then how can we guarantee to release all the memory acquired.. so that there is no memory leak..
class B{}; class A{ public: B Array[100]; ... };
In the above code, if in constructor of A, suppose 99 objects of B are constructed successfully, but 100th object throws exception, then how can we guarantee to release all the memory acquired by the other 99 objects?
I have one problem deleting a file with boost. The file is opened in another application and cannot be deleted. I am supposed to received an exception error but I don't get it.
I have put a breakpoint inside the catch part but it does not come to this point. Instead, the the output window of visual studio, I got these lines:
First-chance exception at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920. Unhandled exception at at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.
It is advisable not to throw the exception from destructor. Because if exception happens stack unwinding happens. suppose the destructor again throws the exception then on part of first exception again one exception is thrown and exceptions can not be handled at same time. This is what i read from stack over flow.
I have a date class and i overloaded operator >> to accept input in dd/mm/yyyy format. if i enter the wrong date format my program will crash. How do i do exception handling for this? How should i do the try part? and for catch, I'll just catch a date class variable?
Code: void operator >> (istream &is, clsDate &date) { string inputDate; is >> inputDate; int mm = stringToNumber(inputDate.substr(3,2)); // read 2 characters from character number 3 start int dd = stringToNumber(inputDate.substr(0,2)); // read 2 characters from character number 0 start int yy = stringToNumber(inputDate.substr(6,4)); // read 4 characters from character number 6 start
When creating an exception mask for a file, should an exception throw during a file operation, I can reset the state bits of the actual file using ios::clear().
Though after doing so, will the exception mask still throw an exception, thinking that the specified error state flags are still set to true? If so, how can I reset the exception mask so that it is ready to throw more exceptions should the appropriate situations arise in the future?
I tried to write a little bit of code to set all bits within a signed int with exception to the MSB, yielding the greatest max positive value. The odd part is that it works for shorts ints, and longs, which are 2, 4 and 4 bytes respectively, however long longs, with a size of 8 bytes, simply yields -1, which would indicate that it failed to clear the MSB. Heres the little segment in question:
my::numerics is just an exercise- its thoroughly tested and I'm certain thats not the issue.
For shorts, ints, longs, this yields the maximum value. However, when I use it on long longs, the output is 0xFFFFFFFFFFFFFFFF, i.e. ~0. Obviously this means the maximum value for unsigned long longs, but -1 for signed long longs.