C++ :: Operator Overloading And Exception Handling

Nov 15, 2013

I have a date class and i overloaded operator >> to accept input in dd/mm/yyyy format. if i enter the wrong date format my program will crash. How do i do exception handling for this? How should i do the try part? and for catch, I'll just catch a date class variable?

Code:
void operator >> (istream &is, clsDate &date) {
string inputDate;
is >> inputDate;
int mm = stringToNumber(inputDate.substr(3,2)); // read 2 characters from character number 3 start
int dd = stringToNumber(inputDate.substr(0,2)); // read 2 characters from character number 0 start
int yy = stringToNumber(inputDate.substr(6,4)); // read 4 characters from character number 6 start

[Code] .....

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C++ :: How Exception Handling Works

Oct 25, 2014

I know how exception handling works, but how should I actually use it in action? Let's say I have something like this:

Class X
{
public:
X();
//Pre-condition: example can't be 3.
void number(int example);

[code]......

If I know that the exception can only happen at the beginning of the function, is it okay to catch it right away?

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C/C++ :: Exception Handling Program

Feb 17, 2015

write a program as described below: program that reads in two integers (age, social security number). You should write functions that throw an out-of-range exception forage (no negative numbers)SSN (must be a 9-digit integer) My code is written below:

#include "std_lib_facilities_4.h"
int main(){
int age = 0;
int ssn = 0;

[Code].....

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C++ :: Handling More Than One Exception At A Time

Feb 12, 2015

It is advisable not to throw the exception from destructor. Because if exception happens stack unwinding happens. suppose the destructor again throws the exception then on part of first exception again one exception is thrown and exceptions can not be handled at same time. This is what i read from stack over flow.

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C++ :: Exception Handling Object?

Jun 9, 2012

I'm out of track how to realize one point in exercise condition wording :

Give the OutOfBoundsException class a constructor with an int as argument that indicates the erroneous array index and store it in a data member.

How should I change the code below .

Code:
//array.h
#ifndef Array_H
#define Array_H
#include "point.h"
#include <string>
using namespace std;
class Array {
private:
Point* m_data; // Dynamic Array of Point pointers

[code]....

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C++ :: Writing A Program That Requires Exception Handling

Nov 24, 2013

writing a program that requires exception handling. if an error occurs, i what the program to go back to the begging of the loop. i tried using break but that just makes the program crash when it receives a bad input. how do i do this? this is what i have so far (this part of the program any ways)

while (! quit)
{
// Output phone book menu
cout << endl

[Code].....

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C/C++ :: Postfix Calculator Using Stack With Exception Handling?

Mar 15, 2015

I'm having some significant trouble with an assignment to create a postfix calculator that simulates the dc calculator function in linux. I have attached the handout with project instructions, but my main problem at the moment lies with parsing through the string input and adding the numbers into a stack of ints.

 Project #2.pdf (47.78K)

Here's a brief summary of the methods used in the switch statement:

OPERATORS AND COMMMAND INPUTS
+ : Pops two values off the stack, adds them, and pushes the result.
- : Pops two values, subtracts the first one popped from the second one popped, and pushes the result.
* : Pops two values, multiplies them, and pushes the result.
/ : Pops two values, divides the second one popped from the first one popped, and pushes the result.
% : Pops two values, computes the remainder of the division that the / command would do, and pushes that.

Commands

p - Prints the value on the top of the stack, without altering the stack. A newline is printed after the value.

f - Prints the entire contents of the stack without altering anything. A newline is printed after each value

n - Prints the value on the top of the stack, pops it off, and does not print a newline after.

c - Clears the stack, rendering it empty.

d - Duplicates the value on the top of the stack, pushing another copy of it. Thus "4d*p" computes 4 squared and prints it.

r - Reverses the order of (swaps) the top two values on the stack.

Exception handling also needs to be added to account for division by zero and and invalid operator.

Right now my biggest problem is that I keep getting the following strange output where a 0 is automatically added to the stack when I call a function or operator. I realize this is probably because of the lines I have placed outside of the for loop that read

//END FOR LOOP
int num = atoi(operands.c_str());
myStack.push(num);
operands = "";
cout << num << " added." << endl;

But when I tried putting these statements INSIDE the for loop, I just get more errors. I've been working on this for a number of hours but I can't figure out my issue. I've also attached an image of my current output.

#include <iostream>
#include <cctype>
#include <string>
#include <cstdlib>
using namespace std;
#include "stack.h"
bool isOperator(const char& input );

[code]....

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Visual C++ :: Unable To Find Setting For Exception Handling In MFC

Jan 24, 2013

My MDI Project(VC++2010 Professional) is unable to catch errors ,though I return ,try catch block. So I developed simple dialog based application .Placed one button on Dialog and on its click written following code

Collapse | Copy Code
void CMFCExecDlg::OnBnClickedButton1() {
try {
int j = 0;
int i = 10/j;
}
catch(CException * e) {
MessageBox(_T("Hello"),_T(""),MB_OK);
}
}

But still program control does not come in catch block it simply gives error. I tried all child classes of CException but no use.I think there will be some setting in Visual Studio. How to handle exceptions

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C++ :: Templates (composition) Exception Handling Run-time Error

Aug 4, 2012

The code is compiled.

If I do loops for push and pop fucntions in main.cpp the same size as Stoke everything is working properly

If loops are larger than the Stack size that goes here is a picture in the console (see screen print)

Code:
//
//(---.Array_hpp---)
//
#ifndef Array_HPP// Preprocessor gates
#define Array_HPP
#include <sstream>
#include <iostream>
#include <exception>
template <class Type>//Remove the "=double" default parameter.

[code]....

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C/C++ :: How To Incorporate Exception Handling Code Into Calculate Mortgage Program

Dec 15, 2014

How to incorporate exception handling code into my existing calcMortgage code. While I was researching exception handling, I thought "what would happen with my current code if someone input the principal with a comma in it?". Typically people write two hundred thousand like so.... 200,000. While experimenting with my original code, I remembered reading in my research that someone had done their calcMortgage with the output prompt "DO NOT USE COMMAS". So, when checking to see if my code would run, I did not use commas.

Well, guess what...using a comma in the principal causes an error with a negative numerical output. lol PERFECT!!!! Obviously, the easy thing to do would be to put output instructions in the code telling the user NOT to use commas, but the assignment requires me to use exception handling. The code itself works, but the calculation produces a negative monthly payment.

How would I insert exception handling code into my current code to correct this problem??

#include <iostream>
#include <cstdlib>
#include <cmath>
using namespace std;
struct calcMortgage {
double Principal, numYears, IntRate, monthlyPayments;};
int main(){

[Code]...

would I use a try or a throw??

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C++ :: Exception Proof Assignment Operator

Apr 11, 2014

Below is exception proof approach of assignment operator shared by scott meyer. Is it safe to delete the raw pointer.

int *orig =m_p;
m_p=new int (*obj.m_p);
delete orig;

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C++ :: Overloading I/O Operator

Oct 26, 2013

In this below example:

class Point {
private:
double m_dX, m_dY, m_dZ;

[code].....

In that situation, << does not call the overloaded function, but rather calls the << method defined in the i/o library, which prints a message to the controlling terminal. So once it prints the message to the terminal, it then returns the out instance. Why return the out instance rather than a boolean like true? As you can see from the example, once the message is printed to terminal, out is not used anymore.

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C++ :: Operator Overloading IStream

Jan 26, 2015

I am working on this assignment...

Code:
#include <iostream>#include <iomanip>
using namespace std;
class Score
{
private:
// Value at which we'll shift digits from million_counter to billion_counter
static const int THRESHOLD = 1000000000;

[Code] ....

It gives the errors:
line 105 error: million_counter was not declared in this scope
line 106 error: normalizeScore was not declared in this scope
line 110 error: million_counter was not declared in this scope
and more of that until
line 170 error: no match for 'operator<<' in 'std:perator<< <std::char_traits<char> >((* & std::cout), ((const char*)"a+b is ")) <<operator+((*c(const Score*) (& a)), (*(const Score*)(& b)))'

I thought that because i declared friend functions, they would be able to access the private variables of the class.

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C++ :: Operator Overloading In A Correct Way?

Apr 1, 2013

Well... I observed, as a non-professional programmer that "overloading operators" has some strict rules and some conventions... so any operator can differ from another. In order to have a clearest idea, I'd like to ask you to specify, for every operator, the correct (or best) way to overload it.

There are cases where you define &operator and cases where you define operator (without "&"). There are cases where operator are defined as "friend" inside class, and other cases where operator is declared externally.

example: ostream &operator<<
(why it uses & ??)

So can we have a summary for all kind of operators?

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C++ :: Overloading Output Operator

Mar 31, 2013

I'm trying to overload operator<<, but I get an error saying 'ostream' does not name a type. Am I forgetting to declare something else? ostream& operator<< (ostream& out, Struct &b);I made sure to #include <iostream> too.

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C++ :: Operator Overloading WITH Chaining

Jun 14, 2014

I am having a bit of an issue figuring out how to operator overload with chaining. I have this as my operator= function (Its for linked lists)

WORD & WORD::operator=(const WORD & Org){
cout << "
operator= has been called WITH CHAINING
";
character *p = front;

[Code] ....

I want to be able to do X = X = X where X is of class WORD, but it errors when that line is called. And by error, I dont mean a written error, it just compiles, then says 'MSVC has stopped working' on a new pop up.

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C++ :: Operator Overloading For Matrices?

Sep 16, 2014

I want to implement operator overloading for +=, so that the following arethmetic is possible for matrices: matrix += matrix

Here is how I have defined it in matrix.h

#ifndef MATRIX_H
#define MATRIX_H
#include <cassert>
#include <iostream>
#include <iomanip>
using namespace std;
template <class T> class Matrix;
template <class T> Matrix<T> operator+= (const Matrix<T>& m1, const Matrix<T>& m2);

[code].....

How do I implement this correctly?

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C++ :: Finishing Two Operator Overloading Functions

Apr 27, 2013

How to finish these two remaining operator overloading functions

Also, "contents and NumItems are private"

Code:
Bag operator+ (const Bag& b1, const Bag& b2);
//Postcondition: the bag returned is the union of b1 and b2.
ostream& operator<<(ostream&, const Bag&);
//Overloading operator <<

[Code] .....

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C++ :: Overloading Operator + For Literal Strings?

Sep 8, 2013

i have 1 nice write() function:

void write() {
cout <<"";
}
template <typename A, typename ...B>
void write(A argHead, B... argTail) {
cout << argHead;
write(argTail...);
}

these function works. but if i concat literal strings with '+', i must use '(string)'. so i'm trying overload the operator + for concat literal strings, but without sucess:(

string operator + ( char *value1) {
string value2;
value2=(string) value2+value1;
return value2;
}

(these functions are inside of my Console class)

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C++ ::  Operator Overloading Using A Friend Function

Jul 24, 2013

What is the role of friend function in this program? Is it even executed here?

#include <iostream>
using namespace std;
class loc {
int longitude, latitude;
public:
loc() {} // needed to construct temporaries

[Code] ....

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C++ :: Overloading Operator Of Inherited Classes

Apr 19, 2013

I have a class A, from which three classes Aa Ab and Ac are inherited. In class A I have defined some functions by virtual foo()=0, which I implemented in each subclass. Each class is written in a separated .h and .cpp file.

However, now I think it is possible to overload the operator+ INSIDE each class (including pure virtual in class A), such that something like

int main() {
A *value = new Aa();
A value2 = *value + 1.0f;
}

This should be realizable, because the operator+ is part of the Aa class. Now, I would like to do something like

int main() {
A *value = new Aa();
A value2 = 1.0f + *value;
}

This time, I expect I cannot overwrite the operator+, because it is not part of either class A or class Aa.

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C++ :: Operator Overloading And Output Suppression

Dec 30, 2013

1st Question: I have three different classes A, B, and C; and correspondingly overloaded the insertion stream operator(<<) for all three classes. Classes A and B each have objects of class C as private data members. I am seeking a scheme whereby the << operator behaves differently for class C objects when an object of class A is to be printed from when an object of class B is to be printed. In other words, I want to have one << operator function invoked for class C when the object in question is of class A and another << operator function called for class C when the object in question is of class B. Is this realizable?

2nd Question: I have a derived class that uses a search function defined in an 'inaccessible' linked-list base class. By inaccessible, I mean I cannot change the contents of any of the member functions of this base class. The search function has three cout statements that print string literals showing results of the search operation if:

a. list is empty
b. search item is found in the list
c. search item is not found in the list upon searching

I am seeking a scheme whereby, instead of displaying the results of the search operation on the standard output (i.e. screen), a function I write can capture these string literals as input parameters, and process them for a Boolean value return. Is it possible to preclude the printing of the literals on the screen in this manner?

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C++ :: Overloading Operator With Container Or Pointers

Mar 2, 2013

I have a class:

class Foo {
private:
MyType* things[10];
};

While I would like to overload the [] operator for the use as this:

Foo myFoo;
myFoo[0] = myFoo[1];

Right now I am getting ugly:

MyType** operator[](size_t idx) { return &(things[idx]);
//...
*(myFoo[0]) = *(myFoo[1]);

Anything to fix that up a little?

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C++ :: Overloading Stream Extraction Operator?

Oct 1, 2013

I wrote a class that can display fractions ex. 1/4 and I cannot figure out how to get >> to process 1/4 and separate them into variables numerator and denominator.

my program just constantly creates RationalNumber Objects when it reaches cin >> A .

my overloaded stream extraction function:

istream& operator >> (istream& in, const RationalNumber& rn)
{
char L;

[Code].....

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C++ :: Overloading Operator For Complex Numbers

Jul 14, 2013

I have a program written to add 2 complex numbers. Everything is working, except when the sum gets written, it gives me a number that is way off.

#include <iostream>
#include <complex>
#include <fstream>
#include <cstdlib>
#include <math.h>
class complex {
public:
complex();
complex(double r, double i){

[Code] .....

And my output ends up being Enter a complex number (a+bi) :

1+2i
Enter a complex number (a+bi) :
2+3i
x 1+2i
y 2+3i
4.8784e-270+4.85593e-270i

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C++ :: Vector Subscript Operator Overloading

Jun 24, 2014

To get a value I would always use setter and getter. Would it be much better (performance) to use vector subscript operator overloading? And does vector subscription operator overloading require a size for the vector?

vector<int> v(10);

because otherwise, it doesn't work...

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