It is advisable not to throw the exception from destructor. Because if exception happens stack unwinding happens. suppose the destructor again throws the exception then on part of first exception again one exception is thrown and exceptions can not be handled at same time. This is what i read from stack over flow.
write a program as described below: program that reads in two integers (age, social security number). You should write functions that throw an out-of-range exception forage (no negative numbers)SSN (must be a 9-digit integer) My code is written below:
#include "std_lib_facilities_4.h" int main(){ int age = 0; int ssn = 0;
I have a date class and i overloaded operator >> to accept input in dd/mm/yyyy format. if i enter the wrong date format my program will crash. How do i do exception handling for this? How should i do the try part? and for catch, I'll just catch a date class variable?
Code: void operator >> (istream &is, clsDate &date) { string inputDate; is >> inputDate; int mm = stringToNumber(inputDate.substr(3,2)); // read 2 characters from character number 3 start int dd = stringToNumber(inputDate.substr(0,2)); // read 2 characters from character number 0 start int yy = stringToNumber(inputDate.substr(6,4)); // read 4 characters from character number 6 start
writing a program that requires exception handling. if an error occurs, i what the program to go back to the begging of the loop. i tried using break but that just makes the program crash when it receives a bad input. how do i do this? this is what i have so far (this part of the program any ways)
while (! quit) { // Output phone book menu cout << endl
I'm having some significant trouble with an assignment to create a postfix calculator that simulates the dc calculator function in linux. I have attached the handout with project instructions, but my main problem at the moment lies with parsing through the string input and adding the numbers into a stack of ints.
Project #2.pdf (47.78K)
Here's a brief summary of the methods used in the switch statement:
OPERATORS AND COMMMAND INPUTS + : Pops two values off the stack, adds them, and pushes the result. - : Pops two values, subtracts the first one popped from the second one popped, and pushes the result. * : Pops two values, multiplies them, and pushes the result. / : Pops two values, divides the second one popped from the first one popped, and pushes the result. % : Pops two values, computes the remainder of the division that the / command would do, and pushes that.
Commands
p - Prints the value on the top of the stack, without altering the stack. A newline is printed after the value.
f - Prints the entire contents of the stack without altering anything. A newline is printed after each value
n - Prints the value on the top of the stack, pops it off, and does not print a newline after.
c - Clears the stack, rendering it empty.
d - Duplicates the value on the top of the stack, pushing another copy of it. Thus "4d*p" computes 4 squared and prints it.
r - Reverses the order of (swaps) the top two values on the stack.
Exception handling also needs to be added to account for division by zero and and invalid operator.
Right now my biggest problem is that I keep getting the following strange output where a 0 is automatically added to the stack when I call a function or operator. I realize this is probably because of the lines I have placed outside of the for loop that read
//END FOR LOOP int num = atoi(operands.c_str()); myStack.push(num); operands = ""; cout << num << " added." << endl;
But when I tried putting these statements INSIDE the for loop, I just get more errors. I've been working on this for a number of hours but I can't figure out my issue. I've also attached an image of my current output.
My MDI Project(VC++2010 Professional) is unable to catch errors ,though I return ,try catch block. So I developed simple dialog based application .Placed one button on Dialog and on its click written following code
Collapse | Copy Code void CMFCExecDlg::OnBnClickedButton1() { try { int j = 0; int i = 10/j; } catch(CException * e) { MessageBox(_T("Hello"),_T(""),MB_OK); } }
But still program control does not come in catch block it simply gives error. I tried all child classes of CException but no use.I think there will be some setting in Visual Studio. How to handle exceptions
How to incorporate exception handling code into my existing calcMortgage code. While I was researching exception handling, I thought "what would happen with my current code if someone input the principal with a comma in it?". Typically people write two hundred thousand like so.... 200,000. While experimenting with my original code, I remembered reading in my research that someone had done their calcMortgage with the output prompt "DO NOT USE COMMAS". So, when checking to see if my code would run, I did not use commas.
Well, guess what...using a comma in the principal causes an error with a negative numerical output. lol PERFECT!!!! Obviously, the easy thing to do would be to put output instructions in the code telling the user NOT to use commas, but the assignment requires me to use exception handling. The code itself works, but the calculation produces a negative monthly payment.
How would I insert exception handling code into my current code to correct this problem??
#include <iostream> #include <cstdlib> #include <cmath> using namespace std; struct calcMortgage { double Principal, numYears, IntRate, monthlyPayments;}; int main(){
The objective: Open and read a CSV file one line at a time using SQL commands.
The problem: I am getting an error that I have a feeling may not point to the "real" problem.
Where I may have syntax or other errors in code.
stInputConn = "Provider=Microsoft.jet.OLEDB.4.0;Data Source=V:\IT\RE\Exports\;Extended Properties="text;HDR=YES;Format=Delimited(,)""; OleDbConnection cn = new OleDbConnection(stInputConn); stInputFileName = ConfigurationManager.AppSettings.Get("InputFile"); // the input file name is CSV_DataExport.CSV
[Code] .....
The last line (ExecuteReader) is where I get the OleDb Exception.
template <class T> void Arreglo<T> :: Registro (ifstream& Entrada) { Entrada >> Cantidad; Dealer = new T [Cantidad]; for (int i = 0; i < Cantidad; i++) {
[Code] .....
It says the following error when I comile it:
error: expected type-specifier before 'Detail' (*(Dealer + i)).Modelo = new Detail[(*(Dealer + i)).AmountModels]; error: expected ';' before 'Detail'
I have been using a Boost NonCopyable library in Microsoft Visual Studio 2013.
What I have is the following error message:
Error1error C2280: 'boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable &)' : attempting to reference a deleted functionc:usersjohndocumentsvisual studio 2013projectsdonttreaddonttreaddonttread.cpp181DontTread
Now what I want to rectify the error is to throw an exception, so that the program can compile smoothly.
I have written this code for predictive parser. It is working for valid input but it is not working for invalid input when i give invalid input it says its valid. How to do error handling in predictive parser.
I am writing to write a program and performs the following tasks
- Reading a file (txt file contains some temperature values) - Display the temperature values (contents of the file) - Calculating the average of the temperature values in the file. - finds the maximum and minim value of temperature in the file.
The program is user interactive and waits for the user input and process according to his input (choice)
I have managed to complete the program and covered all the expect except the error handling for file opening and reading, although I have managed to do it for the part one part (i.e for the choice == 1)
I can repeat it for the other choices (i.e for 2, 3 ) but I do not want to repeat the code and do it in a different function or do it once for all. While making an attempt I can not handle the rest of the program and all the program turns into a mess.
#include <iostream> #include <fstream> #include <iomanip> int menu(); int myChoice(char); char inputValidating();
[Code] .....
Need Error handling for file opening and Reading that is used once, So far I have managed to do it for choice 1
I finished my Enigma cipher simulator...how should I write the error handling code? Should I throw an exception in main, or in the Enigma ctor and Encrypt() fn when the user enters a non-alphanumeric character?
I'm new in programming, and trying to write a code in C. The requirement is following - to write a text, and to find frequency of 1 chosen character in it. The main thing is that program should check user input (for example, I want to check if user entered "char" --> then correct, or if entered "int" --> not correct). But the program still doesn't check. So I have:
Code: #include <stdio.h> int main(){ char c[1000], ch; char i, count=0; printf("Enter a text: "); gets(c);
So lately I've been writing multiple header and cpp files and I would always the same error when I finally #include headers in my main.cpp. This error
Code: undefined reference to `...`
On Youtube videos I see people doing this and their work magically compiles correctly. I found out that when I #include the headers' cpp files instead, my programs would compile. I use Code::Blocks with GNU GCC compiler.
So I made a library for a whole bunch of functions and when i compile it, it says"Unresolved external symbol_(Name of function here) referenced in function main.
I have a question regarding composition and accessing members "deep" inside the composed structure. For example;
class A { private: int m_myInt; public: int myInt() const {return this->m_myInt;}; void myInt(int newInt) {this->m_myInt = newInt;};
[Code] ....
Now, from somwhere I have access to an object of type B where I want to update the A::m_myInt. How would you do this without "breaking" the whole purpose of private/public members?
B myB; myB.m_a.myInt(3); // Not allowed, and not desireable
I thought about implementing access through functons kind of like;
A & B::a() {return this->m_a;}; myB.a().myInt(3);
but I'm worried that this exposes my B::m_a-object too much. This would allow
myB.a() = A(); , right?
The following is a more desireable way of acces, but doesn't work for updating;
A const & B::a() {return this->m_a;}; myB.a().myInt(3); //Disallowed? myInt(int) is non-const.
What about this? Is this a good way of doing it?
class A { private: int m_myInt; public: int myInt() const {return this->m_myInt;};
[Code] ....
I guess it works? It would lead to a lot of data shuffling in case of larger sub-components.I would really like to do the following without exposing my components so much: