C++ :: Error Handling - Enigma Cipher Simulator

Jan 4, 2014

I finished my Enigma cipher simulator...how should I write the error handling code? Should I throw an exception in main, or in the Enigma ctor and Encrypt() fn when the user enters a non-alphanumeric character?

Rotor.hpp

Code:
#ifndef ROTOR_HPP
#define ROTOR_HPP
class Rotor {
public:
Rotor(char pos='A');
Rotor(const Rotor & rhs);
Rotor& operator=(const Rotor& rhs);

[Code] ....

Output

Code:
Enter rotor settings:
ABCDEFGHIJ
Enter cleartext:
HELLO WORLD
Ciphertext:
0O258 SGY5V

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C++ :: Error Handling When Using Boost NonCopyable

Aug 2, 2014

I have been using a Boost NonCopyable library in Microsoft Visual Studio 2013.

What I have is the following error message:

Error1error C2280: 'boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable &)' : attempting to reference a deleted functionc:usersjohndocumentsvisual studio 2013projectsdonttreaddonttreaddonttread.cpp181DontTread

Now what I want to rectify the error is to throw an exception, so that the program can compile smoothly.

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May 9, 2014

#include<iostream>
using namespace std;
void E();
void T();
void F();
void match(char m);

[Code] ....

I have written this code for predictive parser. It is working for valid input but it is not working for invalid input when i give invalid input it says its valid. How to do error handling in predictive parser.

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C/C++ :: Declaration Syntax Error Handling

Jan 30, 2015

void main() {
     clrscr();  
     cout<<" Menu";
     cout<<"
1. Display all the employees' info.";
     cout<<"
2. Display specific employes' info.";
     cout<<"
3. Display employee with max salary.";

[code]....

Declaration syntax error at line 89, I don't get this everything is proper.

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C/C++ :: Error Handling For File Opening And Reading

Apr 23, 2014

I am writing to write a program and performs the following tasks

- Reading a file (txt file contains some temperature values)
- Display the temperature values (contents of the file)
- Calculating the average of the temperature values in the file.
- finds the maximum and minim value of temperature in the file.

The program is user interactive and waits for the user input and process according to his input (choice)

I have managed to complete the program and covered all the expect except the error handling for file opening and reading, although I have managed to do it for the part one part (i.e for the choice == 1)

I can repeat it for the other choices (i.e for 2, 3 ) but I do not want to repeat the code and do it in a different function or do it once for all. While making an attempt I can not handle the rest of the program and all the program turns into a mess.

#include <iostream>
#include <fstream>
#include <iomanip>
int menu();
int myChoice(char);
char inputValidating();

[Code] .....

Need Error handling for file opening and Reading that is used once, So far I have managed to do it for choice 1

Text file can be found in the attachment

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C++ :: Templates (composition) Exception Handling Run-time Error

Aug 4, 2012

The code is compiled.

If I do loops for push and pop fucntions in main.cpp the same size as Stoke everything is working properly

If loops are larger than the Stack size that goes here is a picture in the console (see screen print)

Code:
//
//(---.Array_hpp---)
//
#ifndef Array_HPP// Preprocessor gates
#define Array_HPP
#include <sstream>
#include <iostream>
#include <exception>
template <class Type>//Remove the "=double" default parameter.

[code]....

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C :: Write Text And Find Frequency Of 1 Chosen Character In It - Input Error Handling

Dec 20, 2014

I'm new in programming, and trying to write a code in C. The requirement is following - to write a text, and to find frequency of 1 chosen character in it. The main thing is that program should check user input (for example, I want to check if user entered "char" --> then correct, or if entered "int" --> not correct). But the program still doesn't check. So I have:

Code:
#include <stdio.h>
int main(){
char c[1000], ch;
char i, count=0;
printf("Enter a text: ");
gets(c);

[Code] ....

Am I on my right way using if/else?

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C++ :: Data File Handling Error - Character Strings Not Copied On Text File

Nov 24, 2013

I have this code for a computer project... (store management) but the character strings are not copied on text file..

#include<iostream.h>
#include<conio.h>
#include<fstream.h>
class Store {
public:
char *item_name[5];
store()

[Code] .....

Now when i run the program, it gives a error :::
ERROR
address 0x0

How can i write these strings to the text file?

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C++ :: Caesar Cipher With 2D Array

Dec 11, 2013

I am making a simple caesar cypher with a 2D array. I have to make a function for the key shift so

key=5
ABCDEFGHIJKLMNOPQRSTUVWXYZ
FGHJKL...ABCDE

Function Name: Key_Array
This function uses the random key value to make a key array
Passed: value = random key value
Returns: alphabet = rearranged alphabet

[Code] .....

I am having trouble outputting the rearranged alphabet to the screen also.

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C/C++ :: Vigenere Cipher Not Decoding

Mar 11, 2015

I was assigned to make a vigenere cipher using the function void vegenere(char* to_encrypt, char* key, char* encrypted) I got it to work for the encryption but i have to be able to decrypt the phrase too. I was assigned to write in a flag which indicated encryption or decryption. I tried to implement this but now it wont decrypt and i dont know why, all it does is put the same copy of decryption (which is really encrypted) multiple times until it crashes.

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
void decrypt(char *to_encrypt, char *key);
enum flag{encryption = 1, decryption = -1};

[Code] ....

Ok i found my dumb error of putting decrypt on an infinite loop which i fixed by putting it into the if statement after the encryption output. However now it says that the encrypted and decrypted outputs are identical without decrypting the ciphertext

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C++ :: Decode / Code A Simple Cipher

Mar 1, 2013

So I am trying to make a simple cipher but can't see a pattern between the letters.

Convert:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
To:
E I L Q A G F R B N T C P J Z M D H X K Y W V S U O

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C++ :: Caesar Cipher Reading Text

Aug 1, 2013

I get the error of not declaring "text" "exit" but I how do I declared those variables, even if they cause problem to file... How can I output the decipher file in a new text...?

#include <iostream>
#include <iomanip>
#include <string>
#include <sstream>
#include <fstream>
#include <math.h>

[Code] ....

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Mar 29, 2015

I have managed to print out the encrypted text from the console, however it doesnt decrypt correctly and isn't returning the correct key. I can't seem to find the error that is causing the decrypted text from printing correctly. When I try to decrypt the text it changes it completely as well.

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include "rotUtils.h"
bool solved( char decodearr[], char dictarr[][30], int size1, int size2){
char* compared;
bool result = false;
for(int j = 0; j < size2; j++){

[code]....

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Dec 5, 2014

I am struggling to write a code about caesar cipher shift and using ascii code with it. For example letter b should be replaced with the letter c and using the ascii code it should be from 98 to 99 and so on..

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Apr 18, 2013

I'm attempting to make a cache simulator in C++. But I need to access individual bits in an integer to figure out where in my "cache" the writing actually gets done. I'm pretty new to bit shifting. Say I'm trying to access the the bits of the int 5, which are its "address". I'm simulating a direct mapped cache. I need to find its tag, the set it goes into, and which line. How do I use bit shifting to access the bits to acquire the tag, the index bits, offset bits, block number...all these pieces in order to actually find where I store it in the cache.

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Jul 9, 2013

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So long story short I'm working on the beginnings of a gravity simulator. At this point I found some basic code that works well but doesn't quite give the effect I'm looking for.

The code below only pulls each object towards each other like a spring faster and faster until they shoot off into infinity. I try to give one of my bodies an initial velocity to get it to orbit another, but it always just shoots straight at the other body. I'm thinking I need to factor in inertia so that the initial velocity doesn't just get calculated away really fast by the other calculations.

I'm really looking for a bit of direction to get a real gravity simulator with orbits and such working right so eventually I can scale it up to a galaxy, throw in 100B stars and let the CUDA run for a month..

Code:
void update_galaxies(GLdouble elapsedTime) {
//Calculate gravity simulations
GLdouble r1, r2, r3;
r1 = r2 = r3 = 0.0;

for(unsigned int i = 0; i < galaxies.size(); i++)

[Code] ....

As you can see, I'm calculating all the bodies in a vector called "galaxies" with each other, and doing a basic gravity calculation to it. The update_position function simply takes the calculated acceleration and uses it to calculate the velocity and position based on the "elapsedTime".

I think I need to use the Varlet or Runge-Kutta integration methods, after doing a bit more research.

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Apr 21, 2013

I'm attempting to make a cache simulator in C++. But I need to access individual bits in an integer to figure out where in my "cache" the writing actually gets done. I'm pretty new to bit shifting. Say I'm trying to access the the bits of the int 5, which are its "address". I'm simulating a direct mapped cache. I need to find its tag, the set it goes into, and which line. How do I use bit shifting to access the bits to aquire the tag, the index bits, offset bits, block number...all these pieces in order to actually find where I store it in the cache. I need to break the bits up into 3 sections: tag, set index, and block index. I think I can figure out the set and block index sizes based on the values passed in. The tag bits are just the remaining ones. And I'm hard coding values such as cache size (C) - 1024, number of physical address bits (m) - 32, block size (B) - 2, number of lines per set (E) - 1 (again, directly mapped cache). How would this look? I'll be using unsigned longs, so it can handle up to 64 bits.

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May 25, 2014

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#include <fstream>
#include <iostream>
#include <string>
using namespace std;
int main(){
string word;
ifstream txt;
int arr[26] = { 0 };

[Code] ....

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Feb 15, 2015

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The passcode has to be <10 digits and represented on the screen by "****", with any keystrokes >10 ignored.
The valid passcode being 4 digits (1234).

With 3 attempts to get the correct pass code, after each fail attempt as please try again message show, where after the 3rd attempt a specific message is displayed and an alarm sounds..

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[URL] ... (link to current output and expected output)

Here is the source class

class file {
private:
char code[8];
char from[20];
public:
void input();

[Code] ....

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Oct 16, 2013

I've been working on a battle simulator, and using it as a learning experience. So far, I've been able to debug the program, and learn some stuff, and it's been running smoothly. It's still runnable, but I've been trying to make it so the player can save his character, and continue the game later. However, I'm not sure whether it's the save or load function that's not working, because even if i save to a txt file, it's just a bunch of random characters. I don't know if that means it's not saving correctly, or if it's just supposed to be like that. Anyway, here are the two functions I'm speaking of:

Code:
void Game::saveGame(Character &player) {
std::ofstream saveFile("save.bin", ios::binary);
saveFile.write((char *)&player, sizeof(player));
saveFile.close();

[Code] .....

My program is in multiple files, so I can't really post the whole code easily, but I can upload or something if I really need to.

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2-light heavy
3-light, t

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