I'm making an "improved" array for my programing class. It's currently unfinished, so you might see some commented out code. I'm trying to debug what I have.
I keep getting these errors when I try to complile my main.cpp:
In file included from main.cpp:3:0:
array.h:107:43: error: expected type-specifier before ‘out_of_range’
array.h:107:43: error: expected ‘)’ before ‘out_of_range’
array.h:107:43: error: expected initializer before ‘out_of_range’
array.h:121:55: error: expected type-specifier before ‘out_of_range’
array.h:121:55: error: expected ‘)’ before ‘out_of_range’
array.h:121:55: error: expected initializer before ‘out_of_range’
My main file:
#include <iostream>
#include <stdexcept>
#include "array.h"
using namespace std;
using namespace ArrayNameSpace;
int main()
{
Array<int> testSubject(5);
return 0;
}//End main
aannnd my Array.h file:
//ADD CONSTS TO METHODS
//CURRENTLY WORKING ON EXCEPTIONS AND BRACKET[] OVERLOADS. I HAVE TO FIGURE OUT SOLUTIONS FOR REACHING
//INDEXES FOR CHARS AND ENUMS
#ifndef __array_H__
#define __array_H__
#include <stdexcept>
namespace ArrayNameSpace
{
I have this code I wrote with some data and what I'm supposed to do is insert exception handling into the code. The problem is I've seen the basic examples of it. But I don't know how to implement it into my code.
#include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; int main(){ string filename, n; cout << "To find a file, type in the file name. " <<endl;
I'm trying to implement a simple template array class, but when i came into the operator< i actually have to use a template :
my code is something like :
template<typename _Type, std::size_t _Size> class array { public :
[Code] ......
but i am having an error of shadows template param 'class _Type' is it w/ the name conflict between the array template parameter and the function template parameter ?
Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10 Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7
Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12
.h
#pragma once #include "DoubleLinkedListInterface.h" #include "Node.h" #include <iostream>
I have a generic template class with another template in one of its types. Now I want to specialize one of its methods for a particular (template) class, which leads to a compile error, however.
GCC ends with: :35:27: error: type/value mismatch at argument 2 in template parameter list for ‘template<class Type, template<class> class O> class Foo’ :35:27: error: expected a class template, got ‘Obj2<Type>’
What is wrong with the specialization? Can it even be achieved and how (if so)?
how I want the code to look. Only problem is it doesn't work (Line 11). I have some experience with templates but I'm not a pro.
Basically I want the "Channels<3>" to be a type that I can use to specify a Cable with similar to vector<float/int> it would be Cable<Channels<2 or 3>>.
What have I messed up with the syntax?
#include <iostream> #include <vector> using namespace std;
where 'g()' returns an object of the element type. However, the compiler is claiming, no matter how I write a call to the overload, the original template is selected and/or the overload is invalid, depending on the various ways I attempt to write said overload.
I have tried several variants on this code to no avail. Outer is in a header, along with the extern template statements, and the specializations after main are in their own cpp file. Main is in a different cpp file.
What do have to do to make this work? I cannot bring the definitions of f() into the header, and they will be different for different template parameters. Ideally, I want Test to remain a private member of Outer, though this can change if it's the only option.
And then have another template function declaration for all the attractor functions where I pass the same template value as in the first one.
As you can see, I'm calling another functions inside called attractors(_tmp). I know that one way around it could be to get rid of that function and just do all the logic inside of each if statement. Is there any way to pass the same template function parameter within a template function parameter?
/** This class build the singleton design pattern. Here you have full control over construction and deconstruction of the object. */ template<class T> class Singleton
[Code]....
I am getting error at the assertion points when i call to the class as follows:
I catch an exception and want to log it on the console. This works as exepcted, but Valgrind shows me a set of invalid reads.
Here the code of the catch-block:
} catch(HGL::IOException &e) { logError(e); }
The signature of the logDebug is: BasicLogger &operator<<(const std::exception &e);
Now valgrind shows me 4 errors like that:
==20943== Invalid read of size 1 ==20943== at 0x402C658: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==20943== by 0x41554DD: std::basic_ostream<wchar_t, std::char_traits<wchar_t> >& std::operator<< <wchar_t, std::char_traits<wchar_t> >(std::basic_ostream<wchar_t, std::char_traits<wchar_t> >&, char const*) (in /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16)
[Code] .....
Generally I dislike invalid read in my code, even if they are harmless like in that case.
If I don't pass a reference, but a copy of the exception, I don't get this invalid reads, but also loose all information, because of the implicit upcasting.
Why I get the illegal read, resp. why std::wstring is deleting it on the way to the <<-operator?
I'm trying to do some operator overloading, the function is supposed to add the values at index [i] of two vectors and place the result in the returning vector. The problem is I keep getting a vector out of range. This is the overloaded operator I'm working with (relatively new to these):
vector<float> operator+(const vector<float>& a, const vector<float>& b){ unsigned long size; vector<float> temp; if(a.size() >= b.size()) size = a.size();
[Code] .....
and then I would do something like this in the main:
vector<float> v, v1, v2;
v1.push_back(9.1); ... v2.push_back(8); ... v = v1 + v2;
but when I try to output the vector v I just get a vector out of range exception.
I have been assigned to create a search function in text file, but I received this error when I run the program and try to search: Error message: Unhandled exception at 0x0f85d442 (msvcr100d.dll) in Ticket.exe: 0xC0000005: Access violation reading location 0xcccccd08.
I don't know what is the exactly problem. So I just copy everything and paste here. Please don't fear of these codes, I have 2 files only, but I will paste 3 files here, the one is prototypes.h, then the main.cpp, the last one is part of my function that can working well alone, but when I put them into main.cpp I will get the error message like I mentioned before.
write a program as described below: program that reads in two integers (age, social security number). You should write functions that throw an out-of-range exception forage (no negative numbers)SSN (must be a 9-digit integer) My code is written below:
#include "std_lib_facilities_4.h" int main(){ int age = 0; int ssn = 0;
If a class A contains an array of objects of another class B.. And in the constructor of A, while constructing objects of B, any one object throws an exception, then how can we guarantee to release all the memory acquired.. so that there is no memory leak..
class B{}; class A{ public: B Array[100]; ... };
In the above code, if in constructor of A, suppose 99 objects of B are constructed successfully, but 100th object throws exception, then how can we guarantee to release all the memory acquired by the other 99 objects?
I have one problem deleting a file with boost. The file is opened in another application and cannot be deleted. I am supposed to received an exception error but I don't get it.
I have put a breakpoint inside the catch part but it does not come to this point. Instead, the the output window of visual studio, I got these lines:
First-chance exception at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920. Unhandled exception at at 0x00007FFD2E575A88 in site_server.exe: Microsoft C++ exception: boost::filesystem::filesystem_error at memory location 0x00000070F8E3E920.
It is advisable not to throw the exception from destructor. Because if exception happens stack unwinding happens. suppose the destructor again throws the exception then on part of first exception again one exception is thrown and exceptions can not be handled at same time. This is what i read from stack over flow.
I have a date class and i overloaded operator >> to accept input in dd/mm/yyyy format. if i enter the wrong date format my program will crash. How do i do exception handling for this? How should i do the try part? and for catch, I'll just catch a date class variable?
Code: void operator >> (istream &is, clsDate &date) { string inputDate; is >> inputDate; int mm = stringToNumber(inputDate.substr(3,2)); // read 2 characters from character number 3 start int dd = stringToNumber(inputDate.substr(0,2)); // read 2 characters from character number 0 start int yy = stringToNumber(inputDate.substr(6,4)); // read 4 characters from character number 6 start
When creating an exception mask for a file, should an exception throw during a file operation, I can reset the state bits of the actual file using ios::clear().
Though after doing so, will the exception mask still throw an exception, thinking that the specified error state flags are still set to true? If so, how can I reset the exception mask so that it is ready to throw more exceptions should the appropriate situations arise in the future?