I'm trying to pass the value of an object created from a class file to a function outside of the "Int Main" function in the main.cpp file. I've successfully created the object, I just want to pass it to a void function but I'm getting the scope error below. I'm not sure how to correct. I'm not having much luck with research either (static variables?).
I am a beginner with C++, taking a class right now. The lab this week is to create a user defined class and have it accesses in a separate .h header file from the main.
I think I'm finding my way through it, but I'm getting a complie error that makes no sense to me:
I am getting a few compile errors for what might be a simple thing to do. I am opening a file in main, passing that pointer to a function and checking the contents of that file with a regex before I pass it on to build a BST. I am getting the following compile errors, what is wrong. Here are the errors:
Code: gcc main.c fileCheck.c -o tree main.c: In function `fileCheck': main.c:19: error: syntax error before "FILE" fileCheck.c: In function `fileCheck':
[Code] .....
Fatal error: Command failed for target `tree' Here is the two files and header that seem to be causing me the problems.
main.c
Code: #include "main.h" //#include "node.h" int main(int argc, char *argv[]) FILE *fp; if (argc > 2)
I am writing a program which is using SDL library. I have two different classes which one of them is Timer Class and the other is EventHandling Class.
I need to use some member functions and variables of Timer in some Eventhandling Class member functions, Although I want to define an object of Timer in int main {} and relate it to its member function that has been used in Eventhandling member function in order that it becomes easier to handle it, I mean that I want to have for example two objects of timer and two objects of Eventhandling class for two different users.
I do not know how to relate an object of a class from int main{} to its member function which is being used in another class member function.
How do I call a class method which is defined in a .hxx file separately to a .cpp file? Is it any different from how we normally do it (using the scope resolution operator after the class name and then the method name with parameters) ?
I have been working a project in C++. I have TTTMain.cpp file that has all the function calls, TTTFuntions.cpp that has all the functions, I have TTT.h file that has all the prototypes and variables and additionally I have Winner.h that has enum class Winner declaration in it. Here is my block of codes:
Winner.h file:
#ifndef winner #define winner enum class Winner {
[Code]....
My question is when I compile this gives me error on
I have a main.h file where I include all the needed things to make my program compile properly, string, vector etc.
And I also have another header file which comntains a class that is used later in the code (globally), I decided to keep it in another file to make it more clear and easier.
I need to include that file in main.h, but I also include main.h from that class header file because it contains some other includes that are required to compile.
Is this a good thing? Or should I keep main.h out of that class header file and include just things required for the class?
I may have complicated it too much, so I'll show an example, what I do now:
// ---- main.h ---- #include <string> #include <vector> #include <ctime> // other includes, these are just examples #include "MyClass.h" // the separated class header file
[Code] ......
So, from what you can see MyClass.h requires just including the vector, but to avoid repeating myself I include main.h which does that already, but also includes MyClass.h
So, I have two questions: 1. Is it ok to include in that way (including a file that includes the including file) 2. Is it good to include a main header file with all the includes even if I just need one of them, or should I skip including main.h and include just the things my class requires (vector is just an example)
We are coding a Blackjack/21 game. I have a Deck.cpp class, Deck.h, Play.cpp (holds Main), and Card.h (holds card struct). I also have a Hand class/header, but I'm not using it yet. This is what is required per instructor.I am having issues accessing the functions that are in my Deck class. I have tried a few other means to access the class's function, but I've already gotten rid of those. These three are my latest attempts with the specific errors in the comment on the line the error was happening. ve.
Here is my Deck.h
#pragma once #include <iostream> #include <fstream> #include <string> #include <cstdlib> #include <ctime> #include <iomanip> #include "Card.h" #include "Hand.h" using namespace std; class Deck
I am writing a program where all work is done in the class methods. Main is used to call the methods. I need to know how to get a loop to work without any variables in main that can be used outside the methods. This is what I have in main:
#include <iostream> #include <string> using namespace std; #include "FerryBoat.h" int main() { //create a constructor for a ferry boat FerryBoat myBoat('B', 20, 'A');
In the main window I draw lots of background stuff using a memoryDC and BitBlt(). In the child window, I actually am not drawing anything, I just created it to have events like mouse over, etc. In the child window when the mouse is over the window I bring up a pop-up window. This works unless my mouse is over any parts where something is drawn in the main window, then the popup just flickers constantly. Why is the main window affecting my mouse over events if I am not handling any such events for it?
I know if i will not use the pointer base class function "virtual double grossPay" will be called for both base class object and derived class object and when i will use pointer with reference to the object because base class function is virtual it will look for same function in derived class and if available it will execute it.
I am creating a program using the inheritance. The superclass is person and subclass is employee,manager etc. I will prompt the user to choose which subclass he want to save the record to but i dont know how to write and display the record of different subclass to and from a txt file.
I have a class with a .h and a .cpp file. (I'm unique!) In the .cpp file, I have a loop and a nested loop. It worked fine when it wasn't in a separate file. Now, the loops will not loop and the value found at the end is some random out of the all park number because no looping took place. I am positive that the conditions and variables are set properly.
I wrote a simple date class and could not get it to work until I put all the code in main(). Then it worked like a charm. I have not been able to create a separate .cpp file and get it to work with my existing main().
I tried to follow [URL] which is a closed article, with no success. I tried every combination I could think of and was unable to compile without error. (Linux Mint 17,code::blocks 13.12, G++ 4.8.2). I did finally get it to work by putting *all* my code in the .h file and #including the .h file (and nothing else) in the .cpp file. This is not how it's supposed to work.
This is unbelievable! I just tried this on another computer, same OS same version of Code::Blocks and G++.
so this is part of a larger project but here is a test file that I haven't been able to get running. I don't understand why the minute I put an ofstream object as an instance variable the program flips out.
#include <iostream> #include "FileNotFoundException.h" int main() { using namespace std; try { std::cout << "This is a test."; throw FileNotFoundException("Testing...");
I need to override a few methods in FILE class so i defined few methods as
EnCrpt * fp; fp * fopen(const char * filename, const char * mode); int fwrite(const void * p,int length,int readLenth,FILE * fpp = NULL); int fread(void * p,int length,int readLenth,FILE * fpp = NULL); int fseek(FILE * fpp = NULL,long offset, int whence); long ftell(FILE * fpp = NULL); int feof(FILE * fpp = NULL); int fflush(FILE * fpp = NULL); int fclose(FILE * fpp = NULL);
I will call fread method in my encrypted file class .. similar to other methods.. is this correct ? can NULL file pointer create issue ?
Because i have so many place where FILE class called i don't want to change everywhere to call encrypted file class so i am override these methods to encrypted file class instead of standrd FILE class