C++ :: Simple Playing Card Deck Creator And Shuffler
Aug 10, 2014
This is a playing card deck creator and shuffler i made yesterday. It is very simple now, but i believe that it could easily be implemented into a card game program of some sort.
Write a program to simulate a deck of 52 playing cards.
Represent your deck as a 2D Array where the value in the cell is the position of the card in the deck. Represent the names for the suits and faces as an array of Strings.
Write an algorithm to shuffle the deck.
Display the deck. For Example:
1 Jack of Spades 2 Deuce of Diamonds 3 Three of Diamonds 4 King of Spades 5 Eight of Clubs 6 King of Diamonds 7 Six of Clubs 8 Six of Spades 9 Eight of Hearts
Deal two hands of five cards each. For Example:
****** HAND 1 ****** Jack of Spades Three of Diamonds Eight of Clubs Six of Clubs Eight of Hearts ...
Below is what I have so far. Dealing two hands and displaying it. How would I be able to do that?
#include <iostream> #include <ctime> #include <string> using namespace std; void shuffle(int[][2]); int main() { int j,deck[52][2];
The problem: I am trying to connect the 1d arrays to the 2d arrays. Right now when I write: cout << deck[3][5] << endl; The output answer is 45. How do I populate the 2d array with the 1d arrays so that when I cout deck[3][5] I get it to say "Six of Spades"?
The deck of cards so it is populated with all 52 cards. Once you have populated the deck, you need to shuffle the deck. Here is a simple algorithm you might consider for this purpose:
For each card up to the middle of the deck generate a random number modulus the size of the deck, swap the current card with the card at that location done
To implement this requirement you need to implement and use the following functions:
this programm should in theory create a labyrinth but it doesnt and i really dont have the skill to pick up where i have been mistaken so gcc runs it but it crashes and it doesnt produce any remarkable results even when it runs.... for example this should you run it with these parameters .
5 5
appear something like this 10111 10101 10101 10001 11111
or like this
10111 10001 11101 10001 11111
but it only crashes....it works with recursion and it makes a array (which is Ptr) a set of 1 and 0 which 0 is the path and 1 is the walls...
Code: #include <stdio.h>#include <stdlib.h> #include <time.h> int **Ptr; int M, N, P, charge, i,c,j; void Lab_creator(int vertical, int horizontal,int direction);
I initialized it. Everything OK. I added the line :
Code: T += " ";
What follows gives me an exception and I think that the issue comes from this added line. As I take a look at T in the debugger, I don't see any but a point .
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I'm still new at C++, so my syntax might be a little off for getting the correct output. Currently, there are no compiler errors or warnings, but there is also no output when I run the program. It seems as if it is not calling something correctly maybe the .toString or perhaps my DeckOfCards constructor is a little off, either way, I can't seem to figure out why there is no output.
Anyways, here is my code:
Card.h #ifndef CARD_H #define CARD_H #include <string> using namespace std; class Card {
Here is my source code i am trying to write a function (fillAll) to fill all 52 cards in a deck and i would like to use my data struct for the function and make Deck one of my parameters.
How to make a standard deck of cards and being able to shuffle and distribute the cards. I have made an array to store each card and I can display them but I assigned them all in order according to the suit and rank. Is this a viable way to do it if I intend to have a shuffle effect? Or should I create an array, randomly generate card, check for duplicates, then put them in the array, then display the array? Each card is a structure with two void pointer members for suit and rank.
I have a deck of 108 cards inside a 2D array and want to deal these card by 7 to 4 player. Each player had a id. The player and id are stored in a file while i've read in array each. Now I have to deal the cards.
Code:
struct card{ char color; int rank; char action[24]; char location[108]; Code: struct players{char name[10]; int id[5]; char hand; };
I am writing a console application that creates a shuffled deck of cards using pointers and arrays, but I get the error "Run-Time Check Failure #2 - Stack around the variable 'deck' was corrupted" What's the stack? What does this mean and what did I do to cause the stack to be corrupt?
My assignment is to create a program to print a deck of 52 cards, shuffle it, deal 2 hands of 5 cards, then print the deck after dealing the 2 hands with the cards that were dealt removed. this is my code so far...
#include <stdio.h> #include <stdlib.h> #include <time.h> #define DECK_SIZE 52 void init_deck( int deck[] , int size ) ; void shuffle_deck( int deck[] , int size ) ;
[Code] ....
I am having trouble dealing 2 random hands and how to print the deck with the cards removed.
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i was reading trying to get it how to display the out put, all i got to is how to declare the arrays. How to start it also i saw some examples have " struct card"