I have a c# form that has two pictureboxes on it. I use two webcams I want the first webcam to allways show it's image in picturebox 1 and the second webcam to allways show it's image in picturebox 2.
How can I write this and stop that annoying popup dialog asking me to select a webcam each time it runs.
Here's what i'm searching for: I have a form with 3 pictureBoxes (pictureBox1,2,3). The form also contains one button.
What I want is that when the user clicks the button (so button_click event) that the 3 pictureBoxes each show a different picture. And when I click the button again again 3 different pictures will load.
I already found out that I need to make an arraylist for the pictures (there are about 100 pictures). A System.Random to select random images. But I have absolutely no clue on how to write this code.
I am completely new to SQL server i know a few of the basics. I have a VS2010 asp.net c# application with two dropdown listboxes and a textbox. I need to calculate the numbers e.g 3 + 3 = Medium, using the table below to calculate the answer so i can insert the output value into a textbox.
Table 12345 1ColdColdColdColdHOT 2ColdColdColdMediumHOT 3ColdMediumMediumHOTHOT 4MediumMediumMediumHOTHOT 5MediumMediumMediumHOTHOT Drop down Listbox3Drop down Listbox3
I am developing application software.entering two textbox value,while click or pressing tab button in third textbox, the result needs to show in third textbox.
I have a string - a whole sentence that I want to assign a number to each letter, space, comma and period etc. So all "A's" will have the same number, all "B's" will have another number etc. I don't want to use the ASCII numbers because they all need to be sequential and some of the punctuation isn't. I have put the string into a char array to separate each character out and was thinking about running it through a loop with if statements for each letter and assigning numbers there and then saving the numbers in the order they appear into a list as a string but I keep coming up with errors so I don't know how to do it or if there is a better way to accomplish what I'm trying to do.
I have an array of size m and r resources. What would be an efficient (or just any) way of distributing them in the way shown in the table? The highest amount of resources must be concentrated in the middle of the array and all the resources must be distributed.
I'm not really set on exactly how steep the "slope" must be, I just need a way of approaching the problem.
Basically, I am designing a form that shows all of the services a mechanic performs, and then it is supposed to calculate the total based on the selections made.
HOW do I use those check boxes to calculate a total? I am supposed to use value-returning methods that solve for the parts cost, flush charges, tax charges, misc costs, etc. Ive attached a picture of the form thus to make sense of what I'm trying to describe.
So I am writing a multiform multiclass project for a class and I initially set out to create a validate class to check all of my text boxes. However after writing a few simple boolean functions to check if the box was empty or not, or if it was indeed an integer, decimal ect. I realized I was going to have to call these functions for every text box and also have all of my decision making based on the returned boolean variable still in the code portion of my form. I was wondering how do most people do it, should I write a class that validates the entire form at once(one form has 7 text boxes, one has 9). I suppose I am asking what would the industry standard be, how would a professional do it? While my simple functions would work, and while I could write one large function that validates them all at once both paths leave something to be desired in terms of re-usability for the entire form validation, and compact/cleanliness of code for the simple functions.
My validate class currently stands like this:
class Validate { bool isValid = true; int trash; bool valid_string(string input) //parameter is textbox.text property { if (input == string.Empty)
I'm have a bitmap that's about 4000x2000. But I want to put it all into a picture control. I attempted to use stretchBlt() to shrink it. But it did not work.
Code:
HBITMAP originalImage = CreateDIBitmap(m_picture1.GetDC()->m_hDC, m_bmiHeader, CBM_INIT, (unsigned short *)m_OriginalBits,
How would I make it so that I can have someone input the length, width and height for all 3 boxes and then have it output the sum and average volume? Here's an example of what I would like:
INPUT - Enter Box 1 (Length, Width, Height): 10.1 11.2 3.3 INPUT – Enter Box 2 (Length, Width, Height): 5.5 6.6 7.7 INPUT – Enter Box 3 (Length, Width, Height): 4.0 5.0 8.0 OUTPUT – The sum of the volume is 812.806 OUTPUT – The average volume is 270.935
Here's my original code:
#include <iostream> using namespace std; double box(double length, double width, double height); // use double data int main() { double sum; sum = box(10.1, 11.2, 3.3) + box(5.5, 6.6, 7.7) + box(4.0, 5.0, 8.0);
I've finally managed to do something with the combo box but knock down one wall it's like there's another one five inches behind it. What I mean is I've figured out how to add items to the combo box and have them show images in my picture box. Only problem is when I went to debug my combo box kept looping it's options over and over and over.
Private Sub xpmaleskincolorselect.Items.Add("Tone1"); malesprite.Image = My.Resources.Resources.XP_Female_clear; xpmaleskincolorselect.Items.Add("Tone2"); malesprite.Image = My.Resources.Resources.XP_Male_tan; xpmaleskincolorselect.Items.Add("Tone3"); malesprite.Image = My.Resources.Resources.XP_Male_dark; End Sub
The subs, I know they aren't right but its just to show I know where they go. Anyway using Private Sub and End sub doesn't seem to work. I'll type them in then at the error box at the bottom it'll say that it doesn't exist in the namespace. Same thing happened when I tried to add public class beforehand to see if that would work same thing about the name space.
I've recently started creating a bingo caller application. I need in changing numbers to different text boxes. When a number is called it will be displayed in a text box and the last four numbers previous to that. However the oldest number needs to delete and for the remening numbers to move when a new number is called.
My goal is to have couple of items in the listbox and when highlighting one item a image in the picturebox should appear, and so on for each item in the listbox.I just don't know how to change image depending on selected item in the listbox instantly.Also when i highlight item a text in label should be like in highlighted item in listbox.
I am working on a MFC application that I used for Image Analysis. I have a FrameWnd called MillChart that I use to generate an Image. This window is displayed at the run time in the application and not a part of the GUI dialog. It automatically resizes according to the different monitor resolutions and because of this there is a lot of empty space to the right of the MillChart. I was planning to add a picture control in the GUI dialog and redirect whatever is displayed in the MillChart to the Picture Control so that I can place my other elements (checkboxes, scrollbars etc) that I use in my app close to this MillChart and also set the size of the MillChart to a constant size.
Here is the code for positioning the elements (Note: I have only shown the MillChart position)
I'm using CStatic inherited class in my code and creating static text boxes dynamically. Now for assigning unique control ID I'm creating a static control from resource editor and destroying it before calling CStatic::Create() and using its control ID say ID_STATIC_SAMPLE.
If I do not use this parameter of Create(), the static control is also being created, so what is the use of this unique ID. And any other better way to assign a ID for dynamically created static controls.
I create the dialog based application and draw the line inside the picture box. if line is drawn then display the msgbox, if not close the msg box and resize the window then the line is disappear and blank area is shown in picturbox.blem
Ok, this thing works as far as the getting the image and drawing the rectangle but for the life of me I cannot figure out why it is causing an in the program.cs.
public partial class Crop : Form { public Crop(Image BaseImage) { InitializeComponent(); if ((Bitmap)BaseImage != null) { pbOriginal.Image = BaseImage; }
[Code] ....
BaseImage is pulled in from the main form's picture box.
I am developing an app that shows a pixelated picture in a window. I am trying to capture the image, which is composed of a number of tiles processed from a mother image, but I am having difficulty since I can't reference the image on the screen. I have placed a rectangle around the image and my understanding is that I have get the window handle for the rectangle in order to save the Image as a jpg file. In the literature there is something about a Device Context and a window handle but my compiler throws out HWND and I don't really understand the device context. I am using Windows Forms, not native code.
i want to make moving button or moving box clickable as i am making a game in which i move picture boxes and user clicks on it and his scores increases. but i was unable to do so , so i tried the same concept with buttons but no results.