My goal is to have couple of items in the listbox and when highlighting one item a image in the picturebox should appear, and so on for each item in the listbox.I just don't know how to change image depending on selected item in the listbox instantly.Also when i highlight item a text in label should be like in highlighted item in listbox.
Is it more expensive to use too many static variables instead of ordinary variables? If yes, then how?------------This is a topic given to me to find out about and I don't even know what are static variable except that they live throughout the life of program
and only disadvantage of using static variable instead ordinary variables in my mind is just they will use memory even when we don't need them
How to convert an ordinary text file into binary and how to convert that binary file back to a text file so that the first text file equals with the last text file?
I'm using waveinOpen to capture sound from my microphone. I know how to set how many channels to use, but how do you tell it what channel to use - left or right?
I have an application based around a WCF Duplex service. I have problems when the user "Restarts" the work the application does... under the hood, the client side closes the connection to the WCF service and creates another. The Service contract is defined like so...
[ServiceContract(Namespace="net.tcp://namespace.MyService", SessionMode=SessionMode.Required, CallbackContract=typeof(IServiceCallback))] public interface IMyService { [OperationContract(IsOneWay=true)]
[Code] ....
The issue I see is that the _context.Close() call always times out and throws an exception. Although I'm then aborting the channel, this feels wrong to me, and I believe it's the cause of freezing in my application. Why the Close() call fails?
I missed something earlier regarding my callback implementation that might be relevant. It looks something like this:
[Callbackbehavior(ConcurrencyMode = ConcurrencyMode.Single, UseSynchronizationContext = false, IncludeExceptionDetailInFaults = true)] public class CallbackImplementation : IServiceCallback { public void SendMessage(string message){ // Do something with the message } }
The exception message is "The ServiceHost close operation timed out after 00:00:30. This could be because a client failed to close a sessionful channel within the required time. The time allotted to this operation may have been a portion of a longer timeout.". There's no inner exception.
The big problem is that the client application freezes when the main application process is started after one client has been disposed and a new one created. I've also noticed that when you close the WPF application, it doesn't close properly and keeps running in the background, preveting you from starting a new instance.
I'm have a bitmap that's about 4000x2000. But I want to put it all into a picture control. I attempted to use stretchBlt() to shrink it. But it did not work.
Code:
HBITMAP originalImage = CreateDIBitmap(m_picture1.GetDC()->m_hDC, m_bmiHeader, CBM_INIT, (unsigned short *)m_OriginalBits,
My coin/money change code works when there can be an exact change each time, i.e. when the 1 cent option is available. However, when the change options are only $10, $5, $1, 25 cents and 10 cents, it does not give me what I want for instance, I wanted to get change for $237.80, I was expecting to get:
23 10's, one 5, two 1's and 8 dimes. However, the code below is giving me 23 10's, one 5, two 1's and 3 quarters (there is no option left for the 5 remaining cents).how to fix it?
Code: #include<iostream> #include<algorithm> #include<vector> using namespace std; void change(double cents, int a[]); int main() { double Dollars; double cents;
Here's what i'm searching for: I have a form with 3 pictureBoxes (pictureBox1,2,3). The form also contains one button.
What I want is that when the user clicks the button (so button_click event) that the 3 pictureBoxes each show a different picture. And when I click the button again again 3 different pictures will load.
I already found out that I need to make an arraylist for the pictures (there are about 100 pictures). A System.Random to select random images. But I have absolutely no clue on how to write this code.
I have a c# form that has two pictureboxes on it. I use two webcams I want the first webcam to allways show it's image in picturebox 1 and the second webcam to allways show it's image in picturebox 2.
How can I write this and stop that annoying popup dialog asking me to select a webcam each time it runs.
I am working on a MFC application that I used for Image Analysis. I have a FrameWnd called MillChart that I use to generate an Image. This window is displayed at the run time in the application and not a part of the GUI dialog. It automatically resizes according to the different monitor resolutions and because of this there is a lot of empty space to the right of the MillChart. I was planning to add a picture control in the GUI dialog and redirect whatever is displayed in the MillChart to the Picture Control so that I can place my other elements (checkboxes, scrollbars etc) that I use in my app close to this MillChart and also set the size of the MillChart to a constant size.
Here is the code for positioning the elements (Note: I have only shown the MillChart position)
I create the dialog based application and draw the line inside the picture box. if line is drawn then display the msgbox, if not close the msg box and resize the window then the line is disappear and blank area is shown in picturbox.blem
Ok, this thing works as far as the getting the image and drawing the rectangle but for the life of me I cannot figure out why it is causing an in the program.cs.
public partial class Crop : Form { public Crop(Image BaseImage) { InitializeComponent(); if ((Bitmap)BaseImage != null) { pbOriginal.Image = BaseImage; }
[Code] ....
BaseImage is pulled in from the main form's picture box.
I am developing an app that shows a pixelated picture in a window. I am trying to capture the image, which is composed of a number of tiles processed from a mother image, but I am having difficulty since I can't reference the image on the screen. I have placed a rectangle around the image and my understanding is that I have get the window handle for the rectangle in order to save the Image as a jpg file. In the literature there is something about a Device Context and a window handle but my compiler throws out HWND and I don't really understand the device context. I am using Windows Forms, not native code.
i want to make moving button or moving box clickable as i am making a game in which i move picture boxes and user clicks on it and his scores increases. but i was unable to do so , so i tried the same concept with buttons but no results.
how to use a keyboard. I have the program running now in Dev-C++, but the standard display letters on the monitor are small and sort of boring.Within a C program, is there a way to change the font to something stylish? Enlarge the letters? Change the color from letter to letter?
In the old days, there was graphics.h, but that isn't included now, and I would prefer to use some modern extension. I'd like to write it on Win7, then move it to Linux on Raspberry Pi. It would be nice to avoid a full-scale graphics system like OpenGL.
I have a .txt file which contains a large amount of ones and zeros (tile map for a game) and basically I just want to know how to change say just the 12th value in the file from a 1 to 0 .....
I am working on a program that is supposed to do I/O file streaming. I dont know if I can properly explain how its supposed to work but I have found the error on my code, I just dont know WHY the error is happening? If you look in the while loop, count changes values like it should, but MOVE and TIP doesnt. Count starts at value 2. So move is 108. Then count becomes 4, but move stays at 108?
Move wont change its value? It stays 108, causing this infinite while loop. Where is the error in my code to cause move to not change values like count does?
I seem to be struggling with I/O File streaming :(
How to change directory in c++ ( windows ) I want to go to the folder "example2" and I delete some files and then return to the original folder c++ - windows