C# :: Random Select Dictionary Values Not Displaying

Apr 10, 2014

I am having trouble getting values of a dictionary to display in a label and radio button text after the dictionary key is randomly selected.

I first created a class called TheoryQuestions and created a new instance of the class for each dictionary entry. Each entry contains strings for Question, RadioButton Text(x4), and Correct Answer.

The random generator is actually selecting a random number as I can display the generated number in a label. The problem is that the dictionary string values held in the dictionary position represented by the random number are not being displayed.

Here is my TheoryQuestion Class

public class TheoryQuestion {
bool BeenAsked = false;
public string Question
{
get;
set;
}

[Code] .....

Its probably some mistake I have made but I just can't see it.

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[code]....

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Code:
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[Code] ....

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[code].....

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#include <stdlib.h>
#define CHANCES 5
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[Code] ....

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[code]....

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[Code] ....

And it returns every word in the external file.

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--------------
dictionary.txt content.
--------------
mwet-asd.
test-test.
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--------------

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I am now making a Dictionary using C++. My goal is to search the word and display the definition of the searched word from the text file. I have a code but it is not working. How can I search a word and display the definition of the word from a text file?

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[Code] ....

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So I'm rewriting an old project of mine, and I'm trying to determine if there's truly any better way to map the data taken from a text file "dictionary" into the correct class fields for further processing. For example:

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Code:

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[Code] ....

It's compiling ok, and displays the first call to the printf function from main. However, after this I get the 'Segmentation fault (core dumped)' at the terminal, presumably from the call to the dictionarySort function.

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