I've been working on a little experiment, here is the source: [URL]
The problem that I keep running into is when I run the initPop and generate an individual object, the genome of the next individual is _exactly_ the same as the previous one... which confuses me... Shouldn't each individual be randomly different from the one that preceded it? What am I not right when it comes to generating random values?
i have to find 2 random values between a range, lets say from 0-3 i have to find all the possible combinations between this range like (0,0),(0,1)...etc But, it has to be RANDOM and the same combination cannot repeat it self(obviously).
I'm currently working on a code, its a wheel of fortune type of game. I have specific values of an array of size 10, and i have to get these at a random. so they would not print out in order. but how to assign each value of the random to the array.
#include <stdlib.h> #include <stdlib.h> #define CHANCES 5 int main(void){ int num, i; int money[10] = { 100, 300, 200, 350, 250, 150, 175, 500, 50, 75 };
I am having trouble getting values of a dictionary to display in a label and radio button text after the dictionary key is randomly selected.
I first created a class called TheoryQuestions and created a new instance of the class for each dictionary entry. Each entry contains strings for Question, RadioButton Text(x4), and Correct Answer.
The random generator is actually selecting a random number as I can display the generated number in a label. The problem is that the dictionary string values held in the dictionary position represented by the random number are not being displayed.
Here is my TheoryQuestion Class
public class TheoryQuestion { bool BeenAsked = false; public string Question { get; set; }
[Code] .....
Its probably some mistake I have made but I just can't see it.
The only part I have working is getting all odd random numbers but the logic in getting the largest and smallest from random is what is giving me alot of trouble.
class Program { static void Main(string[] args){ int num = 0; int largest = 0; Random rand = new Random(); for (int ctr = 1; ctr <= 100; ctr++)
[code]....
Console.Write("{0,5} The larget number out of 100 odd numbers is: {1:n}",y,largest);
my motive is to get random variable at every start of program.so it does not show same sequence when it run again and again
int main() { srand( time ( NULL ) ); cout<<rand(); }
when i run this program in code::block the following program is opening with error in new tab called TIME.H
/* * time.h * This file has no copyright assigned and is placed in the Public Domain. * This file is a part of the mingw-runtime package. * No warranty is given; refer to the file DISCLAIMER within the package. * * Date and time functions and types. * */ #ifndef_TIME_H_ #define_TIME_H_
i want to create an arry with random value. in 50% times the average of this array is upper of 0.5 and in 50% times the average of this array is lower of 0.5 . i want to write this code in C++. but i dont know what the algorithm is.
#include #include #include int main () { int gameplays, n, prize, choice1;
[Code]....
So in this code, the user inputs the amount of games he/she wants the program to simulate. For each game, a "prize" is randomly placed in one out of three doors. My problem is that for each game simulated, the prize is always placed in the same door. How do i fix this? I used the stand function but it still doesn't work.
My program behaves weird... I wanted to generate 10 random numbers from 1 to 100 each of them bigger than previous, using the while loop and function that returns a random number in specified range.
When I run the program, I get numbers much bigger than 100, even negative number, and numbers are same every time I run the program.
Code: #include <ctime>#include <cstdlib> #include <iostream> using namespace std; int range(int low, int high);
I have a program that generates random numbers. After the random number is generated, the program asks if you want to generate another random number. However, if you generate another random number, it is always the same as the first random number. How can I fix this?
I'm trying to generate random numbers so that I can assign people to teams. So far I have come up with this
Code:
int generateTeam(){ int i, teamNumber, c, n; for (c = 0; c <= 5; c++) { n = rand()%100 + 1; }
[code]....
}//end generateTeam I'm not sure how to make it so that I can exclude the previous random number when generating the next one. As an example, I have 22 students and I get the number 19. Now I can't have 19 again because that guy already has it.
I'm trying to write a program that generates a random number between 50 and 200. I made a program that generates random numbers, but how to make those random numbers be in-between 50 and 200. Any example of a program that generates random numbers that are confined in-between certain values?
What I'm trying to do is to have the program pick random people for different jobs. The user enters the number of people, then, enters both jobs and the people's names. I need the program to pick random people, but randomly pick again if the person has already been picked, so, no repeats. I have the program picking random people, but I can't get it to not pick the person again. I'll run it and there will be no errors, but it's almost like Xcode completely bi-passes the for/if to check if it's picked the person already.
Below is the code.
#include <iostream> #include <math.h> using namespace std; int main() { int runagain=0, correctnames=0, versiondesciosion=0, correctjobs=0;//vars that make descisions for running again rerun:
[Code] ....
Dont look at the "fun" version for the switch statement. It's not ready yet, I'm just having trouble with the random thing.
Ok so Im suppose to make this program were the user inputs the size of the array then the user sets a certain range min and max for random numbers to be generated. I have a function named fillarray()
#include <iostream> #include <cstdlib> #include <ctime> using namespace std; int fillarray();
[Code] ....
Whenever i run the program i keep on getting a loop for the size of the array.
I want to generate big random numbers in C(not C++ please).By "big" I mean integers much bigger than srand(time(NULL)) and rand() functions' limit(32767).
I tried writing: (note:I am not able to see "code" tag button in this editor,so I am not using it)
But I have doubts about it's randomness quality.Also there is another problem,the program can't know the maximum random number it should use before user input,so maximum random number may need to use much smaller maximum random number according to user input.
Is there a better algorithm to create big random numbers in C?
I'm trying to use a random response generator. I found a ton of information on this site, and I'm running a (very simple) program that is using 5 responses. My issue is, that every time I run the program (debug in visual express), it generates the same responses, in the same order, every time.
#include <iostream> #include <string> using namespace std; int main() { string mystr; cout << "Hello. How are you today?