I'm currently working on a code, its a wheel of fortune type of game. I have specific values of an array of size 10, and i have to get these at a random. so they would not print out in order. but how to assign each value of the random to the array.
#include <stdlib.h>
#include <stdlib.h>
#define CHANCES 5
int main(void){
int num, i;
int money[10] = { 100, 300, 200, 350, 250, 150, 175, 500, 50, 75 };
Write a program that generates an array of 20 random numbers between 1 and 100. Use a loop to output the numbers on the screen with a field width of 4 characters. Write code that will reverse the numbers in the array and then output the numbers to the screen with a copy of the same output loop used with the original numbers.
for(int i = 0 ; i < SIZE ; i ++) { scanf("%d" , & selection[i]); srand((unsigned) time(&t)); draw[i] = rand() % 50; //feeling could be a problem with this line of code :::::
}
is it possible to do this. i am trying to get 6 different numbers stored into 6 elements of an array . this is the piece of the code i think there is a problem with. ie my program scans the numbers and then crashes at this point so think it could be something to do with the commented line?
The program has two array of character. One of them has size 26 and is initialized with the alphabet a to z. A random number generator generates two numbers and these two numbers are used to index into this array of alphabets. The second array is used to hold the indexed alphabets. For example, the first row is the value held in the second array and the second row are the two generated numbers.
b g c z k e <- letter index by generate number n1=1 n2=6 n1=2 n2=25 n1=10 … … … … n2=4 <- generated n1 & n2
Please see illustration below for clarification on the above question.
Element a b c ……… x y z Index 0 1 2 ……… 23 24 25
Array2 Element a b c ……… x y z Index 0 1 2 ……… 23 24 25
Final state after program execution
Array1 Element a b c ……… x y z Index 0 1 2 ……… 23 24 25
Array2* Element c e m ……… z f g Index 0 1 2 ……… 23 24 25 Random No generated 2 4 12 ……… 25 5 6
* Actual char element allocated to each index location will depend on corresponding random number generated. Program completes execution after filling all 26 locations in Array2.
I need to create A program That makes a 12x10 Array Grid Filled With Random Numbers From 0-99.
Then I need To Allow The User To Input A Number Between 0-99 And Then The program will then search through the array and count how many of the users number there is inside the array.
Code:
#include <iostream> using namespace std; int main() { int input; int number; int row=0; int col=0; int Array [12][10];
I'm trying to calculate the number of distinct values entered into an array. If i enter the followings "3,4,5,6,7,7,6,e (anything that's not a number)" . I get a total of 7 but in reality it should be a 5.
Code:
#include <stdio.h> //---------function to find the distinct values---- int find_distinct(int list[], int size) { int i, j,size2, distinct = 0; for(i = 0; i < size; i++)
I'm running a game online and designing a program to generate Enemy Stats. Basically, it's supposed to generate 25 numbers between 0 and 7(to represent 8 Attributes on a 25 Point Buy system) and count how many times each number shows up.
Here's what the code looks like:
Code: #include <iostream> #include <ctime> #include <cstdlib> using namespace std; int Generate() { int r= rand(); int s= r%7; [Code] ....
I've been working on a little experiment, here is the source: [URL]
The problem that I keep running into is when I run the initPop and generate an individual object, the genome of the next individual is _exactly_ the same as the previous one... which confuses me... Shouldn't each individual be randomly different from the one that preceded it? What am I not right when it comes to generating random values?
write a c++ program that reads an unknown number of integer values and then print count, sum and average of odd values, even values, positive values, negative values!!
I am working with C++ in Visual Studio. It's my first semester doing anything like this ever. Still, I am embarrassed that I am having trouble with this simple "coin flipping" program. The user tells the program how many times to "flip the coin" & then the program tells the user the results of each flip. You'll see I am randomly generating a 1 or a 2 within the function coinFlip to represent heads or tails. However, the problem is that if the user wants more than one coin flip, the "random" number stays the same for all of them, resulting in all heads or all tails. I am thinking this is an issue with the for loop that I have within the function coinFlip.
i have to find 2 random values between a range, lets say from 0-3 i have to find all the possible combinations between this range like (0,0),(0,1)...etc But, it has to be RANDOM and the same combination cannot repeat it self(obviously).
Goal: Write a program that compares the values stored in the first array to the user inputted values in the second array.
In order to fix this error: [URL]...
I had to change my array initialization to one with a star in front of it:
char a1[]={"a","d","b","b","c","b","a","b","c","d","a","c","d","b","d","c","c","a","d","b"}; to: char *a1[]={"a","d","b","b","c","b","a","b","c","d","a","c","d","b","d","c","c","a","d","b"};
I also changed my 2nd array to one with a star in front of it: char *a2[20];
What does this mean exactly? Putting a star in front of an array?
Also, I am now getting an "unhandled exception" when I try to get input for my 2nd array:
I am having trouble getting values of a dictionary to display in a label and radio button text after the dictionary key is randomly selected.
I first created a class called TheoryQuestions and created a new instance of the class for each dictionary entry. Each entry contains strings for Question, RadioButton Text(x4), and Correct Answer.
The random generator is actually selecting a random number as I can display the generated number in a label. The problem is that the dictionary string values held in the dictionary position represented by the random number are not being displayed.
Here is my TheoryQuestion Class
public class TheoryQuestion { bool BeenAsked = false; public string Question { get; set; }
[Code] .....
Its probably some mistake I have made but I just can't see it.
The only part I have working is getting all odd random numbers but the logic in getting the largest and smallest from random is what is giving me alot of trouble.
class Program { static void Main(string[] args){ int num = 0; int largest = 0; Random rand = new Random(); for (int ctr = 1; ctr <= 100; ctr++)
[code]....
Console.Write("{0,5} The larget number out of 100 odd numbers is: {1:n}",y,largest);
I'm taking a C++ computer science course right now, and one of the questions on my latest assignment is this:
"A partition of an integer n is a way of writing n as a sum of positive integers. For example, for n=7, a partition is 1+1+5. Write a program that finds all the partitions of an integer n using r integers. For example, all the partitions of n=7 using r=3 integers are 1+1+5, 1+2+4, 1+3+3, 2+2+3."
I've been struggling with this problem for a couple days now, and how to do it. I understand I need a recursive function to grab variables, and probably an array or vector to store them, but where to begin.
I've been reading documents on partition generating and the concept still eludes me, and any other questions on here or other programming sites using partitions don't seem to have a constraint on them.
I'm trying to write a program that generates a random number between 50 and 200. I made a program that generates random numbers, but how to make those random numbers be in-between 50 and 200. Any example of a program that generates random numbers that are confined in-between certain values?