Ok so Im suppose to make this program were the user inputs the size of the array then the user sets a certain range min and max for random numbers to be generated. I have a function named fillarray()
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int fillarray();
[Code] ....
Whenever i run the program i keep on getting a loop for the size of the array.
I want to have the random numbers between 1 to 5 for a variable of 5arrays. for having the random numbers i am using the code as below.
Code: for(int i=1;i<=5;i++) { int j=rand()%5; cout<<j<<endl; }
The problem with this way of generating random number is that i get the same set of random numbers in every outputs. Is there any other way to have different random numbers with many different outcomes as much as possible.
I am having some problem with my quick sort problem. My program is supposed to create 5 arrays with 5,10,15,and 20 random integers, respectively. Then it should sort those arrays, where the numbers are bigger or smaller than the middle element in the original array! The program I wrote should do that but, its not! The program just keeps running infinitely!
#include <iostream> #include <cstdlib> using namespace std; void p(int k[],int left, int right) { int i = left, j = right;
So first I have to display a 2D array with all 0s, which is pretty easy.
#include <iostream> using namespace std; int main (){ int array[5][5]; for(int a=0; a<5; a++){ for(int b=0; b<5; b++){ array[a][b] = 0;
[Code] ....
So this displays
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Next, this is where it gets confusing. I have to create a virtual creature by storing a letter into a random position in the array (the array can be up to 20x20 in size). Then make a function that searches the array for creatures, so it would search for that character. When it finds a creature, it should randomly decide to either move the creature to an adjacent position, or have it stay where it is. After, it should ask the user to create a new creature, or quit.
So how would I go about adding & modifying the current code to achieve what is listed above?
My program behaves weird... I wanted to generate 10 random numbers from 1 to 100 each of them bigger than previous, using the while loop and function that returns a random number in specified range.
When I run the program, I get numbers much bigger than 100, even negative number, and numbers are same every time I run the program.
Code: #include <ctime>#include <cstdlib> #include <iostream> using namespace std; int range(int low, int high);
I have a program that generates random numbers. After the random number is generated, the program asks if you want to generate another random number. However, if you generate another random number, it is always the same as the first random number. How can I fix this?
I'm trying to generate random numbers so that I can assign people to teams. So far I have come up with this
Code:
int generateTeam(){ int i, teamNumber, c, n; for (c = 0; c <= 5; c++) { n = rand()%100 + 1; }
[code]....
}//end generateTeam I'm not sure how to make it so that I can exclude the previous random number when generating the next one. As an example, I have 22 students and I get the number 19. Now I can't have 19 again because that guy already has it.
I want to generate big random numbers in C(not C++ please).By "big" I mean integers much bigger than srand(time(NULL)) and rand() functions' limit(32767).
I tried writing: (note:I am not able to see "code" tag button in this editor,so I am not using it)
But I have doubts about it's randomness quality.Also there is another problem,the program can't know the maximum random number it should use before user input,so maximum random number may need to use much smaller maximum random number according to user input.
Is there a better algorithm to create big random numbers in C?
I am designing a math program for kids. I want the program to produce 2 random numbers and check the sum of these numbers against the user's guess. I have the generating random numbers portion complete. What's the coding procedure to compare the sum to the user's guess?
Assuming you have an array of these values x=[16,18,23,24,39,40] how would you write a function to generate random numbers that can add up to a 100? I need to know how many random numbers can add up to a 100.
This is my program i have to choose for random number between 1-25 and display them the program works perfectly just that every time i run its always the same numbers.
#include <iostream> #include <cstdlib> // include library to use rand using namespace std; int main(){ int winner1; // declare variables int winner2;
i wrote this code but don't know if the numbers i array for p will generate in that order. how to get 5 random numbers horizontally and insure that 7,15, 22,27,31 will not generate in that exact sequence?
#include <iostream> #include <stdio.h> #include <stdlib.h> #include <conio.h> #include <stdio.h> #include <time.h> using namespace std; int main() {
But I have doubts about it's randomness quality.Also there is another problem,the program can't know the maximum random number it should use before user input,so maximum random number may need to use much smaller maximum random number according to user input.
Is there a better algorithm to create quality big random numbers in C?
The program is to generate random numbers to a file and will have one integer parameter, Open a file and then using a loop write the required number of random numbers to the file. Scale the random numbers from 1 and 100 inclusive. Then closes the file .The last function will read the numbers in the file into your program. so far i have
I generate a series of random numbers in parallel (using OpenMP), but depending on what number of threads I invoke, I get a different result. From that I conclude that I have made an error somewhere!
Here is the MWE, which generates a number between 0..1 and increments a variable if the generated variable is larger than 0.5:
i'm trying to fill an array with random numbers and then sort them via bubblesort. it seems to work so far. the problem is, that i seem to get the same numbers for the same input. somehow the randomness isn't working.
Code:
#include <stdio.h> #include <stdlib.h> int main() { int a, b, c, d, e, f; }
I have the random values down but when I try to assign randValue to another integer I get an error.I want to make an inner loop where I find 5 random number 50 times and print the average of those numbers.
I know I have the bare bones of the below, but without giving me a huge shove in the right direction can I have a poke? I have been programing for three months now. I have noticed when I do simple fun projects I learn more then what my professor assigned to me. The class is over but I want to keep building.C++ starts in one week...
So it will generate numbers again and again as the loop goes on but it always repeat some numbers. My question is, how would you generate numbers without repeating? Somebody told me that i have to use auto increment, but i really have no idea about that.
When I go to run the Fibonacci function ( fib ), it begins to return incorrect calculations towards the higher numbers, but then seems to correct itself for a little bit, but then does it again and ultimately crashes. And the program seems to be crashing at random numbers. Sometimes the it will make it up to F(55), other times it will only get to F(20).
Also, when I go to run the program on a Linux server, it segfaults, but it doesn't when I just run it on my IDE. the function adds two arrays with individual digits together. It does this to allow the program to add numbers that would exceed the boundaries of INT_MAX.
Here is the header file "Fibonacci.h":
Code:
#ifndef __FIBONACCI_H #define __FIBONACCI_H typedef struct HugeInteger { // a dynamically allocated array to hold the digits of a huge integer int *digits; // the number of digits in the huge integer (approx. equal to array length) int length; } HugeInteger; }
#include <ctime> #include <iostream> #include <cstdlib> using namespace std; int main() {
[Code] ....
Write a program that keeps generating two random numbers between 1 and 10 and asks the user for the product of the two numbers, e.g.: "What is 4 x 6?". If the user answers correctly, the program responds with "Right!"; otherwise, it displays: Wrong! 4 x 6 = 24.
Generate as many pairs of numbers as specified and get the answers from the user for each. If at any time, both numbers are the same as last time, generate two new numbers before asking for the answer. Continue generating 2 new numbers until at least one is different from last time.
After presenting the number of pairs of numbers specified and getting the answers, display how many the user got right; e.g.: You got 4 of 5 right. Then, ask if he or she wants to play again, like so: "Do you want to play again? [y/n]". If the user answers with 'y' or 'Y', it again reads the number of questions to ask and generates that many pairs of numbers and reads the answers like before. If the answer is n or N, it quits generating numbers. If the answer is anything but y, Y, n or N, it tells the user to enter one of those letters until it is.
When the user decides to quit and has got less than 75% of all the questions right, the program displays the multiplication table (1x1 through 10x10) before terminating.
After displaying the table, randomly generate two numbers between 1 and 10, display their product and first number and ask the user to guess the second as more practice. For example, the program will generate 7 and 9 and will display 63 and 7 and the user must guess the second number (i.e.: 9). Do this 3 times. Do not repeat code. Use a loop to do this 3 times.
Use a nested for loop to display the table; a bunch of cout statements will not be acceptable. You must also use a loop for any part that calls for repetition such as generating 5 pairs of numbers.
The following is a sample interaction between the user and the program: