C# :: Passing Properties Between Forms
Nov 2, 2014
I've been attempting to design a multiform WFA in Visual Studio 2010, but I'm so rusty with the language it's hard to remember how to do a lot of things, especially when it comes to visual programming, which my class only partially covered. I've never made a multiform application before, and my problem essentially boils down to how to pass data between forms.
My application is a simple item list and order form, sort of mimicking what you might see on a site like Amazon or eBay. My first form contains a drop down list and 'checkout' button. The dropdown list has been populated with an object collection, each object holding the product's name and price.
public partial class Form1 : Form
{
//Item class for dropdown menu
public class Item {
public string Name;
public decimal Price;
public string itemName
[Code] ....
When the 'checkout' button on form 1 is clicked, I want the Price and Name properties of the selected droplist item to appear in a pair of text boxes on form 2 for the purpose of lowering the user's cognitive load (if they can see what they've selected, it's one less thing to remember).
I've seen plenty of tutorials on how to send a textbox Text property between forms, but none for how to do this. As I said, I'm rusty with the language, and I'm pretty sure there's a better way to set up my combobox items, but I can't remember how to set it up.
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Jan 15, 2015
Well I know how to pass values between forms using get and set properties. But the problem with it is everytime I want to pass values from form2 to form1 it doesn't appear. To make it appear I have to type form1.Show(); which open form1 a second time and then show the value. Is there any way I could make it appear without using form1.Show();?
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Mar 21, 2014
So form two needs to pass information that was typed in its text box to form 3. So then form 3 can use this information. I think I am creating a new instance of form 2 because I get the exception can not divide by 0 so it is empty even if I typed in a integer in the text boxes. How to pass information from the textbox to a var that can be used in another form.
public partial class MapProperties : Form {
private int _numRows;
public int NumRows {
get { return _numRows; }
[Code] ....
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Apr 2, 2015
I am currently writing a program which needs an edit form. This form is to edit a country in the datagridview which I have. I am however confused about how to pass the data from the data gridview in the main form to the relative places on the edit form. I have done most of the coding as shown below. I know I need a method in my AVL class to return all the information of the selected country back to the main form method which then passes it back to the edit form and displays it. I am unsure what to pass and what to write in this method.
Main form method
public void button2_Click(object sender, EventArgs e)
{
// creates new form referencing data grid view and AVL Tree
EditCountryForm editform = new EditCountryForm(ref this.countryTree, dataGridView1);
string CountryName = "";
//set name of country selected to string
[Code]...
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Jun 29, 2014
Is it possible to access file properties from c++ program? For example, user could drag file to program and then it displays a detailed information about file like date modified, size, type and etc..
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Feb 26, 2015
I have startes making a game where there is 3 ships that cross the screen verticaly, and the point is to shoot them down. So far I have actually managed to do this. I have also managed to add gamescore to the ships. But here is my problem, I cant find a way to combine the score from all three ships in to one score. I have all three ships in different classes, is that wrong? When I try to combine the scores, ship score1 cant see the other scores.
Do I need to somehow have all the ships in one class. Or are there a way to read the scores from three classes, and adding them up in to one in a new class?
One of the errors I get is "the name 'score1' does not exist in the current context.
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Jan 28, 2014
Code using auto-implemented property:
public class MyClass {
public int age { get; set; }
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}
output: 44
Code using regular variable declaration:
public class MyClass {
public int age;
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}
output: 44
Why use the auto-implemented property when you can just as equally use the second code block to achieve the same thing?
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Jun 29, 2014
I had written a "DLL" in VB.NET a year or two ago to read and set MP3 tags. I want to write this exact same library in C++ so I can convert it in my droid project, and to get a hands on introduction to C++. So far this attempt has been a total mind melt!
I am finally wrapping my head around .cpp and .h files so there is light at the end of this tunnel. Here is my problem now:
I wrote the VB project with properties for each tag in the MP3 file, then I could get and set them - easy stuff.
When I try this in C++ I get compile error: a property can only appear within the definition of a managed type. I can usually stumble through Google searches and figure out this type of stuff on my own, but this one is stumping me -- I think I am missing some fundamental stuff here.
My code:
// MP3Tags.h
#pragma once;
#include <string>
using namespace std;
using namespace System::IO;
[Code]....
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Sep 23, 2014
I have been trying to make a custom control(list box with more features). I know how to setup custom properties, but how do I make it so that the property can be edited in a separate window ?
I think I figured out how to show the form itself, and I don't know how to make the [...] button like :
There's not much Custom Control tutorials out there, and that's really the problem here.
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Oct 23, 2014
Is there any way to resize the cmd window?
Kinda like in properties, where you choose the height and width of the window, but in actual code. So everybody who open my program see the same window.
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Aug 20, 2014
I'm trying to get my head around threading and gui applications for fun, and I've ran into a problem I'm not too sure how to google it correctly or I don't understand the answers given. Basically I'm trying to access GUI item properties (add to a listview). I've been on stackoverflow alot, and I've noticed that accessing these properties is quite difficult. At least, I'm not really understanding how it is supposed to be done.
The following line gives me a null value.
frm.lstChat.Items.Add(newList);
From what I understand I need to access my form object instead of creating a new object window... but I'm not sure how to reference the initial form application.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Net.Sockets;
using System.IO;
using System.Threading;
namespace ModBot {
[Code] ....
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Mar 4, 2013
I have to edit 4-5 lines in the debug, and then 5 lines in release for each of my little project's properties.
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Dec 14, 2014
How can I write my own container which has properties of both vector and list.
E.g. I can access elements directly using [] operator like vector and behave like list in terms of memory (means we don't have to shift elements if we want to insert in between like list)....
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Apr 30, 2013
I want to make such application in which user make directed graphs along with relations between them. After that application show that which graph properties are proved in this graph e.g Reflexive, Irreflexive, Symmetric, Anti Symmetric, transitive etc
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Oct 31, 2013
I am writing a program in Visual C++ 10 with 2 forms.
In the first form I have a textbox and a button. The button opens the second form.
In the second form, I have a button that changes the text in the textbox in form1 to an item from a listbox in form2.
Here is my problem. When I do the code for the button in form2 to change the textbox in form1 I get the errors:
error C2065: 'textBox1' : undeclared identifier
error C2227: left of '->Text' must point to class/struct/union/generic type
I thought maybe I should just include the "Form1.h" file but I can't do that because I already included "Form2.h" in form1 in order to be able to open the second form. If I try to include form1 in form2, it says that the code to open form2 is an error now.
My question is, how can I access identifiers such as "textbox1" from other forms and other files when I already used the first form to open the second form? I also want to know how to do this for all identifiers between all files.
how to print the selecteditem from a listbox into a textbox because that doesn't work by just setting them equal either.
Here is my code:
#pragma once
#include "Form2.h"
namespace Test1 {
using namespace System;
[Code].....
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May 6, 2013
What I'm doing is giving the user the choice to show 2 different dates. 1 in yyyy-mm-dd notation and the other in dd-mm-yyyy notation.
I'm using a second form to do this.
So from Form1 I have my data in the datagrid and in Form2 I have 2 radio buttons giving the user the choice between Date1 and Date2. So how would I be able to interact with the first form with the radio buttons?
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Apr 19, 2012
I want to display the related tab information in the same tab space provided in the TabControl.
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Jun 10, 2013
How would you create a video game in c++? I'm not sure really how to display the graphics and set properties and do all that stuff. I don't have money to buy a book about so how do you?
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Jan 7, 2015
Currently developing a windows form application that will be used to listen to certain events in a github repo (mainly push).
I have been struggling with this for a few days now and still have no code to show for this apart from the popup that will show how to achieve this.
Its been mentioned to use webhooks? However I'm not sure if these work with windows forms?
I have looked at octokit and this doesn't look to achieve this either.
how to get a windows form to listen to a push event from github?
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Nov 4, 2014
I've changed up my code to the retail checkout WFA I am trying to make. I have an item list filled with objects of the now globally accessible 'Item' class, but I'm having trouble.
Essentially, I want to send an object of the item class chosen from a dropdown menu to form2, where I will fill in certain blank attributes with data entered in form2's text boxes and comboboxes. The problem, it seems, is I need another itemlist in form2 that will hold the object being passed to form 2, so I can then pass all the information to textboxes on form3 (the receipt/review page). It's been more than a year since I coded with C#, and I've forgotten quite a bit. I was also not able to find any tutorials on building an item list without an associated combobox or droplist, which is what I need.
This is my item class (minus most of its properties so the page doesn't stretch).
class Item {
public string prodName;
public string fName;
public string lName;
public string ccNum;
public string ccProv;
public string shipAddr;
[code] ....
For anyone who didn't see my last question, I'm in a User Interface Design class, not a C# class. I know this probably isn't the best code out there, but for my purposes the program just needs to compile beginning to end and pass the data like it should.
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Oct 14, 2014
How can I access a function in a child form from another child form of a same owner?
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May 13, 2014
I'm trying to port a Win32 application over to Windows Forms so that I can have better graphical control over the interface. The program itself is pretty simple; in the main message loop it listens for a WM_CopyData containing a certain char array, and occasionally sends WM_CopyData itself after the user clicks a certain sequence of buttons.
I found a couple of pages discussing how to completely override the Windows Forms WndProc, but I rather like having the framework do all of the control and would prefer to only latch onto it, rather than replace it. So, what would be the best way to have a Win Forms application listen for Windows Messages continuously and execute a function upon receiving them?
If I do need to override WndProc, what is the syntax? I found the following code:
Code:
protected override void WndProc(ref Message m) {
base.WndProc (ref m);
if (m.Msg==0x4a) // WM_COPYDATA {
// do your stuff here...
}
}
But when I stick that into my main.cpp file right after int main function, "protected" gets highlighted as a syntax error with the message "IntelliSense: expected a declaration".
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Aug 1, 2013
I'm developing C++ application in visual studio 2012. I have couple of C++ projects in my solution. I have put some library paths in every project's properties ( i.e ,Config properties - > C/C++ - > Additional Include Directories and Linker - > Additional Include directories ).I developed in debug mode, if i change to release mode, all library settings gone.Is there any possibility to retain all settings when change to debug to release mode and vice versa ?
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Jul 29, 2014
So the thing is I have 2 forms, form 1 is displayed first, and form2 would be open when click the next button on form1.
So i was success in moving to the next form, and even getting back to the previous, and then next again, but on the second time I try to go back from form2 to form 1, this error show up.
The error:
Form that is already displayed modally cannot be displayed as a modal dialog box. Close the form before calling showDialog.
This is my sample code:
Form1 next button
private void button2_Click_1(object sender, EventArgs e)
{
this.Hide();
[Code].....
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Jul 14, 2013
I made 2 forms and Form2 has buttons with images like planets and game wallpapers etc. When I write the code for button:
this.BackgroundImage = new Bitmap(Properties.Resources._8_8008_by_amplifier404);
this.BackgroundImageLayout = ImageLayout.Stretch;
// where _8_8008_by_amplifier404 is name of the image located in resources
It only changes background in form which has those buttons as long the form is used. Once I go back to form1 it's changed to null. How to set background in all forms with a button click which will be there until another button with an image is clicked.
Attached Images
two.jpg (69.7 KB)
three.jpg (76.7 KB)
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Jun 12, 2014
I'm pretty much newbie in creating a successful GUI in C++. Although, i managed to create 4 buttons that should show a certain form. Lets say, Form1 is my main form, therefore - Button 1 will open Form2, and Button 2 will open Form3..... But the conditions is - If there is a form that is already open, clicking again on the Button that should open it, will Close it, but all the forms (form1,2,3,4,5) can be enabled together.
Also, a very important note is that whenever i close a form, in any way of closing it (Not the main form) It will "save" the changes i made (Such as ticking checkboxes and so..) and won't reopen it, it will just use "Visible" i guess ?
Notes :
If i use Form2 ^form2show = gcnew Form2;
and then Form2->Show();
I will be able to simply ATTACK the button and open Billions of form2 ^_^
Although, when i use Form2->ShowDialog();
It won't let me open the form3,4,5.
Which isn't so bad, but when i exit from the form2, it won't save my changes (Such as checkboxes..)
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