C# :: Use Of Auto-implemented Properties?

Jan 28, 2014

Code using auto-implemented property:

public class MyClass {
public int age { get; set; }
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}

output: 44

Code using regular variable declaration:

public class MyClass {
public int age;
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}

output: 44

Why use the auto-implemented property when you can just as equally use the second code block to achieve the same thing?

View 14 Replies


ADVERTISEMENT

C++ :: How To Generate Auto ID (or Auto Number)

Feb 16, 2012

This code is for (hospital management system).

This code allow you to add patients.

There are two types of patients. which is:
1. Normal patient.
2. Critically ill patient.

once you added any patient. You will be able to show all patient using "ShowAllPatient;" method. -> i want the Auto-increment ID Number to appear for each patient has been added.

And you will be able to call a patient to provide a hospital services for him/her using "GetNextPatient;" method.

I need to generate an Auto-increment Number for each (patient) has been added. (Auto-increment Number) but it just should be different for each patient. For example the first patient will have 1, The second patient will have 2. etc. The Auto-increment number should appear for each patient.

View 14 Replies View Related

C++ :: How Templates Are Implemented Internally

Feb 25, 2013

How templates are implemented internally?

Theoretically templates are nothing but a generic routines. But how it has been implemented internally?What complier exactly does?

View 3 Replies View Related

C++ :: Deque Implemented As Vector Of Vectors?

Apr 14, 2014

I am unable to imagine implementation of deque as it promises random access,insertion and deletion at both ends in constant time.

If a deque is implemented as vector of vectors how it can do 'random access' & 'insertion/deletion at the front' in constant time?

View 3 Replies View Related

C++ :: Defining Function Prototypes In Header File Without Implemented Body

Oct 6, 2014

Basically, I have made a program which implements the platform specific layers (such as entry function, file loading, timing functions etc.) that gets compiled into a .exe (or platform equivalent).

But I want to make this portable and reusable across other projects, so the entry function for the platform will call the function "AppMain" which is the generic main function that is not reliant on the underlying platform etc. (i.e defined in a .h file that the project module will implement).

Ideally I would want to build the AppMain code into its own library. However, This AppMain code would want access to the Platform functions such as the functions compiled into the .exe.

This has confused me somewhat and has forced me to build both the AppMain module and the Platform Code into the same exe file so they can use each others functions.

Is there any way I can create a header file (with all the function prototypes in) but they do not get implemented in the Platform code but rather they can be 'guaranteed' to be available at runtime?

Here is what I am trying to achieve in a high level view:

win32layer.cpp: (implements all the functions defined in Platform.h)

#include <AppMain.h>
int main(int argc, char** argv) {
//call AppMain
return AppMain(argc, argv);

[Code] ....

in this scenario of course I could not compile the platform functions as the application has not been created and thus appmain cannot call the platform functions because that has not been created etc....

Any way to overcome this?

View 9 Replies View Related

C :: Program To Simulate Taxi Rank Implemented As Queue Via Array - Linked List

Mar 26, 2013

I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?

View 2 Replies View Related

C++ :: How To Access File Properties

Jun 29, 2014

Is it possible to access file properties from c++ program? For example, user could drag file to program and then it displays a detailed information about file like date modified, size, type and etc..

View 1 Replies View Related

C# :: Getting Properties From Different Classes / Objects

Feb 26, 2015

I have startes making a game where there is 3 ships that cross the screen verticaly, and the point is to shoot them down. So far I have actually managed to do this. I have also managed to add gamescore to the ships. But here is my problem, I cant find a way to combine the score from all three ships in to one score. I have all three ships in different classes, is that wrong? When I try to combine the scores, ship score1 cant see the other scores.

Do I need to somehow have all the ships in one class. Or are there a way to read the scores from three classes, and adding them up in to one in a new class?

One of the errors I get is "the name 'score1' does not exist in the current context.

View 14 Replies View Related

C# :: Passing Properties Between Forms

Nov 2, 2014

I've been attempting to design a multiform WFA in Visual Studio 2010, but I'm so rusty with the language it's hard to remember how to do a lot of things, especially when it comes to visual programming, which my class only partially covered. I've never made a multiform application before, and my problem essentially boils down to how to pass data between forms.

My application is a simple item list and order form, sort of mimicking what you might see on a site like Amazon or eBay. My first form contains a drop down list and 'checkout' button. The dropdown list has been populated with an object collection, each object holding the product's name and price.

public partial class Form1 : Form
{
//Item class for dropdown menu
public class Item {
public string Name;
public decimal Price;
public string itemName

[Code] ....

When the 'checkout' button on form 1 is clicked, I want the Price and Name properties of the selected droplist item to appear in a pair of text boxes on form 2 for the purpose of lowering the user's cognitive load (if they can see what they've selected, it's one less thing to remember).

I've seen plenty of tutorials on how to send a textbox Text property between forms, but none for how to do this. As I said, I'm rusty with the language, and I'm pretty sure there's a better way to set up my combobox items, but I can't remember how to set it up.

View 12 Replies View Related

C/C++ :: Adding Properties To A Class?

Jun 29, 2014

I had written a "DLL" in VB.NET a year or two ago to read and set MP3 tags. I want to write this exact same library in C++ so I can convert it in my droid project, and to get a hands on introduction to C++. So far this attempt has been a total mind melt!

I am finally wrapping my head around .cpp and .h files so there is light at the end of this tunnel. Here is my problem now:

I wrote the VB project with properties for each tag in the MP3 file, then I could get and set them - easy stuff.

When I try this in C++ I get compile error: a property can only appear within the definition of a managed type. I can usually stumble through Google searches and figure out this type of stuff on my own, but this one is stumping me -- I think I am missing some fundamental stuff here.

My code:

// MP3Tags.h
#pragma once;
#include <string>
using namespace std;
using namespace System::IO;

[Code]....

View 4 Replies View Related

C# :: Custom Control Properties?

Sep 23, 2014

I have been trying to make a custom control(list box with more features). I know how to setup custom properties, but how do I make it so that the property can be edited in a separate window ?

I think I figured out how to show the form itself, and I don't know how to make the [...] button like :

There's not much Custom Control tutorials out there, and that's really the problem here.

View 1 Replies View Related

C# :: Pass Values Between Forms Using Get And Set Properties?

Jan 15, 2015

Well I know how to pass values between forms using get and set properties. But the problem with it is everytime I want to pass values from form2 to form1 it doesn't appear. To make it appear I have to type form1.Show(); which open form1 a second time and then show the value. Is there any way I could make it appear without using form1.Show();?

View 9 Replies View Related

C/C++ :: How To Change CMD Window Size (No Properties)

Oct 23, 2014

Is there any way to resize the cmd window?

Kinda like in properties, where you choose the height and width of the window, but in actual code. So everybody who open my program see the same window.

View 1 Replies View Related

C# :: Accessing GUI Properties From Application Object

Aug 20, 2014

I'm trying to get my head around threading and gui applications for fun, and I've ran into a problem I'm not too sure how to google it correctly or I don't understand the answers given. Basically I'm trying to access GUI item properties (add to a listview). I've been on stackoverflow alot, and I've noticed that accessing these properties is quite difficult. At least, I'm not really understanding how it is supposed to be done.

The following line gives me a null value.

frm.lstChat.Items.Add(newList);

From what I understand I need to access my form object instead of creating a new object window... but I'm not sure how to reference the initial form application.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Net.Sockets;
using System.IO;
using System.Threading;
namespace ModBot {

[Code] ....

View 3 Replies View Related

C++ :: Quicker Way To Configure Project Properties For Library?

Mar 4, 2013

I have to edit 4-5 lines in the debug, and then 5 lines in release for each of my little project's properties.

View 2 Replies View Related

C++ :: Design Own Container With Properties Of Both Vector And List

Dec 14, 2014

How can I write my own container which has properties of both vector and list.

E.g. I can access elements directly using [] operator like vector and behave like list in terms of memory (means we don't have to shift elements if we want to insert in between like list)....

View 1 Replies View Related

C Sharp :: How To Make Graph And Verify Its Properties

Apr 30, 2013

I want to make such application in which user make directed graphs along with relations between them. After that application show that which graph properties are proved in this graph e.g Reflexive, Irreflexive, Symmetric, Anti Symmetric, transitive etc

View 1 Replies View Related

C++ :: Video Game Programming - How To Display Graphics And Set Properties

Jun 10, 2013

How would you create a video game in c++? I'm not sure really how to display the graphics and set properties and do all that stuff. I don't have money to buy a book about so how do you?

View 2 Replies View Related

C++ :: How To Retain All Project Properties When Change From Debug To Release Mode

Aug 1, 2013

I'm developing C++ application in visual studio 2012. I have couple of C++ projects in my solution. I have put some library paths in every project's properties ( i.e ,Config properties - > C/C++ - > Additional Include Directories and Linker - > Additional Include directories ).I developed in debug mode, if i change to release mode, all library settings gone.Is there any possibility to retain all settings when change to debug to release mode and vice versa ?

View 2 Replies View Related

C++ :: Auto Align CPP File

Apr 20, 2014

Is there a way to auto align a cpp file?

View 7 Replies View Related

C/C++ :: Using Auto To Declare A Pointer?

Apr 24, 2014

I write these code in 2 different ways and I get the same result. I just want to make sure that they both are for declare a pointer using "auto"

The first one:

int varName = 10;
auto var1 = &varName;
cout << var1 << endl; //prints, varName address
cout << *var1 << endl; //prints, varName value

The second one:

int varName = 10;
auto *var2 = &varName;
cout << var2 << endl; //prints, varName address
cout << *var2 << endl; //prints, varName value

It doesn't matter if I put dereference operator or not, I still get the same result. I just want to make sure that var1 and var2 are both a pointer.

View 5 Replies View Related

C/C++ :: Difference Between Auto And Decltype In 0x

Jun 7, 2012

I'm having trouble with auto and decltype.

 void f(const vector<int>& a, vector<float>& b) {
        typedef decltype(a[0]*b[0]) Tmp;
        for (int i=0; i < b.size(); ++i) {
          auto p0 = new auto(a[i]*b[i]);
          auto p1 = new decltype(a[i]*b[i]);

[Code] ....  

The above code runs well in GCC4.7.

Could I use 'new auto(a[0]*b[0])' to allocate memory for the type of a[0]*b[0]?

And I can not distinguish the difference between decltype and auto in this case.

View 1 Replies View Related

C++ :: Does Not Have Auto Completion For Curly Braces

Jan 6, 2013

I presently use the turbo C++ IDE. it has the red background(changeable) and all that but it does not have auto completion for curly braces.

View 19 Replies View Related

C++ :: How To Create Auto Clicker Typer

May 31, 2013

Okay so what I want to do is :- Create a program that can, say for example, switch to an already opened up google search page. Type in a given string and press enter.

Once more. The google search page is open.[Type anything on google.com and then THAT next page is the one ..] **So , the search box ,where you enter text has fixed coordinates.. (Which website doesnt matter, only coordinates do!)

I want the mouse to go to those coordinates, *click* and now a cursor will appear on the search box.

After this I want to send a fixed string output...That is , it should actually type in the string in that search box. then press enter.

That's it . [P.S. - obviously I don't want to do this with google, that was just an example.]

Mini Algorithm-

1)Get the mouse pointer to the x-y coords
2)Click!
3)Type in the fixed string.
4)Enter..

I can put it in a loop, don't bother with the easy bits I need to know how to control the mouse, and how to send the input string. Code snippets would be perfect

View 1 Replies View Related

C++ :: How To Create Auto Clicker And Typer

Jun 1, 2013

Create a program that can, say for example, switch to an already opened up google search page. Type in a given string and press enter.

Once more. The google search page is open.[Type anything on google.com and then THAT next page is the one ..] **So , the search box ,where you enter text has fixed coordinates. (Which website doesnt matter, only coordinates do!)

I want the mouse to go to those coordinates, *click* and now a cursor will appear on the search box. After this I want to send a fixed string output...That is , it should actually type in the string in that search box.
then press enter.

Mini Algorithm-
1)Get the mouse pointer to the x-y coords
2)Click!
3)Type in the fixed string.
4)Enter..

I can put it in a loop, don't bother with the easy bits I need to know how to control the mouse, and how to send the input string. Code snippets would be perfect .

View 1 Replies View Related

C++ :: How To Set Auto Start Parameters For Program

Nov 14, 2014

Right now I am trying to make an alarm clock type program that will start on login and will go off when a certain time is reached. I also want to set a password that will prevent system use until the correct password is entered into the program's input. What functions will I need and how are they used?

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved