C++ :: How Templates Are Implemented Internally

Feb 25, 2013

How templates are implemented internally?

Theoretically templates are nothing but a generic routines. But how it has been implemented internally?What complier exactly does?

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C# :: Use Of Auto-implemented Properties?

Jan 28, 2014

Code using auto-implemented property:

public class MyClass {
public int age { get; set; }
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}

output: 44

Code using regular variable declaration:

public class MyClass {
public int age;
}
static void Main(string[] args) {
MyClass testing = new MyClass();
testing.age = 44;
Console.WriteLine(testing.age);
}

output: 44

Why use the auto-implemented property when you can just as equally use the second code block to achieve the same thing?

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C++ :: Deque Implemented As Vector Of Vectors?

Apr 14, 2014

I am unable to imagine implementation of deque as it promises random access,insertion and deletion at both ends in constant time.

If a deque is implemented as vector of vectors how it can do 'random access' & 'insertion/deletion at the front' in constant time?

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C++ :: Defining Function Prototypes In Header File Without Implemented Body

Oct 6, 2014

Basically, I have made a program which implements the platform specific layers (such as entry function, file loading, timing functions etc.) that gets compiled into a .exe (or platform equivalent).

But I want to make this portable and reusable across other projects, so the entry function for the platform will call the function "AppMain" which is the generic main function that is not reliant on the underlying platform etc. (i.e defined in a .h file that the project module will implement).

Ideally I would want to build the AppMain code into its own library. However, This AppMain code would want access to the Platform functions such as the functions compiled into the .exe.

This has confused me somewhat and has forced me to build both the AppMain module and the Platform Code into the same exe file so they can use each others functions.

Is there any way I can create a header file (with all the function prototypes in) but they do not get implemented in the Platform code but rather they can be 'guaranteed' to be available at runtime?

Here is what I am trying to achieve in a high level view:

win32layer.cpp: (implements all the functions defined in Platform.h)

#include <AppMain.h>
int main(int argc, char** argv) {
//call AppMain
return AppMain(argc, argv);

[Code] ....

in this scenario of course I could not compile the platform functions as the application has not been created and thus appmain cannot call the platform functions because that has not been created etc....

Any way to overcome this?

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C :: Program To Simulate Taxi Rank Implemented As Queue Via Array - Linked List

Mar 26, 2013

I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?

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C++ :: Templates Without Arguments

Jan 22, 2013

Some reading through C++ code I come across template deceleration without any type , I have tested the code it compiles too

Code:
template<>
class abc {
}
similarly template usage

Code:
abc<> a;

example of such usage can be found here [URL] ....

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C++ :: Linked List Using Templates

May 27, 2014

I decided to make a linked list program using classes and templates.I implemented my linked list and added some basic functions, everything worked just fine. Then I proceeded to add templates...First, the error list:

#pragma once
template<class T>
class Node {
private:
Node* next;

[code]....

To sum up: Something's wrong with the templates that I used in "List.cpp" and what it could be.

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C++ :: How To Allocate Memory When It Comes To Using Templates

Oct 25, 2013

I'm currently learning templates -- & my logic is in a knot with what I am trying to do which is the following:

-Create a function name load
-Accepts a filename (the filename is a text file of integers)
-Open the file
-Create an array(dynamically allocating an array) filling it with the elements read in from the file & returns the array(so that the return type of the array is a pointer to the element type of the array).

//Header file:
#ifndef BUBBLE_SORT_H
#define BUBBLE_SORT_H
#include <iostream>
template <typename T>
void load(std::string filename, T *&arr, int *size);

[code].....

how to allocate memory when it comes to using templates..

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C++ :: Reading Values From Templates

Mar 14, 2013

After asking the user to input 2 values i expect my program to read them and then output whether they are equal, bigger or smaller than one another. However i am getting no output what so ever when i input the values

code below:

#include <iostream>
#include <cmath>
#include <cstring>
#include <string>
#include <string.h>

using namespace std;

int intInput1, intInput2;
float floatInput1, floatInput2;
int x, n;

[Code] .....

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C++ :: Templates And Memory Occupancy

Dec 15, 2013

Let us consider the following two classes:

class case1
{
public:
int n;
float x;

[code]....

Now, let's suppose that I instantiate an array of 100 elements of each class:

case1 c1[100];
case2<20> c2[100];

My question is this: will c2 occupy roughly half of the memory than c1?will the value c1.n be allocated 100 times, while the value c1.n wil be allocated only once?

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C++ :: Passing By Reference With Templates

Aug 26, 2014

Why wouldn't this code compile when adding '<double>' after the function call?

template<class T>
T add(T& a, T& b){
return a + b;
}
int main() {
int a, b;
cin >> a >> b;
cout << add<double>(a,b);
}

Compiler error:
cannot convert 'a' (type 'int') to type 'double&'

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C++ :: Calling Functions From Templates?

Mar 14, 2013

Having issues calling my arguments from my templates, when i declare x and n in the main it comes up with errors

code below:

#include <iostream>
#include <cmath>
#include <cstring>
#include <string>
#include <string.h>
using namespace std;
int intInput1, intInput2;

[code].....

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C/C++ :: Checking Typename In Templates

Mar 6, 2014

Suppose you have a templated class, such as

template <typename T>
class Matrix {
// some stuff and some methods
};

and let's say that you have some methods that need to do some type-dependent stuff, like, for example,

template <typename T>
Matrix<T> Matrix<T>::transpose() const {
// get this->rowCount, this->columnCount
// create a Matrix that has rowCount amount of columns and columnCount amount of rows
// copy (*this)[j][k] to theMatrix[k][j] (for all of the entries in *this)
// if the entries are complex, take the complex conjugate of them all
}

Would it be good practice to check explicitly for the typename parameter (or is this, somehow, defeating the purpose of templates)? std::cout << "I know that this is a design question, but it needs to be asked... ";

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C++ :: Passing Map Templates To Function Template

Feb 21, 2014

I was just wondering how is this generally resolved. Let say you have this large function that runs in two modes. In the first mode it evaluates the data passed to a function as a map the the second mode it fills the map. example:

Code:
template <typename Map, typename Int>
void func(Map & map, Int i){
int z = 0;
string zz;

[Code] ....

The point is i do not want to write a large function just to include different modes so i decided to set "i" to be a mode identifier. However when i want to compile my function given two modes i get an error since the modes are not recognized (obviously). if i pass map as

Code: map<int,int>
and mode 1 i get an error here :
Code: map[z] = z; besause map
Code: map[z] expects z to be an int not string and the other way around (though in practice this cannot happen since i set the modes). So am i restricted to writing my function for both modes separately (polimorf.) or there is a way to make my example work.

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C++ :: Templates / Lambdas And Overloaded Operators

Feb 16, 2015

What I'm trying to do is create a class for constructing an 'op tree' for parsing infix notation.

I started with a base class that uses a map of lambdas to actually calculate the operations (since they are mostly 1 line functions) of passed in integer or float values.

This base class just uses a templated T type as the lvalue and rvalue. I realized though that if I overload the math operators, +, -, etc.. I could also use the class itself as a type for the lvalue and rvalue. This lead me to think I could easily create the op tree by using Operation class members themselves as operands, which I think makes sense but I'm having some trouble expressing the code.

Heres what I have thus far

Code:
#include <map>
#include <string>
#include <algorithm>
#include <iostream>

namespace Calc {

[Code] .....

Example, if you look at the main() function I create normal operations easily with integer values. I then try to create a "tree" operation that includes 2 sub-operations as it's rvalue and lvalue, that is where I'm having some conceptual problems as far as implementing the code to do that.

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C++ :: Binary Search Tree With Templates?

Oct 27, 2014

I am trying to implement BST using templates. This is the code that i have written.

Code: template <class T>
struct node
{
struct node *left;

[Code].....

There are no errors but the program hangs. What is the mistake with this program ?

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C++ :: Sorting Names And Numbers And Also Using Templates

May 7, 2013

For my project I have to sort 5 numbers and 5 names using a template bubble sort. I have one header for the numbers, and one for the names. This is what I have so far for my testing page:

#include "Floatheader.h"
#include "Nameheader.h"
#include <string>
int main ()
myFloat obj1;
myFloat obj2( 2.2, 5.1);

[Code] .....

I have to create a template to look like this: template<>....with a class inside the arrows. Then, I have to use bubble sort to sort the 5 names and number objects I have created. Sorting the names and numbers and also using templates?

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C++ :: Templates And Ordered Linked Lists

Feb 10, 2014

A static method named readFromFile that takes a C-string as the first parameter, and an orderedLinkedList<MemberDO> object as the second parameter. The first argument is the filename that contains data for existing members. This method should read the data for each individual member from the input file (one line of data per member), create a new MemberDO object, and insert this object into the linked list specified in the second argument.

How do I take the second parameter in, do I need to create the Linked List first? Here is the code I have so far

#include<iostream>
#include<string>
#include <fstream>
using namespace std;

class MemberDO {

[Code] ....

What to do with the readFromFile static method?

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C++ :: Bubble Sorting With Function Templates

Jun 21, 2013

i'm new to C++ i came across this bubblesort program earlier relating to class templates i was wondering how to make this into simple function templates

#include<iostream>
#include<iomanip.h>
#include<conio.h>
#include<stdio.h>
using namespace std;
template <class t>
class bubble

[Code] ....

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C++ :: Abstract Base Class With Templates?

Oct 3, 2014

I want to create an abstract base class having a member function that can accept a templatized structure as its parameter, something that according to C++'s rules can't be done for a good reason.

That good reason it is because an abstract base class is intended to provide interface rules to the classes that will derive from it and should not deal with data.

But how would you go about doing something like the following which is probably a reasonable design decision?

template<typename T>
class Matrix { /* ... */ };
class iFile {
public:
virtual ~iFile() {} = 0;
virtual void Process(const Matrix<T>&) = 0;

[Code] .....

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C/C++ :: Array And Linked List With Templates

May 1, 2014

I am having problems implementing ArrayList using templates. I was given a program and I have to create this implementation to make it work. It keeps giving me an error "invalid operands to binary expression" .....

ifndef Final_4_ArrayList_hpp
#define Final_4_ArrayList_hpp
#define MAX 10;
#include "List.hpp"
template <class T>
class ArrayList : public List <T> {

[Code] ....

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C/C++ :: Error In Member Function Using Templates

Mar 5, 2014

template <class T>
void Arreglo<T> :: Registro (ifstream& Entrada) {
Entrada >> Cantidad;
Dealer = new T [Cantidad];
for (int i = 0; i < Cantidad; i++) {

[Code] .....

It says the following error when I comile it:

error: expected type-specifier before 'Detail'
(*(Dealer + i)).Modelo = new Detail[(*(Dealer + i)).AmountModels];
error: expected ';' before 'Detail'

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C/C++ :: Explicit Initialization Of Function Templates

Feb 28, 2013

Why will i use explicit instantiation of a template, for a type? If I do not use explicit instantiation, the template is used to create the necessary function then what is the use of explicit instantiation?

template <class Any>
void Swap (Any &, Any &);
// template prototype  
template <> void Swap<job>(job &, job &);
// explicit specialization for job

[Code] ....

In the above eg. explicit instantiation is done for char type. What is the use of this?? If the compiler can make use of the template to make a fn for char type.

<eg. taken from C++ Primer>

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C++ :: Variadic Templates And Type Composition?

Jan 28, 2014

Let's say I have a variadic type A and a non-variadic type B:

Code:
template <typename ... Args>
class A
{};
template <typename T>
class B
{};

Now, I'd like to do the following (pseudocode since I don't know how to do this yet):

Code:
template <typename ... Args>
class C: public A<B<Args1>,B<Args2>,B<Args3>....>
{};

Essentially, I'd like to take the parameter pack used for C and compose B around each element individually, then pass the result to A.

how I can do this?

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C++ :: Variadic Templates And Overload Resolution

Jan 2, 2014

I'm trying to learn how to use variadic templates, and I decided a great example would be serializing a series of types into a stringstream:

Code:
// Send a fully constructed message.
virtual void send(ostringstream &msg) = 0;
// Construct a message from the arguments and send it.
// This is the usual entry point.
template <typename ...Args>
void send(Args ...args {

[Code] ....

This works fine, so far as I can tell. However, I decided to see if I could specialize the way certain types are serialized. I tried using a Google Protocol Buffer object as an example, and added this:

Code:
// Handle a protocol buffer type while constructing a message.
template <typename ...Args>
void send(ostringstream &msg,
const google::protobuf::MessageLite &protobuf, Args ...args) {
std::string msg_str = protobuf.SerializeAsString();
msg << msg_str;
send(msg,args...);
}

I would expect this overload to be preferred over the generic T overload when a protobuf object (which always inherits from MessageLite) is passed into send() anywhere in the list. However, this is not happening. I am getting an error message to the effect that << doesn't know how to deal with my concrete type, pointing at the T overload.

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C++ :: Templates User Inputs Dynamic Array?

Nov 12, 2013

This code is from my text book it shows how to implement code that is embedded I have modified it somewhat but I was wondering how I could get the user to implement the size of the array and enter the integers with the size of array that was implemented.

#include<iostream>
#include<cstdlib>
#include<iomanip>
using namespace std;

[Code].....

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