I am having problems implementing ArrayList using templates. I was given a program and I have to create this implementation to make it work. It keeps giving me an error "invalid operands to binary expression" .....
ifndef Final_4_ArrayList_hpp
#define Final_4_ArrayList_hpp
#define MAX 10;
#include "List.hpp"
template <class T>
class ArrayList : public List <T> {
I decided to make a linked list program using classes and templates.I implemented my linked list and added some basic functions, everything worked just fine. Then I proceeded to add templates...First, the error list:
#pragma once template<class T> class Node { private: Node* next;
[code]....
To sum up: Something's wrong with the templates that I used in "List.cpp" and what it could be.
I am trying to implement a linked list using a class template, however each of my classes that I want in the list all inherit from an Account class. I have attempted to template the linked list class as account however Ive come into errors I can't resolve. How I can go about this?
The error exists within the customer.cpp class where it says
14IntelliSense: a value of type "Account *" cannot be assigned to an entity of type "CurrentAccount *"f:Further C++Assignment with TemplatesAssignmentCustomer.cpp229Assignment
A static method named readFromFile that takes a C-string as the first parameter, and an orderedLinkedList<MemberDO> object as the second parameter. The first argument is the filename that contains data for existing members. This method should read the data for each individual member from the input file (one line of data per member), create a new MemberDO object, and insert this object into the linked list specified in the second argument.
How do I take the second parameter in, do I need to create the Linked List first? Here is the code I have so far
#include<iostream> #include<string> #include <fstream> using namespace std;
I am trying to create an dynamic array (lno) This array will store addressess of different Linked list. What exactly I want is:- Take N Number of Linked List user want to create> eg. 2 now It will create 2 linked list for which I am trying to allocate memory.
Code:
struct node{ int data; struct node *next; }
first; lno[0] Node 0's first address stored in ln[0] lno[1] Node 1's first address stored in ln[1] Here is the code in which I am facing problem with error Illegal structure Operation
I have a 2D array, array[20][3]. Each row represents a storm and each column represents month #, wind speed, and pressure in that order. This data is read from a file and auto-fills the array. I need to be able to give users the ability to add an additional storm or delete a storm. I know that a linked list would be the best approach but I'm not very familiar with linked lists.
I have an algorithm and I want to make it as efficient as possible. Basically it just involves putting numbers in order. I have two options, but which one would be more efficient:
1. Using a doubly linked list. Every time a user wants to add a new number, the algorithm will start searching the correct place for the number from the beginning of the list. This is efficient per se, but once there are about a million numbers and a number has to be put in at the end of the list, the algorithm must go through all the 999 999 numbers before it.
2. Using a container to store all the numbers first, then sorting the numbers. In this case, adding all the numbers is fast, but the actual sorting will take a long time.
Which option would be more efficient? I was thinking of using maybe merge sort or quick sort in option 2. Yes, I'm aware I could just use vector and sort, but that's not my goal here.
I have two arrays of characters that I want to combine and sort according to an internal variable (init) using a forward-iterating linked list. The two arrays must stay separated, as one of the arrays (the enemies) is contained within the object (encounter), the other is passed in via pointers (the players). The array inside the object will be destroyed later (when the encounter is over and the enemies are hopefully dead) while the one that is passed in must survive to be passed into other objects at a later time (the next encounter). My thought is to sort each array by linked list separately first, then iterate through and combine the two lists, But how to do this and no support IRL.
// DECLARATION OF CLASSES // class character{ public: character(); // Constructor
This is in response to the bubble sort and selection sorts for linked lists. On my system, (Intel 2600K, 3.4ghz), it sorts a list with 4,194,304 nodes containing 64 bit unsigned integers in about 1.05 seconds.
Code: #define NUMLISTS 32 /* number of lists */ typedef unsigned long long UI64; typedef struct NODE_{ struct NODE_ * next; UI64 data;
If there is a creation of a list, how can one find the sizeof the list. and is it possible to copy all the data from the linked list into an array. Assuming that the data is of type
I'm trying to sort the elements in a linked list which contain a variable amount of data in any given case. In the sample code, the code is more static, but I plan on adding it to much more dynamic code once I have it figured out. My main problem is that I am not sure how to sort the linked list while still keeping the correct pointers to the nodes. I thought about writing my own custom quick sort instead of using the C-standard library function, but how I would keep the pointers to the next nodes correct eluded me. Here is my code so far :
I've written this class and struct to create a singly linked list. The data is stored in the binary file which I've opened and read. I'm trying to load said data into a class type array. The errors I'm getting are "incompatible types in assignment of 'StatehoodInfo' to char[3]" Lines 130-134 is what I was working on.
I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?
I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.
It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.
I have a linked list comprised of chars like so...
Code:
node1 - "p" node2 - "o" node3 - "p"
I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..
Code:
node *head == /*the head of the list to be examined*/ char key == "p"char *str == "dog"The new list will look like this... node1 - 'd' node2 - 'o' node3 - 'g' node4 - 'o' node5 - 'd' node6 - 'o' node7 - 'g'
All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...
Code:
toString(str) == /*this will return the head to the list made from the str*/
If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..
// Write a function called insertEntry() to insert a new entry into a linked list.
Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.
// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.
(Hint: Think about setting up a special structure to point to the beginning of the list.)
This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?
This code is from my text book it shows how to implement code that is embedded I have modified it somewhat but I was wondering how I could get the user to implement the size of the array and enter the integers with the size of array that was implemented.
#include<iostream> #include<cstdlib> #include<iomanip> using namespace std;
When you have constant arrays, they are stored in the programme memory space. Upon execution, they are copied into the data space for easy access. To save space in the data space, it is possible to stop it from being copied. Some compilers will deal with this by just specifying the array as const, g++ has a type modifier called PROGMEM.
In any case, the problem is that I'd like to generate some data, preferably without using an external programme to do it. Hence, my question using the template system. Now I could possibly use macro metaprogramming via boost instead of template metaprogramming, and I may have to go that route. However there are limitations, especially since its numbering system is only equivalent to an unsigned byte, which I possibly could use, but could become more messy than if I use the template system that has long long types as well as a whole slue of type safety mechanisms.
I need to make the functions using these function prototypes. I am mainly having problems with GetFirst() and SwapData() but how to do it..
Header File with Prototypes Code: #ifndef LINKEDLIST_H #define LINKEDLIST_H /** * @file * This file provided a doubly-linked list implementation capable of storing any arbitrary data. * The list implementation relies on a chain metaphor: a list is merely a sequence of links * (ListItems) and there is no separate construct to represent the entire list, each ListItem in it
What is "if(prev)"? Wouldn't "prev" always have the same value? Secondly, if tmp is NULL (which will be the case when the loop if(ptr->val == val) finds a match the first time it is run), is *prev assigned a NULL?
I'm having a small issue here with my linked list.I built a linked list with strings and it worked perfectly.Now since i'm using strtok() to separate the string.for now here's what i've got: