C++ :: Setting Up Linked List Class With Templates?
Dec 2, 2013
I am trying to implement a linked list using a class template, however each of my classes that I want in the list all inherit from an Account class. I have attempted to template the linked list class as account however Ive come into errors I can't resolve. How I can go about this?
The error exists within the customer.cpp class where it says
14IntelliSense: a value of type "Account *" cannot be assigned to an entity of type "CurrentAccount *"f:Further C++Assignment with TemplatesAssignmentCustomer.cpp229Assignment
I decided to make a linked list program using classes and templates.I implemented my linked list and added some basic functions, everything worked just fine. Then I proceeded to add templates...First, the error list:
#pragma once template<class T> class Node { private: Node* next;
[code]....
To sum up: Something's wrong with the templates that I used in "List.cpp" and what it could be.
I am having problems implementing ArrayList using templates. I was given a program and I have to create this implementation to make it work. It keeps giving me an error "invalid operands to binary expression" .....
ifndef Final_4_ArrayList_hpp #define Final_4_ArrayList_hpp #define MAX 10; #include "List.hpp" template <class T> class ArrayList : public List <T> {
I've been working on this program and am finished with what I want it to accomplish. But the last step I'd like to take is to delete the linked list and free all the memory. When I free the memory the way I am right now, the program breaks. I'm not sure how I should go about freeing and setting things to NULL.
I'm trying to develop a program that stores a list of hw assignments in the form of "Date,Assignment name,grade". I have functions that add,remove, and delete from a list, but I would also like to search and delete a particular date found in the list. From here, split - Splitting a string in C++ - Stack Overflow I've tested Evan Teran's method to split a string, but I'm unsure of how to implement it in my code.
List.h Code: #ifndef LIST_H #define LIST_H #include <string> using namespace std; class List{
my data structures and algorithms professor gave us the following assignment. We are to reimpliment a class we wrote earlier in semester called sequence(which holds a sequence of floats) using a linked list. However I am having trouble with the class's copy constructor and assignment operator, specifically when the sequence is not empty.
links to google drive files
node node header file test program sequence implmentation sequence header file
I am studying this sample code for linked list class node implementation. I am not 100% sure how this code keeps track of the head node. Here's what I know so far, and if you want to add/correct anything feel free to do so:
class Node { public: Node(); // constructor of class node without arguments Node(int, Node*); //constructor with arguments of int type and a pointer node type Node* next() const; void setNext(Node*); //member fun, returning a pointer of node type void setKey(int);
A static method named readFromFile that takes a C-string as the first parameter, and an orderedLinkedList<MemberDO> object as the second parameter. The first argument is the filename that contains data for existing members. This method should read the data for each individual member from the input file (one line of data per member), create a new MemberDO object, and insert this object into the linked list specified in the second argument.
How do I take the second parameter in, do I need to create the Linked List first? Here is the code I have so far
#include<iostream> #include<string> #include <fstream> using namespace std;
I have a .cpp file which contains 5 smaller defined classes. In my missile class I have a default constructor and a constructor that I invoke
class Missile{ private: bool isHuman;
[Code]...
My issue is when creating and adding the pointer object; it doesn't seem to create a new instance of the class-the Missile objects all share the same xPos value which is always the first xPos when the "fire" command is given. The "Missile *missile = new Missile(xPos, yPos, true);" line does not seem to create a new instance of the object with different variables but instead creates a new object with the same variables. Is it necessary for me to always make a separate .cpp and .h file for any class I want to create multiple instances of or can I keep the smaller classes in the same file and still create a new separate instance of the class?
I am trying to write a program that will take a list of integers from a file and write them to another text file. I've been banging my head at this for days trying to get it to compile as it is riddled with linker and compiler errors.
Well, basically, what I've been doing was creating a class that would implement the concept of Double Linked List, but that would behave like a queue ( the STL implementation is deque, or Double Ended Queue ).
The problem occured when I have been trying to generalize the class using templates. I mean, why use only integers ? Why not double or char or what not ?
Worked perfectly before including all the template stuff..
// Source.cpp <=> Main.cpp #include <iostream> #include "DList.h" using namespace std; int main(void) { DList<int> *list; list = new DList<int>();
[Code] .....
The errors returned by the compiler:
Error1error C2955: 'Node' : use of class template requires template argument listc:usersjumperdesktopc++ otherdouble linked listdouble linked listdlist.h6 Error2error C2955: 'Node' : use of class template requires template argument listc:usersjumperdesktopc++ otherdouble linked listdouble linked listdlist.h6
I've written this class and struct to create a singly linked list. The data is stored in the binary file which I've opened and read. I'm trying to load said data into a class type array. The errors I'm getting are "incompatible types in assignment of 'StatehoodInfo' to char[3]" Lines 130-134 is what I was working on.
I want to create an abstract base class having a member function that can accept a templatized structure as its parameter, something that according to C++'s rules can't be done for a good reason.
That good reason it is because an abstract base class is intended to provide interface rules to the classes that will derive from it and should not deal with data.
But how would you go about doing something like the following which is probably a reasonable design decision?
I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.
We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.
As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.
NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.
Stack.h
#include "stackADT.h" #include "unorderedLinkedList.h" template<class Type> class Stack: public stackADT<Type>{ template <class T> struct nodeType { T info; nodeType<T> *link;
I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.
It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.
I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem. My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.
So from my handler I need to call its function and change members. I understand that compiler should know that this class instances will exist during all program execution. I have tried to set static member class Foo instance in another class , but this didn't solve the problem. How to correctly implement signal handling in such case.
Here is example of my code
class MyContainer { private: std::vector<Foo> container; public: int removeFromContainer(Foo* aFoo) {
I have a linked list comprised of chars like so...
Code:
node1 - "p" node2 - "o" node3 - "p"
I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..
Code:
node *head == /*the head of the list to be examined*/ char key == "p"char *str == "dog"The new list will look like this... node1 - 'd' node2 - 'o' node3 - 'g' node4 - 'o' node5 - 'd' node6 - 'o' node7 - 'g'
All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...
Code:
toString(str) == /*this will return the head to the list made from the str*/
If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..
// Write a function called insertEntry() to insert a new entry into a linked list.
Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.
// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.
(Hint: Think about setting up a special structure to point to the beginning of the list.)
This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?
I need to make the functions using these function prototypes. I am mainly having problems with GetFirst() and SwapData() but how to do it..
Header File with Prototypes Code: #ifndef LINKEDLIST_H #define LINKEDLIST_H /** * @file * This file provided a doubly-linked list implementation capable of storing any arbitrary data. * The list implementation relies on a chain metaphor: a list is merely a sequence of links * (ListItems) and there is no separate construct to represent the entire list, each ListItem in it
What is "if(prev)"? Wouldn't "prev" always have the same value? Secondly, if tmp is NULL (which will be the case when the loop if(ptr->val == val) finds a match the first time it is run), is *prev assigned a NULL?
I'm having a small issue here with my linked list.I built a linked list with strings and it worked perfectly.Now since i'm using strtok() to separate the string.for now here's what i've got:
I have the codes for the functions: "Given the functions that we have discussed and defined in the class and the code that we have created, create the code for the Delete Node function and the Search function. Create an application that will incorporate all the functions that we have discussed and the new ones that you need to create. The application should allow the linked list to be built initially from a text file. The application should then allow for the user select an operation to perform. The acceptable operations are
- to search for an item - to delete an item - to enter a new item - to exit the application
After the initial build and loading of data from the textfile, the application should print a listing of each item in the list and the node that it is located in. after a delete or insert, the application should display an output of the list again showing each item in the list and the node that it resides in.
The data item for this problem will be the inventory structure that we created in class and the data is in the inventory file that you already have downloaded."
I am having difficulty getting my program to run. I have looked and looked many times trying to figure out what I am doing wrong. I have a hunch that it's my load function that's acting up, but from my perspective, my creation of my singly linked list looks good. From the creation of my singly linked list, does anything stand out as being abnormal?