C++ :: 2D Array To Simulate Linked List For Stack Construction

Feb 13, 2013

I'm trying to implement 2d array to simulate linked list for stack and I faced several difficulties doing so.

How do I implement from Top to Bottom ordering? How do I check random index value for validity?

Source-code:

Code:
#include <iostream>
using namespace std;
int myTop, index, nex = -1;
int twoDimentionalArray[25][3], L[25];

[Code].....

And one more thing: how do I get straight 0 from 25 index in the first coulumn?

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C :: Program To Simulate Taxi Rank Implemented As Queue Via Array - Linked List

Mar 26, 2013

I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?

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C++ :: Array Versus Linked List Implementation For Stack

Nov 27, 2014

Basically what are the advantages and disadvantages of having an array implementation vs linked list implementation for a stack?

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C/C++ :: Linked List To Simulate Text Editor

Mar 10, 2015

I am trying to make a text editor in C++ that uses Linked Lists as the main driving force. I need to make a program that can add a line of text at a certain point, delete a certain line of text, print the entire text, and quit and save the text to the original text file inputted from the shell script. My problems are with the cpp file, and the linked list files. My remove function is not what I need it to be I know that. I also know that there are some problems with my cpp file myEditor. My code is below.

#include <sstream>
#include "linkylist.h"
#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
using namespace std;
int main(int argc, char *argv[]) {
//node* head = new node;

[Code] ....

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C++ :: Mid Of Stack Using Linked List

Apr 1, 2013

I am unable to make any logical algorithm to access middle of stack. I am using stack implemented with linkedlists, I have following functions available for stack like push,pop,top.

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C++ :: Stack Based Linked List

Oct 23, 2014

I am trying to program a stack based linked list. Something very weird is happening with my program. Whenever i want to print with cout<< in specific places, it actually changes the data of the stack. Also, using endl after the cout also changes the data of the program.

#include <iostream>
using namespace std;
class node {
public:
int number;
node* nextPtr=NULL;

[Code] ....

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C/C++ :: Implementing Stack Using A Double Linked List

May 12, 2014

So im trying to write a code that will take data in from a user and when that user enters specific character then i want to pop the top of the stack and place that node on a new stack. Then if the user enters a different specific character then i want to place what was just popped off the stack back on to the original stack. Anyways i'm just testing what i have without all the complicated stuff with the specific characters, but i get an error and i'm not not well versed in exception handling. So this is what i have so far. the push seems to work well but the pop seems to be giving me problems.

Stack::Stack(){
top = NULL;
bottom = NULL;
}
//method to push a line of text onto the stack
void Stack::push(string data)

[Code] .....

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C++ :: Overload Operator With Stack That Implements Linked List

Nov 10, 2013

struct Node {
int entry;
Node *next;
Node(); //1
Node(int item, Node *link = NULL); //2

[Code] .....

Implement: 1 2 3 4 5
and overload operator <<, >>, =

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C/C++ :: Linked List Implementation Of Stack For ReverseRows In Matrix

Nov 29, 2014

I had the following question in my exam paper and only got 2.5 out of a possible 7 marks.

Given the Matrix class:

class Matrix {
public:
Matrix(unsigned r, unsigned c);
Matrix(const Matrix<T>& rhs);
~Matrix();
const Matrix<T>&operator=(const Matrix<T>& rhs);

[code]....

Use the linkedStackType class (Linked list implementation of stack) and write a function reverseRows to reverse the order of rows in the matrix. Note that reverseRows is not a member function of the Matrix class therefore only the public interface of matrix can be used.

template<class Type>
struct nodeType {
Type info;
nodeType<Type> *link;

[code]....

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C/C++ :: How To Access Linked List Functions From Stack Class Without Functions

Mar 20, 2014

I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.

We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.

As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.

NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.

Stack.h

#include "stackADT.h"
#include "unorderedLinkedList.h"
template<class Type>
class Stack: public stackADT<Type>{
template <class T>
struct nodeType
{
T info;
nodeType<T> *link;

[Code]...

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C :: Dynamic Array Of Linked List

Jan 29, 2014

I am trying to create an dynamic array (lno) This array will store addressess of different Linked list. What exactly I want is:- Take N Number of Linked List user want to create> eg. 2 now It will create 2 linked list for which I am trying to allocate memory.

Code:

struct node{
int data;
struct node *next;
}

first;
lno[0] Node 0's first address stored in ln[0] lno[1] Node 1's first address stored in ln[1] Here is the code in which I am facing problem with error Illegal structure Operation

Code:

#include<conio.h>#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node *next;
};

[code]....

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C :: Making Linked List From 2D Array

Nov 24, 2014

I have a 2D array, array[20][3]. Each row represents a storm and each column represents month #, wind speed, and pressure in that order. This data is read from a file and auto-fills the array. I need to be able to give users the ability to add an additional storm or delete a storm. I know that a linked list would be the best approach but I'm not very familiar with linked lists.

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C++ :: Linked List Or Sorting An Array?

Feb 2, 2015

I have an algorithm and I want to make it as efficient as possible. Basically it just involves putting numbers in order. I have two options, but which one would be more efficient:

1. Using a doubly linked list. Every time a user wants to add a new number, the algorithm will start searching the correct place for the number from the beginning of the list. This is efficient per se, but once there are about a million numbers and a number has to be put in at the end of the list, the algorithm must go through all the 999 999 numbers before it.

2. Using a container to store all the numbers first, then sorting the numbers. In this case, adding all the numbers is fast, but the actual sorting will take a long time.

Which option would be more efficient? I was thinking of using maybe merge sort or quick sort in option 2. Yes, I'm aware I could just use vector and sort, but that's not my goal here.

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C++ :: Sorting Array By Using Linked List

Apr 3, 2014

I have two arrays of characters that I want to combine and sort according to an internal variable (init) using a forward-iterating linked list. The two arrays must stay separated, as one of the arrays (the enemies) is contained within the object (encounter), the other is passed in via pointers (the players). The array inside the object will be destroyed later (when the encounter is over and the enemies are hopefully dead) while the one that is passed in must survive to be passed into other objects at a later time (the next encounter). My thought is to sort each array by linked list separately first, then iterate through and combine the two lists, But how to do this and no support IRL.

// DECLARATION OF CLASSES //
class character{
public:
character(); // Constructor

[Code]....

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C/C++ :: Array And Linked List With Templates

May 1, 2014

I am having problems implementing ArrayList using templates. I was given a program and I have to create this implementation to make it work. It keeps giving me an error "invalid operands to binary expression" .....

ifndef Final_4_ArrayList_hpp
#define Final_4_ArrayList_hpp
#define MAX 10;
#include "List.hpp"
template <class T>
class ArrayList : public List <T> {

[Code] ....

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C :: Merge - Array Sort On Linked List

Oct 15, 2014

This is in response to the bubble sort and selection sorts for linked lists. On my system, (Intel 2600K, 3.4ghz), it sorts a list with 4,194,304 nodes containing 64 bit unsigned integers in about 1.05 seconds.

Code:
#define NUMLISTS 32
/* number of lists */
typedef unsigned long long UI64;
typedef struct NODE_{
struct NODE_ * next;
UI64 data;

[Code]....

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C++ :: Possible To Copy All Data From Linked List Into Array

Dec 24, 2013

using the following header files:

Code:
#include <list>
#include <map>
#include <iostream>
#include <algorithm>

and

Code:
std::list

If there is a creation of a list, how can one find the sizeof the list. and is it possible to copy all the data from the linked list into an array. Assuming that the data is of type

Code:
char

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C :: Quick Sorting Array Of Nodes In A Linked List?

Oct 19, 2013

I'm trying to sort the elements in a linked list which contain a variable amount of data in any given case. In the sample code, the code is more static, but I plan on adding it to much more dynamic code once I have it figured out. My main problem is that I am not sure how to sort the linked list while still keeping the correct pointers to the nodes. I thought about writing my own custom quick sort instead of using the C-standard library function, but how I would keep the pointers to the next nodes correct eluded me. Here is my code so far :

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

[Code]......

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C++ :: Stack Implementation Of Linked Lists

Jun 7, 2014

I have this code that I need to memorize for my final. Memorizing code is easy for me, but I'm trying pretty hard to fundamentally understand the functions, and what they are doing (even using pen and paper, to draw and trace).For example, in the push function below, I understand everything, except why I'm setting ptr = p. I feel like p should be equal to NULL, then the next node I push should be equal to p, etc.

Stack & Stack::push(double x)
{
Node * p = NULL;
try
{
p = new Node;
}

[code].....

Also, are LL Queues that hard to implement once you can do them w/stacks - That will probably be something I have to code for my final, as well. Below is the full code for my Stack class.

#include <iostream>
#include <string>
#include <stdlib.h>
using namespace std;
class Stack
}

[code]....

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Aug 6, 2014

I've written this class and struct to create a singly linked list. The data is stored in the binary file which I've opened and read. I'm trying to load said data into a class type array. The errors I'm getting are "incompatible types in assignment of 'StatehoodInfo' to char[3]" Lines 130-134 is what I was working on.

#include <iostream>
#include <iomanip>
#include <fstream>
#include <sstream>
#include <string>
#include <cstring> //For char[] string functions

[Code] .....

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C# :: How To Stack List Items

Nov 18, 2014

I do some research about getting the coordinates from the list items but without success. I would like to make that when i press down my mouse button that little blocks fall "out" my mouse and stack on top of eachother.

that first works. When i press the mouse button i draw squares and the fall to the bottom of the screen, but the stack part not.

here is my code:

using System;
using System.Collections.Generic;
using System.ComponentModel;

[Code]....

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C++ :: Creating A Linked List Of Common Elements From Two Other Linked Lists

Apr 29, 2013

I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.

It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.

template <typename T>
LList <T> LList <T>:: common (LList <T> &B)//common fct
{
Node <T> *hunter1 = Head;

[Code]......

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C++ :: Program That Simulate Card Game - Array Manipulation

Apr 26, 2013

Consider a program that simulates a card game, with multiple player hands and a deck to draw from. Each hand can use an array to represent the cards it contains; sometimes it is useful to also declare an additional variable for each hand (or deck) indicating exactly how many cards are present.

1) Describe a simple function that would manipulate both the array representing a hand and the number indicating the size of the hand.

2) Describe a simple function that might be able to manipulate the array without referring to the hand size variable at all.

3) Generally, if the array was passed as a parameter to a function, how often would the hand size be included as a parameter?

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C :: Insert Linked List Into Another Linked List

Jun 29, 2013

I have a linked list comprised of chars like so...

Code:

node1 - "p"
node2 - "o"
node3 - "p"

I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..

Code:

node *head == /*the head of the list to be examined*/
char key == "p"char *str == "dog"The new list will look like this...
node1 - 'd'
node2 - 'o'
node3 - 'g'
node4 - 'o'
node5 - 'd'
node6 - 'o'
node7 - 'g'

All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...

Code:

toString(str) == /*this will return the head to the list made from the str*/

If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..

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C :: Linked List / Adding Element To Beginning Of List

Dec 31, 2014

Code:

// Write a function called insertEntry() to insert a new entry into a linked list.

Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.

// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.

(Hint: Think about setting up a special structure to point to the beginning of the list.)

#include <stdio.h
struct entry1 {
int value;
struct entry1 *next;
};

[code]...

This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?

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Sep 26, 2014

I have made the following code to illustrate my problem:

#pragma once
#include <bitset>
#include <iostream>

[Code].....

Now I want to avoid my bitset field being constructed before the ConstructTest constructor is called. So at first I tried wrapping it in a unique_ptr but found out that this would give me some potential problems with const functions.

And then I realized I could just set it to NULL, as I have in the above code. I tried that, got unexpected print outs, until I found out that NULL is just equal to 0 in C++ and that the bitset has a = operator that takes a number, int, long or maybe something else. Either way, this effectively constructs the bitset and sets it to the number 0.

So my efforts so far have been shut down. But then how can I avoid the bitset being constructed in advance, if at all possible?

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