C :: Making Linked List From 2D Array

Nov 24, 2014

I have a 2D array, array[20][3]. Each row represents a storm and each column represents month #, wind speed, and pressure in that order. This data is read from a file and auto-fills the array. I need to be able to give users the ability to add an additional storm or delete a storm. I know that a linked list would be the best approach but I'm not very familiar with linked lists.

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C/C++ :: Making New Class Instance And Adding To Linked List

Oct 31, 2013

I have a .cpp file which contains 5 smaller defined classes. In my missile class I have a default constructor and a constructor that I invoke

class Missile{
private:  
bool isHuman;

[Code]...

My issue is when creating and adding the pointer object; it doesn't seem to create a new instance of the class-the Missile objects all share the same xPos value which is always the first xPos when the "fire" command is given. The "Missile *missile = new Missile(xPos, yPos, true);" line does not seem to create a new instance of the object with different variables but instead creates a new object with the same variables. Is it necessary for me to always make a separate .cpp and .h file for any class I want to create multiple instances of or can I keep the smaller classes in the same file and still create a new separate instance of the class?

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C :: Dynamic Array Of Linked List

Jan 29, 2014

I am trying to create an dynamic array (lno) This array will store addressess of different Linked list. What exactly I want is:- Take N Number of Linked List user want to create> eg. 2 now It will create 2 linked list for which I am trying to allocate memory.

Code:

struct node{
int data;
struct node *next;
}

first;
lno[0] Node 0's first address stored in ln[0] lno[1] Node 1's first address stored in ln[1] Here is the code in which I am facing problem with error Illegal structure Operation

Code:

#include<conio.h>#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node *next;
};

[code]....

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C++ :: Linked List Or Sorting An Array?

Feb 2, 2015

I have an algorithm and I want to make it as efficient as possible. Basically it just involves putting numbers in order. I have two options, but which one would be more efficient:

1. Using a doubly linked list. Every time a user wants to add a new number, the algorithm will start searching the correct place for the number from the beginning of the list. This is efficient per se, but once there are about a million numbers and a number has to be put in at the end of the list, the algorithm must go through all the 999 999 numbers before it.

2. Using a container to store all the numbers first, then sorting the numbers. In this case, adding all the numbers is fast, but the actual sorting will take a long time.

Which option would be more efficient? I was thinking of using maybe merge sort or quick sort in option 2. Yes, I'm aware I could just use vector and sort, but that's not my goal here.

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C++ :: Sorting Array By Using Linked List

Apr 3, 2014

I have two arrays of characters that I want to combine and sort according to an internal variable (init) using a forward-iterating linked list. The two arrays must stay separated, as one of the arrays (the enemies) is contained within the object (encounter), the other is passed in via pointers (the players). The array inside the object will be destroyed later (when the encounter is over and the enemies are hopefully dead) while the one that is passed in must survive to be passed into other objects at a later time (the next encounter). My thought is to sort each array by linked list separately first, then iterate through and combine the two lists, But how to do this and no support IRL.

// DECLARATION OF CLASSES //
class character{
public:
character(); // Constructor

[Code]....

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C/C++ :: Array And Linked List With Templates

May 1, 2014

I am having problems implementing ArrayList using templates. I was given a program and I have to create this implementation to make it work. It keeps giving me an error "invalid operands to binary expression" .....

ifndef Final_4_ArrayList_hpp
#define Final_4_ArrayList_hpp
#define MAX 10;
#include "List.hpp"
template <class T>
class ArrayList : public List <T> {

[Code] ....

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C :: Merge - Array Sort On Linked List

Oct 15, 2014

This is in response to the bubble sort and selection sorts for linked lists. On my system, (Intel 2600K, 3.4ghz), it sorts a list with 4,194,304 nodes containing 64 bit unsigned integers in about 1.05 seconds.

Code:
#define NUMLISTS 32
/* number of lists */
typedef unsigned long long UI64;
typedef struct NODE_{
struct NODE_ * next;
UI64 data;

[Code]....

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C++ :: Possible To Copy All Data From Linked List Into Array

Dec 24, 2013

using the following header files:

Code:
#include <list>
#include <map>
#include <iostream>
#include <algorithm>

and

Code:
std::list

If there is a creation of a list, how can one find the sizeof the list. and is it possible to copy all the data from the linked list into an array. Assuming that the data is of type

Code:
char

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C :: Quick Sorting Array Of Nodes In A Linked List?

Oct 19, 2013

I'm trying to sort the elements in a linked list which contain a variable amount of data in any given case. In the sample code, the code is more static, but I plan on adding it to much more dynamic code once I have it figured out. My main problem is that I am not sure how to sort the linked list while still keeping the correct pointers to the nodes. I thought about writing my own custom quick sort instead of using the C-standard library function, but how I would keep the pointers to the next nodes correct eluded me. Here is my code so far :

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

[Code]......

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C++ :: Array Versus Linked List Implementation For Stack

Nov 27, 2014

Basically what are the advantages and disadvantages of having an array implementation vs linked list implementation for a stack?

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C++ :: 2D Array To Simulate Linked List For Stack Construction

Feb 13, 2013

I'm trying to implement 2d array to simulate linked list for stack and I faced several difficulties doing so.

How do I implement from Top to Bottom ordering? How do I check random index value for validity?

Source-code:

Code:
#include <iostream>
using namespace std;
int myTop, index, nex = -1;
int twoDimentionalArray[25][3], L[25];

[Code].....

And one more thing: how do I get straight 0 from 25 index in the first coulumn?

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C/C++ :: Creating Singly Linked List / Loading Class Type Array

Aug 6, 2014

I've written this class and struct to create a singly linked list. The data is stored in the binary file which I've opened and read. I'm trying to load said data into a class type array. The errors I'm getting are "incompatible types in assignment of 'StatehoodInfo' to char[3]" Lines 130-134 is what I was working on.

#include <iostream>
#include <iomanip>
#include <fstream>
#include <sstream>
#include <string>
#include <cstring> //For char[] string functions

[Code] .....

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C :: Program To Simulate Taxi Rank Implemented As Queue Via Array - Linked List

Mar 26, 2013

I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?

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C++ :: Creating A Linked List Of Common Elements From Two Other Linked Lists

Apr 29, 2013

I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.

It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.

template <typename T>
LList <T> LList <T>:: common (LList <T> &B)//common fct
{
Node <T> *hunter1 = Head;

[Code]......

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C++ :: Making Templated Class Of List?

Apr 19, 2014

I'm trying to make an templated class of List and trying to make a list of Students(another class) which I made. Its not working.

Code seems to work fine for pre-defined data types but it crashes when it comes to students. I also want to run sort function on list of students.

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C++ :: Making List Box With 2 Scroll Buttons

Oct 13, 2012

I want to make something like this for a game:

It is a "list box" that has 2 scroll buttons (scroll bar not needed). One button push, "scrolls" the list one entry.

Needs to run crossplatform (windows, linux).

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C++ :: Making A List Box With Two Scroll Buttons

Oct 13, 2012

I want to make something like this for a game:

Attachment 30507

It is a "list box" that has 2 scroll buttons (scroll bar not needed). One button push, "scrolls" the list one entry.

Needs to run crossplatform (windows, linux).

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C++ :: Making List Of Champions - Vector Of Class

Oct 6, 2013

I am making a simple program that is suppose to make a list of champions and their items from the game League of Legends. I am stuck on making a vector of the class so each slot within the vector would hold each champion and its data. This is what I got:

Champion_Info.h

#ifndef CHAMPION_INFO_H_INCLUDED
#define CHAMPION_INFO_H_INCLUDED
#include <vector>
#include <string>
using namespace std;
class Champ_Info

[Code] ....

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C :: Insert Linked List Into Another Linked List

Jun 29, 2013

I have a linked list comprised of chars like so...

Code:

node1 - "p"
node2 - "o"
node3 - "p"

I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..

Code:

node *head == /*the head of the list to be examined*/
char key == "p"char *str == "dog"The new list will look like this...
node1 - 'd'
node2 - 'o'
node3 - 'g'
node4 - 'o'
node5 - 'd'
node6 - 'o'
node7 - 'g'

All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...

Code:

toString(str) == /*this will return the head to the list made from the str*/

If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..

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C :: Linked List / Adding Element To Beginning Of List

Dec 31, 2014

Code:

// Write a function called insertEntry() to insert a new entry into a linked list.

Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.

// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.

(Hint: Think about setting up a special structure to point to the beginning of the list.)

#include <stdio.h
struct entry1 {
int value;
struct entry1 *next;
};

[code]...

This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?

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C++ :: Linked List Delete List?

May 30, 2013

I'm working on a linked list and was wondering how this looks to everybody else for a deleteList function.

void deleteList(Node* head)
{
Node* iterator = head;
while (iterator != 0)

[code].....

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C++ :: Making Constructor For Array Of Character

Jan 16, 2015

Code:
class Robot{
char name[15]; //assign to char n
int x, y , direction;
void ToString(int d);

[Code]......

how do i assign char name[] in the class to char n in the constructor?

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C++ :: Making Array Bigger - Resizing?

Feb 20, 2013

As part of class project I'm working with the following code...

Item.h

#ifndef ITEMH
#define ITEMH

#include <iostream>
#include <sstream>
#include <string>
#include <iomanip>

[Code] ...

The plan is to add a new method 'resize' where a new array will copy the contents of the first original array and modify the already existing 'add' method to call 'resize' when necessary.

Up till now, in the constructor I created the new array, should I give the array a default value?

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C/C++ :: Making Binary Search In Array?

Jul 15, 2014

i was trying to make a program that will asks the user for 10 numbers.then asks the user to enter integer search key.next,the program should find the value in element.i used linear search.my code is like this:

#include <iostream.h>
#include <conio.h>
int linearsearch(const int [], int, int);

[Code]...

how should i make a program that will uses binary search instead of linear search?

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C :: Doubly Linked List

May 15, 2013

I need to make the functions using these function prototypes. I am mainly having problems with GetFirst() and SwapData() but how to do it..

Header File with Prototypes
Code:
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
/**
* @file
* This file provided a doubly-linked list implementation capable of storing any arbitrary data.
* The list implementation relies on a chain metaphor: a list is merely a sequence of links
* (ListItems) and there is no separate construct to represent the entire list, each ListItem in it

[Code]....

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C :: Linked List Search

May 7, 2013

I read an article on linked list here: C Linked List Data Structure Explained with an Example C Program

Code:

struct test_struct* search_in_list(int val, struct test_struct **prev)
{
struct test_struct *ptr = head;
struct test_struct *tmp = NULL;
bool found = false;
}

[code].....

What is "if(prev)"? Wouldn't "prev" always have the same value? Secondly, if tmp is NULL (which will be the case when the loop if(ptr->val == val) finds a match the first time it is run), is *prev assigned a NULL?

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