C# :: Passing Datagridview Values To Different Forms
Apr 2, 2015
I am currently writing a program which needs an edit form. This form is to edit a country in the datagridview which I have. I am however confused about how to pass the data from the data gridview in the main form to the relative places on the edit form. I have done most of the coding as shown below. I know I need a method in my AVL class to return all the information of the selected country back to the main form method which then passes it back to the edit form and displays it. I am unsure what to pass and what to write in this method.
Main form method
public void button2_Click(object sender, EventArgs e)
{
// creates new form referencing data grid view and AVL Tree
EditCountryForm editform = new EditCountryForm(ref this.countryTree, dataGridView1);
string CountryName = "";
//set name of country selected to string
So form two needs to pass information that was typed in its text box to form 3. So then form 3 can use this information. I think I am creating a new instance of form 2 because I get the exception can not divide by 0 so it is empty even if I typed in a integer in the text boxes. How to pass information from the textbox to a var that can be used in another form.
public partial class MapProperties : Form { private int _numRows; public int NumRows { get { return _numRows; }
I've been attempting to design a multiform WFA in Visual Studio 2010, but I'm so rusty with the language it's hard to remember how to do a lot of things, especially when it comes to visual programming, which my class only partially covered. I've never made a multiform application before, and my problem essentially boils down to how to pass data between forms.
My application is a simple item list and order form, sort of mimicking what you might see on a site like Amazon or eBay. My first form contains a drop down list and 'checkout' button. The dropdown list has been populated with an object collection, each object holding the product's name and price.
public partial class Form1 : Form { //Item class for dropdown menu public class Item { public string Name; public decimal Price; public string itemName
[Code] ....
When the 'checkout' button on form 1 is clicked, I want the Price and Name properties of the selected droplist item to appear in a pair of text boxes on form 2 for the purpose of lowering the user's cognitive load (if they can see what they've selected, it's one less thing to remember).
I've seen plenty of tutorials on how to send a textbox Text property between forms, but none for how to do this. As I said, I'm rusty with the language, and I'm pretty sure there's a better way to set up my combobox items, but I can't remember how to set it up.
Well I know how to pass values between forms using get and set properties. But the problem with it is everytime I want to pass values from form2 to form1 it doesn't appear. To make it appear I have to type form1.Show(); which open form1 a second time and then show the value. Is there any way I could make it appear without using form1.Show();?
The program asks for to ask the user for how many students there are, and how many strawberries they picked. The farm gets to keep half and the students get to keep the rest.
I am using functions and passing values to one function to another. I know I am making it harder then I need to, but I want to work with functions more and passing values. I figured it was better to practice with simple programs.
I am trying to get some confirmation about how to pass to functions. If you want to assign default values to certain parameters, and have others defined inside the body of int main(), then the parameters which will have default values go at the end of the list. Is that correct?
i.e. The following code is wrong, because we cannot leave a black in the function call on the third line of the main function. However, if we switch the prototype to void Passing (int a, int c, int b = 1); and the function definition to void Passing (int a , int c, int b) everything will be okay and we can call the function as Passing (a, c).
In brief, we cannot do this EVER: Passing( a, , c)right? #include <iostream> using namespace std;
I'm working through the Let us C book. One exercise asks me to collect int and float , then pass them to a function that gets product of these and returns it to main. My code looks like this:
Code:
#include <stdio.h>#include <stdlib.h> main() { int a; float b, c;
[Code]...
So while compiling i get an error about conflicting types for product. I tried to google that error but couldn't understand what's the problem. My only clue is that i can't pass int and float to a function at the same time... Could that be it?
I have an ms access database with 2 tables in it which I named Customers and Products. I am using visual studio 2010, in my windows form I have 4 textboxes and 3 button in it, for my 1st textbox when I entered one of my ProductCode such as 10111, then press the Display button, the other remaining 3 textboxes should populate and display the following;
using namespace std; const int AS = 6; void FillingRandomly(int (*)[AS]); void printing(int (*)[AS]);
[Code] ....
Basically I have to create an array, fill it, and then print it on screen. The tricky thing is that need to use pointers to fill it and print and later on sort it. My problem is that with this code is that i get
Error2error C2109: subscript requires array or pointer typec:userspcdesktopusbanthonydocumentsvisual studio 2012projectsessaieessaieessaie.cpp55 and 5IntelliSense: expression must have pointer-to-object typec:UserspcDesktopUSBAnthonyDocumentsVisual Studio 2012ProjectsEssaieEssaieEssaie.cpp55
This read a file (arrival time , brust time) for n processes and suppose to do shortest job first scheduling. the file read correctly but passing the value to SJF function gives read of 0's to all values .
#include<stdio.h> #include<stdlib.h> typedef struct { int brust_time[10]; int arrival_time[10]; }Time;
I'm trying to pass these numbers into the array using the for loop: 1, 2, 3, 4, 5. I created two files in my project called "inStuff.txt" and "OUTPUTS.txt". I know I have an error at my input in the for loop, which is a bit similar to my problem or something? I'm also on linux using a crossGCC complier(not sure if that makes a difference).
#include <iostream> #include <fstream> using namespace std;
I'm working on a homework assignment that asks me to roll two die a user given number of times, find the roll sums, and a few other things. I'm working on it one module at a time and I'm running into two big problems so far.
The first problem is that my int variable rolls changes to a number within the random number generator range of numbers after I run rolldie. I got around this by making a const equal to the user entered value of rolls just so that I could continue developing the program.
My second problem is that the values of the arrays resultsOne[] and resultsTwo[] are changed after running findsum(). Why this is happening and I even tried passing them as const, but that changed nothing. We just started learning about passing arrays to functions, so there might be something big that I'm missing.
Code: #include <iostream> #include <cstdlib> using namespace std; void rolldie(int resultsOne[], int sizeOfresultsOne, int resultsTwo[], int sizeOfresultsTwo); void findsum(int resultsOne[], int sizeOfresultsOne, int resultsTwo[], int sizeOfresultsTwo, int tossSums[], int sizeOftossSums);
I wanted to print the values of a array from a function by passing the array as well as the number of elements to be read. For a single dimensional array, this is how i have written it. It's pretty straight forward. I want to read 5 elements from the 5th element in the array.
Code: #include<stdio.h> void display(int array[],int size) { int i;
[Code]....
With this code I want to print the five elements from the element present in [0][4].
But shows an error that
Code: D:BennetCodeblocks CLearning CSingleDimentionalArray.c||In function 'main':| D:BennetCodeblocks CLearning CSingleDimentionalArray.c|18|warning: passing argument 1 of 'display' from incompatible pointer type [enabled by default]| D:BennetCodeblocks CLearning CSingleDimentionalArray.c|2|note: expected 'int (*)[10]' but argument is of type 'int *'| ||=== Build finished: 0 error(s), 1 warning(s) (0 minute(s), 0 second(s)) ===|
I know when you pass a array as an argument it gets decomposed into a pointer, but with a multi-dimensional array this is not the case. how this works for mult- dimensional array's?
I am writing a program in Visual C++ 10 with 2 forms.
In the first form I have a textbox and a button. The button opens the second form.
In the second form, I have a button that changes the text in the textbox in form1 to an item from a listbox in form2.
Here is my problem. When I do the code for the button in form2 to change the textbox in form1 I get the errors:
error C2065: 'textBox1' : undeclared identifier error C2227: left of '->Text' must point to class/struct/union/generic type
I thought maybe I should just include the "Form1.h" file but I can't do that because I already included "Form2.h" in form1 in order to be able to open the second form. If I try to include form1 in form2, it says that the code to open form2 is an error now.
My question is, how can I access identifiers such as "textbox1" from other forms and other files when I already used the first form to open the second form? I also want to know how to do this for all identifiers between all files.
how to print the selecteditem from a listbox into a textbox because that doesn't work by just setting them equal either.
Here is my code:
#pragma once #include "Form2.h" namespace Test1 { using namespace System;
What I'm doing is giving the user the choice to show 2 different dates. 1 in yyyy-mm-dd notation and the other in dd-mm-yyyy notation.
I'm using a second form to do this.
So from Form1 I have my data in the datagrid and in Form2 I have 2 radio buttons giving the user the choice between Date1 and Date2. So how would I be able to interact with the first form with the radio buttons?
I've changed up my code to the retail checkout WFA I am trying to make. I have an item list filled with objects of the now globally accessible 'Item' class, but I'm having trouble.
Essentially, I want to send an object of the item class chosen from a dropdown menu to form2, where I will fill in certain blank attributes with data entered in form2's text boxes and comboboxes. The problem, it seems, is I need another itemlist in form2 that will hold the object being passed to form 2, so I can then pass all the information to textboxes on form3 (the receipt/review page). It's been more than a year since I coded with C#, and I've forgotten quite a bit. I was also not able to find any tutorials on building an item list without an associated combobox or droplist, which is what I need.
This is my item class (minus most of its properties so the page doesn't stretch).
class Item { public string prodName; public string fName; public string lName; public string ccNum; public string ccProv; public string shipAddr;
[code] ....
For anyone who didn't see my last question, I'm in a User Interface Design class, not a C# class. I know this probably isn't the best code out there, but for my purposes the program just needs to compile beginning to end and pass the data like it should.
I'm trying to port a Win32 application over to Windows Forms so that I can have better graphical control over the interface. The program itself is pretty simple; in the main message loop it listens for a WM_CopyData containing a certain char array, and occasionally sends WM_CopyData itself after the user clicks a certain sequence of buttons.
I found a couple of pages discussing how to completely override the Windows Forms WndProc, but I rather like having the framework do all of the control and would prefer to only latch onto it, rather than replace it. So, what would be the best way to have a Win Forms application listen for Windows Messages continuously and execute a function upon receiving them?
If I do need to override WndProc, what is the syntax? I found the following code:
Code:
protected override void WndProc(ref Message m) { base.WndProc (ref m); if (m.Msg==0x4a) // WM_COPYDATA { // do your stuff here... } }
But when I stick that into my main.cpp file right after int main function, "protected" gets highlighted as a syntax error with the message "IntelliSense: expected a declaration".
So the thing is I have 2 forms, form 1 is displayed first, and form2 would be open when click the next button on form1.
So i was success in moving to the next form, and even getting back to the previous, and then next again, but on the second time I try to go back from form2 to form 1, this error show up.
The error:
Form that is already displayed modally cannot be displayed as a modal dialog box. Close the form before calling showDialog.
I made 2 forms and Form2 has buttons with images like planets and game wallpapers etc. When I write the code for button:
this.BackgroundImage = new Bitmap(Properties.Resources._8_8008_by_amplifier404); this.BackgroundImageLayout = ImageLayout.Stretch;
// where _8_8008_by_amplifier404 is name of the image located in resources
It only changes background in form which has those buttons as long the form is used. Once I go back to form1 it's changed to null. How to set background in all forms with a button click which will be there until another button with an image is clicked.