C++ :: Matrix Class - Template Constructor Doesn't Work So Well
Feb 5, 2013
I realized a Matrix class to practice and I have a problem I can not solve! Here my problematic code:
Mtrx.h:
Code:
template <class T>
Mtrx::Mtrx(dim m, dim n, const bool random_constructed = false, const T min = static_cast<T>(0), const T max = static_cast<T> (10))
Mtrx.C
[Code] ...
And here the relative main section:
Code:
Mtrx rand1 ( 5, 5, bool);// ok
cout<<rand1<<endl;
Mtrx rand2 ( 7, 3, bool, -5, 20);// ok
cout<<rand2<<endl;
Mtrx rand3 ( 7, 7, bool, 0., 15.);// compilation error: undefined reference to
// "Mtrx::Mtrx<double>(unsigned long, unsigned, bool, double, double)"
// collect2: error: ld returned 1 exit status
I compiled in a Linux OS with g++ -std=c++11
View 3 Replies
ADVERTISEMENT
Apr 18, 2012
I was making a template list class, and using it to make list of objects of my own class.It works fine with integers, but not with other classses.
template <typename T>
class CList {
public:
struct Node {
T data;
Node* next;
[code]....
While in AddElement(), it gives error - Default constructor not available.
template<typename T>
bool CList<T>::AddElement(T t) {
bool result = true;
if (head == NULL) {
[code]....
what is wrong here.
View 1 Replies
View Related
Jan 29, 2013
I wrote a template class for Matrix manipulation. The compiler cannot compile the source and complains
Matrix.h:144:41: error: expected initializer before ‘const’
What is the problem of the code enclosed below?
#ifndef MATRIX_H
#define MATRIX_H
/**
* @file Matrix.h
*The Matrix template class written for simplify the matrix manipulation.
*/
#include <cassert>
using namespace std;
template<typename T>
class Matrix {
int rows,cols;
[Code] .....
View 6 Replies
View Related
Sep 24, 2013
I just dont see what the issue is here. I have stared at this thing forever. Im trying to make a calendar from scratch so I can be prepared for my second test on Friday.
Code:
#include<stdio.h>
#include<stdlib.h>
int main(void)
{
int i, n, s;
[Code]....
View 10 Replies
View Related
Nov 21, 2013
#include <iostream>
#include <string>
using namespace std ;
int main() {
string bored ;
do {
cout << " program" <<endl ;
[Code] .....
I made this as a simple do/while program, and if i run it, the second do/while statement will keep on going forever, without the [cin >> bored;] line working?
View 2 Replies
View Related
Jun 9, 2014
I've implemented it a bit differently: I create 2 temporary arrays, one for the numbers lower from the pivot , an done for numbers greater then the pivot. in the end of each iteration the 2 arrays are copied to the original array:
Code: #include <iostream>
void QuickSort (int* A , int start, int end){
if (end-start<3){
return;
}
int mid=(start+end)/2;
int pivot=A[mid];
int lA[end-start] , rA[end-start], rCounter=0,lCounter=0;
int curr=0,i=start;
[code]....
View 3 Replies
View Related
Dec 9, 2013
I am trying to release my C++ app to run on desktops that dont have VS installed and have created an install shield app to install on the desired computer. my issue is even after packaging it, it still requires certain DLL's...I read online that I had to copy 'msvcr120.dll' and a few others to syswow64 and sys32 folders but now when I try run my app it just crashes before starting.
I think it sucks that Microsoft no longer packages required DLL's like it used to in 2010.
View 1 Replies
View Related
May 14, 2014
Ive been having a hard time creating bin file. Whenever I append data, the data wont show in browse function. And this program works good without the bin file code.
#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
[Code]....
View 2 Replies
View Related
Sep 28, 2013
my text for the score and difficulty doesn't seem to work. They are both appearing twice and not updating. The score text worked fine until I inserted the difficulty text and I can't seem to find the problem. URL.....
#include "stdafx.h"
#include <iostream>
#include <sstream>
#include <SFML/Graphics.hpp>
int main()
{
sf::ContextSettings settings;
//settings.antialiasingLevel = 8;
[code]....
View 2 Replies
View Related
Nov 1, 2012
i'm right now using C, IO is done via ncurses, but that won't affect the following problem, i think. The relevant code is:
#define SIDEBARWIDTH 27
//...
typedef struct {
[Code]...
surprisingly this works, now the new 3rd outputline is correct again. So it seems that the printcommand has some troubles with accessing the struct here. Not sure if that might be ncurses fault. Still feels odd.
View 2 Replies
View Related
Jun 11, 2014
Code:
#include <iostream>
using namespace std;
int main () {
char character = 'a';
[Code] .....
the point of this code is to increase character by 1 (so from a to b in this case).
The line highligted in red is the line that the system is rejecting at the moment (but there may be other issues). why it is invalid?
View 5 Replies
View Related
Aug 27, 2013
I should reduce the number of bitmaps I used in my code. I translated my particle engine into code that could be compiled as plain standard C
Currently, the code has a segmentation fault somewhere that I can't figure out. How it should function is that it takes orders from a queue for new lasers to store the instances in a linked list. It then takes that data and updates its coordinates, one node at a time. The first node should also be the first node to complete its life, so it gets removed, and the list is set to the next node in memory. If there are no more nodes left, a if-statement should catch it and either break the current loop, or wait for more items to be requested. If there are nodes left, the process will continue to remove the first node in the list until there are none left. Obviously this is not quite how it works. When I tested in once in SDL, the laser would update every 5 frames, but wasn't shown constantly, and would crash after the node was to be disposed of. When I initialize with the SDL parachute, it would exit before I event saw the screen. Also, the code I translated to standard C will display that the laser has been updated to the screen, but it never says that it has moved up. It crashes after about 4 printf() statments execute. My debugger has been giving me mixed SIGTRAPS, and "nothing is wrong" output. Here is the code in standard C:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define MAX_LASER_QUEUE 10
}
[code]....
View 6 Replies
View Related
Jan 1, 2014
Im about to program a RPG and, of course, the player has got an inventory. The items in this inventory are stored in a linked list and have IDs in form of strings.
player.cpp: (just the most relevant)
#include <list>
#include <string>
using namespace std;
[Code] ....
Of course, when the player saves the game, the inventory has to be saved too.
game.cpp(just the m. R.)
#include <fstream>
using namespace std;
class CGame{
[Code] .....
Now, in my code I write the linked list into the file savegames.sav
void CGame::save(CPlayer* player){
m_out.open("savegames.sav", ios::out);
m_out.write((char* ) &player->m_inventory, sizeof(player->m_inventory));
m_out.close();
}
In another function i load the list:
void CGame::load(CPlayer* player){
m_in.open("savegames.sav", ios::in);
m_in.read((char* ) player->m_inventory, sizeof(player->m_inventory));
m_in.read();
}
And when i access the loaded linked list with the .empty() function or so, Windows says the following:
<Mygame.exe> funktioniert nicht mehr (in English: doesnt run anymore).
I tried so much to fix that but i dint reach my aim.
View 2 Replies
View Related
Feb 19, 2013
I wrote a program with function my own function which count the digits of entered number. The problem is whatever i type it shows 0 digits.Why is that?
Code:
#include <iostream>
using namespace std;
int cikCipari (int skaitlis, int cipars);
int main()
[Code] .....
View 7 Replies
View Related
Nov 12, 2014
Title is self-explanatory.
Code:
#include <iostream>
using namespace std;
int main ( ) {
float number;
float sum;
float divi;
while(number != -1) {
[Code] .....
View 5 Replies
View Related
Aug 28, 2014
I installed FLTK 1.3.X from [URL] on my visual studio 2012 compiler and use PPP book for C++ programming [URL]. My problem is about filling a Shape in.
Code:
#include <Simple_window.h>
using namespace Graph_lib;
int main() {
Simple_window win(Point(100,100), 1000, 600, "Binary_tree");
Graph_lib::Circle c(Point(200,200),50);
c.set_color(Color::red);
[code]....
When I run the program, All three Shapes are drawn on window but only the Rectangle is filled in! Why? set_color works for the three and apparently the set_fill_color is defined for all Shapes and it too should work but why it doesn't for Circle and Ellipse?
This [URL] is the .CPP and .h files ( )
View 6 Replies
View Related
Mar 9, 2014
I have a program matrix multiplication but it work not for big arrays. n should be bis 200.
#include <iostream>
#include <time.h>
#include <cstdlib>
[Code]....
View 6 Replies
View Related
Jan 1, 2013
Is this example correct? This example from a book
Constructor of the Base Class
Person::Person(char* n="", char* nat="U.S.A", int s=1)
{
name = n;
nationality = nat;
sex = s;
}
Constructor of the Derived Class (inherited from the base class)
Student(char* n, int s=0, char* i=""):
Person(n, s)
Why the initialized list of the base class constructor doesn't match the initialized list of the derived class constructor? I know this book is a little bit old, I'm not sure if this wrong in VC++ 2010?
View 5 Replies
View Related
Mar 27, 2013
i want to know how i can solve this question? do i need to create a class or write the program codes.
View 12 Replies
View Related
May 23, 2014
Can you take a look why I am getting compile error.
Code:
// clang++ main.cpp -g -std=c++11 -o main
#include <iostream>
class QuoteClass {
public:
QuoteClass() = default;
QuoteClass(std::string param) {symbol = param;}
std::string get_symbol() {return symbol;}
[Code] ....
View 5 Replies
View Related
Dec 5, 2013
I'm trying to implement a simple template array class, but when i came into the operator< i actually have to use a template :
my code is something like :
template<typename _Type, std::size_t _Size>
class array {
public :
[Code] ......
but i am having an error of shadows template param 'class _Type' is it w/ the name conflict between the array template parameter and the function template parameter ?
View 6 Replies
View Related
Nov 6, 2013
Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10
Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7
Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12
.h
#pragma once
#include "DoubleLinkedListInterface.h"
#include "Node.h"
#include <iostream>
[Code]....
View 4 Replies
View Related
Mar 19, 2015
to initialize this object? Why C++ FAQ says no? Here is my code,
Code:
class A
{
public:
A(int x, char c);
A(int x);
[code] ....
I don't have any trouble to call the constructor A(int x, char c) from another constructor A(int x).
View 10 Replies
View Related
May 27, 2013
I have a generic template class with another template in one of its types. Now I want to specialize one of its methods for a particular (template) class, which leads to a compile error, however.
Here is the example:
#include <stdio.h>
template<typename Type>
class Obj1 {
public:
void ID() { printf("Object 1, size = %zu
[Code] .....
GCC ends with:
:35:27: error: type/value mismatch at argument 2 in template parameter list for ‘template<class Type, template<class> class O> class Foo’
:35:27: error: expected a class template, got ‘Obj2<Type>’
What is wrong with the specialization? Can it even be achieved and how (if so)?
View 1 Replies
View Related
Nov 2, 2014
how I want the code to look. Only problem is it doesn't work (Line 11). I have some experience with templates but I'm not a pro.
Basically I want the "Channels<3>" to be a type that I can use to specify a Cable with similar to vector<float/int> it would be Cable<Channels<2 or 3>>.
What have I messed up with the syntax?
#include <iostream>
#include <vector>
using namespace std;
[Code].....
View 4 Replies
View Related
Feb 11, 2013
i need a function that will work for both dynamic and static implementations of a function to get the transverse of a matrix. so far, i have this
Code:
matrix transpose(matrix m)
{
int row, col;
row = m.com_dim;
col= m.row_dim;
}
[code]....
this works well with my static implementation, but when i try it in dynamic it gives me errors. the function has to be the same for both dynamic and static implementation
View 4 Replies
View Related