C++ :: Function To Count Digits Of Entered Number Doesn't Work
Feb 19, 2013
I wrote a program with function my own function which count the digits of entered number. The problem is whatever i type it shows 0 digits.Why is that?
Code:
#include <iostream>
using namespace std;
int cikCipari (int skaitlis, int cipars);
int main()
So I have been given and as part of the solution I need to count the number of digits in a long long variable. To do this I use a while loop, but it is behaving strangely. Here is the code.
#include <stdio.h> #include <cs50.h> #include <math.h> int main (void) { printf("What is the card number?"); long long card = GetLongLong(); if(card <= 0)
[Code] .....
When I execute the program it asked for the number, but then nothing happens. Of course, my first instinct was that the program was caught in an infinite loop somehow, but could not figure out how. I commented out the while loop and the program completed (albeit returning the incorrect value), so I was further convinced that there was an infinite loop that I was not seeing. I ran the program throug gdb. Strangely, the program did not loop infinitely, instead it got to line 16 [while(card1 > 0] and then just stopped, it was not executing the next line of code at all.
I have to do a BST project for school and I am almost there. Here is the code:
BINARY_SEARCH_TREE.cpp #include "stdafx.h" #include "genBST.h" #include <iostream> using namespace std;
[Code].....
When I run the program, it compiles correctly but does not give any output. I'm not sure what else to do. I've tried changing up the code in nodeCount(), leafCount(), NodeCount(), and LeafCount(). I've tried adding a count variable to both nodeCount() and leafCount() but that didn't work. If I fiddle with the functions, I get a whole mess of errors. Currently, the code is stable but just won't output what I want it to.
I am trying to find the max number entered by the user, and it should terminate when a negative number is entered. For my code, it will just end when the user inputs a lower number than the previous. i.e.- 10 20 15 "The highest number is 20" when it should be "10 20 5 40 15 -1" "The highest number is 40". No arrays or do/while loops either.
#include <iostream> using namespace std; int Max(int x); int main() { int x;
A problem that lets the user enter any positive integer, but you do not have to check for this, and then calculates the sum of the digits and displays this to user. For example, if user enters 14503, the outputted sum of the digits would be 13. You need turn in an algorithm, C++ source code and output.
how do i even go about making 1 add to 4? and so on. I'm lost.
My problem needs to prompt the user to input an integer and then outputs both the individual digits of the number and the sum of the digits. An example would be entering 8030 and it spits out 8 0 3 0 as well as 8+0+3+0=11 and it needs to work with negative numbers.
Code: #include <iostream> #include <iomanip> using namespace std; int main() { int base;
[Code] ....
Now I don't know if any of this is right a hint my professor gave us is that to get the fourth digit you would do base mod 10 and to get the first digit you do base divided 1000...
Code:
{ int power; int counter=0; int value=1; cout << "Enter the power of 10 you want: ";
I use rand function to generate a number which consists of 3-5 digits(e.134,1435,73463..). The user decides whether he wants a 3 digit,4 digit or 5 digit number.After that,the user tries to guess the number.Its like mastermind game.The user will enter a number (with the same amount of digits) and the program will calculate how many digits from the secret number he has found and also how many digits he has found in the correct position(e.if the generatir produces the number 32541 and the user tries the number 49581 the program should tell him that he found 3 digits (5,1,4) and 2 digits in the correct position(5,1)) so that after some tries he finds the secret number.My problem is with the functions so that i can compare the digit of each number,find the amount of same digits and the amount of digits in same position.
I just dont see what the issue is here. I have stared at this thing forever. Im trying to make a calendar from scratch so I can be prepared for my second test on Friday.
Code: #include<stdio.h> #include<stdlib.h> int main(void) { int i, n, s;
#include <iostream> #include <string> using namespace std ; int main() { string bored ; do { cout << " program" <<endl ;
[Code] .....
I made this as a simple do/while program, and if i run it, the second do/while statement will keep on going forever, without the [cin >> bored;] line working?
I've implemented it a bit differently: I create 2 temporary arrays, one for the numbers lower from the pivot , an done for numbers greater then the pivot. in the end of each iteration the 2 arrays are copied to the original array:
Code: #include <iostream> void QuickSort (int* A , int start, int end){ if (end-start<3){ return; } int mid=(start+end)/2; int pivot=A[mid]; int lA[end-start] , rA[end-start], rCounter=0,lCounter=0; int curr=0,i=start;
I am trying to release my C++ app to run on desktops that dont have VS installed and have created an install shield app to install on the desired computer. my issue is even after packaging it, it still requires certain DLL's...I read online that I had to copy 'msvcr120.dll' and a few others to syswow64 and sys32 folders but now when I try run my app it just crashes before starting.
I think it sucks that Microsoft no longer packages required DLL's like it used to in 2010.
Ive been having a hard time creating bin file. Whenever I append data, the data wont show in browse function. And this program works good without the bin file code.
my text for the score and difficulty doesn't seem to work. They are both appearing twice and not updating. The score text worked fine until I inserted the difficulty text and I can't seem to find the problem. URL.....
i'm right now using C, IO is done via ncurses, but that won't affect the following problem, i think. The relevant code is:
#define SIDEBARWIDTH 27 //... typedef struct {
[Code]...
surprisingly this works, now the new 3rd outputline is correct again. So it seems that the printcommand has some troubles with accessing the struct here. Not sure if that might be ncurses fault. Still feels odd.
I should reduce the number of bitmaps I used in my code. I translated my particle engine into code that could be compiled as plain standard C
Currently, the code has a segmentation fault somewhere that I can't figure out. How it should function is that it takes orders from a queue for new lasers to store the instances in a linked list. It then takes that data and updates its coordinates, one node at a time. The first node should also be the first node to complete its life, so it gets removed, and the list is set to the next node in memory. If there are no more nodes left, a if-statement should catch it and either break the current loop, or wait for more items to be requested. If there are nodes left, the process will continue to remove the first node in the list until there are none left. Obviously this is not quite how it works. When I tested in once in SDL, the laser would update every 5 frames, but wasn't shown constantly, and would crash after the node was to be disposed of. When I initialize with the SDL parachute, it would exit before I event saw the screen. Also, the code I translated to standard C will display that the laser has been updated to the screen, but it never says that it has moved up. It crashes after about 4 printf() statments execute. My debugger has been giving me mixed SIGTRAPS, and "nothing is wrong" output. Here is the code in standard C:
Im about to program a RPG and, of course, the player has got an inventory. The items in this inventory are stored in a linked list and have IDs in form of strings.
player.cpp: (just the most relevant)
#include <list> #include <string> using namespace std;
[Code] ....
Of course, when the player saves the game, the inventory has to be saved too.
game.cpp(just the m. R.) #include <fstream> using namespace std; class CGame{
[Code] .....
Now, in my code I write the linked list into the file savegames.sav
I realized a Matrix class to practice and I have a problem I can not solve! Here my problematic code:
Mtrx.h:
Code: template <class T> Mtrx::Mtrx(dim m, dim n, const bool random_constructed = false, const T min = static_cast<T>(0), const T max = static_cast<T> (10)) Mtrx.C
[Code] ...
And here the relative main section:
Code: Mtrx rand1 ( 5, 5, bool);// ok cout<<rand1<<endl;
Mtrx rand2 ( 7, 3, bool, -5, 20);// ok cout<<rand2<<endl;
Mtrx rand3 ( 7, 7, bool, 0., 15.);// compilation error: undefined reference to // "Mtrx::Mtrx<double>(unsigned long, unsigned, bool, double, double)" // collect2: error: ld returned 1 exit status
I installed FLTK 1.3.X from [URL] on my visual studio 2012 compiler and use PPP book for C++ programming [URL]. My problem is about filling a Shape in.
Code: #include <Simple_window.h> using namespace Graph_lib; int main() { Simple_window win(Point(100,100), 1000, 600, "Binary_tree"); Graph_lib::Circle c(Point(200,200),50); c.set_color(Color::red);
[code]....
When I run the program, All three Shapes are drawn on window but only the Rectangle is filled in! Why? set_color works for the three and apparently the set_fill_color is defined for all Shapes and it too should work but why it doesn't for Circle and Ellipse?