Visual C++ :: Fill Color In Shapes Using FLTK Doesn't Work For Circles

Aug 28, 2014

I installed FLTK 1.3.X from [URL] on my visual studio 2012 compiler and use PPP book for C++ programming [URL]. My problem is about filling a Shape in.

Code:
#include <Simple_window.h>
using namespace Graph_lib;
int main() {
Simple_window win(Point(100,100), 1000, 600, "Binary_tree");
Graph_lib::Circle c(Point(200,200),50);
c.set_color(Color::red);

[code]....

When I run the program, All three Shapes are drawn on window but only the Rectangle is filled in! Why? set_color works for the three and apparently the set_fill_color is defined for all Shapes and it too should work but why it doesn't for Circle and Ellipse?

This [URL] is the .CPP and .h files ( )

View 6 Replies


ADVERTISEMENT

C++ :: Circle Fill Color In - FLTK

Aug 28, 2014

I installed FLTK 1.3.X (from here [URL] ...) on my visual studio 2012 compiler and use PPP book for programming (this: [URL] ..... ). My problem is about filling a Shape in. For example , this code:

#include <Simple_window.h>
using namespace Graph_lib;
int main() {
Simple_window win(Point(100,100), 1000, 600, "Binary_tree");
Graph_lib::Circle c(Point(200,200),50);
c.set_color(Color::red);

[Code] ....

When I run the program, All three Shapes are drawn but only the Rectangle is filled in! Why?

set_color works for the three and apparently the set_fill_color is defined for all Shapes and it too should work but why it doesn't work for Circle and Ellipse?

This is the .CPP and .h files [URL] ....

View 3 Replies View Related

C :: Calendar Doesn't Work

Sep 24, 2013

I just dont see what the issue is here. I have stared at this thing forever. Im trying to make a calendar from scratch so I can be prepared for my second test on Friday.

Code:
#include<stdio.h>
#include<stdlib.h>
int main(void)
{
int i, n, s;

[Code]....

View 10 Replies View Related

C++ :: Do While Statement Doesn't Work

Nov 21, 2013

#include <iostream>
#include <string>
using namespace std ;
int main() {
string bored ;
do {
cout << " program" <<endl ;

[Code] .....

I made this as a simple do/while program, and if i run it, the second do/while statement will keep on going forever, without the [cin >> bored;] line working?

View 2 Replies View Related

C++ :: QuickSort Code Doesn't Work

Jun 9, 2014

I've implemented it a bit differently: I create 2 temporary arrays, one for the numbers lower from the pivot , an done for numbers greater then the pivot. in the end of each iteration the 2 arrays are copied to the original array:

Code: #include <iostream>
void QuickSort (int* A , int start, int end){
if (end-start<3){
return;
}
int mid=(start+end)/2;
int pivot=A[mid];
int lA[end-start] , rA[end-start], rCounter=0,lCounter=0;
int curr=0,i=start;

[code]....

View 3 Replies View Related

C++ :: Application Release Doesn't Work On Other PC

Dec 9, 2013

I am trying to release my C++ app to run on desktops that dont have VS installed and have created an install shield app to install on the desired computer. my issue is even after packaging it, it still requires certain DLL's...I read online that I had to copy 'msvcr120.dll' and a few others to syswow64 and sys32 folders but now when I try run my app it just crashes before starting.

I think it sucks that Microsoft no longer packages required DLL's like it used to in 2010.

View 1 Replies View Related

C/C++ :: Code For Bin File Doesn't Work

May 14, 2014

Ive been having a hard time creating bin file. Whenever I append data, the data wont show in browse function. And this program works good without the bin file code.

#include <stdio.h>
#include <conio.h>
#include <stdlib.h>

[Code]....

View 2 Replies View Related

C++ :: Text For Score And Difficulty Doesn't Seem To Work

Sep 28, 2013

my text for the score and difficulty doesn't seem to work. They are both appearing twice and not updating. The score text worked fine until I inserted the difficulty text and I can't seem to find the problem. URL.....

#include "stdafx.h"
#include <iostream>
#include <sstream>
#include <SFML/Graphics.hpp>
int main()
{
sf::ContextSettings settings;
//settings.antialiasingLevel = 8;

[code]....

View 2 Replies View Related

C/C++ :: String Copy Into Struct Doesn't Work

Nov 1, 2012

i'm right now using C, IO is done via ncurses, but that won't affect the following problem, i think. The relevant code is:

#define SIDEBARWIDTH 27
//...
typedef struct {

[Code]...

surprisingly this works, now the new 3rd outputline is correct again. So it seems that the printcommand has some troubles with accessing the struct here. Not sure if that might be ncurses fault. Still feels odd.

View 2 Replies View Related

C++ :: Increase Char Code Doesn't Work

Jun 11, 2014

Code:

#include <iostream>
using namespace std;
int main () {
char character = 'a';

[Code] .....

the point of this code is to increase character by 1 (so from a to b in this case).

The line highligted in red is the line that the system is rejecting at the moment (but there may be other issues). why it is invalid?

View 5 Replies View Related

C :: Laser Project Tile Engine Doesn't Work

Aug 27, 2013

I should reduce the number of bitmaps I used in my code. I translated my particle engine into code that could be compiled as plain standard C

Currently, the code has a segmentation fault somewhere that I can't figure out. How it should function is that it takes orders from a queue for new lasers to store the instances in a linked list. It then takes that data and updates its coordinates, one node at a time. The first node should also be the first node to complete its life, so it gets removed, and the list is set to the next node in memory. If there are no more nodes left, a if-statement should catch it and either break the current loop, or wait for more items to be requested. If there are nodes left, the process will continue to remove the first node in the list until there are none left. Obviously this is not quite how it works. When I tested in once in SDL, the laser would update every 5 frames, but wasn't shown constantly, and would crash after the node was to be disposed of. When I initialize with the SDL parachute, it would exit before I event saw the screen. Also, the code I translated to standard C will display that the laser has been updated to the screen, but it never says that it has moved up. It crashes after about 4 printf() statments execute. My debugger has been giving me mixed SIGTRAPS, and "nothing is wrong" output. Here is the code in standard C:

Code:

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define MAX_LASER_QUEUE 10
}

[code]....

View 6 Replies View Related

C++ :: Fstream Doesn't Work In Combination With Linked Lists

Jan 1, 2014

Im about to program a RPG and, of course, the player has got an inventory. The items in this inventory are stored in a linked list and have IDs in form of strings.

player.cpp: (just the most relevant)

#include <list>
#include <string>
using namespace std;

[Code] ....

Of course, when the player saves the game, the inventory has to be saved too.

game.cpp(just the m. R.)
#include <fstream>
using namespace std;
class CGame{

[Code] .....

Now, in my code I write the linked list into the file savegames.sav

void CGame::save(CPlayer* player){
m_out.open("savegames.sav", ios::out);
m_out.write((char* ) &player->m_inventory, sizeof(player->m_inventory));
m_out.close();
}

In another function i load the list:

void CGame::load(CPlayer* player){
m_in.open("savegames.sav", ios::in);
m_in.read((char* ) player->m_inventory, sizeof(player->m_inventory));
m_in.read();
}

And when i access the loaded linked list with the .empty() function or so, Windows says the following:

<Mygame.exe> funktioniert nicht mehr (in English: doesnt run anymore).

I tried so much to fix that but i dint reach my aim.

View 2 Replies View Related

C++ :: Matrix Class - Template Constructor Doesn't Work So Well

Feb 5, 2013

I realized a Matrix class to practice and I have a problem I can not solve! Here my problematic code:

Mtrx.h:

Code:
template <class T>
Mtrx::Mtrx(dim m, dim n, const bool random_constructed = false, const T min = static_cast<T>(0), const T max = static_cast<T> (10))
Mtrx.C

[Code] ...

And here the relative main section:

Code:
Mtrx rand1 ( 5, 5, bool);// ok
cout<<rand1<<endl;

Mtrx rand2 ( 7, 3, bool, -5, 20);// ok
cout<<rand2<<endl;

Mtrx rand3 ( 7, 7, bool, 0., 15.);// compilation error: undefined reference to
// "Mtrx::Mtrx<double>(unsigned long, unsigned, bool, double, double)"
// collect2: error: ld returned 1 exit status

I compiled in a Linux OS with g++ -std=c++11

View 3 Replies View Related

Visual C++ :: FLTK - Creating A Box With Rounded Corners

May 8, 2014

Draw a box with rounded corners. Define a class Box, consisting of four lines and four arcs. So I wrote the below code for that exercise:

Code:
#include <Simple_window.h>
Simple_window win(Point(100,100), 600,400, "semi-ellipse");
struct Box: Shape{
Box(Point p, int ww, int hh): w(ww), h(hh)
{ add(Point(p.x-ww,p.y-hh)); }

[Code] .....

When I ran it I faced this exception:

Unhandled exception at 0x757FE9D7 (ole32.dll) in test.exe: 0xC0000005: Access violation reading location 0x00000004.

I know this refers to declaring "Simple_window win(Point(100,100), 600,400, "semi-ellipse");" in global state. But I did that because I had to do it. The problem is that how to attach lines and also object (here b) to Simple_window win in either parts (main() function and also Box struct).

View 3 Replies View Related

C++ :: Function To Count Digits Of Entered Number Doesn't Work

Feb 19, 2013

I wrote a program with function my own function which count the digits of entered number. The problem is whatever i type it shows 0 digits.Why is that?

Code:
#include <iostream>
using namespace std;
int cikCipari (int skaitlis, int cipars);
int main()

[Code] .....

View 7 Replies View Related

C++ :: Program That Asks User For Numbers And Adds Odd Ones Doesn't Work

Nov 12, 2014

Title is self-explanatory.

Code:
#include <iostream>
using namespace std;
int main ( ) {
float number;
float sum;
float divi;
while(number != -1) {

[Code] .....

View 5 Replies View Related

Visual C++ :: Fill Array With Even Numbers Only

Dec 7, 2014

I need to fill two 2D arrays, the first one with even numbers from 1 to 50, the second one with odd numbers from 1 to 50.

Code:
#include <iostream>
#include <ctime>
#include <iomanip>
using namespace std;
int main() {
srand(time(NULL));

[Code] ....

View 5 Replies View Related

Visual C++ :: Draw A Shape Or Font On Dialog And Then Fill The Outline?

Jul 8, 2013

I am trying to draw a shape or font on dialog and then fill the outline. I have 2 buttons on this 2 buttons I have the following code

Code:
case IDC_BUTTON1:
MessageBox(hDlg, L"Start Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION);
hDC = GetDC(hDlg);
brush = CreateSolidBrush(RGB(128, 128, 128));
SelectObject(hDC, brush);

[code].....

When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.

Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.

What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.

View 6 Replies View Related

Visual C++ :: Fill / Show And Revalue Property - Return Pointer

May 21, 2013

The code below is supposed to fill, show, and revalue property. The fill function is supposed to return a pointer that creates a range of property values. The show function is supposed to show the property values entered and the revalued property values. I think part of the problem is the returned pointer from the fill function. Once that is cleared up, I think I will find more problems.

Code:

#include <iostream>
const int Max = 5;
// function prototypes
double fill_array(double ar[], int limit);
void show_array(double * begin, double * end);

[Code] .....

View 14 Replies View Related

C/C++ :: Subtracting Area Of Two Circles From A Rectangle

Mar 31, 2015

[URL] .... This is what I have so far, and it isn't incorrect, but how to improve this or make it more accurate?

// subtracting the area of two circles from a rectangle
#include <iostream>
using namespace std;
int main() {
cout << "This program is designed to calculate the area of a rectangle, to exclude the area of 2 circles that have been placed inside of the rectangle." << endl << endl;

[Code] .....

View 12 Replies View Related

Visual C++ :: Convert HSB Color To RGB And RGB To HSB?

Jun 11, 2014

I am trying to make this code working and to remake it to work also for RGB to HSB? This code is for C and I need to make it working in Visual Studio C++ .

Code:
// mask1.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <stdio.h>
#include <math.h>
typedef struct RGB_t { unsigned char red, green, blue; } RGB;
typedef struct HSB_t { float hue, saturation, brightness; } HSB;

[code]....

Error I got is error C3861: 'fmaxf': identifier not found

What file or namespace should I include. Do I need to add some library into linker?

View 14 Replies View Related

C++ :: Display Lines Between User Designated Points With Circles At Each Point

Jan 22, 2015

I'm trying to write a code that displays lines between user designated points with circles at each point, but I can't get the lines to display! I'm at a loss on what to do and need fresh eyes on the subject.

#include <iostream>
#include "graph1.h"
using namespace std;
//Function Prototypes Follow
void getNoPoints(int* no_points);
void getPoints(int* x, int* y,int no_points);
void drawPolyLine(int* x, int* y, int no_points,int objects[]);

[Code] ....

I imagine the error is in this segment:

int i=0;
for (i = 0; i < no_points;) {
objects[i] = drawLine(x[i],y[i],x[++i],y[++i],1);
setColor(objects[i],255,255,0);
}

View 1 Replies View Related

C/C++ :: FLTK - Creating Box With Round Corners

May 8, 2014

The problem says: Draw a box with rounded corners. Define a class Box, consisting of four lines and four arcs. So I wrote the below code for that exercise:

#include <Simple_window.h>
Simple_window win(Point(100,100), 600,400, "semi-ellipse");
struct Box: Shape{
Box(Point p, int ww, int hh): w(ww), h(hh)
{ add(Point(p.x-ww,p.y-hh)); }

[Code] ....

When I ran it I faced this exception:

Unhandled exception at 0x757FE9D7 (ole32.dll) in test.exe: 0xC0000005: Access violation reading location 0x00000004.

I know this refers to declaring "Simple_window win(Point(100,100), 600,400, "semi-ellipse");" in global state. But I did that because I had to do it. The problem is that how to attach lines and also object (here b) to Simple_window win in either parts (main() function and also Box struct).

View 13 Replies View Related

Visual C++ :: Windows 7 Explorer Doesn't Get Refreshed

Aug 4, 2013

I have created an application to burn my data files into DVD. The problem which I am facing is as follows:

Suppose I have a folder "Doc_Files" present inside "D:Data" location for burning into DVD. The correct behaviour of the application is, after writing the "Doc_Files" folder into disc, I have to immediately delete this "Doc_Files" folder from the "D:Data" location.

I am calling the DeleteFile() Win32 API for deleting those files which are present inside "Doc_Files" folder.

The files are getting deleted successfully but they are still shown in the same folder untill I do not terminate the application.

Till the application is up those files are still visible even after they are deleted. And as soon as I kill my application and refresh my data folder those files are gone, and the folder becomes empty.

I am making use of IMAPI interfaces and methods for burning process.

View 3 Replies View Related

C# :: WPF Using Color Resource In Rectangle Stroke Color

Sep 7, 2014

Trying to define some global colors so I can use the one instance though-out my application. Here is my color code:

<Color x:Key="GlobalTextColor">#E0E0E0</Color>

But this color doesn't display in the list when I start to type {StaticResource ...}

This is the code where I'm trying to reference the color, see Stroke="{StaticResource GlobalTextColor}". GlobalTextColor doesn't actually come up in the list so won't work.

<Style x:Key="InputButton" TargetType="Button">
<Setter Property="Background" Value="#FF141414" />
<Setter Property="HorizontalAlignment" Value="Left" />

[Code].....

View 2 Replies View Related

Visual C++ :: How To Change Background Color Of Messagebox

Jan 5, 2015

Here is what I did,

Code:
oldHook = ::SetWindowsHookEx(WH_CALLWNDPROCRET, CallWndRetProc, NULL, ::GetCurrentThreadId());

MessageBox(...);

UnhookWindowsHookEx(oldHook);

Then within the callback function CallWndRetProc, I tried to change the background color of the dialog,

Code:
PAINTSTRUCT ps;
HDC hdc = BeginPaint(msg->hwnd, &ps);
::SetBkColor(hdc, RGB(255, 0, 0));
EndPaint(msg->hwnd, &ps);

But it doesn't change the background color of the dialog. I wonder what is the right way to do that?

View 14 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved