C++ :: How To Make A Type Based On A Value

Jul 10, 2012

Another fun question... Is it possible to make a type, based on a value ?

What I'm looking for is way to return the smallest (sizeof) unsigned integral type that will hold a certain value.

smallest_type<14>::type // unsigned char
smallest_type<127>::type // unsigned char
smallest_type<255>::type // unsigned char
smallest_type<256>::type // unsigned short
smallest_type<64000>::type // unsigned short
smallest_type<128000>::type // unsigned long
smallest_type<5000000000>::type // unsigned long long

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C Sharp :: How To Make Search Based On Categories

Nov 6, 2012

I have three tables (company,department and employee). Company table has two rows (CompanyID, CompanyName). Department table has four rows (DeptID, DeptName, CompanyID, EmpID). Employee table has three rows (EmpID, EmpName, EmpAddress).

I want to search by Departments For example I want to have one Checkbox named Department if I checked Department it should show me all the available departments in the Company so if i select a particular department it should show me all the employees that they belong to the department that has been selected.

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C++ :: Turn Based Game - How To Make It Cross Platform

Sep 12, 2014

I am starting a turn based battle (similar to pokemon) app. How could i make this and make it cross platform. Also is it possible to make it access gps and allow other devices with the same app communicate with each other?

I have done things on the command line but i never made anything with images so i dont even know where to start for this app.

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C++ :: Template Method Based On The Type Passed Should Return A Value

Mar 8, 2014

I have a class where a method based on the type passed I should return a value.

prototype declared in the header file:

template <typename T>int getNum() const;

Code of the cpp file:

template <typename T> int class::getNum() const{
int c = 0;
for(int i=0;i<v.size();i++)
if(typeid(*(Pro*)v.at(i)) == typeid(T)) c++;
return c;
}

To invoke the method as I do:

ostream & operator << (ostream & os, Pro & obj) {
return os << obj.getNum();
}

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C/C++ :: Parking Garage Cost Calculator Based On Type Of Vehicle And Time

Nov 3, 2014

There are a few functions for this code and I am not very good with functions yet(we just learned about them last week).

//This program will calculate the cost of using a parking garage
//based on the type of vehicle and the time of parking.
#include<iostream>
#include<stdio.h>
#include<cmath>
#include<string>
using namespace std;
//define rates

[Code] ...

Error List:

Error1error C2100: illegal indirectionc:userscodydesktopgaragecodegaragecodesource.cpp971GarageCode
Error2error C2100: illegal indirectionc:userscodydesktopgaragecodegaragecodesource.cpp1051GarageCode
Error3error C2561: 'main' : function must return a valuec:userscodydesktopgaragecodegaragecodesource.cpp1161GarageCode

[Code] ....

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C++ :: Make Different Type Of Calculator Out Of Boredom

Feb 10, 2014

ive been learning from the book for 4 days and decided to make a different type of calculator out of boredom but im really having problems when i try to make it a loop? ive been scratching my head trying to work it out rewriting deleting etc but cant work it out

Code: #include <iostream>
#include <string>
using namespace std;
int main()

[Code].....

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C++ ::  make Program That Can Type String Into Another Window?

Apr 26, 2013

I am trying to make a program that can type a string into another window. I have gotten it to the point that it can type the string, just not correctly. It will type random numbers and not the given string. The key event uses ASCII code for the arguments, and I don't see anything wrong with my numbers. Here is the code I have so far.

#include "stdafx.h"
#include <iostream>
#include <windows.h>

[Code].....

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C++ :: Can Use Templates To Make A Multi-type Linked List?

Apr 28, 2014

If I wanted an int connected to a float connected to a string connected to a POD, would all I have to do is :

Code:

template<class T, class X>
struct node {
T data;
node<X> *next;
};

Or would I be forced into using polymorphism?

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C++ :: Changing Array Of Numbers Of Type Char To Type Int?

Apr 27, 2013

I'm having some problems with changing an array of numbers of type char to type int. Every time i try to sum 2 array indexed values it returns some letter or symbol. Also, if i change the type of the array in the functions the compiler gives me an error message. I would also like to add that the problem requires that the first two arrays be char so each individual number gets assigned to a different value.

My current code is:

Code:
#include <iostream>
void input(char a[], char b[], int& size_a, int& size_b);
void convert(char a[], int size);
void reverse(char a[], int size);
void add(char a[], char b[], int c[], int size);
int main()

[Code]....

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C++ :: Convert Element Of Int Type Of Array To Char Type?

Dec 21, 2013

how to convert an element of int type of an array to char type?

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C++ :: Determine If Type Is Of More Derived Type Than Another At Runtime

Aug 31, 2014

I have a function like this:

template<typename T>
void f() {
//...

[Code]....

list contains, in order: A, B and C in any order, D, E

I am thinking it is possible with some clever template and polymorphism combos, but maybe not. As a last resort I know how to make it work by storing static type information in each class, but I'd like to avoid that if possible.

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C++ :: How To Use Type RectangleF As Built In Type

Jul 22, 2013

I need to use the type RectangleF as a built in type in c++ ie I need to declare a variable rect as RectangleF rect;

what do I have to include to be able to do this.

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C++ :: Declare Template Type Object Inside Template Type Class Definition

Oct 12, 2013

Let me put it into the code snippet:

/**
This class build the singleton design pattern.
Here you have full control over construction and deconstruction of the object.
*/
template<class T>
class Singleton

[Code]....

I am getting error at the assertion points when i call to the class as follows:

osgOpenCL::Context *cxt = osgOpenCL::Singleton<osgOpenCL::Context>::getPtr();

I tried commenting assertion statements and then the debugger just exits at the point where getPtr() is called.

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C/C++ :: Change Enum Type Variable To String Type Variable?

Aug 10, 2014

How to change an enum type variable to a string type variable?

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C :: Sorting Has To Be Based On Int Field

Feb 16, 2013

I have a file which has records with 2 fields--one int and one float..what is the best way to sort it?

The sorting has to be based on the int field(the first field) (each time the program runs the file might end up with some hundreds of records).

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C++ :: Range Based For Loops

Feb 16, 2014

In Particular:

N3337 wrote:86) this ensures that a top-level comma operator cannot be reinterpreted as a delimiter between init-declarators in the declaration of __range.

What in the world would be a valid example of when this might occur? (IE one that isn't blatantly misusing the quirks of the language).

This topic can also serve as a review topic on this presentation as well: [URL] .....

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C++ :: Can't Sort Node Based Upon Value

Apr 22, 2013

I can't sort node based upon there value to sort nodes on the basis of the Nodes value in ascending order

if(Current_Node->get_value() < Last_Current_Node->get_value())
{
temp = Current_Node->get_next();
Current_Node->set_next(Last_Current_Node);
Last_Current_Node->set_next(temp);}

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C++ :: Range Based For Loop In GCC 4.6.3

Apr 10, 2013

I would like to try out a range based for loop. I am using gcc 4.6.3. According to the link below, gcc 4.6.3 should allow me to use a range based for loop.

[URL]

However when attempting to run the code below, my IDE (Eclipse) reports the following error:

"error: #error This file requires compiler and library support for the upcoming ISO C++ standard, C++0x. This support is currently experimental, and must be enabled with the -std=c++0x or -std=gnu++0x compiler options:

int a[5] ={1,2,3,4,5};
for (int x : a) {
cout<<x;
}

If gcc 4.6.3 supports range based for loops why do I get this error?

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C++ :: Range Based For Loops?

Aug 7, 2014

explain Range based for loops ?

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C++ :: Loop In A Text-Based RPG

Feb 13, 2013

I am working on my first RPG. Nothing fancy so far... I haven't developed a story or anything, just trying to get the gameplay hammered out. Anyway, I have a couple of NPCs and Items and I was wondering how I should program these interactive spots. I'm unsure whether I should loop the Room info or continue forward with if statements. With Items, I want to prevent the player trying to use the option to get the item again (after you pick up the item, the option is gone. Here are a couple examples of where I have the problem

else if(playerloc == 3)
{
cout << "There is a hooded figure in the corner. "
<< "The person waves you over.
";

[Code]....

What I want to do after the character interaction is complete is continue forward with the option to go south or east. I could return to the room menu, or continue by coding forward and allow the option to go east or south with more if-else-if chains..

In the next bit, I want to program the item to be picked up and then the treasure chest will be empty.

else if(playerloc == 5)
{
cout << "There is a treasure chest in the Northwest corner of this room.
"

[Code].....

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C# :: GUI Based Test Automation

Aug 7, 2014

I am new to C# and just want to understand if an entire Test Automation Framework can be built using only C#. I would not want any dependency on available commercial tools in the market for executing the Test Action steps. Though a few points that i see will need to be taken care of at the onset.

1. creating and maintaining Object repository in some form of file extension
2. preparing a GUI for capturing user Test Action Steps
3. retrieving the respective test objects from Object Repository and firing the respective Action commands on those objects
4. handling test data within the Automation Framework Solution folder.

I have been exploring a series of blogs and found that point # 2 and 4 are achievable. However points 1 & 3 above looks a big challenge.

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C++ :: How To Get TinyXML In SDL Based Framework To Render Map

Jan 10, 2015

To the topic: I've been following "SDL game development" book by Shaun Mitchell and (besides the many others in the past) I've encountered a problem in one of the chapters.

I'm in "creating and displaying tile maps". The chapter uses tintxml to load data outside the code, which is used to create a "map screen".

The problem is that the program work perfect except for not loading and/or rendering this "screen".

I know this is too vague of an explanation, but I wouldn't know what else to say.

I'm leaving the link to the repository with all the code: [URL]...

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C :: Text Based Web Browser From Scratch

Sep 13, 2014

I have written a text based web browser from scratch. Meaning that I'm not using libcurl in any way to retrieve the web pages.Now I'd like to add HTTPS functionality to it, but I can't seem to find a guide like Beej's Guide to Network Programming related to HTTPS.

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C :: Set Variables Based On File Read?

Dec 9, 2013

I am trying to fscanf a file and need to read the variable name 'f9' and 'a2' for example in the sample below and get their corresponding values '8' and '2' and then in my C program set the variables f9 and a2 accordingly (which I can declare as variables). Is this possible?

I making a Sudoku Solver and am thinking I would store the puzzle solution in a 2D array with a1=0, a2=1, etc... where 0, 1 are the array indices... then just print the array as the solution.

Note: The a1, a2, a3, etc... is my own numbering of the indices where the letter corresponds to the row and the number corresponds to the column (starting from 1) which I use when feeding to the solver.

I have a file that has the following format (output of Z3 SMT solver):

sat
(model
(define-fun f9 () Int
8)
(define-fun a2 () Int
2)
(define-fun c5 () Int
6)
)

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C :: Circular Queue Based On Struct

Oct 6, 2013

I am stuck with how to make a circular queue that are based on a struct. Have been reading about the implementation but cant really understand it fully. Here is what i got so far.

Code:
#define SIZE 10
typedef struct {
char reg;
char brand;
int modelyear;
int mileage;

[Code] .....

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C++ :: Tile Based Game Display

Apr 10, 2013

I have been writing a fairly simple turn based rpg game in c++ and at the moment it has a 2d integer array for the map, which I can display using periods for the blank areas and letters for the various people in the game, and I am trying to figure out how to upgrade to a tile based display.

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