C++ :: Function With 3 Arguments - Bring Back New Number Generated With Replacement

Oct 26, 2014

Write a function that takes 3 arguments. The function has to bring back a new number that has been generated with the replacement of the figure that is on a given position in the number with a figure that is been transferred as an argument(have in mind that the position of the figure is being counted from right to left,starting from one). Write a main program in which the newly formed numbers will be printed for numbers of a range written by the user.

Example: if you wrote the numbers 2276,3 and 5 the function should bring back the number 2576

If you didn't understand the text, the example shows that in the number 2276, the number has been counted from right to left by the second argument "3" and in the place of the figure "2" has been put the figure "5".

This is where I got stuck, I can't figure out how to make the replacement.

int argument(int x,int y,int z) {
return 0;
} int main() {
int a,b,c;
printf("Enter a value for a(100-999):");
scanf("%d",&a);

[Code] ....

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C :: Function Fails On Even Number Of Arguments

Nov 3, 2013

What I have is a main function that takes input characters from the command prompt during the main function call, and coverts it to an integer array a using atoi. (starting at the 2nd character - the 1st is reserved for another call that I plan to reference later, and the 0th is obviously the ./function). A function is then called to find the mode of an array (the range of values in the array is 1-30). Now, when I run the whole thing, I get a segmentation fault (core dumped) for even number of arguments. It's late and I've been staring at it for too long...

Code:
#include <stdio.h>
#include <stdlib.h>
int get_mode(int a[], int count);

[Code]......

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C++ :: How To Calculate Number Of Arguments In A Function

Aug 19, 2013

i'm trying building my how Write() function:

template <typename T>
....
Write(T Argument1[,T ArgumentX])

how can i calculate the numeber of Arguments added? (in C we used an argument for tells how many we putted in a function, but not in these case)

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C++ :: How To Get Rid Of Negative Number From Randomly Generated Numbers

Oct 21, 2013

I have a error with one of my programs. I'm supposed to get rid of negative numbers when there are numbers that are randomly generated. Here is the middle part of the code.

{
int vectorLength = 10;
vector<int> bothSigns(vectorLength);
cout << " Input vector: ";
for (int i = 0; i < vectorLength; i = i + 1)
{ bothSigns[i] = rand()%201 - 100;

[code] .....

The part where i'm supposed to start is after the /////'s. However, whenever I input a number for the random numbers(not put in part of code), i keep getting a segmentation error.

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C++ :: Prove Random Generated Number Is Uniform Distributed?

Aug 20, 2014

Given a random number generator to generate a number between [0,N), how to prove this number is uniform distributed.

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Visual C++ :: How To Bring Slider To The Position User Clicked The Mouse

Jun 11, 2013

I have a dialog control where I am using a slider control. I have handled the notification messages sent by the slider control. When user clicks on the slider, the slider moves in steps. I want to bring the slider directly to the position where user has clicked the mouse. The slider thumb should directly move to the clicked position instead of in steps.

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C :: Returning Back To Another Function

Mar 7, 2014

Here's a small portion of my program:

Code:
int choice(void) {
char buffer[BUFSIZ];
char answer;
printf("

[Code] .....

I am wondering which is correct to use

Code: return choice();
or
Code: choice();
return num;

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C++ :: Tile Replacement And Collisions In SDL

Mar 26, 2014

how to replace tiles within a map. My map data is in a .map file and I'm wondering how I can manipulate it to change the tiles.For example, If i kill an enemy, I would want his sprite to go away. I need to know how to do this. I also need to know how to have collisions work. At the moment I have a system where it checks if the tile in a certain direction (based on whatever arrow-key I press) is a certain tile by using its variable name TILE_TILENAME. I'm likely not doing this right, as collisions do not work, but the game still runs fine.

Here is some of my code;

//The tile
class Tile
{
private:
//The attributes of the tile

[Code]....

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C/C++ :: Replacement Column And Row Between Two Arrays?

Nov 23, 2012

You have two array and you want to replace the column of one of them to the row of another?

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C :: How To Loop Back To The Beginning Of Function

Oct 11, 2014

I am writing another program and I cannot find for the life of me how to loop the program back to the start of a function.

Code:
#include <stdio.h>
#include <stdlib.h>
int main(void) {
int choice;
char band1, band2, band3, band4;
printf ("This program calculates the resistor value based on the colours of the wire.
(enter the integer near the command)
");
printf ("What would you like to do?

[Code].....

This is my current iteration of the program. Obviously, I haven't finished writing the case 1 of the first switch, but for the other ones. I thought that return main would cause the program to loop back to the beginning after executing the case, but I see that it is not the case (pun not intended). Anyways, what would I have to insert to cause the program to loop again (other than for case 3)? And another question, why is it that in scanf in the first case, the program only accepts two characters before finishing?

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C :: Function Not Sending Back Values

Nov 4, 2013

I am trying to get all these functions work together and send the value of countX and countY back into main from function2() and function3() to be used by function4() later on.. But I keep getting 0 printed out and I am not quite sure why.

Code:

#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define maxrow 20 //defines maxrow as a constant of 20
#define maxcol 30 //defines maxcol as a constant of 30
}

[code]....

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C :: Create Function To Create A Dynamic Array That Fill With Randomly Generated Integers From 0 To 50

Oct 26, 2013

I have a struct called Array and I'm to create a function to create a dynamic array that's fill with randomly generated integers from 0 to 50 (inclusive) and a function to destroy the array for freeing its memory. Below the code that I have written so far.

Code:

* Struct */
typedef struct {int *pArray; //the dynamic array
int length; //the size of the dynamic array}Array;
/* Function to create a dynamic array */
Array *initializeArray (int length) {int i;
}

[code]....

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C++ :: Functions With Variable Number Of Arguments

Apr 21, 2014

Write a function write with variable number of arguments that takes a string first argument followed by any number of arguments of type double and prints on the screen a string formatted by the rules described below. The first argument may contain formats in curly braces of the form {index[:specifier]}, where the square brackets show optional parts (this is :specifier may be missing), and index is the sequence number of an argument of type double (starting from sequence number 0).

Rules for formatting: In the printed string the curly brackets and their content will be replaced by the argument with the given index, formatted according to the given format specifier. If the format specifier is missing, the argument will be printed with its default format. For example:

write("The number {0} is greater than {1}.", 5, -3);
will print
The number 5 is greater than -3.

write("There are no format specifiers here.");
will print
There are no format specifiers here.

The format specifiers and their meanings are listed in the following table

Specifier MeaningFormat Output for 1.62 Output for 2.0
none default {0}1.62 2
ccurrency{0:c}$1.62 $2.00
escientific{0:e}1.620000e+000 2.000000e+000
ffixed point{0:f}1.620000 2.000000
iround to int{0:i}2 2

Limitations: You may limit the maximum number of arguments your function can process to a certain value, for example 10.

Suggested extensions:
-Add an optional alignment specification in the format , e.g., make the format of the form {index[,alignment][:specifier]}, where alignment is an integer specifying the width of the field in which the corresponding argument will be printed. If alignment is positive, align to the right, if it is negative, align to the left.
-Accept an optional integer after the specifier letter, specifying the required precision in the output. For example, {0:f2} will print the number 1.6234 as 1.62, but {0:f5} will print it as 1.62340.

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C++ :: VC Thread Arguments Number Limited?

Mar 2, 2013

I am using thread on VC 2012 (very close to VC 2010). When the argument list is short, it works fine. However, when I add a function with more arguments, the compiler indicates "no thread constructor match the argument list....etc", and when I reduce the number of arguments, it works.

Is there a limit about thread constructor? I didn't see this in ISO C++11 standard. How can I fix this limit?

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C :: How To Make Function Which Gives Back Two Numerical Values

Nov 3, 2014

How make function which gives back two numerical values. I think needs using structure. now i try found my c book.

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C++ :: Pointer Function - Getting Information Back To Main

Feb 6, 2014

I am trying to make a information to pointer function but the problem is how/what number am i putting in for *a...

And can i get that information back to main? and is that right way to split the array in to ? because i have will 200 random number and I need to find the smallest and second smallest element in array.

two_smallest (print, size3,size3,size3,size3);
} void two_smallest (int find_array[] , int size3, int *a, int *a2, int *b,int *b2) {
for (int index = 0; index <= 100; index ++) {
if (find_array[index] < find_array [0]) {
find_array[0] = find_array [index];
*a = find_array[0];

[Code] ....

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C :: Dynamic String Using Variable Number Of Arguments

Mar 6, 2015

I need to create dynamic string by given format(%d,%s,%f,%lf,%c) using variable number of arguments in function. This code gives me an error(main.exe has stopped working):

Code:

#include<stdio.h>
#include<stdarg.h>
#include<string.h>
#include<stdlib.h>
char *form(char *format,...);
char *form(char *format,...)

[Code]...

I assume the error is in functions(itoa,fcvt,ecvt).

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C/C++ :: Dynamic String Using Variable Number Of Arguments

Mar 14, 2015

I need to create dynamic string by given format(%d,%s,%f,%lf,%c) using variable number of arguments in function. This code gives me an error(main.exe has stopped working):

#include<stdio.h>
#include<stdarg.h>
#include<string.h>
#include<stdlib.h>
char *form(char *format,...);
char *form(char *format,...)

[Code] ....

I assume the error is in functions(itoa,fcvt,ecvt).

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Visual C++ :: Replacement Of NtQuery System Information On Win X64

Apr 4, 2014

I am struggling to find a replacement of NtQuerySystemInformation call for 64-bit Windows OS, like on Windows Server 2008 (64-bit). Need getting overall CPU utilization (average) over all CPU cores?

Code:
#include "StdAfx.h"
#include "CpuMuninNodePlugin.h"
#define SystemBasicInformation 0
#define SystemPerformanceInformation 2
#define SystemTimeInformation 3

[Code] ....

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C/C++ :: Unlimited Number Of Arguments - Float To String Conversion

Mar 21, 2015

So, I'm supposed to do : Create a function with unlimited number of arguments, which forms a dynamic string based on the following form (%d, %s, %f, %lf, %c), with the following prototype:

char*create(char*form, ...);

The function is supposed to have the following output:

create("Peter is %d years old and is in %s-%c class.",7,"second",'A');
-> Peter is 7 years old and is in 7-A class.
create("His GPA is %lf.",4.96);
-> His GPA is 4.96.
create("His favourite subject is math!");
-> His favourite subject is math!

I've managed to do the following :

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
char *create(char *form, ...) {
char *res =(char*)calloc(1,1),*pos_int,*pos_float,*pos_str,pos_char,*pos_long;

[Code] ....

The part with %d and %s string was not that hard, but now I'm supposed to convert %f and %lf to string, I've tried using sprintf but I've had no luck so far, another problem is the fact that I've gotta use lists to complete the task. I've been trying to convert float to string for the past 2 hours, but I'm drawing a blank now.

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C++ :: Sequentially Remove One Element From Vector At A Time With Replacement?

Dec 8, 2014

I have a vector of int,

Code:
vector<int> row_numbers{1,2,3,4,5,6,7,8,9};

I want to sequentially remove one element at a time starting with the first. When the second element is removed, the first element needs to go back in. The sequence would look like

Code:
// original vector, row_numbers.size()=9
row_numbers{1,2,3,4,5,6,7,8,9};
// trimmed vector, row_numbers_trim.size()=8

[Code] .......

I have been working under the assumption that the best method would be to have row_numbers remain untouched and work on a copy. For each step in the sequence, you would create row_numbers_trim as a copy of row_numbers, and then remove an element from row_numbers_trim.

Code:
// position being removed
int counter = 0;
// copy original vector
row_numbers_trim = row_numbers;
// remove the first element from the copy
row_numbers_trim(row_numbers_trim.begin()+counter);

All you would have to do here is to increment counter in a loop. is there a better way?

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C++ :: Function Does Not Take 3 Arguments

Apr 27, 2013

I am doing a problem where I need to use arrays of string objects that hold 5 student names, an array of one character to hold the five students' letter grades and five arrays of doubles to hold each student's set of test scores and average score.

When I try to run it, I get these five errors.

error C2660: 'getTestScore' : function does not take 3 arguments : line 39
error C2660: 'getTestScore' : function does not take 3 arguments : line 45
error C2660: 'getTestScore' : function does not take 3 arguments : line 51
error C2660: 'getTestScore' : function does not take 3 arguments : line 57
error C2660: 'getTestScore' : function does not take 3 arguments : line 63

what is wrong.

Here's my code.

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C :: Arguments When Declaring A Function?

Jun 5, 2013

I am a bit confused about how specific one must be with arguments when declaring a function. I'll show you two functions from the book I'm using to learn C to show you what I mean.

Example 1 (greatest common denominator function):

Code:
void gcd (int u, int v) {
int temp;
printf ( "

[Code] ....

So in that function, there are exactly two arguments, because that's how many arguments the algorithm to find the gcd takes. No problem there, makes sense to me. Then further in the chapter on functions I run into this,

Example 2 (square root function):

Code:
float absoluteValue (float x) {
if ( x < 0 )
x = -x;
return x;

[Code] ....

In this second example, we have a square root function that is preceded by an absolute value function. The absolute value function has the one argument, "float x", however when this function is called within the square root function, the arguments "guess * guess * -x" are passed to it. I'm confused how this absolute value function is working with all of that inside it, when it was originally declared with just "x." The only possibility I can think of is that this expression is treated as a single unit, but I'm not sure.

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C :: Function With Multiple Arguments

Jan 15, 2015

I am actually developing an nginx module in C.I am not to bad in C, but i got a big problem to pass argument to a vadiadic function.This function look like the well good old printf, but you put a buffer as first argument, the last address to stop to put data as second argument (in my case it is the last adress of disponible memory), a string that look like one in printf, an the other argument after.Here is the problem, the 4th last argument does not have the good value. In fact, It seem to be random value from memory. I Use gcc (Debian 4.9.1-19) 4.9.1.

Code:

/* ngx_html_log.h */
#ifndef NGX_HTML_LOG_H
#define NGX_HTML_LOG_H
#include <ngx_vasm.h>
}

[code]...

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C++ :: Function With Template Arguments

May 26, 2013

I'm trying to create a callback wrapper for pointers to member functions of any class by using templates, std::function and std::bind. This will be used to send incoming sf::Event's to classes who register callbacks with an event manager. I based my code off of the example on this page: URL.....Here's what I have:

class EventCallback
{
std::function<bool(const sf::Event&)> func;

public:
template<typename T>
EventCallback(T* object, bool(T::*func)(const sf::Event&)) { func = std::bind(func, object, std::placeholders::_1); }
bool run(const sf::Event& evt) { return func(evt); }
};

[code]....

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C/C++ :: Pointer As Function Arguments

Dec 26, 2014

How this code work bcoz when pointer variable assigned in called function and how different values get as resultant output, ans 2 97 for below code. How the code wil execute so that i can validate ans

#include <stdio.h>
int main() {
int i = 97, *p = &i;
foo(&i);
printf("%d ", *p);

[Code] ....

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