C++ :: How To Get Rid Of Negative Number From Randomly Generated Numbers
Oct 21, 2013
I have a error with one of my programs. I'm supposed to get rid of negative numbers when there are numbers that are randomly generated. Here is the middle part of the code.
{
int vectorLength = 10;
vector<int> bothSigns(vectorLength);
cout << " Input vector: ";
for (int i = 0; i < vectorLength; i = i + 1)
{ bothSigns[i] = rand()%201 - 100;
[code] .....
The part where i'm supposed to start is after the /////'s. However, whenever I input a number for the random numbers(not put in part of code), i keep getting a segmentation error.
I can't get the sum of two randomly generated numbers - I don't believe the program is adding wrong what I think might be happening is upon hitting enter its adding two new randomly generated numbers -
Code: // Program functions as a math tutor #include <cstdlib> #include <iostream> #include <ctime> using namespace std; int main() { // Constants const int Min_Value = 1;
The program is supposed to be printing 21 different numbers that are randomly generated. Why am I getting the same number 21 times? Using dev C++ compiler.
Code:
/*prints random numbers between 1 - 99*/ #include <stdio.h> #include <stdlib.h> #include <time.h>
How do i define a new color that is randomly generated in allegro.
I have this code here in the header file.
Code:
//FILE : circledefs.h //PURP : Define some constants for circle & background #ifndef CIRCLEDEFS_H #define CIRCLEDEFS_H #define NUMCIRCLES 3 //The frames per second for the timer #define FPS 60
[Code]...
And what i want to do here is learn how to create a random number gen. Now a few questions if you don't mind telling me is.
1 - can I create 3 random generators in this header file? Or do I have to do this in main.
2 - If I do have to do this in main can I still create this defined RANDOM as a color.
3 - I am sooooo new to this all i know is cin and cout code for C++, so will i need to know more about pointers to do this.
4 - for fun how hard would it be to make a game in allegro that uses music to define how the enemy moves and attacks. (yes that would be the final project.
//This code gives randomly generated alphabets and if equal will cout the alphabet which is equal
1 #include <iostream> 2 #include <cstdlib> 3 #include <ctime> 4 using namespace std; 5 int main() 6 { 7 int a; 8 char array[10];
[Code] .....
My question is how to check that randomly generated alphabets are equal e.g in 22 number line it should give output of equal alphabets if they are equal but it does not give equal alphabets what wrong in this code mention the wrong statement, how will i get right answer?
I've been trying to create a roguelike, and I was trying to create randomly generated rooms like in Rogue. I'm seperating my map array into sections and giving it a 50% chance of spawning a room, but right now it doesn't do anything but spawn solid rock. What am I doing wrong?
int MapSizeX = 100; int MapSizeY = 100; char map[100][100] = {}; char wall = 178; int ViewDistance = 10;
I have a struct called Array and I'm to create a function to create a dynamic array that's fill with randomly generated integers from 0 to 50 (inclusive) and a function to destroy the array for freeing its memory. Below the code that I have written so far.
Code:
* Struct */ typedef struct {int *pArray; //the dynamic array int length; //the size of the dynamic array}Array; /* Function to create a dynamic array */ Array *initializeArray (int length) {int i; }
So we're having an assignment for school where you code a Roulette game which simulates you playing and you can choose how many times you "play" to check how many times you'd win (if that makes any sense, im german :P)
Anyways, the problem is how do i store all the random generated numbers in an array while NOT doing this (it's just a snip):
Code:
void randomzahl(void){ int i; int zahl5[5]; int zahl10[10]; int zahl100[100]; int zahl1000[1000]; int zahl10000[10000]; if(runden == 5)
Write a function that takes 3 arguments. The function has to bring back a new number that has been generated with the replacement of the figure that is on a given position in the number with a figure that is been transferred as an argument(have in mind that the position of the figure is being counted from right to left,starting from one). Write a main program in which the newly formed numbers will be printed for numbers of a range written by the user.
Example: if you wrote the numbers 2276,3 and 5 the function should bring back the number 2576
If you didn't understand the text, the example shows that in the number 2276, the number has been counted from right to left by the second argument "3" and in the place of the figure "2" has been put the figure "5".
This is where I got stuck, I can't figure out how to make the replacement.
int argument(int x,int y,int z) { return 0; } int main() { int a,b,c; printf("Enter a value for a(100-999):"); scanf("%d",&a);
I want to create a randomly ordered array of integers where there are no duplicates. Is there a way of doing this in one iteration? Or maybe even a standard function for this?
I'm looking for something like this: A2 = [3 2 1 6 7 8 4 5]
How to randomly insert certain numbers into a linked list with 10 nodes. Meaning I want to put for example numbers 1 5 10 15 20 25 30 35 40 50 in random locations in the linked list.
I have a program where the user inputs a line of numbers, and the two highest ones are displayed. It works fine, until negative values are entered at which point it shows 0 as the result.
Code: #include <iostream> using namespace std; int main( ) { int num = 0; int highest = 0;
IF statement. Really new, so this will be simple I'm sure. I'm essentially just trying to roll a 6 and 20 sided die. I want the statement to run "If 20,then display the randomly selected number for 20".
// auto dice roller #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std;
So i have this program that takes in user input and stores them into an array and then prints them, removes duplicates, and sorts in ascending order. The user can also stop by inputting a sentinel value (in this case -1). But i am also supposed to ignore any negative value besides -1. When i input any other negative value into the program it messes up. How would i go about ignoring the negative values?
Code: #include<stdio.h> int main() { int input, nums[20], i, j, k, temp, count=0, count2=0; for(i=0;i<20;i++)
I've been working on this program to create a simple desk calculator for a school assignment, and I managed to finish. All we had to do was add, subtract, multiply, and divide positive integers - and I was able to do that just fine. This program got me thinking though, because I do not know how to write commands to multiply/divide negative numbers.
In fact, when I divide a number like 21 by 4, it comes out to 5 because I don't know how to allow it to compute remainders (which wasn't a requirement for my program). This intrigued me so I've been trying to figure it out for the last few days but to no avail. Here's my code:
Code: void flush_buffer(){ int ch; while ((ch = getchar()) != ' ' && ch != EOF);
[Code]....
And just know that my code works perfectly fine, I'm not here for troubleshooting it. I just want to know what I can change to allow negative values to be correctly computed.