Code:
class SomeOtherClass;
void foo(SomeOtherClass* p);
And
Code:
void foo(class SomeOtherClass* p);
I was told that "2" would limit the scope of the forward declaration to the declaration of foo... However, after testing it, it appears that both behave the same...
I have a class "SelectionGroup" which derives from a class "RMFObjectContainer". RMFObjectContainer has member variables of type SelectionGroup, so I need to include SelectionGroup.h in the header of RMFObjectContainer.h.
However, since SelectionGroup needs RMFObjectContainer to derive from it, I get a typical case of mutual inclusion.
I then proceeded to put the forward declaration class RMFObjectContainer; instead of #include "RMFObjectContainer.h" into the header of SelectionGroup.h.
However, I receive the following compile error (MSVC2010), as if the forward declaration was unseen:
#pragma once #include "Solid.h" #include "Entity.h" #include "SelectionGroup.h"
I have a header file in which we include vector at the top. But we want to remove that include. On doing so I get compilation errors as the header file uses std::vector<> at several instances in header file so I have to forward declare the vector to solve this issue.how i can do it.
I am trying to compile the files below. The PosLin.cpp contains the SurTriAuto and SurTriPosRotAndQ functions below. Before adding SurTriPosRotAndQ, it compiled fine, but when I added SurTriPosRotAndQ, I am getting "invalid use of incomplete type ‘struct PosRotAndQ" error messages
I was thinking I could try moving SurTriAuto and SurTriPosRotAndQ to PosLin.h, but since they return "T*", I'm not sure what to do
I have a "t.h" file
namespace TNS { class T {
[Code]....
when I add "include Pos/PL.h" to geopar.h, I get an error saying v.hpp is missing, where v.hpp is part of a 3rd-party software and it is already in my directory
I am using OpenCASCADE environment to read STL file! I face a problem, with forward declaration error with the following
void StlReadIn::STL_Import() { std::string FileName; std::cout<<" Enter the file name "; std::cin>>FileName;
[Code] .....
Error message:
stlreadin.cpp:26:47: error: invalid use of incomplete type ‘struct StlMesh_Mesh’ /usr/local/oce-0.9.1/include/oce/Handle_StlMesh_Mesh.hxx:23:7: error: forward declaration of ‘struct StlMesh_Mesh’
error C2371: '`anonymous-namespace'::geometry::Point' : redefinition; different basic types 1> e:..........NavigationMesh.h(10) : see declaration of '`anonymous-namespace'::geometry::Point'
What can I do to forward declare external classes like this?
I am making a calendar to look similar to Outlook, but it is in c++ and I am starting from scratch. I have broken it into parts, and the part I am struggling with is making the next/previous month button to add to the calendar. I have a basic code, but I don't know exactly what I need to change or add to it. The code is,
#include "std_facilities_lib_3.h" #include <iostream> #include <sstream> #include "Graph.h" // get access to our graphics library facilities #include "GUI.h" #include "Window.h"
i hit the point where i have two class templates that are dependent on each other (in detail, class a stores a pointer of class b), creating a cyclic include issue.
Usually i resolve this with a forward declaration, but i cant seem to figure out how to do it with a template class.In fact, ( i think) i got it to work for this :
Code: template<typename T> class a { public: T x; }
but not for this:
Code: template<int b> class b { public: int getb(){return b;} }
output.displayHeader() must execute before the inherited from ostream (cout) executes streaming data, or bad things happen. It's of course not as simple as in the example below, and I need to make sure displayHeader() is never missed.
I'm thinking I need to override the "<<" operator, having my own function call displayHeader(), then call the base (cout) "<<" operator. What's the proper syntax for doing this?
I can't call displayHeader() in the constructor, and I can't call it right after the object is defined. There are exception case scenarios where displayHeader() must not be called, and other things must happen instead.
I'm aware this will result in many redundant bool comparisons versus the way I'm doing it now, and I'm perfectly OK with that.
Code: #include <iostream> using namespace std; class myOutput : public ostream { public: myOutput() : ostream(cout.rdbuf()) {
I have to write a c program that will allow the user to enter names with ages. The name will be no longer than 40 characters. The name and age should be stored in a node of a doubly linked list. I cant use global data. I need to use 3 subroutines. the first one needs to enter the data and pass the head and tail pointers to the subroutine. the next subroutine needs to print the names and ages to the screen and file output.txt from first to last. the last subroutine needs to print out names and ages to the screen and file output.txt from the last to first.
Im getting several errors when i try to run this program. The first subroutine to get the data from the user and build the double linked list. but i seem to be having issues.
#include <stdio.h> #include <stdio.h> #include <ctype.h> #include <string.h> int entry(char [][41], int []); // subroutine used for data entry // void printit(char [][41], int [], int); // subroutine used for data printing // void reverseprintit(char [][41], int [], int); // subroutine used for reverse data printing //
I know how to make offsets/addressing formula of a straight forward N Dimensional array but how to make an offset and a storage allocation space for something tricky like:
1. A lower and upper triangular matrix? 2. A band matrix? 3. Making an offset for ragged arrays which have different row lengths? 4.A upper/lower triangular matrix using ragged arrays?
This is not for an assignment but preparation for an exam. I don't know how to go about on finding these out.
I am working on a project in which I use DirectShow to Play / Pause / Stop the video. I am using slider bar to show the progress of the video. As the video starts playing, the slider bar moves in proportion to the video duration. Now when user moves/drags the slider bar to a new position, I want to forward the video in equivalent proportion.
Say if video duration is 50 seconds and max range of the slider bar is set to 100. slider will 2 steps for 1 second of video progress. Now if user drags the slider to 60 while video is playing, I want to increment/forward the video. if user moves the slider backward, video should move backward.
I have done with the slider moving along with the video and when user drags the slider. How to set the new position of the video, so that the video starts playing from that point.
In the code below. I believe I am returning the memory location of the value I am looking for. How can get the value?
main.cpp
int choice = 0; PlayerMenu *newPM = new PlayerMenu; File *file = new File; // Menu for loading, creating or exiting the game choice = newPM->menuChoices();
PlayerMenu.cpp
[Code] ....
I am not sure how to deference the value so I can get at the value instead of the memory location.
How can i get the Location of an Image used by the ToolStripButton? I need the locaton to detect if the cursor is above the image that i use for the button. I tried it like this:
I recently started learning C++ and wanted to deep a bit into process memory reading for Windows, but I get an error I don't know how to fix. I'm using Visual Studio Express 2013 as my IDE and it tells me this, when I try to run and debug:
"Unhandled exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043."
The Call Stack window says following: ntdll.dll!_NtRaiseException@12() Unknown ntdll.dll!_KiUserExceptionDispatcher@8() Unknown ntdll.dll!_RtlInitUnicodeString@8() Unknown > readProcessMemory.exe!main() Line 8 C++ [External Code]
And in the Output window is this: First-chance exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043. Unhandled exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043.
My code should be extremely simple, I'm just trying to find a Windows window. But here's the code.
Code: #include <windows.h> #include <iostream> using namespace std; int main(){
I have a 3d Point in space. From this point I have vertices defind by(scale). I have a Quaternion representing the rotation of the object (lets say a block). So...
(1) I know the point in local and world space and can translate.
(2) I know the scale of the object and it's starting vertices intersections at zero rotation.
(3) I have the quaternion which represents the 3d rotation and can translate that to degrees and Eulers.
How do i find the exact points of the vertices after the rotation. (what I'm attempting to do is plot points from vertice to vertice all along the sides/top/bottom of the object.)I have looked at Matrix4 transformations and Quaternions and still do not understand how to find the vertices after rotation.
I have these two functions listed below. DoEvent() gets called from a window procedure whenever some event occurs. SetEvent() sets an element of the m_Events array a pointer to a Command object to handle the event. The array is zeroed in the constructor.
The error occurs on line 16 in the code in DoEvent(). Why the array is suddenly unreadable. When I call SetEvent() it works just fine, no problem.
When I step through the debugger in SetEvent i see that each element begins as 0 and the element I set is set properly. However, when I step through DoEvent() all elements in m_Events show "?????" "Unable to read memory".
I have a problem. Im testing character movement in c++ and when i compile and run this, then try to press arrow keys it says "Access violation writing location 0x011feff4.Unhandled exception at 0x770a15de in test.exe: 0xC0000005: Access violation writing location 0x011feff4.The program '[8404] test.exe: Native' has exited with code -1073741819 (0xc0000005)."
#include <iostream> #include <string> #include <Windows.h> #include <conio.h> using namespace std; void map1create(); // Function for creating the map1