What would be the best way to remove the decimal point from a float number? For instance if I have a float number .2546 I would like to be able to remove the dot and use just the number (int) 2546 for some calculations.
Maybe, convert to string than remove the first character from the string than convert the string back to an int?
I was going through the exercises in one C programming ebook.There is this question which asks me to print a float variable in fixed decimal notation, field size of 6, right-justified, no digits after decimal point.I got printf("%6f", x );
x = float variable.
But the above code prints numbers after the decimal point, so I changed it to %d. But %d doesn't work with float variables..
I have a simple input output problem using float point numbers and after the first input the program skips the other cin functions is there something that I did wrong? It compiles fine also.
Code: #include <iostream> #include <float.h> using namespace std; int main() { int x; int y; int z;
I am entering numbers to float ... I want program to find out, which first number is not from specific interval. How to do it ? Example: Enter input : 5 10 20 30 50 46 . 30 is invalid. Here is the code :
Code:
while(scanf("%f",&input)!=EOF || input==0) { sum=input+sum; if (getchar() == '
How do you convert a number float in a range of -10.0f to 17.0f to a eqivalent number in the range of 0.0f to 1.0f?The code does not work well. floaty is the float to change.
//change range to 0..1 diamond[x][y] = (floaty - minY) / (maxY - minY);
I am unable to find why my code is going into infinite loop as below. This works perfectly fine if I keep entering just the integer values but if I enter a float number it ends up in an infinite loop
int main() { int x; while(1){ cin>>x; cout <<x; } return 0; }
In the above program, I am calculating the square of float number. But sometimes the number is entered as NAN and sometimes Output is NAN. What is NAN? I am entering floating point number, then y NAN is entered?
So, I'm supposed to do : Create a function with unlimited number of arguments, which forms a dynamic string based on the following form (%d, %s, %f, %lf, %c), with the following prototype:
char*create(char*form, ...);
The function is supposed to have the following output:
create("Peter is %d years old and is in %s-%c class.",7,"second",'A'); -> Peter is 7 years old and is in 7-A class. create("His GPA is %lf.",4.96); -> His GPA is 4.96. create("His favourite subject is math!"); -> His favourite subject is math!
The part with %d and %s string was not that hard, but now I'm supposed to convert %f and %lf to string, I've tried using sprintf but I've had no luck so far, another problem is the fact that I've gotta use lists to complete the task. I've been trying to convert float to string for the past 2 hours, but I'm drawing a blank now.
I am having trouble understanding the mantissa of a floating point number. I have divided up the floating point number into the sign bit, the exponent and the mantissa, I have found the exponent, but I am not sure what to do with the mantissa? From what I have gathered so far i divide the mantissa by ten until I get a number between 1 and 10. after that i convert the number into a decimal with everything after the decimal point (or radix) being a fractional number. But when I do that on paper I dont get my intended number. How do i put the exponent and mantissa together to make a decimal from my floating point?
ex. input is 00111010000111111111011000001000 sign is 0 exponent is 01110100 which is 64+32+16+4-127=-11 mantissa is 00111111111011000001000 which would be 1.11111111011000001
When i convert that i get 1.99756622314 i dont know what to do with the -11 exponent and the answer i want is 6.1e-4
How to return the value after the decimal point. For example:if two integer numbers are 3, 4 then (3+4)/2 is 3.5 the 5 after the decimal point is to be returned. if suppose it is 34.456 i have to return 456.
I have one code that use MPI broadcast and I want to change it into Asynchronous Point to Point communication. I am newbie in Parallel programming. Looking for implementation of one simple same program in broadcast and P2P ?
>Brick& get_brick_at(const Position & p) { return board[p.get_row()][p.get_column()]; }
Now, of course this does not work since the compiler cannot convert from long int to a Position. So how do i know if the return value of get_brick_at is garbage?
I also have a couple of other situations where i want to return some kind of NULL-like value under certain circumstances.
My question is: How do i handle situations like that?
I can't figure out why my makeString gets called first and the pString its called with contains garbage. I want my allocateMem to get called first, but my program is not going to that. What is wrong with the order of my code?
Im programming client/server app that client provide the file name then the server send it to client then the client will save it ..this is part of code in client
Code:
char buffer[1024]; printf("FIle is being downloaded ... "); printf("%s ",buffer); }
[code],...
So i have 2 problems ::
1st one is when i write to file the file permission i cant define it with data type mode_t ,so the file does not open at all after creation...
2nd one is: the data in buffer is less than 1024 ,the data wrote to buffer but with garbage data . How to make the file read only the real data with garbage ??
I'm working on my program that takes input of the employees' first and last name, their payrate, their deferred from check and also the amount of hours they have worked which then the gross is calculated and also the taxes are calculated by an external function. In the program design it is necessary to put arrays which I have done, but when i compile I receive warning messages
Code: warning: format '%s' expects argument of type 'char*', but argument 3 has type 'double'
Warning: format '%f' expects a matching 'double' argument [-Wformat] which I believe is causing my program to just give me garbage when I run it. What do those warnings mean?
struct Member { char *name; char *address; char Interests[][10];//<------problem int numofInterests; Numbers digits;
[Code] ....
Now the Program:
newMember.Interests[numofInterests]; newMember.numofInterests = numofInterests; for(int i = 0; i < numofInterests; i++) { printf("Enter %s's %i interest: ", newMember.name, (i+1));
[Code] ....
it's a array of cstrings, but i can't figure out how keep it from outputting garbage, i'm assuming it's because i didn't end it with a null terminator but when i did, it didn't work.
#include <stdio.h> #include <stdlib.h> // Define doubly linked list structures typedef struct link singleLink; typedef struct trashLink singleTrashLink; struct link {
[Code] ....
Alright, my code is almost complete, I just can't get the clearFromList function to work correctly.
Here's what the program does, in a nutshell:
- Create two doubly-linked lists, one to hold numbers 0 through i, the other to hold a randomly generated list of numbers no greater than i to be "trashed". The same number cannot be "trashed" twice. - Go through the main doubly-linked list and "skip over" the numbers that are listed the trash doubly-linked list (i.e. "delete" them without actually freeing them). - Free both lists at the end.
I still have to free the trash list, but that's easy. I'm just stuck getting the clearFromList function to "skip over" each number in the main list that is added to the trash list.
The program works, other than if I place the cursor below the last line in my merch file, the program outputs a line of garbage. The only solution I could find is to leave the cursor on the last line.