C++ :: How To Check If A Vector Contains Garbage
Jan 29, 2015
So i have this code:
if (get_brick_at(Position(row, column)) == NULL)
Where get_brick_at is defined like this:
>Brick& get_brick_at(const Position & p) {
return board[p.get_row()][p.get_column()];
}
Now, of course this does not work since the compiler cannot convert from long int to a Position. So how do i know if the return value of get_brick_at is garbage?
I also have a couple of other situations where i want to return some kind of NULL-like value under certain circumstances.
My question is: How do i handle situations like that?
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Jun 21, 2014
I have a class that uses std::vector. I push back class objects onto the vector but when I try to cout the data members (with get functions) I get garbage values.
Here is the class:
#ifndef JOBS_H
#define JOBS_H
#include <iostream>
#include <iomanip>
#include <vector>
#include <string>
using namespace std;
class Jobs{
[Code] ....
I know I am missing the implementation of several functions but I'm just testing my vector to see if it is working and it isn't. The getBlockValue() function should output 0 for each job. When I push back one object the output is 0. When I push back 2 objects the output is 0. However when I push back 3 objects I get random values. Why is this? I thought vectors were dynamic?
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Feb 21, 2014
Program is supposed to check for balanced parentheses which are (), {}, [] using a vector First read in the number of lines user wishes to testReturn Yes if balanced, No if unbalanced. Missing conditions to check for unbalanced parentheses Program doesn't catch left parentheses returns YesPairs wrong parentheses together, (} returns Yes, should be No Cases with incorrect output (}, (], ))), }}}, ]]], just a space or nothing entered. how I can correctly catch the cases I've missed
Code:
#include <stdio.h>
#include <stdlib.h>
#include "char_vector.h"
int main( int argc, char * argv []) {
int i, num;
char c;
scanf("%d", &num);
scanf("%c", &c);
[Code]...
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Dec 2, 2014
how to check if a specific index equal to null when i try to implement it, it gives an error for example:
vector < vector <double> > v;
v[0].push_back(0);
v[0].push_back(1);
v[0].push_back(2);
v[0].push_back(3);
v[1].push_back(10);
v[1].push_back(11);
v[1].push_back(12);
v[1].push_back(13);
if(v[0][4]==NULL) {
cout<<"empty"<< endl;
}
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May 1, 2013
Code:
// Lab0Inventory.cpp : Starter lab
//Anastasia Glyantseva
#include "stdafx.h"
#include <fstream>
#include <iostream>
#include <iomanip>
#include <sstream>
[Code]....
I can't figure out why my makeString gets called first and the pString its called with contains garbage. I want my allocateMem to get called first, but my program is not going to that. What is wrong with the order of my code?
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Mar 21, 2013
Im programming client/server app that client provide the file name then the server send it to client then the client will save it ..this is part of code in client
Code:
char buffer[1024];
printf("FIle is being downloaded ...
");
printf("%s
",buffer);
}
[code],...
So i have 2 problems ::
1st one is when i write to file the file permission i cant define it with data type mode_t ,so the file does not open at all after creation...
2nd one is: the data in buffer is less than 1024 ,the data wrote to buffer but with garbage data . How to make the file read only the real data with garbage ??
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Mar 23, 2013
I'm working on my program that takes input of the employees' first and last name, their payrate, their deferred from check and also the amount of hours they have worked which then the gross is calculated and also the taxes are calculated by an external function. In the program design it is necessary to put arrays which I have done, but when i compile I receive warning messages
Code: warning: format '%s' expects argument of type 'char*', but argument 3 has type 'double'
Warning: format '%f' expects a matching 'double' argument [-Wformat] which I believe is causing my program to just give me garbage when I run it. What do those warnings mean?
Code:
/* Name: Arturo
Date: 03/22/13
Purpose: To learn
*/
extern void calculate taxes(float gross,float deferred, float *ft, float *st, float ........i);
void ovtHrs(float *hrs_wrk, float *ovt_hrs, float hrs, float *gross, float payrate);
void netPay(float gross, float deferred, float ft, float st, float ssi, float *net);
[Code] .....
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Mar 20, 2013
Here's my code:
struct Member {
char *name;
char *address;
char Interests[][10];//<------problem
int numofInterests;
Numbers digits;
[Code] ....
Now the Program:
newMember.Interests[numofInterests];
newMember.numofInterests = numofInterests;
for(int i = 0; i < numofInterests; i++) {
printf("Enter %s's %i interest: ", newMember.name, (i+1));
[Code] ....
it's a array of cstrings, but i can't figure out how keep it from outputting garbage, i'm assuming it's because i didn't end it with a null terminator but when i did, it didn't work.
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Apr 30, 2012
I have a program that runs fine but outputs garbage and skips processes when I input a decimal. It compiles fine and has no errors.
Code:
#include <iostream>
#include <float.h>
using namespace std;
int main() {
int x;
int y;
[Code] ....
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Jun 27, 2013
Code:
#include <stdio.h>
#include <stdlib.h>
// Define doubly linked list structures
typedef struct link singleLink;
typedef struct trashLink singleTrashLink;
struct link {
[Code] ....
Alright, my code is almost complete, I just can't get the clearFromList function to work correctly.
Here's what the program does, in a nutshell:
- Create two doubly-linked lists, one to hold numbers 0 through i, the other to hold a randomly generated list of numbers no greater than i to be "trashed". The same number cannot be "trashed" twice.
- Go through the main doubly-linked list and "skip over" the numbers that are listed the trash doubly-linked list (i.e. "delete" them without actually freeing them).
- Free both lists at the end.
I still have to free the trash list, but that's easy. I'm just stuck getting the clearFromList function to "skip over" each number in the main list that is added to the trash list.
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Mar 22, 2013
The program works, other than if I place the cursor below the last line in my merch file, the program outputs a line of garbage. The only solution I could find is to leave the cursor on the last line.
Code:
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
struct vRecord {
string venue, item;
float price;
[Code]...
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Feb 14, 2014
I wrote a program that tries to tokenize a mathematical expression, inserting the tokens in a list of strings. The list is as follows:
typedef struct listOfStrings {
char **array;
int size;
} ListOfStrings;
There is even a function to initialize the listOfStrings. The thing is: I'm printing a token every time it is complete and every time it is inserted in the list. The output is okay. However, when all tokens are processed and I call function print_list_of_strings to print the tokens again, the first token is printed with a leading garbage value if the input for the program is "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3". How is this possible? The code for printing the list is as follows:
void print_list_of_strings( const ListOfStrings *const lPtr ) {
int i;
int numberOfElements = lPtr->size;
if ( numberOfElements != 0 ) {
for ( i = 0 ; i < numberOfElements ; ++i ) {
[Code] ....
The list just prints --- if it's empty, although this isn't the case for the program I'm writing. Also, if the input is "1 + 2", everything goes fine. The code for inserting at the list is:
int insert_at_end_of_list_of_strings( ListOfStrings *lPtr, const char *const str ){
int lengthOfStr = strlen( str );
int numberOfElements = lPtr->size;
if ( ( ( *( lPtr->array + numberOfElements ) ) = ( char * )malloc( ( lengthOfStr + 1 ) *
[Code] ....
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Feb 1, 2013
How do I detect garbage chars in a CString. Actually I'm reading some data from COM port. In some certain condition it will give some garbage as a version no. Now I need to show _T("N/A") in case of there is any garbage.
My solution is to check for a Valid char or integer. If found its correct else Garbage.
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Jan 20, 2014
This code works very oddly.
Code:
#include <algorithm>
#include <cstdlib>
#include <iostream>
[Code].....
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Apr 8, 2015
I've been working on a homework assignment that randomly generates integers and populates them into an array (array1). The program is then supposed to:
1.) copy those values to a second empty array (array2)
2.) sort the values already in array1 (using an inline function)
3.) enqueue the unsorted integers from array2 into a heap vector
4.) a third empty array (array3) is supposed to be populated with those unsorted integers (by dequeuing them from the heap), sorted in reverse order.
But no matter what I do, I always get garbage values like these:
I've tried using both a standard random number generator:
array1[i] = rand()%100+1;
And the d_random.h file my instructor gave us, but nothing works.
Here's the code from all 3 files:
HeapTester.cpp
Code:
#include <iostream> // Provides cin, cout
#include <cstdlib> // Provides EXIT_SUCCESS, rand, srand
#include "d_random.h"//Provides random number generator
#include "Heap.h"
using namespace std; // Use C++ Standard namespace
//Elements in each array.
const int arrayLength = 15;//100;
[Code] ....
Why I'm getting those garbage values?
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Apr 20, 2013
I'm trying to "tokenize" a string using std::string functions, but I stored the text in a char array. When I try to convert it to a string, the string has the first character right but the rest is garbage.
// Get value from ListBox.
char selectedValue[256];
memset(selectedValue, NULL, 256);
SendMessage(GetDlgItem(hWnd, IDC_LB_CURRENTSCRIPT), LB_GETTEXT, selectedIndex, (LPARAM)selectedValue);
// Convert to string.
string val(selectedValue);
[Code] ....
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Feb 9, 2015
How to output vector contents using the push_back function. My program reads in values just fine, but it does not output anything and I've been stuck on why.
here is my code:
#include <iostream>
#include <array>
#include <vector>
using namespace std;
int duplicate( vector < int > &vector1, const int value, const int counter)
[Code].....
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Jun 7, 2012
I have a cpp app that reads in a number of files and writes revised output. The app doesn't seem to be able to open a file with a ' in the file name, such as,
N,N'-dimethylethylenediamine.mol
This is the function that opens the file :
Code:
// opens mol file, reads in rows to string vector and returns vector
vector<string> get_mol_file(string& filePath) {
vector<string> mol_file;
string new_mol_line;
// create an input stream and open the mol file
ifstream read_mol_input;
read_mol_input.open( filePath.c_str() );
[Code] ....
The path to the file is passed as a cpp string and the c version is used to open the file. Do I need to handle this as a special case? It is possible that there could be " as well, parenthesis, etc.
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May 13, 2013
I need to create a class vector as a template and define operations on vectors.
And this is what I made.
#include<iostream>
using namespace std;
template<class T>
[Code].....
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Mar 26, 2013
Lets say that I have a vector of vector of integers. <1,2,3,4> , <5,6,7,8>, <10,11,12,13>
How do I make a function that creates vector of vector of every different integers?
<1,5,10> , <1,5,11>, <1,5,12>, <1,5,13>
<1,6,10> , <1,6,11>, <1,6,12>, <1,6,13>
<1,7,10> , <1,7,11>, <1,7,12>, <1,7,13>
<1,8,10>, <1,8,11>, <1,8,12>, <1,8, 13>
<2,5,10>, <2,5,11>, <2,5,12>, <2,5,13>
and so on...
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Jul 5, 2013
I have asked a related question before, and it was resolved successfully. In the past, when I wanted to use std::max_element in order to find the maximum element (or even sort by using std::sort) of a vector of structures according to one of the members of the structure, all I had to do was to insert a specially designed comparison function as the third argument of the function std::max::element. But the latter comparison function naturally accepts two arguments internally.
For instance, here is a test program that successfully finds the maximum according to just one member of the structure:
Code:
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
[Code] ....
And the output was this, as expected:
Maximum element S.a of vector<S> vec is at: 9
[I]max element of vec.a between slot 3 and slot 6 is: 6, and its index is: 6 vec[6].a = 6
[I]max element of vec.a between slot 4 and slot 7 is: 7, and its index is: 7 vec[7].a = 7
[I]max element of vec.a between slot 5 and slot 8 is: 8, and its index is: 8 vec[8].a = 8
[I]max element of vec.a between slot 6 and slot 9 is: 9, and its index is: 9 vec[9].a = 9
However, I now need to search and find an element of vector<myStruct> according to just one member of myStruct, instead of finding the maximum or sorting as before. This presents a problem because the function std::find does not accept such a comparison function as its third argument.
This was the description of the std::find function that I found: find - C++ Reference
Code:
template <class InputIterator, class T> InputIterator find (InputIterator first, InputIterator last, const T& val);
I could also find another function called std::find_if, but this only accepts a unary predicate like this: find_if - C++ Reference
Code:
template <class InputIterator, class UnaryPredicate> InputIterator find_if (InputIterator first, InputIterator last, UnaryPredicate pred);
And once again this is either inadequate of I don't see how to use it directly, because for the third argument I would like to insert a function that takes two arguments with a syntax like this:
Code:
int x=7;
std::vector<S>::iterator result;
result = std::find(vec.begin(), vec.end(), []( const (int x, const S & S_1) { return ( x == S_1.a ) ; } ) ;
Is there another std function that I can use to make search and find an element according to just one member of myStruct?
Or perhaps there is a clever way to pass two arguments to the unary predicate.
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Mar 31, 2014
I am trying to print a matrix solution that I've stored in a vector of doubles. The original matrix was stored in a vector of vector of doubles. I want to print to the screen and an output file. Right now it just prints to screen column-style and the output file is horizontal-style. I tried to change the solution from vector of doubles to a vector of vector of doubles like the original matrix but when I run my code it crashes. Here is what I am referring to:
void readMatrix(vector<vector<double>> &matrix, vector<double> &b, int &N, string input) {
ifstream in(input);
in >> N;
matrix.resize(N);
b.resize(N);
[Code] ....
However when I change my printResult function to this (I removed the string argument because I just want to get it working to the screen first):
void printResult(vector<vector<double>> &sol, const int N) {
//ofstream out(output);
//int j;
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++){
[Code] ....
The program crashes. Am I even printing the matrix correctly?
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Mar 30, 2013
I want to have it so that when i ask for the person witch item they want to drop on the ground it goes into another vector that i can pick back up the item if they want it back and erase when they walk away.
#include "stdafx.h"
#include <iostream>
#include <vector>
#include <string>
#include <fstream>
#include <cmath>
using namespace std;
struct InventoryItem
[Code] ....
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Mar 24, 2012
Code:
#include <iostream>
#include <istream>
#include <fstream>
#include <vector>
[Code]....
Why is it reading in nothing for the arrays, and also making the size of the total thing the total number of numbers? It should have a size of 2, not 5.
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Jun 21, 2012
I am trying to copy vector to vector as follow:
Code:
std::vector<unsigned char> vec1;
//insert some values into vec1
std::vector<unsigned char> vec2;
Now I want to to copy 2 bytes from vec1 starting at index 5., why do i need to know how many bytes from the end of vec1?? can't i just specify how many bytes i want to copy from starting index?
std::copy(vec1.begin()+5, vec1.end()-??, vec2.begin());
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Sep 13, 2013
I'm using SDL to try to create a Run and Shoot game. But I do not know how to check if a key is down while the user is HOLDING it.
I do know how to check if a key was pressed.
I have tried with the "event.key.keysym.sym" and "Uint8 *keystate = GetKeyState(NULL)" both worked to check if a key was down but I thought that the GetKeyState(); Function would even check when a key where HELD down
I want my player to move while holding down left or right arrow. So I did something like:
Code:
Uint8 *keystate = GetKeyState(NULL);
if (keystate[SDLK_RIGHT]) {
apply_surface(x++, y, player, screen);
}
How to check if a key is held down?
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