C++ :: Error Initializing Map - Ambiguous Operator
Feb 9, 2014
Okay so inside my ArcherArmor.cpp, I'm trying to figure out why the map initializer list isn't working, but for some reason I keep getting "Error C2593: 'operator =' is ambiguous". Here is my code:
I also have a class which ArcherArmor is derived from, that has a struct called `Armor`, which I left out for simplicity. The main problem is that error! The only thing I can think of is that im initializing the map wrong.
//ArcherArmor.h
#include <string>
#include <map>
class ArcherArmor {
private:
map <int, Armor> soldier_armor;
public:
void ArcherArmor_shop();
[Code] .....
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May 28, 2013
Here is the error I am getting:
1>d: estprojectgdiplusrenderer.h(61): error C2872: 'Font' : ambiguous symbol
1> could be 'c:program files (x86)microsoft visual studio 10.0vcincludecomdef.h(312) : Font'
1> or 'c:program files (x86)microsoft sdkswindowsv7.0aincludegdiplusheaders.h(244) : Gdiplus::Font'
How can I fix this issue?
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May 4, 2013
The compiler keeps on telling me that invalid conversion from wxBitmap* to wxString on the line with the AddTool function, whiles I do not even try to do such an ambiguous typecast.
wxWidgets 2.9.4
MinGW
gdb
Code:
#include "mainwnd.h"
//namespaces
//other definitions and declarations
CMAINWND::CMAINWND(const wxString& szTitle):wxFrame(NULL,wxID_ANY,szTitle) {
wxImage::AddHandler(new wxBMPHandler);
[Code] .....
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Mar 16, 2012
I'm using a singelton class ( is this coded correctly?), and from the main class, im trying to initiliaze my Direct2D class, only I do get this error:
error C2143: syntax error : missing ';' before '.'
These lines gives it:
CSingleton.GetCDirect2DInstance()->CreateDeviceIndependentResources();
singleton.hpp
Code:
#ifndef CSingleton_h__
#define CSingleton_h__
#include "CDirect2D.hpp"
class CSingleton {
public:
static CDirect2D* GetCDirect2DInstance();
[Code] ....
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Feb 9, 2015
While trying to compile some codes from [URL] i encounter some compiler error mentioned which i am not able to solve.
Code:
class Foo
{
public:
static Foo* Instance();
private:
Foo() {}
static atomic<Foo*> pinstance;
[code]....
I am using vs2012, which i suppose is using c++ 11. version 17.00.6130 from cl cmd line
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Feb 2, 2015
Let's examine the code.
int x = 100;
unsigned long answer1 = ~x;
unsigned long long answer2 = ~x;
cout << (bitset<32>) x << "
[Code] .....
Shouldn't the decimal of answer 1 and 2 the same thing?
I get 4294967195 for answer1 and 18446744073709551515 for answer 2.
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Jul 27, 2012
Recently, i successfully overloaded postfix operator to class counter by using Object and Class. Now, i want to overload same postfix operator to Inheritance. I created my code and generated in compiler. But, my compiler signaled me uncommon error(saw first time) and i couldn't generate any idea where my actually mistake is.
Here is my Code which objective is to count the number increasingly or decreasingly as per object created of CountDn class.
Code:
#include <iostream>
using namespace std;
class Counter // base class
{
protected : // NOTE : Not Private
unsigned int count;
[Code] ....
Error :|41|error: no 'operator++(int)' declared for postfix '++', trying prefix operator instead|
|42|error: no 'operator++(int)' declared for postfix '++', trying prefix operator instead|
|42|error: no match for 'operator=' in 'c2 = c1.CountDn::<anonymous>.Counter:perator++()'|
|44|error: no 'operator--(int)' declared for postfix '--', trying prefix operator instead|
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Nov 11, 2013
Getting error: no operator "<<" matches these operands at line 36.
#include "stdafx.h"
#include <string>
#include <iostream>
#include <ostream>
using namespace std;
struct Date {
[Code] ....
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Oct 19, 2013
I defined a class :
Code:
class A {
public:
enum : char { VA, VB, VC };
};
And another one :
Code:
class B {
A location;
};
In the file B.cpp, when I write :
location = A::VA;
I get an error C2679 binary '=' no operator found ... Why ?
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Feb 7, 2013
I'm trying to implement a vector class in C + +. However when I go to actually run the main, it generates an interrupt operating system.
MAIN.cpp
#include "header.h"
int main() {
// Definisco le istanze delle classi
vettore <int> vet;
vettore <int> vet2;
vettore <int> vet3;
[code].....
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Jul 27, 2012
/*using GENERIC_COMMAND* A; as volatile generates error. but here i have to use union object as volatile i.e. volatile GENERIC_COMMAND* A; */
#include <iostream>
using namespace std;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
union GENERIC_COMMAND {
[Code] .....
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Aug 1, 2013
#include<iostream.h>
#include<conio.h>
class sum {
int a,b,ans;
public:
void geta() {
cin>>a;
[Code] ....
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Jan 27, 2015
I made a simple binary tree then decide to try out threads too. I got the following error:
call of an object of a class type without appropriate operator or conversion
Code:
#include "Tree.h"
#include <iostream>
#include <thread>
void main(void){
[Code] ....
I am having a hard time figuring out why the error exists. I tried adding the new operator but that did not work.
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Oct 17, 2012
I have a basic vector/point class where I've overloaded a bunch of arithmetical operators:
Code:
#pragma once
class point {
public:
point() {
}
point(float p_x, float p_y, float p_z) : x(p_x), y(p_y), z(p_z)
[Code] ...
I can use it fine like
Code:
point p(50,50,50);
point q(50,50,50);
point t = p * q + q;
However when I put this point type into a struct and try to access the members after passing it through by const reference:
Code:
struct sextic {
point a,b,c,d,e,f,g;
};
inline static sextic sexticDifference(const sextic &p_sextic1, c
[Code] ....
This gives me an "operator not defined" error for compilation.
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Feb 18, 2014
I'm using GCC 4.8.1 and I want to implement a XML parser using TinyXML and port it to AngelScript
Now, it says: reference to 'Column' is ambiguous
I've declared a class called xml_parser and I've added everything of tinyxml as it's public member when I call Column(), and also Row(), it give's this error. what should I do?
This is it's code:
xml_parser.hpp:
#ifndef AGK_XML_PARSER_H
#define AGK_XML_PARSER_H
#define TIXML_USE_STL
#include <tinyxml.h>
[Code] .....
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Nov 6, 2013
Code:
void write() {
setlocale(LC_ALL, "en_US.UTF-8");
cout <<"";
}
template <typename A, typename ...B>
void write(string argHead, B... argTail) {
setlocale(LC_ALL, "en_US.UTF-8");
[Code] ....
what I'm doing wrong with my write() function? I did like the read() function(for work diferent with another types) but i get these error:
"C:UsersJoaquimDocumentsCodeBlocksMy Classconsole.h|218|error: call of overloaded 'to_string(char*&)' is ambiguous|"
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Dec 4, 2013
I need to make a stub for some standard library function, but the compiler gets confused about which function I want to call in my code. I thought that putting the stubbed function together with its caller into an anonymous namespace will give higher precedence to the stub, but it didn't.
Here is an example code:
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <signal.h>
namespace{
int sigaction(int signum, const struct sigaction * act, struct sigaction * oldact)
[Code] ....
Result:
main.cpp: In function ‘void {anonymous}::test()’:
main.cpp:23:47: error: call of overloaded ‘sigaction(int, sigaction*, NULL)’ is ambiguous
main.cpp:23:47: note: candidates are:
main.cpp:8:5: note: int {anonymous}::sigaction(int, const sigaction*, sigaction*)
In file included from main.cpp:4:0:
/usr/include/signal.h:266:12: note: int sigaction(int, const sigaction*, sigaction*)
It possible to force the compiler to use my stubbed version of sigaction() and if yes, how to do that? I am not allowed to modify test() function.
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Jan 15, 2014
Let's say I have a templated base class:
Code:
template <typename Input>
class Consumer
{
public:
void consume(Input input)
{
// do something
}
};
Now, I have a class which derives from this twice (A and B are unrelated, but otherwise unimportant classes):
Code:
class A;
class B;
class Derived: public Consumer<A>, public Consumer<B>
{
};
Now, elsewhere in the code I do this:
Code:
{
A myA;
Derived myDerived;
myDerived.consume(myA);
}
This looks like it should be simple enough, but g++ 4.8.1 is giving me a "request for member is ambiguous" error.
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Jan 10, 2014
I am working on my project of gesture recognition using c++ and open cv and i am also designing GUI simultaneously. I am using system namespace for GUI part and cv namespace for gestures.
After compiling i am getting error as Ambiguous symbol String is used.
This the link for msdn error support : [URL] .....
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Apr 12, 2014
I am working on an assignment in which i have to perform th following task
myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;
I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.
friend vli &vli::operator + (int &a,vli &obj);
How to define it in cpp file of my class?
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Oct 30, 2013
When compiling the code
#include "tensor.h"
int main() {
Tensor<2,-2> m = {{1,2},{1,3}};
Tensor<2> v = {1,5};
std::cout<<m*v<<"
[Code] ....
Why do I get an ambiguity and why is not the wanted operator*-overload (the last one in the tensor.h file) not even mentioned as one of the candidates? Is it clear what I want to do? And if so, what can I do to make the call unambiguous?
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Mar 22, 2013
I'm doing a refresher for C++ and have gotten to operator overloading. I'm trying to perform an operator overload with the insertion (<<) operator, but I have encountered a problem.
Here's my class [In a header file "Shinigami.h"]
#include<string>
namespace K{
class Quincy;
class Shinigami{
friend std::ostream& operator<<(std::ostream&, const Shinigami&);
[Code] .....
If the operator function is a friend of the 'Shinigami' class, why doesn't it recognize any of it's private members? I need it to be in this file because I'm doing a bit of association with the 'Quincy' class.
I thought it was the namespace, but I included that.
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Feb 23, 2014
I get the following error in XCode whenever I try to access the member I created 'randomGen' in a separate class in a different header file. I have made sure to include the header file and have tried to access it through an object.
This is the code I enter when trying to access the method from randomiser.h in main.cpp. It is also an overloaded function with doubles and integers:
RandomG randomiser;
randomiser.randomGen(); // 'Call to member function 'randomGen' is ambiguous'
This is the code inside randomiser.h:
#include <string>
#include <iostream>
using std::string;
using std::cout;
using std::endl;
class RandomG {
[Code] ....
This is the error inside xcode: [URL] ....
I have tried seperating the code for the functions in another class (main.cpp) and then running and it seems to works, so I'm not sure why I can't put everything in the .h file and then access it?
I would like it in a seperate file so it doesn't clutter my main. I am writing a game with SDL so that might be confusing and I would like the window to have a random title and other random properties, so it would be easier to use a function.
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Mar 1, 2014
i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?
/* Bank Accounts Program */
#include <iostream>
#include <string>
#include <fstream>
#include <cstdlib>//needed to use system() function
using namespace std;
const int MAX_NUM = 50;
struct Name{
[code]....
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Mar 6, 2015
I am making a tictactoe program that requires me to have a 3 by 3 two dimensional array of integers, in which the constructor should initialize the empty board to all zeroes. The program complies, but it keeps outputting garbage values and i'm not entirely sure why, My print function isn't complete yet, since I want to print out the array in a tic tac toe format, but i'm more concerned with why it's printing garbage values, here is my code:
Code:
// header file
#include <iostream>
#include <array>
[Code] ....
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Sep 26, 2014
I am working on a homework assignment and have most of the program working, but when I try to compile it keeps telling me to initialize the coin variables in each class. However, they are supposed to be added then removed so I don't want to set them back to zero.
Rewrite the Purse program given in Page 35 with functions to perform insert and remove operations. The function insert (int p, int n, int d, int q) will initialize pennies, nickels, dimes and quarters. The function dollars() will return the dollars. The function remove (int p, int n, int d, int q) will subtract pennies, nickels, dimes and quarters. The function display() returns a new String to print the content of the purse with remaining pennies, nickels, dimes and quarters.
Code:
usingnamespace std;
int insert_money (int *p, int *n, int *d, int *q);
int remove_money (int *p, int *n, int *d, int *q);
int dollars();
int main()
[Code] ....
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