I'm using GCC 4.8.1 and I want to implement a XML parser using TinyXML and port it to AngelScript
Now, it says: reference to 'Column' is ambiguous
I've declared a class called xml_parser and I've added everything of tinyxml as it's public member when I call Column(), and also Row(), it give's this error. what should I do?
Okay so inside my ArcherArmor.cpp, I'm trying to figure out why the map initializer list isn't working, but for some reason I keep getting "Error C2593: 'operator =' is ambiguous". Here is my code:
I also have a class which ArcherArmor is derived from, that has a struct called `Armor`, which I left out for simplicity. The main problem is that error! The only thing I can think of is that im initializing the map wrong.
I need to make a stub for some standard library function, but the compiler gets confused about which function I want to call in my code. I thought that putting the stubbed function together with its caller into an anonymous namespace will give higher precedence to the stub, but it didn't.
Result: main.cpp: In function ‘void {anonymous}::test()’: main.cpp:23:47: error: call of overloaded ‘sigaction(int, sigaction*, NULL)’ is ambiguous main.cpp:23:47: note: candidates are: main.cpp:8:5: note: int {anonymous}::sigaction(int, const sigaction*, sigaction*) In file included from main.cpp:4:0: /usr/include/signal.h:266:12: note: int sigaction(int, const sigaction*, sigaction*)
It possible to force the compiler to use my stubbed version of sigaction() and if yes, how to do that? I am not allowed to modify test() function.
The compiler keeps on telling me that invalid conversion from wxBitmap* to wxString on the line with the AddTool function, whiles I do not even try to do such an ambiguous typecast.
wxWidgets 2.9.4 MinGW gdb
Code:
#include "mainwnd.h" //namespaces
//other definitions and declarations CMAINWND::CMAINWND(const wxString& szTitle):wxFrame(NULL,wxID_ANY,szTitle) { wxImage::AddHandler(new wxBMPHandler);
I am working on my project of gesture recognition using c++ and open cv and i am also designing GUI simultaneously. I am using system namespace for GUI part and cv namespace for gestures.
After compiling i am getting error as Ambiguous symbol String is used.
This the link for msdn error support : [URL] .....
#include "tensor.h" int main() { Tensor<2,-2> m = {{1,2},{1,3}}; Tensor<2> v = {1,5}; std::cout<<m*v<<"
[Code] ....
Why do I get an ambiguity and why is not the wanted operator*-overload (the last one in the tensor.h file) not even mentioned as one of the candidates? Is it clear what I want to do? And if so, what can I do to make the call unambiguous?
I get the following error in XCode whenever I try to access the member I created 'randomGen' in a separate class in a different header file. I have made sure to include the header file and have tried to access it through an object.
This is the code I enter when trying to access the method from randomiser.h in main.cpp. It is also an overloaded function with doubles and integers:
RandomG randomiser; randomiser.randomGen(); // 'Call to member function 'randomGen' is ambiguous'
This is the code inside randomiser.h:
#include <string> #include <iostream> using std::string; using std::cout; using std::endl; class RandomG {
[Code] ....
This is the error inside xcode: [URL] ....
I have tried seperating the code for the functions in another class (main.cpp) and then running and it seems to works, so I'm not sure why I can't put everything in the .h file and then access it?
I would like it in a seperate file so it doesn't clutter my main. I am writing a game with SDL so that might be confusing and I would like the window to have a random title and other random properties, so it would be easier to use a function.
i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?
/* Bank Accounts Program */ #include <iostream> #include <string> #include <fstream> #include <cstdlib>//needed to use system() function using namespace std; const int MAX_NUM = 50; struct Name{
Suppose I want to represent an apartment building in terms of floors and rooms with a single data object. Each floor has the same number of rooms at any given time. During the course of the program, I will need to change the number of floors occasionally and will need to change the number of rooms on each floor occasionally. (Don't worry about the building permits needed to do this.) Now, I also want to be able to iterate over either each floor (think "row") or each room (think "column"). For example, I might want to program the equivalent of "Johnson, go fix all the front doors on the 8th floor" or the equivalent of "Johnson, go fix all the front doors to room B on each floor". (Yeah, I know, for the latter I could iterate over each floor and then access room B but that doesn't feel as "clean" as being able to iterate over a separate room/column.)
Suppose I want to represent an apartment building in terms of floors and rooms with a single data object. Each floor has the same number of rooms at any given time. During the course of the program, I will need to change the number of floors occasionally and will need to change the number of rooms on each floor occasionally. (Don't worry about the building permits needed to do this.)
Now, I also want to be able to iterate over either each floor (think "row") or each room (think "column"). For example, I might want to program the equivalent of "Johnson, go fix all the front doors on the 8th floor" or the equivalent of "Johnson, go fix all the front doors to room B on each floor". (Yeah, I know, for the latter I could iterate over each floor and then access room B but that doesn't feel as "clean" as being able to iterate over a separate room/column.)
I have a 2d array where I manage donations and requests for different foods. I output a menu to the user who picks the options to either make a donation, make a request, fulfill a request, or print a status report of all the donations and requests. What I'm having trouble with is the fulfilling requests option. When the user picks fulfill requests that means that the donations are supposed to be subtracted from the requests. For example if there are 10 donations for grains and 15 requests for grains then after picking fulfill request there should be 0 donations for grains and 5 requests for grains but I don't know how to make the program do that since the values are in a 5 row by 2 column array. The five rows correspond to the five foods and the two columns correspond to donations and requests, respectively. Here's my code so far. Just disregard everything but the third case.
Code: #include <stdio.h>int main(){ int foodbank[5][2]= { {0,0}, {0,0},
i have a matrix containing a lot of points and each point has its coordinates x and y. That is a nx2 size array. I want to sort it according to the first column ascending, with x coordinates. For points that have the same x coord i would like to sort according to y coord. Here is what i did and i cannot get a good result.
Code:
#include <stdio.h> #include <stdlib.h> int main(){ int a[5][2] = {{1,0}, {4,2}, {2,4}, {8,6},{4,8}}; int temp=0; int i=0; int j=0;
I have .db3 file, and he has 14 tables,and every table has certain number of columns. Example i have table called "BASIC_INFO" and that table has columns "First Name", "Last Name" and "Age".
How can i get name of table and name of every column,so if i some day add column "Male" i get name of this column too. I need first to calculate number of columns,put that in some integer, and then for example create string array which will contain : array[0] = "First Name" ,array[1] = "Last Name"...
SQLiteConnection myConn = new SQLiteConnection("Data Source=" + DB3Path + ";Version=3;New=False;Compress=True;"); //string query = "Select * From " + DB3Path + ".INFORMATION_SCHEMA.COLUMNS"; string query = "Select * From BASIC_INFO.INFORMATION_SCHEMA.COLUMNS;"; SQLiteCommand sqCommand = new SQLiteCommand(query);
[Code] ....
I tried this too:
string query = "select * from INFORMATION_SCHEMA.COLUMNS" + "where TABLE_Name='BASIC_INFO'" + "order by ORDINAL_POSITION;"; string query = "SELECT TOP 0 * FROM BASIC_INFO";
I am writing a code in which i need to grab a column from a variety of tables. So basically there are 10 tables in which they hey have the same columns inside of them (Submitted and Amount). I need to grab the amount column from all the tables. What would be the c# sql command for that.
Can i set each column in Gridview with different Datasource ? for example I create Gridview with 3 column , can I set each column with different datasource ?