C++ :: Error With Tilde Bitwise Operator
Feb 2, 2015
Let's examine the code.
int x = 100;
unsigned long answer1 = ~x;
unsigned long long answer2 = ~x;
cout << (bitset<32>) x << "
[Code] .....
Shouldn't the decimal of answer 1 and 2 the same thing?
I get 4294967195 for answer1 and 18446744073709551515 for answer 2.
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Feb 24, 2012
I have a doubt in Left Shift Operator
int i = 1;
i <<= (sizeof (int) *8);
cout << i;
It prints 1.
Doubt:
i has been initialized to 1.
And while moving the bits till the size of the integer, it fills the LSB with 0's and as 1 crosses the limit of integer, i was expecting the output to be 0.
How and Why it is 1?
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Mar 30, 2013
how to show all the bits of a number using bitwise shift operator....and hence represent the number in 2's complement representation
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Jul 16, 2014
In a .h file there is a function that takes in this parameter:
void (^callback)(float * arg)=NULL
as in a function definition:
void func(void (^callback)(float * arg)=NULL);
What I am able to read is that it takes a function pointer and if not defined it overrides with NULL. The part I do not get is the ^ in (^callback). I only know ^ as a bitwise XOR operator. It also generates issues in my VS2012 compiler (something with CLR). So I would really like to rewrite this part to something else, without the bitwise operator...
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Feb 9, 2015
While trying to compile some codes from [URL] i encounter some compiler error mentioned which i am not able to solve.
Code:
class Foo
{
public:
static Foo* Instance();
private:
Foo() {}
static atomic<Foo*> pinstance;
[code]....
I am using vs2012, which i suppose is using c++ 11. version 17.00.6130 from cl cmd line
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Feb 9, 2014
Okay so inside my ArcherArmor.cpp, I'm trying to figure out why the map initializer list isn't working, but for some reason I keep getting "Error C2593: 'operator =' is ambiguous". Here is my code:
I also have a class which ArcherArmor is derived from, that has a struct called `Armor`, which I left out for simplicity. The main problem is that error! The only thing I can think of is that im initializing the map wrong.
//ArcherArmor.h
#include <string>
#include <map>
class ArcherArmor {
private:
map <int, Armor> soldier_armor;
public:
void ArcherArmor_shop();
[Code] .....
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Jul 27, 2012
Recently, i successfully overloaded postfix operator to class counter by using Object and Class. Now, i want to overload same postfix operator to Inheritance. I created my code and generated in compiler. But, my compiler signaled me uncommon error(saw first time) and i couldn't generate any idea where my actually mistake is.
Here is my Code which objective is to count the number increasingly or decreasingly as per object created of CountDn class.
Code:
#include <iostream>
using namespace std;
class Counter // base class
{
protected : // NOTE : Not Private
unsigned int count;
[Code] ....
Error :|41|error: no 'operator++(int)' declared for postfix '++', trying prefix operator instead|
|42|error: no 'operator++(int)' declared for postfix '++', trying prefix operator instead|
|42|error: no match for 'operator=' in 'c2 = c1.CountDn::<anonymous>.Counter:perator++()'|
|44|error: no 'operator--(int)' declared for postfix '--', trying prefix operator instead|
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Nov 11, 2013
Getting error: no operator "<<" matches these operands at line 36.
#include "stdafx.h"
#include <string>
#include <iostream>
#include <ostream>
using namespace std;
struct Date {
[Code] ....
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Oct 19, 2013
I defined a class :
Code:
class A {
public:
enum : char { VA, VB, VC };
};
And another one :
Code:
class B {
A location;
};
In the file B.cpp, when I write :
location = A::VA;
I get an error C2679 binary '=' no operator found ... Why ?
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Feb 7, 2013
I'm trying to implement a vector class in C + +. However when I go to actually run the main, it generates an interrupt operating system.
MAIN.cpp
#include "header.h"
int main() {
// Definisco le istanze delle classi
vettore <int> vet;
vettore <int> vet2;
vettore <int> vet3;
[code].....
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Jul 27, 2012
/*using GENERIC_COMMAND* A; as volatile generates error. but here i have to use union object as volatile i.e. volatile GENERIC_COMMAND* A; */
#include <iostream>
using namespace std;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
union GENERIC_COMMAND {
[Code] .....
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Aug 1, 2013
#include<iostream.h>
#include<conio.h>
class sum {
int a,b,ans;
public:
void geta() {
cin>>a;
[Code] ....
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Jan 27, 2015
I made a simple binary tree then decide to try out threads too. I got the following error:
call of an object of a class type without appropriate operator or conversion
Code:
#include "Tree.h"
#include <iostream>
#include <thread>
void main(void){
[Code] ....
I am having a hard time figuring out why the error exists. I tried adding the new operator but that did not work.
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Oct 17, 2012
I have a basic vector/point class where I've overloaded a bunch of arithmetical operators:
Code:
#pragma once
class point {
public:
point() {
}
point(float p_x, float p_y, float p_z) : x(p_x), y(p_y), z(p_z)
[Code] ...
I can use it fine like
Code:
point p(50,50,50);
point q(50,50,50);
point t = p * q + q;
However when I put this point type into a struct and try to access the members after passing it through by const reference:
Code:
struct sextic {
point a,b,c,d,e,f,g;
};
inline static sextic sexticDifference(const sextic &p_sextic1, c
[Code] ....
This gives me an "operator not defined" error for compilation.
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Apr 12, 2014
I am working on an assignment in which i have to perform th following task
myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;
I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.
friend vli &vli::operator + (int &a,vli &obj);
How to define it in cpp file of my class?
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Mar 6, 2015
I would like to ask about how we calculates the following bitwise expression.
Code:
unsigned char ch[2] = {0x49,0x49};
ch[0] | ch[1] << 8; I'm thinking ch[1] << 8 as 0x00 ...
So, I think that the above expression converts to 0x49 | 0x00 ... and the complete expression should be 0x49 for me.
But, the compiler gives me the result of 0x4949 as two bytes.How does the compiler calculate this expression as two bytes?show me the steps included in the calculation of this expression?
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Nov 15, 2013
How to do this program i can easily do it in a simple for loop but i have to do this program with the following directions:
1. Write a function called bitN() that returns the value of bit N in number, where number is the first parameter, and N is the second. Assume N of the least significant bit is zero and that both parameters are unsigned int's. (A simple one-liner will suffice)
2. Write a main() function that uses bitN() to convert a decimal integer into its binary equivalent. Obtain the integer to convert from the first command-line argument.
3. Use the expression
unsigned int numBits = sizeof(unsigned int)*CHAR_BIT;
to get the number of bits in an unsigned int. (Include limits.h to get the definition for CHAR_BIT.)
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Dec 8, 2014
Trying to write 4 bytes ints in a binary file and extract them after... I'm using the exclusive or (^) to isolate single bytes to write to and extract from the file since the write() function accepts only chars, only the beginning and end results are not the same...
#include <iostream>
#include <ctime>
#include <fstream>
#include <cstdlib>
using namespace std;
[Code] .....
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Mar 6, 2015
what order a CPU would process the following arithmetic problem: 5 - (-9) = 14? Would the CPU recognize that the 'minus a minus' combination simply represents 5 + 9, and proceed with that addition, or would the CPU have to first calculate the 2's complement of -9, and then proceed to take the 2's complement of that first result in order to complete the calculation of the addition of the 'double negative'?
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Feb 9, 2015
1.The operands from << and >> may be any of integer type (including char) The integer promotions are performed on both operands the result has the type of the left operand after promotion.
It means that if we have z = x >> y then sizeof(z) == sizeof(x) ?
2. The ~ operator is unary the integer promotions are performed on its operand.
So if I have short int y; and int x=1; y = ~x what is the meaning here?
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Feb 13, 2014
I have a project assignment for school to write a program that does number conversions using bitwise operators. The premise is that the user enters a number with one of three letter prefixes -- Q1232, O6322, H762FA, etc. -- and the program will take that number and convert it to the other two number bases. Q is for quarternary, O is for octal, and H is for hexadecimal. The transformations should be done using bitwise operators and bit shifting. I am guessing I need to scan the number, convert it to binary, then convert it to the other two bases.
However, I am completely new to bitwise operators and bit shifting, so how to convert numbers of different bases to binary and then binary to other bases using these bit and bitwise functions. I don't have much code done yet, since I am still unsure of how to approach it, but I'll post what little I have.
Here it is:
#include <stdio.h>
#include <string.h>
int main() {
char numType;
printf("
The user will enter a number up to 32 digits in quarternary
");
printf("(base 4), octal (base 8), or hexadecimal (base 16). If in
");
[Code] ....
I figure in each case I can write a function that converts the entered number to binary, then maybe two more functions that convert said binary number to the other bases. For default in the switch I will tell the user they entered an invalid number. I don't have the program looping until the user types 'EXIT' yet, but I will once I figure out anything about these bitwise operators.
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Oct 30, 2014
I'm doing a bitwise operations on 2 bytes in a buffer, then storing the result in a variable. However, I sometimes get a non-zero value for the variable even though I'm expecting a zero value.
The relevant portion of the code is as follows.
unsigned int result = 0;
long j = 0, length;
unsigned char *data;
data = (unsigned char *)malloc(sizeof(unsigned char)*800000);
[Code] ......
I'm expecting result to be zero when my data[j] and data[j+1] are 0xb6 and 0xab respectively, which is the case for most of the time. However, for certain values of j, my result is strangely not zero.
j = 62910, result = 64
j = 78670, result = 64
j = 100594, result = 64
j = 165658, result = 512
j = 247990, result = 128
j = 268330, result = 512
j = 326754, result = 1
j = 415874, result = 256
j = 456654, result = 1024
j = 477366, result = 512
It appears that these strange result values are all powers of 2, with a 1 bit appearing somewhere in the unsigned int.
I'm not changing the value of result anywhere else in the code, and when I print out (unsigned int)(((data[j]^0xb6)<<8)|(data[j+1]^0xab)), I get 0, but somehow when it gets stored in result, it's no longer zero.
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Mar 22, 2013
I'm doing a refresher for C++ and have gotten to operator overloading. I'm trying to perform an operator overload with the insertion (<<) operator, but I have encountered a problem.
Here's my class [In a header file "Shinigami.h"]
#include<string>
namespace K{
class Quincy;
class Shinigami{
friend std::ostream& operator<<(std::ostream&, const Shinigami&);
[Code] .....
If the operator function is a friend of the 'Shinigami' class, why doesn't it recognize any of it's private members? I need it to be in this file because I'm doing a bit of association with the 'Quincy' class.
I thought it was the namespace, but I included that.
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May 22, 2013
What is the difference between at performance level, if any, between the following cases, during assignment?
case 1: #define Value_16 16
and
case 2: #define Value_16 (1<<4)e.
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Jun 1, 2012
I have a 32 bit integer variable with some value (eg: 4545) in it, now I want to read first 8 bits into uint8_t and second 8 bits into another uint8_t and so on till the last 8 bits.
I am thinking of using bitwise operators...
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Oct 30, 2014
I'm doing a bitwise operations on 2 bytes in a buffer, then storing the result in a variable. However, I sometimes get a non-zero value for the variable even though I'm expecting a zero value. The relevant portion of the code is as follows.
Code:
unsigned int result = 0;
long j = 0, length;
unsigned char *data;
data = (unsigned char *)malloc(sizeof(unsigned char)*800000);
[Code] ....
I'm expecting result to be zero when my data[j] and data[j+1] are 0xb6 and 0xab respectively, which is the case for most of the time. However, for certain values of j, my result is strangely not zero.
Code:
j = 62910, result = 64
j = 78670, result = 64
j = 100594, result = 64
j = 165658, result = 512
j = 247990, result = 128
j = 268330, result = 512
j = 326754, result = 1
j = 415874, result = 256
j = 456654, result = 1024
j = 477366, result = 512
It appears that these strange result values are all powers of 2, with a 1 bit appearing somewhere in the unsigned int.
I'm not changing the value of result anywhere else in the code, and when I print out
Code: (unsigned int)(((data[j]^0xb6)<<8)|(data[j+1]^0xab))
I get 0, but somehow when it gets stored in result, it's no longer zero. I really don't understand what could be wrong.
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