C++ :: Bitwise Shift Operator - Size Of Integer

Feb 24, 2012

I have a doubt in Left Shift Operator

int i = 1;
i <<= (sizeof (int) *8);
cout << i;

It prints 1.

Doubt:

i has been initialized to 1.

And while moving the bits till the size of the integer, it fills the LSB with 0's and as 1 crosses the limit of integer, i was expecting the output to be 0.

How and Why it is 1?

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C :: How To Show All The Bits Of A Number Using Bitwise Shift Operator

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how to show all the bits of a number using bitwise shift operator....and hence represent the number in 2's complement representation

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Feb 2, 2015

Let's examine the code.

int x = 100;
unsigned long answer1 = ~x;
unsigned long long answer2 = ~x;
cout << (bitset<32>) x << "

[Code] .....

Shouldn't the decimal of answer 1 and 2 the same thing?

I get 4294967195 for answer1 and 18446744073709551515 for answer 2.

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In a .h file there is a function that takes in this parameter:

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void func(void (^callback)(float * arg)=NULL);

What I am able to read is that it takes a function pointer and if not defined it overrides with NULL. The part I do not get is the ^ in (^callback). I only know ^ as a bitwise XOR operator. It also generates issues in my VS2012 compiler (something with CLR). So I would really like to rewrite this part to something else, without the bitwise operator...

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if((int) strings[hash] != 0)
while((int) strings[hash] != 0)
if((int)strings[hash] != 0)
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I'm a little lost with this program. The idea is to dynamically allocate an array and increase its size every time a new integer is inputted by the user. I believe it is a memory leak but as we have just started learning this I'm not sure how to recognise it. Sometimes I can input as many integers as I want other times 2 or 3 before it crashes. When I can input enough values i exit the loop and send it to the sort function and mean calculator function, all works fine there except the last number inputted becomes this huge value not hexadecimal though... As such I'm at a loss as what to look at next, so here you go:

#include <iostream>
using namespace std;
void SelectSort(int [], int);
float MeanCalc(int [], int);
float MedianCalc(int* [], int);

[Code] .....

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Write a program using user-defined function which accepts an integer array and its size as arguments and assign the elements into a two dimensional array of integers in the following format: If the array is 1,2,3,4,5,6, the resultant 2D array is

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1 2 3 4 5 0
1 2 3 4 0 0
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Feb 23, 2013

I am having this problem were the user types in a substring to search in the main string and replace it with another string

for example:

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sub string: el
replace: i

should print this: hillo

I tried using some string functions but I am having problems with that.

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Jan 29, 2013

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void main ()

[Code]......

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Mar 6, 2015

I would like to ask about how we calculates the following bitwise expression.

Code:

unsigned char ch[2] = {0x49,0x49};
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So, I think that the above expression converts to 0x49 | 0x00 ... and the complete expression should be 0x49 for me.

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Nov 15, 2013

How to do this program i can easily do it in a simple for loop but i have to do this program with the following directions:

1. Write a function called bitN() that returns the value of bit N in number, where number is the first parameter, and N is the second. Assume N of the least significant bit is zero and that both parameters are unsigned int's. (A simple one-liner will suffice)

2. Write a main() function that uses bitN() to convert a decimal integer into its binary equivalent. Obtain the integer to convert from the first command-line argument.

3. Use the expression
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to get the number of bits in an unsigned int. (Include limits.h to get the definition for CHAR_BIT.)

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#include <ctime>
#include <fstream>
#include <cstdlib>
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Mar 6, 2015

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It means that if we have z = x >> y then sizeof(z) == sizeof(x) ?

2. The ~ operator is unary the integer promotions are performed on its operand.

So if I have short int y; and int x=1; y = ~x what is the meaning here?

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Feb 13, 2014

I have a project assignment for school to write a program that does number conversions using bitwise operators. The premise is that the user enters a number with one of three letter prefixes -- Q1232, O6322, H762FA, etc. -- and the program will take that number and convert it to the other two number bases. Q is for quarternary, O is for octal, and H is for hexadecimal. The transformations should be done using bitwise operators and bit shifting. I am guessing I need to scan the number, convert it to binary, then convert it to the other two bases.

However, I am completely new to bitwise operators and bit shifting, so how to convert numbers of different bases to binary and then binary to other bases using these bit and bitwise functions. I don't have much code done yet, since I am still unsure of how to approach it, but I'll post what little I have.

Here it is:

#include <stdio.h>
#include <string.h>
int main() {
char numType;
printf("
The user will enter a number up to 32 digits in quarternary
");
printf("(base 4), octal (base 8), or hexadecimal (base 16). If in
");

[Code] ....

I figure in each case I can write a function that converts the entered number to binary, then maybe two more functions that convert said binary number to the other bases. For default in the switch I will tell the user they entered an invalid number. I don't have the program looping until the user types 'EXIT' yet, but I will once I figure out anything about these bitwise operators.

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Oct 30, 2014

I'm doing a bitwise operations on 2 bytes in a buffer, then storing the result in a variable. However, I sometimes get a non-zero value for the variable even though I'm expecting a zero value.

The relevant portion of the code is as follows.

unsigned int result = 0;
long j = 0, length;
unsigned char *data;
data = (unsigned char *)malloc(sizeof(unsigned char)*800000);

[Code] ......

I'm expecting result to be zero when my data[j] and data[j+1] are 0xb6 and 0xab respectively, which is the case for most of the time. However, for certain values of j, my result is strangely not zero.

j = 62910, result = 64
j = 78670, result = 64
j = 100594, result = 64
j = 165658, result = 512
j = 247990, result = 128
j = 268330, result = 512
j = 326754, result = 1
j = 415874, result = 256
j = 456654, result = 1024
j = 477366, result = 512

It appears that these strange result values are all powers of 2, with a 1 bit appearing somewhere in the unsigned int.

I'm not changing the value of result anywhere else in the code, and when I print out (unsigned int)(((data[j]^0xb6)<<8)|(data[j+1]^0xab)), I get 0, but somehow when it gets stored in result, it's no longer zero.

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Apr 23, 2015

In a SDI app, I constraint the mouse to move only an horizontal direction, if "Shift" key is pressed ... here is the code:

Code:
void CTestMouseView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
// TODO: Add your message handler code here and/or call default
if(GetKeyState(VK_SHIFT) < 0) {
CRect rect;
GetWindowRect(&rect);
GetCursorPos(&m_point);

[Code] ....

Nothing complicated, and it works well ... except one thing: when I press the shift key and the mouse is moving by SetCursorPos, is moving pretty slow ... why ? I can not figure out why ! For testing, I attached the test project ...

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Mar 22, 2013

I'm doing a refresher for C++ and have gotten to operator overloading. I'm trying to perform an operator overload with the insertion (<<) operator, but I have encountered a problem.

Here's my class [In a header file "Shinigami.h"]

#include<string>
namespace K{
class Quincy;
class Shinigami{
friend std::ostream& operator<<(std::ostream&, const Shinigami&);

[Code] .....

If the operator function is a friend of the 'Shinigami' class, why doesn't it recognize any of it's private members? I need it to be in this file because I'm doing a bit of association with the 'Quincy' class.

I thought it was the namespace, but I included that.

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May 22, 2013

What is the difference between at performance level, if any, between the following cases, during assignment?

case 1: #define Value_16 16

and

case 2: #define Value_16 (1<<4)e.

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C :: Bitwise Operations On 2 Bytes In A Buffer Then Storing Result In Variable

Oct 30, 2014

I'm doing a bitwise operations on 2 bytes in a buffer, then storing the result in a variable. However, I sometimes get a non-zero value for the variable even though I'm expecting a zero value. The relevant portion of the code is as follows.

Code:

unsigned int result = 0;
long j = 0, length;
unsigned char *data;
data = (unsigned char *)malloc(sizeof(unsigned char)*800000);

[Code] ....

I'm expecting result to be zero when my data[j] and data[j+1] are 0xb6 and 0xab respectively, which is the case for most of the time. However, for certain values of j, my result is strangely not zero.

Code:

j = 62910, result = 64
j = 78670, result = 64
j = 100594, result = 64
j = 165658, result = 512
j = 247990, result = 128
j = 268330, result = 512
j = 326754, result = 1
j = 415874, result = 256
j = 456654, result = 1024
j = 477366, result = 512

It appears that these strange result values are all powers of 2, with a 1 bit appearing somewhere in the unsigned int.

I'm not changing the value of result anywhere else in the code, and when I print out

Code: (unsigned int)(((data[j]^0xb6)<<8)|(data[j+1]^0xab))

I get 0, but somehow when it gets stored in result, it's no longer zero. I really don't understand what could be wrong.

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