C++ :: Declare Class Member Outside Of Constructor?

Jun 27, 2013

Basically, I need to set a variable outside of the constructor and make it accessible to the entire class.

It would need to work something like this:

#include <iostream>
#include <string>
template <typename MT> class CallbackFunction
{

[Code].....

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C/C++ :: Declare Parent Object Inside Class Constructor

Mar 24, 2014

This keeps giving me the error

ecg.h:18:11: error: field "next" has incomplete type

How do I do what I need? It does the same thing whether I use a class or a struct. This is C++ code

struct ECG_node {
double voltage;
clock_t time;
ECG_node next;

[Code] .....

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C++ :: Make A Default Constructor Having Other Class Member Objects

Nov 7, 2014

class Date
Date(int=1, int=1, int=1990);
class Person
Person(string="", string="", Date=NULL);
class RealEstateAgent:Public Person
RealEstateAgent(string="",string="",Date=NULL,Date=NULL,int=NULL, double=0.0);
}

[code]....

how can I assign default values with Customer object and RealEstateAgent?

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C++ :: Declare Constructor As Protected?

Jul 31, 2013

What is the purpose to declare constructor as protected?

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C++ :: Smarter Way To Get Value Of Member As To Declare New Parameter

Aug 20, 2013

Theres a class named "A" which has got a static function named "sfA".Now I instance an object of class A and call a method from A called "fA".

The method fA calls sfA. And now the issue is: i need the value of a member from the object which called fA respectivly sfA, inside sfA.Is there a smarter way to get the value of the member as to declare an new parameter for the sfA? sfA has to be static.

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C++ :: When To Declare A Member Function As (const)

Sep 27, 2014

i am trying to describe the unusual situation where you declare a class member function with this format:

bool class::function_name(void) const

Specifically where the 'const' follows the parameter list. It is my understanding this is a very useful way of ensuring that whatever code you put in the function definition cannot change any data members of its class.

However I have recently read that this form of declaration should not be used as it leads to less optimized and slower code. Is this correct?

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C++ :: Derived Class Constructor Using Base Class Constructor?

Jan 1, 2013

Is this example correct? This example from a book

Constructor of the Base Class
Person::Person(char* n="", char* nat="U.S.A", int s=1)
{
name = n;
nationality = nat;
sex = s;
}

Constructor of the Derived Class (inherited from the base class)

Student(char* n, int s=0, char* i=""):
Person(n, s)

Why the initialized list of the base class constructor doesn't match the initialized list of the derived class constructor? I know this book is a little bit old, I'm not sure if this wrong in VC++ 2010?

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C++ :: Can One Constructor Of A Class Call Another Constructor Of The Same Class

Mar 19, 2015

to initialize this object? Why C++ FAQ says no? Here is my code,

Code:
class A
{
public:
A(int x, char c);
A(int x);

[code] ....

I don't have any trouble to call the constructor A(int x, char c) from another constructor A(int x).

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C++ :: Prevent Destructor Delete Member Pointer From Constructor

Dec 3, 2013

I have little problem which causing memory leaks.

Parent > Multiple Child(Parent parent) > Child destructor deleting parent => next Child destructor crash

Example code: without using:

class Parent {
public:
Parent() {
for(int i = 0; i < x; ++i) {
for(int j = 0; j < y; ++j)
childs[i][j] = new Child(this);

[Code] ....

If you read code, on Parent destructor i = 0 & j = 1 its going crash.

Parent will be deleted aswell, but it give me assert: _block_type_is_valid(phead- nblockuse)

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C++ ::  Initializing Const Char Member Variable In Constructor?

Jan 23, 2015

I have a class that defines a window (a popup dialog of sorts), and I want the name of that window to be constant. The only problem is that the name of the popup needs to match the title of the parent window, and I get the name of the parent in the constructor. So how do I go about defining this member variable to be constant and initializing it with a value in the constructor?

I want to do something like this, but I know this isn't allowed:

/* class.h */
class foo {
public:
foo(*parentWindowPtr);

[Code] .....

I should mention that yes the name of the parent window is const char *, and I would like to keep it this way.

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C++ :: Not Declare Object For A Class?

Jul 15, 2013

is it possible to don't declare an object for a class and use the function of this class ? i saw a code use this but i cannot find it again .

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C++ :: How To Forward Declare Inner Class?

Dec 30, 2013

How can I forward declare an inner class?

I currently have this:

Code:

class Enigma
{
public:
Enigma()=delete;
Enigma(char r1,char r2,char r3,char r4, char r5, char r6, char r7, char r8, char r9, char r10);
~Enigma(){delete[] R;}
Enigma(const Enigma& rhs)=delete;
Enigma& operator=(const Enigma& rhs)=delete;

[Code]...

I'd like to be able to define Rotor outside of Enigma, but the compiler complains about incomplete types.

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C++ :: Forward Declare A Class Template?

Aug 23, 2012

i hit the point where i have two class templates that are dependent on each other (in detail, class a stores a pointer of class b), creating a cyclic include issue.

Usually i resolve this with a forward declaration, but i cant seem to figure out how to do it with a template class.In fact, ( i think) i got it to work for this :

Code:
template<typename T>
class a
{
public:
T x;
}

but not for this:

Code:
template<int b>
class b
{
public:
int getb(){return b;}
}

Where the template is not for a specific "type".

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C++ :: Initializing Inner-objects Of Base Class From Driven-class Constructor

Jan 6, 2015

Let's say I have a Car object , and it contains inner Engine object.

Code:
struct Car{
Engine mEngine;
};

In order to initialize the engine object NOT by the default constructor (if it has any) , we use initialization semantics:

Code:
Car::Car:
mEngin(arg1,arg2,...)
{
other stuff here
}

Now it gets tricky: Let's say a Car objects has 10 inner objects, each object has about 5 variables in it . Car is a base class for , e.g. , Toyota class. you don't want the Car class to have a constructor with 50 arguments. Can the inner objects of Car be initialized from the base class , e.g. Toyota?

Code:
class Toyota:
Car(...),
mEngine(...),
mGear(..)
{
...
};

The other options are:
1) like said , create a Car constructor which gets 50 arguments, then initialize Car as whole from Toyota - the code becomes less readable and less intuitive
2) Car constructor which get built-objects as arguments and initialize the inner objects with copy constructor . the code gets more readable but then you create many excess objects .

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C++ :: How To Declare Array With Constant Size Inside Of Class

Jul 29, 2013

I wanted to add that the template argument is needed because its a "special case" but if that doesn't work what would be the next best way to solve this problem. I want to be able to declare the const size of the array outside the class far removed from it actually. I'm actually going off this page

[URL] .....

Heres the code

#include <iostream>
template <int F>
class C
{

[Code]....

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C++ :: Invoking Base Class Constructor From Derived Class?

May 15, 2013

I understand it is done like this

// Calling the base class constructor
explicit CCandyBox(double lv, double wv, double hv, const char* str="Candy"): CBox(lv, wv, hv)
{
...
}

But how does the compiler know that you are initializing the base "part" of the object?

Or is this the entire reason initialization lists exist, to separate this confusion?

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C++ :: Using Constructor Within Constructor In Same Class

Feb 28, 2012

I am trying to use constructor within constructor in the same class. Is that possible. I have tried something and it shows me a error message:

error: type "mainClass" is not a direct base of "glavna"

This is the program I tried:

Code:
class mainClass {
private:
int x,y;

Code] ......

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C++ :: Declare A Struct / Class In A File For Local Use But With Internal Linkage?

Mar 15, 2013

I've been wondering about something for a while:

Is it possible to declare a struct/class, in a cpp file, designed for local use, but with internal linkage?

The usecase is that every once in a while, I want to wrap "startXXX+endXXX" function pairs in a simple RAII struct. I just declare the struct in my cpp and use it once.

However, if I do this, (AFAIK), the compiler will generate an entry in the link table, which means I could potentially have link conflicts if I declare the same struct twice in two different cpp files.

Unless I'm mistaken, since the struct is declared in the same cpp that it is used, I wouldn't need external linkage. Is there a way to avoid it?

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C++ :: Creating One Class Object In Constructor Of Another Class

Sep 20, 2013

Suppose I have two classes A and B so how to access object of class A in constructor of B's class as a parameter.

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C++ :: How To Initialize Static Member Of Class With Template And Type Of Nested Class

Oct 7, 2014

How to initialize a static member of a class with template, which type is related to a nested class?

This code works (without nested class):

#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>

[Code] ,....

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C++ :: Using Member Function Of A Class In Another Class And Relate It To Object In Int Main

Aug 21, 2013

I am writing a program which is using SDL library. I have two different classes which one of them is Timer Class and the other is EventHandling Class.

I need to use some member functions and variables of Timer in some Eventhandling Class member functions, Although I want to define an object of Timer in int main {} and relate it to its member function that has been used in Eventhandling member function in order that it becomes easier to handle it, I mean that I want to have for example two objects of timer and two objects of Eventhandling class for two different users.

I do not know how to relate an object of a class from int main{} to its member function which is being used in another class member function.

Lets have it as a sample code:

class Timer {
private:
int x;

public:
Timer();
get_X();
start_X();

[Code] ....

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C++ :: Cannot Access Private Member Declared In One Class But Can In Another Class

Sep 4, 2014

So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?

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C++ :: Class With Enum And Constructor

May 29, 2013

I really confused with constructor (default constructor and constructor with parameters)

I coded this problem

and I worked almost, but I stock in constructor

Code:
class Tier {
public:
enum TIER_MAKE

[Code] ....

This is tier class and I have to finish constructor in class car (for simple, I skip detail code) -red things are the parts from class Tier

Code: Car()
: make(NULL), passengers(0), fuelcap(0.0), efficiency(0.0), tier(Tier::nexen)
{ }

[Code] ....

And someone said default constructor part has to be this

Code:
car( Tier::TIER_MAKE p_tiermaker = Tier::nexen )

//after i skip
but default constructor should be no parameter...? isn't it?

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C++ :: Class Course / Constructor Errors

Mar 22, 2014

# include <iostream>
# include <cstring>
#include <iomanip>
#include <cmath>
using namespace std;
class Course
// Creating the class Course

[Code] ....

Errors: Warning1warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS.

[Code] .....

I have to create an Array of type Course and then fill its member dats using various member functions. Those errors are caused by some Constructor defect, which I dont really know what it is.

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C++ ::  Can Use Class Constructor To Run Code In CPP By Itself?

Jan 13, 2015

I recently designed a struct like this

// MyMap.h
typedef std::map<std::string, std::function<void ()>> MyMap;
extern MyMap g_mymap;
// MyMap.cpp
My Map g_mymap;

[Code] ....

It looks useful to implement strategy pattern because it makes a fully separate code block. So I can add a function to the map simply by compiling a source file. It's very simple. I don't need to edit another file.

But when I use it for my existing project, It makes some linking and runtime errors.(vs 2012). I can't recognize exactly why because it is a huge project. Anyway, I have a question that - Is this a safe use of class constructor?

I know that there is no fixed order of running, but in this case I think it doesn't matter. because they are independent. But it is not a common pattern, so I can't decide to use it.

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C/C++ :: Add Copy Constructor To Class?

Nov 15, 2012

This is my class there is a problem with my copy constructor .. is that correct ??

struct Node {
    Type info;
    Node<Type> *next;
};  
template <class Type>
class Queue

[Code] ....

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